aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim.FxCop
diff options
context:
space:
mode:
authorAdam Frisby2008-03-30 09:03:38 +0000
committerAdam Frisby2008-03-30 09:03:38 +0000
commitfadd19f3140107d7c09e7a82a97dfb490146ccb9 (patch)
tree3ce4581ef1af79d451f0b24ce50128f09482f386 /OpenSim.FxCop
parentThis update has good news and bad news, first the bad. (diff)
downloadopensim-SC_OLD-fadd19f3140107d7c09e7a82a97dfb490146ccb9.zip
opensim-SC_OLD-fadd19f3140107d7c09e7a82a97dfb490146ccb9.tar.gz
opensim-SC_OLD-fadd19f3140107d7c09e7a82a97dfb490146ccb9.tar.bz2
opensim-SC_OLD-fadd19f3140107d7c09e7a82a97dfb490146ccb9.tar.xz
**Big ass update warning**
* Renamed plugin console message, to send a message to a plugin, use either "plugin <message>", or any unrecognised message will be sent ("plugin" sends explicitly) This replaces the old "script <message>". * Terrain commands - "terrain <command>" now works again. "Script terrain <command>" does not. Many of the commands have now been reimplemented, eg load-tile. However some have new syntax. * New console command handler, you can now use things like "terrain help" or "terrain save help". See TerrainModule.cs for an example of how to use the new "Commander" class. * Commander class - advanced processing of console input and also enables a script API to be generated from registered console commands.
Diffstat (limited to 'OpenSim.FxCop')
0 files changed, 0 insertions, 0 deletions