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authorMelanie2012-01-12 23:22:55 +0000
committerMelanie2012-01-12 23:22:55 +0000
commitcf166d3f1e7f18819623473b9c323489f23b82cd (patch)
treed4a68d9d5efe9c175b0e0cbf5fd75f5e3f8fe18f
parentMerge branch 'master' into careminster (diff)
parentAdd api level test for removing an owned npc (diff)
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Merge branch 'master' into careminster
-rw-r--r--OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs35
-rw-r--r--OpenSim/Region/Framework/Interfaces/INPCModule.cs10
-rw-r--r--OpenSim/Region/Framework/Interfaces/IUserManagement.cs2
-rw-r--r--OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs52
-rw-r--r--OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs20
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs82
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs15
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs1
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs3
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs5
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs168
11 files changed, 311 insertions, 82 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs b/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs
index 2ad30a0..80ab30c 100644
--- a/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs
@@ -413,14 +413,13 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
413 user.Id = uuid; 413 user.Id = uuid;
414 user.FirstName = first; 414 user.FirstName = first;
415 user.LastName = last; 415 user.LastName = last;
416 // user.ProfileURL = we should initialize this to the default
417 416
418 AddUserInternal(user); 417 AddUserInternal(user);
419 } 418 }
420 419
421 public void AddUser(UUID uuid, string first, string last, string profileURL) 420 public void AddUser(UUID uuid, string first, string last, string homeURL)
422 { 421 {
423 AddUser(uuid, profileURL + ";" + first + " " + last); 422 AddUser(uuid, homeURL + ";" + first + " " + last);
424 } 423 }
425 424
426 public void AddUser (UUID id, string creatorData) 425 public void AddUser (UUID id, string creatorData)
@@ -492,36 +491,6 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
492// user.Id, user.FirstName, user.LastName, user.HomeURL); 491// user.Id, user.FirstName, user.LastName, user.HomeURL);
493 } 492 }
494 493
495 //public void AddUser(UUID uuid, string userData)
496 //{
497 // if (m_UserCache.ContainsKey(uuid))
498 // return;
499
500 // UserData user = new UserData();
501 // user.Id = uuid;
502
503 // // userData = <profile url>;<name>
504 // string[] parts = userData.Split(';');
505 // if (parts.Length >= 1)
506 // user.ProfileURL = parts[0].Trim();
507 // if (parts.Length >= 2)
508 // {
509 // string[] name = parts[1].Trim().Split(' ');
510 // if (name.Length >= 1)
511 // user.FirstName = name[0];
512 // if (name.Length >= 2)
513 // user.LastName = name[1];
514 // else
515 // user.LastName = "?";
516 // }
517
518 // lock (m_UserCache)
519 // m_UserCache.Add(uuid, user);
520
521 // m_log.DebugFormat("[USER MANAGEMENT MODULE]: Added user {0} {1} {2} {3}", user.Id, user.FirstName, user.LastName, user.ProfileURL);
522
523 //}
524
525 public bool IsLocalGridUser(UUID uuid) 494 public bool IsLocalGridUser(UUID uuid)
526 { 495 {
527 UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, uuid); 496 UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, uuid);
diff --git a/OpenSim/Region/Framework/Interfaces/INPCModule.cs b/OpenSim/Region/Framework/Interfaces/INPCModule.cs
index cac8479..c50e734 100644
--- a/OpenSim/Region/Framework/Interfaces/INPCModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/INPCModule.cs
@@ -53,6 +53,14 @@ namespace OpenSim.Region.Framework.Interfaces
53 bool IsNPC(UUID agentID, Scene scene); 53 bool IsNPC(UUID agentID, Scene scene);
54 54
55 /// <summary> 55 /// <summary>
56 /// Check if the caller has permission to manipulate the given NPC.
