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authorMW2007-05-29 09:16:18 +0000
committerMW2007-05-29 09:16:18 +0000
commitb2eb26e4babbf87c8db84e67de116ef145feb2d6 (patch)
treeb5feafcaa4ee0dbe18c502203595d7e0d9014987 /Common/OpenSim.Framework/AgentInventory.cs
parentShould allow multiple worlds (and UDP servers) to be ran in one instance, jus... (diff)
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Diffstat (limited to 'Common/OpenSim.Framework/AgentInventory.cs')
-rw-r--r--Common/OpenSim.Framework/AgentInventory.cs11
1 files changed, 0 insertions, 11 deletions
diff --git a/Common/OpenSim.Framework/AgentInventory.cs b/Common/OpenSim.Framework/AgentInventory.cs
index 6fdd6c5..f2ef729 100644
--- a/Common/OpenSim.Framework/AgentInventory.cs
+++ b/Common/OpenSim.Framework/AgentInventory.cs
@@ -237,15 +237,4 @@ namespace OpenSim.Framework.Inventory
237 return result; 237 return result;
238 } 238 }
239 } 239 }
240
241 public class AvatarWearable
242 {
243 public LLUUID AssetID = new LLUUID("00000000-0000-0000-0000-000000000000");
244 public LLUUID ItemID = new LLUUID("00000000-0000-0000-0000-000000000000");
245
246 public AvatarWearable()
247 {
248
249 }
250 }
251} 240}