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authorUbitUmarov2016-07-01 16:10:45 +0100
committerUbitUmarov2016-07-01 16:10:45 +0100
commit9358a6ad2979929655d0e25d404596772607f75b (patch)
tree4a4b8638a89258cb5c51092cbc472a78f3a2e8cb /OpenSim/Addons
parentchange ubOde module, hopefully for better handling of multiple scenes on same... (diff)
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revert several changes to groups modules (agentGroupData is private). change interregions invite/eject messages, etc
Diffstat (limited to 'OpenSim/Addons')
-rw-r--r--OpenSim/Addons/Groups/GroupsModule.cs102
1 files changed, 51 insertions, 51 deletions
diff --git a/OpenSim/Addons/Groups/GroupsModule.cs b/OpenSim/Addons/Groups/GroupsModule.cs
index 3336e94..13b7123 100644
--- a/OpenSim/Addons/Groups/GroupsModule.cs
+++ b/OpenSim/Addons/Groups/GroupsModule.cs
@@ -393,9 +393,11 @@ namespace OpenSim.Groups
393 msg.binaryBucket = new byte[0]; 393 msg.binaryBucket = new byte[0];
394 394
395 OutgoingInstantMessage(msg, invitee); 395 OutgoingInstantMessage(msg, invitee);
396 396 IClientAPI inviteeClient = GetActiveRootClient(invitee);
397 UpdateAllClientsWithGroupInfo(invitee); 397 if(inviteeClient !=null)
398 398 {
399 SendAgentGroupDataUpdate(inviteeClient,true);
400 }
399 } 401 }
400 402
401 m_groupData.RemoveAgentToGroupInvite(GetRequestingAgentIDStr(remoteClient), inviteID); 403 m_groupData.RemoveAgentToGroupInvite(GetRequestingAgentIDStr(remoteClient), inviteID);
@@ -521,14 +523,16 @@ namespace OpenSim.Groups
521 523
522 UUID ejecteeID = new UUID(im.toAgentID); 524 UUID ejecteeID = new UUID(im.toAgentID);
523 525
526 im.imSessionID = UUID.Zero.Guid;
524 im.dialog = (byte)InstantMessageDialog.MessageFromAgent; 527 im.dialog = (byte)InstantMessageDialog.MessageFromAgent;
525 OutgoingInstantMessage(im, ejecteeID); 528 OutgoingInstantMessage(im, ejecteeID);
526 529
527 IClientAPI ejectee = GetActiveClient(ejecteeID); 530 IClientAPI ejectee = GetActiveRootClient(ejecteeID);
528 if (ejectee != null) 531 if (ejectee != null)
529 { 532 {
530 UUID groupID = new UUID(im.imSessionID); 533 UUID groupID = new UUID(im.imSessionID);
531 ejectee.SendAgentDropGroup(groupID); 534 ejectee.SendAgentDropGroup(groupID);
535 SendAgentGroupDataUpdate(ejectee,true);
532 } 536 }
533 } 537 }
534 } 538 }
@@ -548,7 +552,7 @@ namespace OpenSim.Groups
548 case (byte)InstantMessageDialog.GroupInvitation: 552 case (byte)InstantMessageDialog.GroupInvitation:
549 case (byte)InstantMessageDialog.GroupNotice: 553 case (byte)InstantMessageDialog.GroupNotice:
550 UUID toAgentID = new UUID(msg.toAgentID); 554 UUID toAgentID = new UUID(msg.toAgentID);
551 IClientAPI localClient = GetActiveClient(toAgentID); 555 IClientAPI localClient = GetActiveRootClient(toAgentID);
552 if (localClient != null) 556 if (localClient != null)
553 { 557 {
554 localClient.SendInstantMessage(msg); 558 localClient.SendInstantMessage(msg);
@@ -1058,10 +1062,31 @@ namespace OpenSim.Groups
1058 return; 1062 return;
1059 } 1063 }
1060 1064
1065 IClientAPI ejecteeClient = GetActiveRootClient(ejecteeID);
1066
1061 // Send Message to Ejectee 1067 // Send Message to Ejectee
1062 GridInstantMessage msg = new GridInstantMessage(); 1068 GridInstantMessage msg = new GridInstantMessage();
1063 1069
1064 msg.imSessionID = UUID.Zero.Guid; 1070 // if local send a normal message
1071 if(ejecteeClient != null)
1072 {
1073 msg.imSessionID = UUID.Zero.Guid;
1074 msg.dialog = (byte)OpenMetaverse.InstantMessageDialog.MessageFromAgent;
1075 // also execute and send update
1076 ejecteeClient.SendAgentDropGroup(groupID);
1077 SendAgentGroupDataUpdate(ejecteeClient,true);
1078 }
1079 else // send
1080 {
1081 // Interop, received special 210 code for ejecting a group member
1082 // this only works within the comms servers domain, and won't work hypergrid
1083 // TODO:FIXME: Use a presence server of some kind to find out where the
1084 // client actually is, and try contacting that region directly to notify them,
1085 // or provide the notification via xmlrpc update queue
1086
1087 msg.imSessionID = groupInfo.GroupID.Guid;
1088 msg.dialog = (byte)210; //interop
1089 }
1065 msg.fromAgentID = agentID.Guid; 1090 msg.fromAgentID = agentID.Guid;
1066 // msg.fromAgentID = info.GroupID; 1091 // msg.fromAgentID = info.GroupID;
1067 msg.toAgentID = ejecteeID.Guid; 1092 msg.toAgentID = ejecteeID.Guid;
