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authormingchen2007-06-07 16:29:10 +0000
committermingchen2007-06-07 16:29:10 +0000
commit458c6b6f1687a63c7b443a8e76ee31da75c99247 (patch)
treea96d8c96f7da66344f83fbdc2c15c3e421230e34 /Common/OpenSim.Framework/Types/AgentCiruitData.cs
parentFixed SVN: All Done! Sorry for the delay (3 / 3) (diff)
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*Added EstateSettings.cs and moved many relevant variables from RegionInfoBase to EstateSettings class and added an EstateSettings objection to RegionInfoBase
*Added a few missed copyright headers *Fixed a filename typo
Diffstat (limited to 'Common/OpenSim.Framework/Types/AgentCiruitData.cs')
-rw-r--r--Common/OpenSim.Framework/Types/AgentCiruitData.cs22
1 files changed, 0 insertions, 22 deletions
diff --git a/Common/OpenSim.Framework/Types/AgentCiruitData.cs b/Common/OpenSim.Framework/Types/AgentCiruitData.cs
deleted file mode 100644
index 7314586..0000000
--- a/Common/OpenSim.Framework/Types/AgentCiruitData.cs
+++ /dev/null
@@ -1,22 +0,0 @@
1using System;
2using System.Collections.Generic;
3using System.Text;
4using libsecondlife;
5
6namespace OpenSim.Framework.Types
7{
8 public class AgentCircuitData
9 {
10 public AgentCircuitData() { }
11 public LLUUID AgentID;
12 public LLUUID SessionID;
13 public LLUUID SecureSessionID;
14 public LLVector3 startpos;
15 public string firstname;
16 public string lastname;
17 public uint circuitcode;
18 public bool child;
19 public LLUUID InventoryFolder;
20 public LLUUID BaseFolder;
21 }
22}