57 /// </summary>
58 /// <param name="npcID"></param>
59 /// <param name="callerID"></param>
60 /// <returns>true if they do, false if they don't or if there's no NPC with the given ID.</returns>
61 bool CheckPermissions(UUID npcID, UUID callerID);
62
63 /// <summary>
56 /// Set the appearance for an NPC. 64 /// Set the appearance for an NPC.
57 /// </summary> 65 /// </summary>
58 /// <param name="agentID"></param> 66 /// <param name="agentID"></param>
@@ -117,7 +125,7 @@ namespace OpenSim.Region.Framework.Interfaces
117 /// <param name="agentID">The UUID of the NPC</param> 125 /// <param name="agentID">The UUID of the NPC</param>
118 /// <param name="scene"></param> 126 /// <param name="scene"></param>
119 /// <returns>True if the operation succeeded, false if there was no such agent or the agent was not an NPC</returns> 127 /// <returns>True if the operation succeeded, false if there was no such agent or the agent was not an NPC</returns>
120 bool DeleteNPC(UUID agentID, UUID CallerID, Scene scene); 128 bool DeleteNPC(UUID agentID, Scene scene);
121 129
122 /// <summary> 130 /// <summary>
123 /// Get the owner of a NPC 131 /// Get the owner of a NPC
diff --git a/OpenSim/Region/Framework/Interfaces/IUserManagement.cs b/OpenSim/Region/Framework/Interfaces/IUserManagement.cs
index 54dfaf4..4f62e28 100644
--- a/OpenSim/Region/Framework/Interfaces/IUserManagement.cs
+++ b/OpenSim/Region/Framework/Interfaces/IUserManagement.cs
@@ -50,7 +50,7 @@ namespace OpenSim.Region.Framework.Interfaces
50 /// <param name="uuid"></param> 50 /// <param name="uuid"></param>
51 /// <param name="firstName"></param> 51 /// <param name="firstName"></param>
52 /// <param name="profileURL"></param> 52 /// <param name="profileURL"></param>
53 void AddUser(UUID uuid, string firstName, string lastName, string profileURL); 53 void AddUser(UUID uuid, string firstName, string lastName, string homeURL);
54 54
55 bool IsLocalGridUser(UUID uuid); 55 bool IsLocalGridUser(UUID uuid);
56 } 56 }
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
index e874417..d90309f 100644
--- a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
@@ -56,6 +56,24 @@ namespace OpenSim.Region.OptionalModules.World.NPC
56 } 56 }
57 } 57 }
58 58
59 public void PostInitialise()
60 {
61 }
62
63 public void Close()
64 {
65 }
66
67 public string Name
68 {
69 get { return "NPCModule"; }
70 }
71
72 public bool IsSharedModule
73 {
74 get { return true; }
75 }
76
59 public bool IsNPC(UUID agentId, Scene scene) 77 public bool IsNPC(UUID agentId, Scene scene)
60 { 78 {
61 // FIXME: This implementation could not just use the ScenePresence.PresenceType (and callers could inspect 79 // FIXME: This implementation could not just use the ScenePresence.PresenceType (and callers could inspect
@@ -248,16 +266,13 @@ namespace OpenSim.Region.OptionalModules.World.NPC
248 return UUID.Zero; 266 return UUID.Zero;
249 } 267 }
250 268
251 public bool DeleteNPC(UUID agentID, UUID callerID, Scene scene) 269 public bool DeleteNPC(UUID agentID, Scene scene)
252 { 270 {
253 lock (m_avatars) 271 lock (m_avatars)
254 { 272 {
255 NPCAvatar av; 273 NPCAvatar av;
256 if (m_avatars.TryGetValue(agentID, out av)) 274 if (m_avatars.TryGetValue(agentID, out av))
257 { 275 {
258 if (av.OwnerID != UUID.Zero && callerID != UUID.Zero && av.OwnerID != callerID)
259 return false;
260
261 scene.RemoveClient(agentID, false); 276 scene.RemoveClient(agentID, false);
262 m_avatars.Remove(agentID); 277 m_avatars.Remove(agentID);
263 278
@@ -268,22 +283,27 @@ namespace OpenSim.Region.OptionalModules.World.NPC
268 return false; 283 return false;
269 } 284 }
270 285
271 public void PostInitialise() 286 public bool CheckPermissions(UUID npcID, UUID callerID)
272 {
273 }
274
275 public void Close()
276 {
277 }
278
279 public string Name
280 { 287 {
281 get { return "NPCModule"; } 288 lock (m_avatars)
289 {
290 NPCAvatar av;
291 if (m_avatars.TryGetValue(npcID, out av))
292 return CheckPermissions(av, callerID);
293 else
294 return false;
295 }
282 } 296 }
283 297
284 public bool IsSharedModule 298 /// <summary>
299 /// Check if the caller has permission to manipulate the given NPC.
