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authorJeff Ames2008-01-11 21:08:37 +0000
committerJeff Ames2008-01-11 21:08:37 +0000
commitef674acc245785ddf757c6b8f3b7765ff7905a54 (patch)
treeeb1ccb01c0725a71d21b27d9463c6a84b5701d09
parentFill out and add wiki link to OpenSim.ini.example for prim inventory persistence (diff)
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Fix some warnings under mono.
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs2
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs4
2 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs
index d694f67..a092f5b 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs
@@ -162,7 +162,7 @@ namespace OpenSim.Region.Environment.Scenes
162 public bool AddInventoryItem(IClientAPI remoteClient, uint localID, 162 public bool AddInventoryItem(IClientAPI remoteClient, uint localID,
163 InventoryItemBase item, LLUUID copyItemID) 163 InventoryItemBase item, LLUUID copyItemID)
164 { 164 {
165 LLUUID newItemId = ((copyItemID != null) ? copyItemID : item.inventoryID); 165 LLUUID newItemId = (!copyItemID.Equals(null)) ? copyItemID : item.inventoryID;
166 166
167 SceneObjectPart part = GetChildPart(localID); 167 SceneObjectPart part = GetChildPart(localID);
168 if (part != null) 168 if (part != null)
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs
index 0ad10cc..b7fe241 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs
@@ -2372,7 +2372,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
2372 public void llSetParcelMusicURL(string url) 2372 public void llSetParcelMusicURL(string url)
2373 { 2373 {
2374 LLUUID landowner = World.GetLandOwner(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); 2374 LLUUID landowner = World.GetLandOwner(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y);
2375 if (landowner == null) 2375 if (landowner.Equals(null))
2376 { 2376 {
2377 return; 2377 return;
2378 } 2378 }
@@ -2779,7 +2779,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
2779 LLUUID reqID = httpScriptMod. 2779 LLUUID reqID = httpScriptMod.
2780 StartHttpRequest(m_localID, m_itemID, url, param, body); 2780 StartHttpRequest(m_localID, m_itemID, url, param, body);
2781 2781
2782 if (reqID != null) 2782 if (!reqID.Equals(null))
2783 return reqID.ToString(); 2783 return reqID.ToString();
2784 else 2784 else
2785 return null; 2785 return null;