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authorMW2007-05-27 18:52:42 +0000
committerMW2007-05-27 18:52:42 +0000
commitc746a2f9f4f0b1e7eea564effdae63472f79ab22 (patch)
tree54d23af3d168958bfec995cf2987cf5af79ac149 /Common/OpenSim.Framework/Interfaces/Config/IGenericConfig.cs
parentGoodbye World (diff)
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Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes.
Diffstat (limited to 'Common/OpenSim.Framework/Interfaces/Config/IGenericConfig.cs')
-rw-r--r--Common/OpenSim.Framework/Interfaces/Config/IGenericConfig.cs15
1 files changed, 15 insertions, 0 deletions
diff --git a/Common/OpenSim.Framework/Interfaces/Config/IGenericConfig.cs b/Common/OpenSim.Framework/Interfaces/Config/IGenericConfig.cs
new file mode 100644
index 0000000..a853fe4
--- /dev/null
+++ b/Common/OpenSim.Framework/Interfaces/Config/IGenericConfig.cs
@@ -0,0 +1,15 @@
1using System;
2using System.Collections.Generic;
3using System.Text;
4
5namespace OpenSim.Framework.Interfaces
6{
7 public interface IGenericConfig
8 {
9 void LoadData();
10 string GetAttribute(string attributeName);
11 bool SetAttribute(string attributeName, string attributeValue);
12 void Commit();
13 void Close();
14 }
15}