300 /// </summary>
301 /// <param name="av"></param>
302 /// <param name="callerID"></param>
303 /// <returns>true if they do, false if they don't.</returns>
304 private bool CheckPermissions(NPCAvatar av, UUID callerID)
285 { 305 {
286 get { return true; } 306 return callerID == UUID.Zero || av.OwnerID == UUID.Zero || av.OwnerID == callerID;
287 } 307 }
288 } 308 }
289} 309}
diff --git a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
index 571d33d..d21d601 100644
--- a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
@@ -119,6 +119,26 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests
119 } 119 }
120 120
121 [Test] 121 [Test]
122 public void TestRemove()
123 {
124 TestHelpers.InMethod();
125// log4net.Config.XmlConfigurator.Configure();
126
127 ScenePresence sp = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseTail(0x1));
128// ScenePresence originalAvatar = scene.GetScenePresence(originalClient.AgentId);
129
130 Vector3 startPos = new Vector3(128, 128, 30);
131 INPCModule npcModule = scene.RequestModuleInterface<INPCModule>();
132 UUID npcId = npcModule.CreateNPC("John", "Smith", startPos, UUID.Zero, scene, sp.Appearance);
133
134 npcModule.DeleteNPC(npcId, scene);
135
136 ScenePresence deletedNpc = scene.GetScenePresence(npcId);
137
138 Assert.That(deletedNpc, Is.Null);
139 }
140
141 [Test]
122 public void TestAttachments() 142 public void TestAttachments()
123 { 143 {
124 TestHelpers.InMethod(); 144 TestHelpers.InMethod();
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index 8999f00..62cd75f 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -2098,6 +2098,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2098 return NpcCreate(firstname, lastname, position, notecard, false); 2098 return NpcCreate(firstname, lastname, position, notecard, false);
2099 } 2099 }
2100 2100
2101 public LSL_Key osNpcCreate(string firstname, string lastname, LSL_Vector position, string notecard, int options)
2102 {
2103 CheckThreatLevel(ThreatLevel.High, "osNpcCreate");
2104 return NpcCreate(firstname, lastname, position, notecard, (options & ScriptBaseClass.OS_NPC_NOT_OWNED) == 0);
2105 }
2106
2101 private LSL_Key NpcCreate(string firstname, string lastname, LSL_Vector position, string notecard, bool owned) 2107 private LSL_Key NpcCreate(string firstname, string lastname, LSL_Vector position, string notecard, bool owned)
2102 { 2108 {
2103 string groupTitle = String.Empty; 2109 string groupTitle = String.Empty;
@@ -2175,11 +2181,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2175 if (!UUID.TryParse(npc.m_string, out npcId)) 2181 if (!UUID.TryParse(npc.m_string, out npcId))
2176 return new LSL_Key(UUID.Zero.ToString()); 2182 return new LSL_Key(UUID.Zero.ToString());
2177 2183
2178 if (!npcModule.IsNPC(npcId, m_host.ParentGroup.Scene)) 2184 if (!npcModule.CheckPermissions(npcId, m_host.OwnerID))
2179 return new LSL_Key(UUID.Zero.ToString());
2180
2181 UUID ownerID = npcModule.GetOwner(npcId);
