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authorJustin Clark-Casey (justincc)2011-01-18 00:25:24 +0000
committerJustin Clark-Casey (justincc)2011-01-18 00:25:24 +0000
commitc544f0d0c5fcea625107c0eff25be8aa0586564a (patch)
tree124e46aced4e7afcd165244fc113ecd0439e70dc
parentminor: remove mono compiler warnings (diff)
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Prune some of the excess logging for client logins.
Didn't touch the appearance related stuff.
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs6
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Assets/GetMeshModule.cs2
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Assets/GetTextureModule.cs4
-rw-r--r--OpenSim/Region/CoreModules/Avatar/ObjectCaps/ObjectAdd.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs6
-rw-r--r--OpenSim/Services/LLLoginService/LLLoginResponse.cs2
-rw-r--r--OpenSim/Services/LLLoginService/LLLoginService.cs2
7 files changed, 12 insertions, 12 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
index fe5156e..571624b 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
@@ -857,9 +857,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
857 // Acknowledge the UseCircuitCode packet 857 // Acknowledge the UseCircuitCode packet
858 SendAckImmediate(remoteEndPoint, packet.Header.Sequence); 858 SendAckImmediate(remoteEndPoint, packet.Header.Sequence);
859 859
860 m_log.DebugFormat( 860// m_log.DebugFormat(
861 "[LLUDPSERVER]: Handling UseCircuitCode request from {0} took {1}ms", 861// "[LLUDPSERVER]: Handling UseCircuitCode request from {0} took {1}ms",
862 buffer.RemoteEndPoint, (DateTime.Now - startTime).Milliseconds); 862// buffer.RemoteEndPoint, (DateTime.Now - startTime).Milliseconds);
863 } 863 }
864 864
865 private void SendAckImmediate(IPEndPoint remoteEndpoint, uint sequenceNumber) 865 private void SendAckImmediate(IPEndPoint remoteEndpoint, uint sequenceNumber)
diff --git a/OpenSim/Region/CoreModules/Avatar/Assets/GetMeshModule.cs b/OpenSim/Region/CoreModules/Avatar/Assets/GetMeshModule.cs
index 36aaab3..8347e35 100644
--- a/OpenSim/Region/CoreModules/Avatar/Assets/GetMeshModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Assets/GetMeshModule.cs
@@ -102,7 +102,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Assets
102 { 102 {
103 UUID capID = UUID.Random(); 103 UUID capID = UUID.Random();
104 104
105 m_log.Info("[GETMESH]: /CAPS/" + capID); 105// m_log.Info("[GETMESH]: /CAPS/" + capID);
106 caps.RegisterHandler("GetMesh", 106 caps.RegisterHandler("GetMesh",
107 new RestHTTPHandler("GET", "/CAPS/" + capID, 107 new RestHTTPHandler("GET", "/CAPS/" + capID,
108 delegate(Hashtable m_dhttpMethod) 108 delegate(Hashtable m_dhttpMethod)
diff --git a/OpenSim/Region/CoreModules/Avatar/Assets/GetTextureModule.cs b/OpenSim/Region/CoreModules/Avatar/Assets/GetTextureModule.cs
index 1f60e36..6fb8b46 100644
--- a/OpenSim/Region/CoreModules/Avatar/Assets/GetTextureModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Assets/GetTextureModule.cs
@@ -105,7 +105,7 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps
105 { 105 {
106 UUID capID = UUID.Random(); 106 UUID capID = UUID.Random();
107 107
108 m_log.InfoFormat("[GETTEXTURE]: /CAPS/{0} in region {1}", capID, m_scene.RegionInfo.RegionName); 108// m_log.InfoFormat("[GETTEXTURE]: /CAPS/{0} in region {1}", capID, m_scene.RegionInfo.RegionName);
109 caps.RegisterHandler("GetTexture", new StreamHandler("GET", "/CAPS/" + capID, ProcessGetTexture)); 109 caps.RegisterHandler("GetTexture", new StreamHandler("GET", "/CAPS/" + capID, ProcessGetTexture));
110 } 110 }
111 111
@@ -171,7 +171,7 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps
171 /// <returns>False for "caller try another codec"; true otherwise</returns> 171 /// <returns>False for "caller try another codec"; true otherwise</returns>
172 private bool FetchTexture(OSHttpRequest httpRequest, OSHttpResponse httpResponse, UUID textureID, string format) 172 private bool FetchTexture(OSHttpRequest httpRequest, OSHttpResponse httpResponse, UUID textureID, string format)
