From fe46b045f75dec5ecdd0a29273c70df3e6ea540e Mon Sep 17 00:00:00 2001
From: MW
Date: Mon, 21 May 2007 16:06:58 +0000
Subject: Start of a redesign of SimClient (now renamed
ClientView)/World/Avatar/Prim , switching to a event based system
(World/Avatar register as event handlers). It is possible that I've broke
something with this commit but it doesn't matter as I'll just hide and no one
will find me.
---
OpenSim.RegionServer/Assets/AssetCache.cs | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
(limited to 'OpenSim.RegionServer/Assets/AssetCache.cs')
diff --git a/OpenSim.RegionServer/Assets/AssetCache.cs b/OpenSim.RegionServer/Assets/AssetCache.cs
index e8bf292..ccebb24 100644
--- a/OpenSim.RegionServer/Assets/AssetCache.cs
+++ b/OpenSim.RegionServer/Assets/AssetCache.cs
@@ -324,7 +324,7 @@ namespace OpenSim.Assets
///
///
///
- public void AddAssetRequest(SimClient userInfo, TransferRequestPacket transferRequest)
+ public void AddAssetRequest(ClientView userInfo, TransferRequestPacket transferRequest)
{
LLUUID requestID = new LLUUID(transferRequest.TransferInfo.Params, 0);
//check to see if asset is in local cache, if not we need to request it from asset server.
@@ -464,7 +464,7 @@ namespace OpenSim.Assets
///
///
///
- public void AddTextureRequest(SimClient userInfo, LLUUID imageID)
+ public void AddTextureRequest(ClientView userInfo, LLUUID imageID)
{
//check to see if texture is in local cache, if not request from asset server
if (!this.Textures.ContainsKey(imageID))
@@ -517,7 +517,7 @@ namespace OpenSim.Assets
public class AssetRequest
{
- public SimClient RequestUser;
+ public ClientView RequestUser;
public LLUUID RequestAssetID;
public AssetInfo AssetInf;
public TextureImage ImageInfo;
--
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