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author | Tom Grimshaw | 2010-06-28 04:02:33 -0700 |
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committer | Tom Grimshaw | 2010-06-28 04:02:33 -0700 |
commit | a5a1df68c29b2d78279bcff60ce66fe97772d0c6 (patch) | |
tree | 587ac4ad0a775552c6276d795fec02f268faa01d | |
parent | Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/ca... (diff) | |
download | opensim-SC_OLD-a5a1df68c29b2d78279bcff60ce66fe97772d0c6.zip opensim-SC_OLD-a5a1df68c29b2d78279bcff60ce66fe97772d0c6.tar.gz opensim-SC_OLD-a5a1df68c29b2d78279bcff60ce66fe97772d0c6.tar.bz2 opensim-SC_OLD-a5a1df68c29b2d78279bcff60ce66fe97772d0c6.tar.xz |
Provide the interface for StoreAsset to report success or failure
-rw-r--r-- | OpenSim/Data/AssetDataBase.cs | 2 | ||||
-rw-r--r-- | OpenSim/Data/IAssetData.cs | 2 | ||||
-rw-r--r-- | OpenSim/Data/MSSQL/MSSQLAssetData.cs | 4 | ||||
-rw-r--r-- | OpenSim/Data/MySQL/MySQLAssetData.cs | 4 | ||||
-rw-r--r-- | OpenSim/Data/SQLite/SQLiteAssetData.cs | 4 | ||||
-rw-r--r-- | OpenSim/Data/SQLiteLegacy/SQLiteAssetData.cs | 4 | ||||
-rw-r--r-- | OpenSim/Tests/Common/Mock/MockAssetDataPlugin.cs | 3 |
7 files changed, 16 insertions, 7 deletions
diff --git a/OpenSim/Data/AssetDataBase.cs b/OpenSim/Data/AssetDataBase.cs index e1a810c..b4ae913 100644 --- a/OpenSim/Data/AssetDataBase.cs +++ b/OpenSim/Data/AssetDataBase.cs | |||
@@ -38,7 +38,7 @@ namespace OpenSim.Data | |||
38 | { | 38 | { |
39 | public abstract AssetBase GetAsset(UUID uuid); | 39 | public abstract AssetBase GetAsset(UUID uuid); |
40 | 40 | ||
41 | public abstract void StoreAsset(AssetBase asset); | 41 | public abstract bool StoreAsset(AssetBase asset); |
42 | public abstract bool ExistsAsset(UUID uuid); | 42 | public abstract bool ExistsAsset(UUID uuid); |
43 | 43 | ||
44 | public abstract List<AssetMetadata> FetchAssetMetadataSet(int start, int count); | 44 | public abstract List<AssetMetadata> FetchAssetMetadataSet(int start, int count); |
diff --git a/OpenSim/Data/IAssetData.cs b/OpenSim/Data/IAssetData.cs index 90d5eeb..065d3a5 100644 --- a/OpenSim/Data/IAssetData.cs +++ b/OpenSim/Data/IAssetData.cs | |||
@@ -34,7 +34,7 @@ namespace OpenSim.Data | |||
34 | public interface IAssetDataPlugin : IPlugin | 34 | public interface IAssetDataPlugin : IPlugin |
35 | { | 35 | { |
36 | AssetBase GetAsset(UUID uuid); | 36 | AssetBase GetAsset(UUID uuid); |
37 | void StoreAsset(AssetBase asset); | 37 | bool StoreAsset(AssetBase asset); |
38 | bool ExistsAsset(UUID uuid); | 38 | bool ExistsAsset(UUID uuid); |
39 | List<AssetMetadata> FetchAssetMetadataSet(int start, int count); | 39 | List<AssetMetadata> FetchAssetMetadataSet(int start, int count); |
40 | void Initialise(string connect); | 40 | void Initialise(string connect); |
diff --git a/OpenSim/Data/MSSQL/MSSQLAssetData.cs b/OpenSim/Data/MSSQL/MSSQLAssetData.cs index c7488d8..c882555 100644 --- a/OpenSim/Data/MSSQL/MSSQLAssetData.cs +++ b/OpenSim/Data/MSSQL/MSSQLAssetData.cs | |||
@@ -143,7 +143,7 @@ namespace OpenSim.Data.MSSQL | |||
143 | /// Create asset in m_database | 143 | /// Create asset in m_database |
144 | /// </summary> | 144 | /// </summary> |
145 | /// <param name="asset">the asset</param> | 145 | /// <param name="asset">the asset</param> |
146 | override public void StoreAsset(AssetBase asset) | 146 | override public bool StoreAsset(AssetBase asset) |
147 | { | 147 | { |
148 | 148 | ||
149 | string sql = | 149 | string sql = |
@@ -192,10 +192,12 @@ namespace OpenSim.Data.MSSQL | |||
192 | try | 192 | try |
193 | { | 193 | { |
194 | command.ExecuteNonQuery(); | 194 | command.ExecuteNonQuery(); |
