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authorDiva Canto2013-07-13 23:01:41 -0700
committerDiva Canto2013-07-13 23:01:41 -0700
commitfcb0349d565154926be87144d374c7b6d6476eab (patch)
tree6326799e2e8d8901e02851a9ee80a9648b89a79e
parentThis should fix the failing test. (diff)
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And this fixes the other failing tests. Justin, the thread pool is not being initialized in the tests!
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs2
1 files changed, 0 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 5991a34..b7ce173 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -1383,8 +1383,6 @@ namespace OpenSim.Region.Framework.Scenes
1383 sog.ScheduleGroupForFullUpdate(); 1383 sog.ScheduleGroupForFullUpdate();
1384 } 1384 }
1385 1385
1386 m_log.DebugFormat("[SCENE PRESENCE]: ({0}) Available threads: {1}", Name, Util.FireAndForgetCount());
1387
1388// m_log.DebugFormat( 1386// m_log.DebugFormat(
1389// "[SCENE PRESENCE]: Completing movement of {0} into region {1} took {2}ms", 1387// "[SCENE PRESENCE]: Completing movement of {0} into region {1} took {2}ms",
1390// client.Name, Scene.RegionInfo.RegionName, (DateTime.Now - startTime).Milliseconds); 1388// client.Name, Scene.RegionInfo.RegionName, (DateTime.Now - startTime).Milliseconds);