2182 if (ownerID != UUID.Zero && ownerID != m_host.OwnerID)
2183 return new LSL_Key(UUID.Zero.ToString()); 2185 return new LSL_Key(UUID.Zero.ToString());
2184 2186
2185 return SaveAppearanceToNotecard(npcId, notecard); 2187 return SaveAppearanceToNotecard(npcId, notecard);
@@ -2200,6 +2202,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2200 if (!UUID.TryParse(npc.m_string, out npcId)) 2202 if (!UUID.TryParse(npc.m_string, out npcId))
2201 return; 2203 return;
2202 2204
2205 if (!npcModule.CheckPermissions(npcId, m_host.OwnerID))
2206 return;
2207
2203 string appearanceSerialized = LoadNotecard(notecard); 2208 string appearanceSerialized = LoadNotecard(notecard);
2204 OSDMap appearanceOsd = (OSDMap)OSDParser.DeserializeLLSDXml(appearanceSerialized); 2209 OSDMap appearanceOsd = (OSDMap)OSDParser.DeserializeLLSDXml(appearanceSerialized);
2205// OSD a = OSDParser.DeserializeLLSDXml(appearanceSerialized); 2210// OSD a = OSDParser.DeserializeLLSDXml(appearanceSerialized);
@@ -2223,7 +2228,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2223 if (!UUID.TryParse(npc.m_string, out npcId)) 2228 if (!UUID.TryParse(npc.m_string, out npcId))
2224 return new LSL_Vector(0, 0, 0); 2229 return new LSL_Vector(0, 0, 0);
2225 2230
2226 if (!npcModule.IsNPC(npcId, m_host.ParentGroup.Scene)) 2231 if (!npcModule.CheckPermissions(npcId, m_host.OwnerID))
2227 return new LSL_Vector(0, 0, 0); 2232 return new LSL_Vector(0, 0, 0);
2228 2233
2229 Vector3 pos = World.GetScenePresence(npcId).AbsolutePosition; 2234 Vector3 pos = World.GetScenePresence(npcId).AbsolutePosition;
@@ -2243,6 +2248,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2243 UUID npcId; 2248 UUID npcId;
2244 if (!UUID.TryParse(npc.m_string, out npcId)) 2249 if (!UUID.TryParse(npc.m_string, out npcId))
2245 return; 2250 return;
2251
2252 if (!module.CheckPermissions(npcId, m_host.OwnerID))
2253 return;
2246 2254
2247 Vector3 pos = new Vector3((float) position.x, (float) position.y, (float) position.z); 2255 Vector3 pos = new Vector3((float) position.x, (float) position.y, (float) position.z);
2248 module.MoveToTarget(npcId, World, pos, false, true); 2256 module.MoveToTarget(npcId, World, pos, false, true);
@@ -2260,6 +2268,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2260 if (!UUID.TryParse(npc.m_string, out npcId)) 2268 if (!UUID.TryParse(npc.m_string, out npcId))
2261 return; 2269 return;
2262 2270
2271 if (!module.CheckPermissions(npcId, m_host.OwnerID))
2272 return;
2273
2263 Vector3 pos = new Vector3((float)target.x, (float)target.y, (float)target.z); 2274 Vector3 pos = new Vector3((float)target.x, (float)target.y, (float)target.z);
2264 module.MoveToTarget( 2275 module.MoveToTarget(
2265 new UUID(npc.m_string), 2276 new UUID(npc.m_string),
@@ -2281,7 +2292,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2281 if (!UUID.TryParse(npc.m_string, out npcId)) 2292 if (!UUID.TryParse(npc.m_string, out npcId))
