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authorMW2007-05-21 16:06:58 +0000
committerMW2007-05-21 16:06:58 +0000
commitfe46b045f75dec5ecdd0a29273c70df3e6ea540e (patch)
tree554c0fb47e513fc6a89f496d99b7b67de24edde7 /OpenSim.RegionServer/Assets/AssetCache.cs
parentIncreased version number to 0.2! ZOMG! (diff)
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Start of a redesign of SimClient (now renamed ClientView)/World/Avatar/Prim , switching to a event based system (World/Avatar register as event handlers). It is possible that I've broke something with this commit but it doesn't matter as I'll just hide and no one will find me.
Diffstat (limited to 'OpenSim.RegionServer/Assets/AssetCache.cs')
-rw-r--r--OpenSim.RegionServer/Assets/AssetCache.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim.RegionServer/Assets/AssetCache.cs b/OpenSim.RegionServer/Assets/AssetCache.cs
index e8bf292..ccebb24 100644
--- a/OpenSim.RegionServer/Assets/AssetCache.cs
+++ b/OpenSim.RegionServer/Assets/AssetCache.cs
@@ -324,7 +324,7 @@ namespace OpenSim.Assets
324 /// </summary> 324 /// </summary>
325 /// <param name="userInfo"></param> 325 /// <param name="userInfo"></param>
326 /// <param name="transferRequest"></param> 326 /// <param name="transferRequest"></param>
327 public void AddAssetRequest(SimClient userInfo, TransferRequestPacket transferRequest) 327 public void AddAssetRequest(ClientView userInfo, TransferRequestPacket transferRequest)
328 { 328 {
329 LLUUID requestID = new LLUUID(transferRequest.TransferInfo.Params, 0); 329 LLUUID requestID = new LLUUID(transferRequest.TransferInfo.Params, 0);
330 //check to see if asset is in local cache, if not we need to request it from asset server. 330 //check to see if asset is in local cache, if not we need to request it from asset server.
@@ -464,7 +464,7 @@ namespace OpenSim.Assets
464 /// </summary> 464 /// </summary>
465 /// <param name="userInfo"></param> 465 /// <param name="userInfo"></param>
466 /// <param name="imageID"></param> 466 /// <param name="imageID"></param>
467 public void AddTextureRequest(SimClient userInfo, LLUUID imageID) 467 public void AddTextureRequest(ClientView userInfo, LLUUID imageID)
468 { 468 {
469 //check to see if texture is in local cache, if not request from asset server 469 //check to see if texture is in local cache, if not request from asset server
470 if (!this.Textures.ContainsKey(imageID)) 470 if (!this.Textures.ContainsKey(imageID))
@@ -517,7 +517,7 @@ namespace OpenSim.Assets
517 517
518 public class AssetRequest 518 public class AssetRequest
519 { 519 {
520 public SimClient RequestUser; 520 public ClientView RequestUser;
521 public LLUUID RequestAssetID; 521 public LLUUID RequestAssetID;
522 public AssetInfo AssetInf; 522 public AssetInfo AssetInf;
523 public TextureImage ImageInfo; 523 public TextureImage ImageInfo;