@@ -1069,7 +1094,7 @@ namespace OpenSim.Groups
1069 msg.timestamp = 0; 1094 msg.timestamp = 0;
1070 msg.fromAgentName = agentName; 1095 msg.fromAgentName = agentName;
1071 msg.message = string.Format("You have been ejected from '{1}' by {0}.", agentName, groupInfo.GroupName); 1096 msg.message = string.Format("You have been ejected from '{1}' by {0}.", agentName, groupInfo.GroupName);
1072 msg.dialog = (byte)OpenMetaverse.InstantMessageDialog.MessageFromAgent; 1097
1073 msg.fromGroup = false; 1098 msg.fromGroup = false;
1074 msg.offline = (byte)0; 1099 msg.offline = (byte)0;
1075 msg.ParentEstateID = 0; 1100 msg.ParentEstateID = 0;
@@ -1079,11 +1104,7 @@ namespace OpenSim.Groups
1079 OutgoingInstantMessage(msg, ejecteeID); 1104 OutgoingInstantMessage(msg, ejecteeID);
1080 1105
1081 // Message to ejector 1106 // Message to ejector
1082 // Interop, received special 210 code for ejecting a group member 1107
1083 // this only works within the comms servers domain, and won't work hypergrid
1084 // TODO:FIXME: Use a presense server of some kind to find out where the
1085 // client actually is, and try contacting that region directly to notify them,
1086 // or provide the notification via xmlrpc update queue
1087 1108
1088 msg = new GridInstantMessage(); 1109 msg = new GridInstantMessage();
1089 msg.imSessionID = UUID.Zero.Guid; 1110 msg.imSessionID = UUID.Zero.Guid;
@@ -1099,7 +1120,7 @@ namespace OpenSim.Groups
1099 { 1120 {
1100 msg.message = string.Format("{2} has been ejected from '{1}' by {0}.", agentName, groupInfo.GroupName, "Unknown member"); 1121 msg.message = string.Format("{2} has been ejected from '{1}' by {0}.", agentName, groupInfo.GroupName, "Unknown member");
1101 } 1122 }
1102 msg.dialog = (byte)210; //interop 1123 msg.dialog = (byte)OpenMetaverse.InstantMessageDialog.MessageFromAgent;
1103 msg.fromGroup = false; 1124 msg.fromGroup = false;
1104 msg.offline = (byte)0; 1125 msg.offline = (byte)0;
1105 msg.ParentEstateID = 0; 1126 msg.ParentEstateID = 0;
@@ -1107,11 +1128,6 @@ namespace OpenSim.Groups
1107 msg.RegionID = regionInfo.RegionID.Guid; 1128 msg.RegionID = regionInfo.RegionID.Guid;
1108 msg.binaryBucket = new byte[0]; 1129 msg.binaryBucket = new byte[0];
1109 OutgoingInstantMessage(msg, agentID); 1130 OutgoingInstantMessage(msg, agentID);
1110
1111
1112 // SL sends out messages to everyone in the group
1113 // Who all should receive updates and what should they be updated with?
1114 UpdateAllClientsWithGroupInfo(ejecteeID);
1115 } 1131 }
1116 1132
1117 public void InviteGroupRequest(IClientAPI remoteClient, UUID groupID, UUID invitedAgentID, UUID roleID) 1133 public void InviteGroupRequest(IClientAPI remoteClient, UUID groupID, UUID invitedAgentID, UUID roleID)
@@ -1174,6 +1190,18 @@ namespace OpenSim.Groups
1174 #endregion 1190 #endregion
1175 1191
1176 #region Client/Update Tools 1192 #region Client/Update Tools
1193 private IClientAPI GetActiveRootClient(UUID agentID)
1194 {
1195 foreach (Scene scene in m_sceneList)
1196 {
1197 ScenePresence sp = scene.GetScenePresence(agentID);
1198 if (sp != null && !sp.IsChildAgent && !sp.IsDeleted)
1199 {
1200 return sp.ControllingClient;
1201 }
1202 }
1203 return null;
1204 }
1177 1205
1178 /// <summary> 1206 /// <summary>
1179 /// Try to find an active IClientAPI reference for agentID giving preference to root connections 1207 /// Try to find an active IClientAPI reference for agentID giving preference to root connections
@@ -1186,7 +1214,7 @@ namespace OpenSim.Groups
1186 foreach (Scene scene in m_sceneList) 1214 foreach (Scene scene in m_sceneList)
1187 { 1215 {
1188 ScenePresence sp = scene.GetScenePresence(agentID); 1216 ScenePresence sp = scene.GetScenePresence(agentID);
1189 if (sp != null) 1217 if (sp != null&& !sp.IsDeleted)
1190 { 1218 {
1191 if (!sp.IsChildAgent) 1219 if (!sp.IsChildAgent)
1192 { 1220 {
@@ -1225,43 +1253,15 @@ namespace OpenSim.Groups
1225 } 1253 }
1226 } 1254 }
1227 1255
1228 /// <summary>
1229 /// Send updates to all clients who might be interested in groups data for dataForClientID
1230 /// </summary>
1231 private void UpdateAllClientsWithGroupInfo(UUID dataForClientID)
1232 {
1233 if (m_debugEnabled) m_log.InfoFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
1234
1235 // TODO: Probably isn't nessesary to update every client in every scene.