2282 return new LSL_Rotation(Quaternion.Identity.X, Quaternion.Identity.Y, Quaternion.Identity.Z, Quaternion.Identity.W); 2293 return new LSL_Rotation(Quaternion.Identity.X, Quaternion.Identity.Y, Quaternion.Identity.Z, Quaternion.Identity.W);
2283 2294
2284 if (!npcModule.IsNPC(npcId, m_host.ParentGroup.Scene)) 2295 if (!npcModule.CheckPermissions(npcId, m_host.OwnerID))
2285 return new LSL_Rotation(Quaternion.Identity.X, Quaternion.Identity.Y, Quaternion.Identity.Z, Quaternion.Identity.W); 2296 return new LSL_Rotation(Quaternion.Identity.X, Quaternion.Identity.Y, Quaternion.Identity.Z, Quaternion.Identity.W);
2286 2297
2287 ScenePresence sp = World.GetScenePresence(npcId); 2298 ScenePresence sp = World.GetScenePresence(npcId);
@@ -2304,7 +2315,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2304 if (!UUID.TryParse(npc.m_string, out npcId)) 2315 if (!UUID.TryParse(npc.m_string, out npcId))
2305 return; 2316 return;
2306 2317
2307 if (!npcModule.IsNPC(npcId, m_host.ParentGroup.Scene)) 2318 if (!npcModule.CheckPermissions(npcId, m_host.OwnerID))
2308 return; 2319 return;
2309 2320
2310 ScenePresence sp = World.GetScenePresence(npcId); 2321 ScenePresence sp = World.GetScenePresence(npcId);
@@ -2318,7 +2329,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2318 2329
2319 INPCModule module = World.RequestModuleInterface<INPCModule>(); 2330 INPCModule module = World.RequestModuleInterface<INPCModule>();
2320 if (module != null) 2331 if (module != null)
2321 module.StopMoveToTarget(new UUID(npc.m_string), World); 2332 {
2333 UUID npcId = new UUID(npc.m_string);
2334
2335 if (!module.CheckPermissions(npcId, m_host.OwnerID))
2336 return;
2337
2338 module.StopMoveToTarget(npcId, World);
2339 }
2322 } 2340 }
2323 2341
2324 public void osNpcSay(LSL_Key npc, string message) 2342 public void osNpcSay(LSL_Key npc, string message)
@@ -2328,7 +2346,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2328 INPCModule module = World.RequestModuleInterface<INPCModule>(); 2346 INPCModule module = World.RequestModuleInterface<INPCModule>();
2329 if (module != null) 2347 if (module != null)
2330 { 2348 {
2331 module.Say(new UUID(npc.m_string), World, message); 2349 UUID npcId = new UUID(npc.m_string);
2350
2351 if (!module.CheckPermissions(npcId, m_host.OwnerID))
2352 return;
2353
2354 module.Say(npcId, World, message);
2332 } 2355 }
2333 } 2356 }
2334 2357
@@ -2339,7 +2362,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2339 INPCModule module = World.RequestModuleInterface<INPCModule>(); 2362 INPCModule module = World.RequestModuleInterface<INPCModule>();
2340 if (module != null) 2363 if (module != null)
2341 { 2364 {
2342 module.Sit(new UUID(npc.m_string), new UUID(target.m_string), World); 2365 UUID npcId = new UUID(npc.m_string);
2366
2367 if (!module.CheckPermissions(npcId, m_host.OwnerID))
2368 return;
2369
2370 module.Sit(npcId, new UUID(target.m_string), World);
2343 } 2371 }
2344 } 2372 }
2345 2373
