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author | MW | 2007-04-11 12:49:00 +0000 |
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committer | MW | 2007-04-11 12:49:00 +0000 |
commit | 2f3b6c4b1060a574263c4be114cb33d505ac6e71 (patch) | |
tree | d0e47a1343034945f4830da2b345788f04f512d3 /OpenSim.RegionServer/world/WorldScripting.cs | |
parent | * ignoring some binaries (diff) | |
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small improvement to the jvm and test script
Diffstat (limited to 'OpenSim.RegionServer/world/WorldScripting.cs')
-rw-r--r-- | OpenSim.RegionServer/world/WorldScripting.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim.RegionServer/world/WorldScripting.cs b/OpenSim.RegionServer/world/WorldScripting.cs index 83838b4..2f85869 100644 --- a/OpenSim.RegionServer/world/WorldScripting.cs +++ b/OpenSim.RegionServer/world/WorldScripting.cs | |||
@@ -92,6 +92,7 @@ namespace OpenSim.world | |||
92 | { | 92 | { |
93 | LLVector3 pos = entity.Pos; | 93 | LLVector3 pos = entity.Pos; |
94 | pos.X = x; | 94 | pos.X = x; |
95 | pos.Y = y; | ||
95 | Primitive prim = entity as Primitive; | 96 | Primitive prim = entity as Primitive; |
96 | // Of course, we really should have asked the physEngine if this is possible, and if not, returned false. | 97 | // Of course, we really should have asked the physEngine if this is possible, and if not, returned false. |
97 | prim.UpdatePosition(pos); | 98 | prim.UpdatePosition(pos); |