1236 // Need to examine client updates and do only what's nessesary.
1237 lock (m_sceneList)
1238 {
1239 foreach (Scene scene in m_sceneList)
1240 {
1241 scene.ForEachClient(delegate (IClientAPI client) { SendAgentGroupDataUpdate(client, dataForClientID); });
1242 }
1243 }
1244 }
1245
1246 public void SendAgentGroupDataUpdate(IClientAPI remoteClient) 1256 public void SendAgentGroupDataUpdate(IClientAPI remoteClient)
1247 { 1257 {
1248 SendAgentGroupDataUpdate(remoteClient, GetRequestingAgentID(remoteClient), true); 1258 SendAgentGroupDataUpdate(remoteClient, true);
1249 }
1250
1251 public void SendAgentGroupDataUpdate(IClientAPI remoteClient, UUID dataForClientID)
1252 {
1253 SendAgentGroupDataUpdate(remoteClient, dataForClientID, true);
1254 }
1255
1256 private void SendAgentGroupDataUpdate(IClientAPI remoteClient, bool tellOthers)
1257 {
1258 SendAgentGroupDataUpdate(remoteClient, GetRequestingAgentID(remoteClient), tellOthers);
1259 } 1259 }
1260 1260
1261 /// <summary> 1261 /// <summary>
1262 /// Tell remoteClient about its agent groups, and optionally send title to others 1262 /// Tell remoteClient about its agent groups, and optionally send title to others
1263 /// </summary> 1263 /// </summary>
1264 private void SendAgentGroupDataUpdate(IClientAPI remoteClient, UUID dataForClientID, bool tellOthers) 1264 private void SendAgentGroupDataUpdate(IClientAPI remoteClient, bool tellOthers)
1265 { 1265 {
1266 if (m_debugEnabled) m_log.InfoFormat("[Groups]: {0} called for {1}", System.Reflection.MethodBase.GetCurrentMethod().Name, remoteClient.Name); 1266 if (m_debugEnabled) m_log.InfoFormat("[Groups]: {0} called for {1}", System.Reflection.MethodBase.GetCurrentMethod().Name, remoteClient.Name);
1267 1267
@@ -1279,7 +1279,7 @@ namespace OpenSim.Groups
1279 GroupMembershipData[] membershipArray = GetProfileListedGroupMemberships(remoteClient, agentID); 1279 GroupMembershipData[] membershipArray = GetProfileListedGroupMemberships(remoteClient, agentID);
1280 IEventQueue eq = remoteClient.Scene.RequestModuleInterface<IEventQueue>(); 1280 IEventQueue eq = remoteClient.Scene.RequestModuleInterface<IEventQueue>();
1281 if (eq != null) 1281 if (eq != null)
1282 eq.GroupMembershipData(GetRequestingAgentID(remoteClient), dataForClientID, membershipArray); 1282 eq.GroupMembershipData(agentID, membershipArray);
1283 else 1283 else
1284 remoteClient.SendGroupMembership(membershipArray); 1284 remoteClient.SendGroupMembership(membershipArray);
1285 1285
@@ -1388,7 +1388,7 @@ namespace OpenSim.Groups
1388 { 1388 {
1389 if (m_debugEnabled) m_log.InfoFormat("[Groups]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); 1389 if (m_debugEnabled) m_log.InfoFormat("[Groups]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
1390 1390
1391 IClientAPI localClient = GetActiveClient(msgTo); 1391 IClientAPI localClient = GetActiveRootClient(msgTo);
1392 if (localClient != null) 1392 if (localClient != null)
1393 { 1393 {
1394 if (m_debugEnabled) m_log.InfoFormat("[Groups]: MsgTo ({0}) is local, delivering directly", localClient.Name); 1394 if (m_debugEnabled) m_log.InfoFormat("[Groups]: MsgTo ({0}) is local, delivering directly", localClient.Name);