@@ -2350,7 +2378,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2350 INPCModule module = World.RequestModuleInterface<INPCModule>(); 2378 INPCModule module = World.RequestModuleInterface<INPCModule>();
2351 if (module != null) 2379 if (module != null)
2352 { 2380 {
2353 module.Stand(new UUID(npc.m_string), World); 2381 UUID npcId = new UUID(npc.m_string);
2382
2383 if (!module.CheckPermissions(npcId, m_host.OwnerID))
2384 return;
2385
2386 module.Stand(npcId, World);
2354 } 2387 }
2355 } 2388 }
2356 2389
@@ -2361,7 +2394,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2361 INPCModule module = World.RequestModuleInterface<INPCModule>(); 2394 INPCModule module = World.RequestModuleInterface<INPCModule>();
2362 if (module != null) 2395 if (module != null)
2363 { 2396 {
2364 module.DeleteNPC(new UUID(npc.m_string), m_host.OwnerID, World); 2397 UUID npcId = new UUID(npc.m_string);
2398
2399 if (!module.CheckPermissions(npcId, m_host.OwnerID))
2400 return;
2401
2402 module.DeleteNPC(npcId, World);
2365 } 2403 }
2366 } 2404 }
2367 2405
@@ -2373,12 +2411,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2373 if (module != null) 2411 if (module != null)
2374 { 2412 {
2375 UUID npcID = new UUID(npc.m_string); 2413 UUID npcID = new UUID(npc.m_string);
2376 if (module.IsNPC(npcID, m_host.ParentGroup.Scene)) 2414
2377 { 2415 if (module.CheckPermissions(npcID, m_host.OwnerID))
2378 UUID ownerID = module.GetOwner(npcID); 2416 AvatarPlayAnimation(npcID.ToString(), animation);
2379 if (ownerID == UUID.Zero || ownerID == m_host.OwnerID)
2380 AvatarPlayAnimation(npcID.ToString(), animation);
2381 }
2382 } 2417 }
2383 } 2418 }
2384 2419
@@ -2390,12 +2425,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2390 if (module != null) 2425 if (module != null)
2391 { 2426 {
2392 UUID npcID = new UUID(npc.m_string); 2427 UUID npcID = new UUID(npc.m_string);
2393 if (module.IsNPC(npcID, m_host.ParentGroup.Scene)) 2428
2394 { 2429 if (module.CheckPermissions(npcID, m_host.OwnerID))
2395 UUID ownerID = module.GetOwner(npcID); 2430 AvatarPlayAnimation(npcID.ToString(), animation);
2396 if (ownerID == UUID.Zero || ownerID == m_host.OwnerID)
2397 AvatarStopAnimation(npcID.ToString(), animation);
2398 }
2399 } 2431 }
2400 } 2432 }
2401 2433
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs
index ac1c1a9..dddf913 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs
@@ -468,12 +468,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
468 toRegionPos = presence.AbsolutePosition; 468 toRegionPos = presence.AbsolutePosition;
469 dis = Math.Abs(Util.GetDistanceTo(toRegionPos, fromRegionPos)); 469 dis = Math.Abs(Util.GetDistanceTo(toRegionPos, fromRegionPos));
470 470
471 if (presence.PresenceType == PresenceType.Npc && npcModule != null) 471 // Disabled for now since all osNpc* methods check for appropriate ownership permission.
472 { 472 // Perhaps could be re-enabled as an NPC setting at some point since being able to make NPCs not
