From bcae0bce8573ba7a567c4d63ffd8c9cbfe269684 Mon Sep 17 00:00:00 2001 From: MW Date: Fri, 30 Mar 2007 16:50:19 +0000 Subject: Some very basic terraforming, can raise and lower the terrain, but currently only a very basic brush algorithm (and can't change the brushes size) --- OpenSim.RegionServer/world/Avatar.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim.RegionServer/world/Avatar.cs') diff --git a/OpenSim.RegionServer/world/Avatar.cs b/OpenSim.RegionServer/world/Avatar.cs index 7b79378..e1e314a 100644 --- a/OpenSim.RegionServer/world/Avatar.cs +++ b/OpenSim.RegionServer/world/Avatar.cs @@ -506,7 +506,7 @@ namespace OpenSim.world handshake.RegionInfo.TerrainStartHeight11 = 10; handshake.RegionInfo.SimAccess = 13; handshake.RegionInfo.WaterHeight = 20; - handshake.RegionInfo.RegionFlags = 72458694; + handshake.RegionInfo.RegionFlags = 72458694 -32; handshake.RegionInfo.SimName = _enc.GetBytes(m_regionName + "\0"); handshake.RegionInfo.SimOwner = new LLUUID("00000000-0000-0000-0000-000000000000"); handshake.RegionInfo.TerrainBase0 = new LLUUID("b8d3965a-ad78-bf43-699b-bff8eca6c975"); -- cgit v1.1