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author | gareth | 2007-03-27 03:22:40 +0000 |
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committer | gareth | 2007-03-27 03:22:40 +0000 |
commit | b43f0801eba5925787f3384bfe510e33e330f724 (patch) | |
tree | 589f2bb58fbba1c70c06eb3b60b012b1be4ef02e /OpenSim.Physics/OdePlugin/OdePlugin.cs | |
parent | ODE plugin now can fly but sinks through ground when walking (?!!!??!??!) (diff) | |
download | opensim-SC_OLD-b43f0801eba5925787f3384bfe510e33e330f724.zip opensim-SC_OLD-b43f0801eba5925787f3384bfe510e33e330f724.tar.gz opensim-SC_OLD-b43f0801eba5925787f3384bfe510e33e330f724.tar.bz2 opensim-SC_OLD-b43f0801eba5925787f3384bfe510e33e330f724.tar.xz |
Heightfield needs fixing, or i'll re-implement it (probably actually the collisions stuff i'm not doing right)
Why am I using SVN logs to talk? It's bedtime.......
Diffstat (limited to 'OpenSim.Physics/OdePlugin/OdePlugin.cs')
-rw-r--r-- | OpenSim.Physics/OdePlugin/OdePlugin.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim.Physics/OdePlugin/OdePlugin.cs b/OpenSim.Physics/OdePlugin/OdePlugin.cs index 01eaf77..8e34a6b 100644 --- a/OpenSim.Physics/OdePlugin/OdePlugin.cs +++ b/OpenSim.Physics/OdePlugin/OdePlugin.cs | |||
@@ -140,6 +140,7 @@ namespace OpenSim.Physics.OdePlugin | |||
140 | } | 140 | } |
141 | d.SpaceCollide(space, IntPtr.Zero, nearCallback); | 141 | d.SpaceCollide(space, IntPtr.Zero, nearCallback); |
142 | d.WorldQuickStep(world, timeStep*5f); | 142 | d.WorldQuickStep(world, timeStep*5f); |
143 | d.JointGroupEmpty(contactgroup); | ||
143 | foreach (OdeCharacter actor in _characters) | 144 | foreach (OdeCharacter actor in _characters) |
144 | { | 145 | { |
145 | actor.UpdatePosition(); | 146 | actor.UpdatePosition(); |
@@ -167,8 +168,7 @@ namespace OpenSim.Physics.OdePlugin | |||
167 | } | 168 | } |
168 | IntPtr HeightmapData = d.GeomHeightfieldDataCreate(); | 169 | IntPtr HeightmapData = d.GeomHeightfieldDataCreate(); |
169 | d.GeomHeightfieldDataBuildDouble(HeightmapData,_heightmap,1,256,256,256,256,1.0f,0.0f,2.0f,0); | 170 | d.GeomHeightfieldDataBuildDouble(HeightmapData,_heightmap,1,256,256,256,256,1.0f,0.0f,2.0f,0); |
170 | LandGeom=d.CreateHeightfield(space, HeightmapData, 1); | 171 | LandGeom=d.CreateHeightfield(space, HeightmapData, 0); |
171 | d.GeomSetPosition(LandGeom,0,0,0); | ||
172 | } | 172 | } |
173 | } | 173 | } |
174 | 174 | ||