473 UUID npcOwner = npcModule.GetOwner(presence.UUID); 473 // sensed might be useful.
474 if (npcOwner != UUID.Zero && npcOwner != SensePoint.OwnerID) 474// if (presence.PresenceType == PresenceType.Npc && npcModule != null)
475 return; 475// {
476 } 476// UUID npcOwner = npcModule.GetOwner(presence.UUID);
477// if (npcOwner != UUID.Zero && npcOwner != SensePoint.OwnerID)
478// return;
479// }
477 480
478 // are they in range 481 // are they in range
479 if (dis <= ts.range) 482 if (dis <= ts.range)
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
index 44aff21..25f359a 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
@@ -172,6 +172,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
172 LSL_List osGetLinkPrimitiveParams(int linknumber, LSL_List rules); 172 LSL_List osGetLinkPrimitiveParams(int linknumber, LSL_List rules);
173 173
174 key osNpcCreate(string user, string name, vector position, string notecard); 174 key osNpcCreate(string user, string name, vector position, string notecard);
175 key osNpcCreate(string user, string name, vector position, string notecard, int options);
175 key osNpcCreateOwned(string user, string name, vector position, string notecard); 176 key osNpcCreateOwned(string user, string name, vector position, string notecard);
176 LSL_Key osNpcSaveAppearance(key npc, string notecard); 177 LSL_Key osNpcSaveAppearance(key npc, string notecard);
177 void osNpcLoadAppearance(key npc, string notecard); 178 void osNpcLoadAppearance(key npc, string notecard);
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs
index 3c258d8..32226f9 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs
@@ -609,6 +609,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
609 609
610 public const int OS_NPC_SIT_NOW = 0; 610 public const int OS_NPC_SIT_NOW = 0;
611 611
612 public const int OS_NPC_CREATOR_OWNED = 0x1;
613 public const int OS_NPC_NOT_OWNED = 0x2;
614
612 public const string URL_REQUEST_GRANTED = "URL_REQUEST_GRANTED"; 615 public const string URL_REQUEST_GRANTED = "URL_REQUEST_GRANTED";
613 public const string URL_REQUEST_DENIED = "URL_REQUEST_DENIED"; 616 public const string URL_REQUEST_DENIED = "URL_REQUEST_DENIED";
614 617
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
index a94392a..ceccceb 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
@@ -488,6 +488,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
488 return m_OSSL_Functions.osNpcCreate(user, name, position, cloneFrom); 488 return m_OSSL_Functions.osNpcCreate(user, name, position, cloneFrom);
489 } 489 }
490 490
491 public key osNpcCreate(string user, string name, vector position, key cloneFrom, int options)
492 {
493 return m_OSSL_Functions.osNpcCreate(user, name, position, cloneFrom, options);
494 }
495
491 public key osNpcCreateOwned(string user, string name, vector position, key cloneFrom) 496 public key osNpcCreateOwned(string user, string name, vector position, key cloneFrom)
492 { 497 {
493 return m_OSSL_Functions.osNpcCreateOwned(user, name, position, cloneFrom); 498 return m_OSSL_Functions.osNpcCreateOwned(user, name, position, cloneFrom);
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs
new file mode 100644
index 0000000..f0b28b2
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs
@@ -0,0 +1,168 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.Reflection;
31using System.Text;
32using log4net;
33using Nini.Config;
34using NUnit.Framework;
35using OpenMetaverse;
36using OpenMetaverse.Assets;
37using OpenMetaverse.StructuredData;
38using OpenSim.Framework;
39using OpenSim.Region.CoreModules.Avatar.AvatarFactory;
40using OpenSim.Region.OptionalModules.World.NPC;
41using OpenSim.Region.Framework.Scenes;
42using OpenSim.Region.ScriptEngine.Shared;
43using OpenSim.Region.ScriptEngine.Shared.Api;
44using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
45using OpenSim.Services.Interfaces;
46using OpenSim.Tests.Common;
47using OpenSim.Tests.Common.Mock;
48
49namespace OpenSim.Region.ScriptEngine.Shared.Tests
50{
51 /// <summary>
52 /// Tests for OSSL NPC API
53 /// </summary>
54 [TestFixture]
55 public class OSSL_NpcApiAppearanceTest
56 {
57 protected Scene m_scene;
58 protected XEngine.XEngine m_engine;
59
60 [SetUp]
61 public void SetUp()
62 {
63 IConfigSource initConfigSource = new IniConfigSource();
64 IConfig config = initConfigSource.AddConfig("XEngine");
65 config.Set("Enabled", "true");
66 config.Set("AllowOSFunctions", "true");
67 config.Set("OSFunctionThreatLevel", "Severe");
68 config = initConfigSource.AddConfig("NPC");
69 config.Set("Enabled", "true");
70
71 m_scene = SceneHelpers.SetupScene();
72 SceneHelpers.SetupSceneModules(m_scene, initConfigSource, new AvatarFactoryModule(), new NPCModule());
73
74 m_engine = new XEngine.XEngine();
75 m_engine.Initialise(initConfigSource);
76 m_engine.AddRegion(m_scene);
77 }
78
79 /// <summary>
80 /// Test removal of an owned NPC.
