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authorMW2007-03-30 16:50:19 +0000
committerMW2007-03-30 16:50:19 +0000
commitbcae0bce8573ba7a567c4d63ffd8c9cbfe269684 (patch)
treef5914caa64651e1591443c631b74e2610953159e /OpenSim.RegionServer/world/Avatar.cs
parent(no commit message) (diff)
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Some very basic terraforming, can raise and lower the terrain, but currently only a very basic brush algorithm (and can't change the brushes size)
Diffstat (limited to '')
-rw-r--r--OpenSim.RegionServer/world/Avatar.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim.RegionServer/world/Avatar.cs b/OpenSim.RegionServer/world/Avatar.cs
index 7b79378..e1e314a 100644
--- a/OpenSim.RegionServer/world/Avatar.cs
+++ b/OpenSim.RegionServer/world/Avatar.cs
@@ -506,7 +506,7 @@ namespace OpenSim.world
506 handshake.RegionInfo.TerrainStartHeight11 = 10; 506 handshake.RegionInfo.TerrainStartHeight11 = 10;
507 handshake.RegionInfo.SimAccess = 13; 507 handshake.RegionInfo.SimAccess = 13;
508 handshake.RegionInfo.WaterHeight = 20; 508 handshake.RegionInfo.WaterHeight = 20;
509 handshake.RegionInfo.RegionFlags = 72458694; 509 handshake.RegionInfo.RegionFlags = 72458694 -32;
510 handshake.RegionInfo.SimName = _enc.GetBytes(m_regionName + "\0"); 510 handshake.RegionInfo.SimName = _enc.GetBytes(m_regionName + "\0");
511 handshake.RegionInfo.SimOwner = new LLUUID("00000000-0000-0000-0000-000000000000"); 511 handshake.RegionInfo.SimOwner = new LLUUID("00000000-0000-0000-0000-000000000000");
512 handshake.RegionInfo.TerrainBase0 = new LLUUID("b8d3965a-ad78-bf43-699b-bff8eca6c975"); 512 handshake.RegionInfo.TerrainBase0 = new LLUUID("b8d3965a-ad78-bf43-699b-bff8eca6c975");