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authorMW2007-03-28 13:08:27 +0000
committerMW2007-03-28 13:08:27 +0000
commit98d81485e724b26d9ad35b9b7cd24c98808b9a81 (patch)
treee806f29235952264161fd33aab652937e84b1870 /OpenSim.Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs
parent* And lo, the OpenSim (which is actually the RegionServer) is decoupled from ... (diff)
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RIP OpenSimRoot. (removed)
Merged most of the bug fixes etc in from LLdemo branch. Added the textures from that branch.
Diffstat (limited to 'OpenSim.Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs')
-rw-r--r--OpenSim.Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs5
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim.Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs b/OpenSim.Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs
index deff803..62b6ffc 100644
--- a/OpenSim.Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs
+++ b/OpenSim.Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs
@@ -149,6 +149,11 @@ namespace OpenSim.Physics.BasicPhysicsPlugin
149 { 149 {
150 this._heightMap = heightMap; 150 this._heightMap = heightMap;
151 } 151 }
152
153 public override void DeleteTerrain()
154 {
155
156 }
152 } 157 }
153 158
154 public class BasicActor : PhysicsActor 159 public class BasicActor : PhysicsActor