173 { 173 {
174 m_log.DebugFormat("[GETTEXTURE]: {0} with requested format {1}", textureID, format); 174// m_log.DebugFormat("[GETTEXTURE]: {0} with requested format {1}", textureID, format);
175 AssetBase texture; 175 AssetBase texture;
176 176
177 string fullID = textureID.ToString(); 177 string fullID = textureID.ToString();
diff --git a/OpenSim/Region/CoreModules/Avatar/ObjectCaps/ObjectAdd.cs b/OpenSim/Region/CoreModules/Avatar/ObjectCaps/ObjectAdd.cs
index c011776..008233b 100644
--- a/OpenSim/Region/CoreModules/Avatar/ObjectCaps/ObjectAdd.cs
+++ b/OpenSim/Region/CoreModules/Avatar/ObjectCaps/ObjectAdd.cs
@@ -63,7 +63,7 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps
63 { 63 {
64 UUID capuuid = UUID.Random(); 64 UUID capuuid = UUID.Random();
65 65
66 m_log.InfoFormat("[OBJECTADD]: {0}", "/CAPS/OA/" + capuuid + "/"); 66// m_log.InfoFormat("[OBJECTADD]: {0}", "/CAPS/OA/" + capuuid + "/");
67 67
68 caps.RegisterHandler("ObjectAdd", 68 caps.RegisterHandler("ObjectAdd",
69 new RestHTTPHandler("POST", "/CAPS/OA/" + capuuid + "/", 69 new RestHTTPHandler("POST", "/CAPS/OA/" + capuuid + "/",
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 3a40196..7b94202 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -1161,9 +1161,9 @@ namespace OpenSim.Region.Framework.Scenes
1161 friendsModule.SendFriendsOnlineIfNeeded(ControllingClient); 1161 friendsModule.SendFriendsOnlineIfNeeded(ControllingClient);
1162 } 1162 }
1163 1163
1164 m_log.DebugFormat( 1164// m_log.DebugFormat(
1165 "[SCENE PRESENCE]: Completing movement of {0} into region {1} took {2}ms", 1165// "[SCENE PRESENCE]: Completing movement of {0} into region {1} took {2}ms",
1166 client.Name, Scene.RegionInfo.RegionName, (DateTime.Now - startTime).Milliseconds); 1166// client.Name, Scene.RegionInfo.RegionName, (DateTime.Now - startTime).Milliseconds);
1167 } 1167 }
1168 1168
1169 /// <summary> 1169 /// <summary>
diff --git a/OpenSim/Services/LLLoginService/LLLoginResponse.cs b/OpenSim/Services/LLLoginService/LLLoginResponse.cs
index f985ab2..ebd6f7c 100644
--- a/OpenSim/Services/LLLoginService/LLLoginResponse.cs
+++ b/OpenSim/Services/LLLoginService/LLLoginResponse.cs
@@ -661,7 +661,7 @@ namespace OpenSim.Services.LLLoginService
661 protected virtual ArrayList GetInventoryLibrary(ILibraryService library) 661 protected virtual ArrayList GetInventoryLibrary(ILibraryService library)
662 { 662 {
663 Dictionary<UUID, InventoryFolderImpl> rootFolders = library.GetAllFolders(); 663 Dictionary<UUID, InventoryFolderImpl> rootFolders = library.GetAllFolders();
664 m_log.DebugFormat("[LLOGIN]: Library has {0} folders", rootFolders.Count); 664// m_log.DebugFormat("[LLOGIN]: Library has {0} folders", rootFolders.Count);
665 //Dictionary<UUID, InventoryFolderImpl> rootFolders = new Dictionary<UUID,InventoryFolderImpl>(); 665 //Dictionary<UUID, InventoryFolderImpl> rootFolders = new Dictionary<UUID,InventoryFolderImpl>();
666 ArrayList folderHashes = new ArrayList(); 666 ArrayList folderHashes = new ArrayList();
667 667
diff --git a/OpenSim/Services/LLLoginService/LLLoginService.cs b/OpenSim/Services/LLLoginService/LLLoginService.cs
index 281b6e3..7568870 100644
--- a/OpenSim/Services/LLLoginService/LLLoginService.cs
+++ b/OpenSim/Services/LLLoginService/LLLoginService.cs
@@ -282,7 +282,7 @@ namespace OpenSim.Services.LLLoginService
282 282
283 // Get active gestures 283 // Get active gestures
284 List<InventoryItemBase> gestures = m_InventoryService.GetActiveGestures(account.PrincipalID); 284 List<InventoryItemBase> gestures = m_InventoryService.GetActiveGestures(account.PrincipalID);
285 m_log.DebugFormat("[LLOGIN SERVICE]: {0} active gestures", gestures.Count); 285// m_log.DebugFormat("[LLOGIN SERVICE]: {0} active gestures", gestures.Count);
286 286
287 // 287 //
288 // Login the presence 288 // Login the presence