81 /// </summary>
82 [Test]
83 public void TestOsNpcRemoveOwned()
84 {
85 TestHelpers.InMethod();
86// log4net.Config.XmlConfigurator.Configure();
87
88 // Store an avatar with a different height from default in a notecard.
89 UUID userId = TestHelpers.ParseTail(0x1);
90 UUID otherUserId = TestHelpers.ParseTail(0x2);
91 float newHeight = 1.9f;
92
93 SceneHelpers.AddScenePresence(m_scene, otherUserId);
94
95 ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, userId);
96 sp.Appearance.AvatarHeight = newHeight;
97
98 SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, userId);
99 SceneObjectPart part = so.RootPart;
100 m_scene.AddSceneObject(so);
101
102 SceneObjectGroup otherSo = SceneHelpers.CreateSceneObject(1, otherUserId);
103 SceneObjectPart otherPart = otherSo.RootPart;
104 m_scene.AddSceneObject(otherSo);
105
106 OSSL_Api osslApi = new OSSL_Api();
107 osslApi.Initialize(m_engine, part, part.LocalId, part.UUID);
108
109 OSSL_Api otherOsslApi = new OSSL_Api();
110 otherOsslApi.Initialize(m_engine, otherPart, otherPart.LocalId, otherPart.UUID);
111
112 string notecardName = "appearanceNc";
113 osslApi.osOwnerSaveAppearance(notecardName);
114
115 string npcRaw
116 = osslApi.osNpcCreate(
117 "Jane", "Doe", new LSL_Types.Vector3(128, 128, 128), notecardName, ScriptBaseClass.OS_NPC_CREATOR_OWNED);
118
119 otherOsslApi.osNpcRemove(npcRaw);
120
121 // Should still be around
122 UUID npcId = new UUID(npcRaw);
123 ScenePresence npc = m_scene.GetScenePresence(npcId);
124 Assert.That(npc, Is.Not.Null);
125
126 osslApi.osNpcRemove(npcRaw);
127
128 npc = m_scene.GetScenePresence(npcId);
129
130 }
131
132 /// <summary>
133 /// Test removal of an unowned NPC.
134 /// </summary>
135 [Test]
136 public void TestOsNpcRemoveUnowned()
137 {
138 TestHelpers.InMethod();
139// log4net.Config.XmlConfigurator.Configure();
140
141 // Store an avatar with a different height from default in a notecard.
142 UUID userId = TestHelpers.ParseTail(0x1);
143 float newHeight = 1.9f;
144
145 ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, userId);
146 sp.Appearance.AvatarHeight = newHeight;
147 SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, userId);
148 SceneObjectPart part = so.RootPart;
149 m_scene.AddSceneObject(so);
150
151 OSSL_Api osslApi = new OSSL_Api();
152 osslApi.Initialize(m_engine, part, part.LocalId, part.UUID);
153
154 string notecardName = "appearanceNc";
155 osslApi.osOwnerSaveAppearance(notecardName);
156
157 string npcRaw
158 = osslApi.osNpcCreate(
159 "Jane", "Doe", new LSL_Types.Vector3(128, 128, 128), notecardName, ScriptBaseClass.OS_NPC_NOT_OWNED);
160
161 osslApi.osNpcRemove(npcRaw);
162
163 UUID npcId = new UUID(npcRaw);
164 ScenePresence npc = m_scene.GetScenePresence(npcId);
165 Assert.That(npc, Is.Null);
166 }
167 }
168} \ No newline at end of file