From 2f3b6c4b1060a574263c4be114cb33d505ac6e71 Mon Sep 17 00:00:00 2001 From: MW Date: Wed, 11 Apr 2007 12:49:00 +0000 Subject: small improvement to the jvm and test script --- OpenSim.RegionServer/world/WorldScripting.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'OpenSim.RegionServer/world/WorldScripting.cs') diff --git a/OpenSim.RegionServer/world/WorldScripting.cs b/OpenSim.RegionServer/world/WorldScripting.cs index 83838b4..2f85869 100644 --- a/OpenSim.RegionServer/world/WorldScripting.cs +++ b/OpenSim.RegionServer/world/WorldScripting.cs @@ -92,6 +92,7 @@ namespace OpenSim.world { LLVector3 pos = entity.Pos; pos.X = x; + pos.Y = y; Primitive prim = entity as Primitive; // Of course, we really should have asked the physEngine if this is possible, and if not, returned false. prim.UpdatePosition(pos); -- cgit v1.1