aboutsummaryrefslogtreecommitdiffstatshomepage
diff options
context:
space:
mode:
authorTeravus Ovares2008-05-30 23:41:51 +0000
committerTeravus Ovares2008-05-30 23:41:51 +0000
commitf433927722f0169ca19eae05bd69fdd9f6f466e7 (patch)
tree0c678f01b39b9d6a71b2f9cfba31a2658f8f7e38
parent* Hook up archive loading to load in prim xml data (diff)
downloadopensim-SC_OLD-f433927722f0169ca19eae05bd69fdd9f6f466e7.zip
opensim-SC_OLD-f433927722f0169ca19eae05bd69fdd9f6f466e7.tar.gz
opensim-SC_OLD-f433927722f0169ca19eae05bd69fdd9f6f466e7.tar.bz2
opensim-SC_OLD-f433927722f0169ca19eae05bd69fdd9f6f466e7.tar.xz
* You can set the sun phase via the estate tools now. It doesn't persist across reboots though.
-rw-r--r--OpenSim/Region/Environment/Modules/World/Sun/SunModule.cs31
1 files changed, 16 insertions, 15 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Sun/SunModule.cs b/OpenSim/Region/Environment/Modules/World/Sun/SunModule.cs
index 7e4877c..e2b35c5 100644
--- a/OpenSim/Region/Environment/Modules/World/Sun/SunModule.cs
+++ b/OpenSim/Region/Environment/Modules/World/Sun/SunModule.cs
@@ -94,10 +94,9 @@ namespace OpenSim.Region.Environment.Modules
94 private LLVector3 Position = new LLVector3(0,0,0); 94 private LLVector3 Position = new LLVector3(0,0,0);
95 private LLVector3 Velocity = new LLVector3(0,0,0); 95 private LLVector3 Velocity = new LLVector3(0,0,0);
96 private LLQuaternion Tilt = new LLQuaternion(1,0,0,0); 96 private LLQuaternion Tilt = new LLQuaternion(1,0,0,0);
97 //private float LindenEstateHour = 6f; 97
98 private long LindenHourOffset = 0; 98 private long LindenHourOffset = 0;
99 private bool sunFixed = false; 99 private bool sunFixed = false;
100 private long estateTicksOffset = 0;
101 100
102 private Dictionary<LLUUID, ulong> m_rootAgents = new Dictionary<LLUUID, ulong>(); 101 private Dictionary<LLUUID, ulong> m_rootAgents = new Dictionary<LLUUID, ulong>();
103 102
@@ -105,7 +104,6 @@ namespace OpenSim.Region.Environment.Modules
105 private ulong CurrentTime 104 private ulong CurrentTime
106 { 105 {
107 get { 106 get {
108 //m_log.Debug("[LH]: " + LindenHourOffset.ToString());
109 return (ulong)(((System.DateTime.Now.Ticks) - TicksToEpoch + TicksOffset + LindenHourOffset)/10000000); 107 return (ulong)(((System.DateTime.Now.Ticks) - TicksToEpoch + TicksOffset + LindenHourOffset)/10000000);
110 } 108 }
111 } 109 }
@@ -113,27 +111,26 @@ namespace OpenSim.Region.Environment.Modules
113 private float GetLindenEstateHourFromCurrentTime() 111 private float GetLindenEstateHourFromCurrentTime()
114 { 112 {
115 float ticksleftover = ((float)CurrentTime) % ((float)SecondsPerSunCycle); 113 float ticksleftover = ((float)CurrentTime) % ((float)SecondsPerSunCycle);
116 //m_log.Debug("[TICKS]: " + ticksleftover.ToString()); 114
117 float hour = (24 * (ticksleftover / SecondsPerSunCycle)) + 6; 115 float hour = (24 * (ticksleftover / SecondsPerSunCycle)) + 6;
118 //m_log.Debug("[LINDENHOUR]: " + hour.ToString());
119 //m_log.Debug("[SunCycle]: " + (ticksleftover / 3600));
120 //m_log.Debug("[DayLength]: " + m_day_length.ToString());
121 116
122 return hour; 117 return hour;
123 } 118 }
124 119
125 private void SetTimeByLindenHour(float LindenHour) 120 private void SetTimeByLindenHour(float LindenHour)
126 { 121 {
122 // Linden hour is 24 hours with a 6 hour offset. 6-30
123
127 if (LindenHour - 6 == 0) 124 if (LindenHour - 6 == 0)
128 { 125 {
