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author | MW | 2007-03-30 16:50:19 +0000 |
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committer | MW | 2007-03-30 16:50:19 +0000 |
commit | bcae0bce8573ba7a567c4d63ffd8c9cbfe269684 (patch) | |
tree | f5914caa64651e1591443c631b74e2610953159e /OpenSim.RegionServer/world/Avatar.cs | |
parent | (no commit message) (diff) | |
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Some very basic terraforming, can raise and lower the terrain, but currently only a very basic brush algorithm (and can't change the brushes size)
Diffstat (limited to '')
-rw-r--r-- | OpenSim.RegionServer/world/Avatar.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim.RegionServer/world/Avatar.cs b/OpenSim.RegionServer/world/Avatar.cs index 7b79378..e1e314a 100644 --- a/OpenSim.RegionServer/world/Avatar.cs +++ b/OpenSim.RegionServer/world/Avatar.cs | |||
@@ -506,7 +506,7 @@ namespace OpenSim.world | |||
506 | handshake.RegionInfo.TerrainStartHeight11 = 10; | 506 | handshake.RegionInfo.TerrainStartHeight11 = 10; |
507 | handshake.RegionInfo.SimAccess = 13; | 507 | handshake.RegionInfo.SimAccess = 13; |
508 | handshake.RegionInfo.WaterHeight = 20; | 508 | handshake.RegionInfo.WaterHeight = 20; |
509 | handshake.RegionInfo.RegionFlags = 72458694; | 509 | handshake.RegionInfo.RegionFlags = 72458694 -32; |
510 | handshake.RegionInfo.SimName = _enc.GetBytes(m_regionName + "\0"); | 510 | handshake.RegionInfo.SimName = _enc.GetBytes(m_regionName + "\0"); |
511 | handshake.RegionInfo.SimOwner = new LLUUID("00000000-0000-0000-0000-000000000000"); | 511 | handshake.RegionInfo.SimOwner = new LLUUID("00000000-0000-0000-0000-000000000000"); |
512 | handshake.RegionInfo.TerrainBase0 = new LLUUID("b8d3965a-ad78-bf43-699b-bff8eca6c975"); | 512 | handshake.RegionInfo.TerrainBase0 = new LLUUID("b8d3965a-ad78-bf43-699b-bff8eca6c975"); |