129 LindenHourOffset = 0; 126 LindenHourOffset = 0;
130 return; 127 return;
131 } 128 }
132 //TimeZone local = TimeZone.CurrentTimeZone;
133 //TicksOffset = local.GetUtcOffset(local.ToLocalTime(DateTime.Now)).Ticks;
134 129
130 // Remove LindenHourOffset to calculate it from LocalTime
135 float ticksleftover = ((float)(((long)(CurrentTime * 10000000) - (long)LindenHourOffset)/ 10000000) % ((float)SecondsPerSunCycle)); 131 float ticksleftover = ((float)(((long)(CurrentTime * 10000000) - (long)LindenHourOffset)/ 10000000) % ((float)SecondsPerSunCycle));
136 float hour = (24 * (ticksleftover / SecondsPerSunCycle)); 132 float hour = (24 * (ticksleftover / SecondsPerSunCycle));
133
137 float offsethours = 0; 134 float offsethours = 0;
138 135
139 if (LindenHour - 6 > hour) 136 if (LindenHour - 6 > hour)
@@ -145,8 +142,9 @@ namespace OpenSim.Region.Environment.Modules
145 offsethours = hour - (hour - (LindenHour - 6)); 142 offsethours = hour - (hour - (LindenHour - 6));
146 } 143 }
147 //m_log.Debug("[OFFSET]: " + hour + " - " + LindenHour + " - " + offsethours.ToString()); 144 //m_log.Debug("[OFFSET]: " + hour + " - " + LindenHour + " - " + offsethours.ToString());
148 //LindenHourOffset = (long)((float)offsethours * (-14400000)); 145
149 //m_log.Debug("[SUN]: Using " + CurrentTime.ToString()); 146 LindenHourOffset = (long)((float)offsethours * (36000000000/m_day_length));
147 m_log.Info("[SUN]: Directive from the Estate Tools to set the sun phase to LindenHour " + GetLindenEstateHourFromCurrentTime().ToString());
150 148
151 } 149 }
152 // Called immediately after the module is loaded for a given region 150 // Called immediately after the module is loaded for a given region
@@ -163,7 +161,6 @@ namespace OpenSim.Region.Environment.Modules
163 161
164 TimeZone local = TimeZone.CurrentTimeZone; 162 TimeZone local = TimeZone.CurrentTimeZone;
165 TicksOffset = local.GetUtcOffset(local.ToLocalTime(DateTime.Now)).Ticks; 163 TicksOffset = local.GetUtcOffset(local.ToLocalTime(DateTime.Now)).Ticks;
166
167 m_log.Debug("[SUN] localtime offset is " + TicksOffset); 164 m_log.Debug("[SUN] localtime offset is " + TicksOffset);
168 165
169 // Align ticks with Second Life 166 // Align ticks with Second Life
@@ -277,7 +274,8 @@ namespace OpenSim.Region.Environment.Modules
277 { 274 {
278 if (ready) 275 if (ready)
279 { 276 {
280 GenSunPos(); // Generate shared values once 277 if (!sunFixed)
278 GenSunPos(); // Generate shared values once
281 client.SendSunPos(Position, Velocity, CurrentTime, SecondsPerSunCycle, SecondsPerYear, OrbitalPosition); 279 client.SendSunPos(Position, Velocity, CurrentTime, SecondsPerSunCycle, SecondsPerYear, OrbitalPosition);
282 m_log.Debug("[SUN] Initial update for new client"); 280 m_log.Debug("[SUN] Initial update for new client");
283 } 281 }
@@ -286,7 +284,7 @@ namespace OpenSim.Region.Environment.Modules
286 284
287 public void SunUpdate() 285 public void SunUpdate()
288 { 286 {
289 if (((m_frame++%m_frame_mod) != 0) || !ready) 287 if (((m_frame++%m_frame_mod) != 0) || !ready || sunFixed)
290 { 288 {
291 return; 289 return;
292 } 290 }
@@ -426,7 +424,10 @@ namespace OpenSim.Region.Environment.Modules
426 //LindenHourOffset = 0; 424 //LindenHourOffset = 0;
427 425
428 //ForceSunUpdateToAllClients(); 426 //ForceSunUpdateToAllClients();
429 //ready = true;// !FixedTime; 427 sunFixed = FixedTime;
428 if (sunFixed)
429 GenSunPos();
430
430 431
431 } 432 }
432 } 433 }