195 | return true; | ||
195 | } | 196 | } |
196 | catch(Exception e) | 197 | catch(Exception e) |
197 | { | 198 | { |
198 | m_log.Error("[ASSET DB]: Error storing item :" + e.Message); | 199 | m_log.Error("[ASSET DB]: Error storing item :" + e.Message); |
200 | return false; | ||
199 | } | 201 | } |
200 | } | 202 | } |
201 | } | 203 | } |
diff --git a/OpenSim/Data/MySQL/MySQLAssetData.cs b/OpenSim/Data/MySQL/MySQLAssetData.cs index fe5152a..f9ce3d9 100644 --- a/OpenSim/Data/MySQL/MySQLAssetData.cs +++ b/OpenSim/Data/MySQL/MySQLAssetData.cs | |||
@@ -153,7 +153,7 @@ namespace OpenSim.Data.MySQL | |||
153 | /// </summary> | 153 | /// </summary> |
154 | /// <param name="asset">Asset UUID to create</param> | 154 | /// <param name="asset">Asset UUID to create</param> |
155 | /// <remarks>On failure : Throw an exception and attempt to reconnect to database</remarks> | 155 | /// <remarks>On failure : Throw an exception and attempt to reconnect to database</remarks> |
156 | override public void StoreAsset(AssetBase asset) | 156 | override public bool StoreAsset(AssetBase asset) |
157 | { | 157 | { |
158 | lock (m_dbLock) | 158 | lock (m_dbLock) |
159 | { | 159 | { |
@@ -201,12 +201,14 @@ namespace OpenSim.Data.MySQL | |||
201 | cmd.Parameters.AddWithValue("?data", asset.Data); | 201 | cmd.Parameters.AddWithValue("?data", asset.Data); |
202 | cmd.ExecuteNonQuery(); | 202 | cmd.ExecuteNonQuery(); |
203 | cmd.Dispose(); | 203 | cmd.Dispose(); |
204 | return true; | ||
204 | } | 205 | } |
205 | } | 206 | } |
206 | catch (Exception e) | 207 | catch (Exception e) |
207 | { | 208 | { |
208 | m_log.ErrorFormat("[ASSET DB]: MySQL failure creating asset {0} with name \"{1}\". Error: {2}", | 209 | m_log.ErrorFormat("[ASSET DB]: MySQL failure creating asset {0} with name \"{1}\". Error: {2}", |
209 | asset.FullID, asset.Name, e.Message); | 210 | asset.FullID, asset.Name, e.Message); |
211 | return false; | ||
210 | } | 212 | } |
211 | } | 213 | } |
212 | } | 214 | } |
diff --git a/OpenSim/Data/SQLite/SQLiteAssetData.cs b/OpenSim/Data/SQLite/SQLiteAssetData.cs index 16e560c..75e51a3 100644 --- a/OpenSim/Data/SQLite/SQLiteAssetData.cs +++ b/OpenSim/Data/SQLite/SQLiteAssetData.cs | |||
@@ -119,7 +119,7 @@ namespace OpenSim.Data.SQLite | |||
119 | /// Create an asset | 119 | /// Create an asset |
120 | /// </summary> | 120 | /// </summary> |
121 | /// <param name="asset">Asset Base</param> | 121 | /// <param name="asset">Asset Base</param> |
122 | override public void StoreAsset(AssetBase asset) | 122 | override public bool StoreAsset(AssetBase asset) |
123 | { | 123 | { |
124 | //m_log.Info("[ASSET DB]: Creating Asset " + asset.FullID.ToString()); | 124 | //m_log.Info("[ASSET DB]: Creating Asset " + asset.FullID.ToString()); |
125 | if (ExistsAsset(asset.FullID)) | 125 | if (ExistsAsset(asset.FullID)) |
@@ -141,6 +141,7 @@ namespace OpenSim.Data.SQLite | |||
141 | cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data)); | 141 | cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data)); |
142 | 142 | ||
143 | cmd.ExecuteNonQuery(); | 143 | cmd.ExecuteNonQuery(); |
144 | return true; | ||
144 | } | 145 | } |
145 | } | 146 | } |
146 | } | 147 | } |
@@ -161,6 +162,7 @@ namespace OpenSim.Data.SQLite | |||
161 | cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data)); | 162 | cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data)); |
162 | 163 | ||
163 | cmd.ExecuteNonQuery(); | 164 | cmd.ExecuteNonQuery(); |
165 | return true; | ||
164 | } | 166 | } |
165 | } | 167 | } |
166 | } | 168 | } |
diff --git a/OpenSim/Data/SQLiteLegacy/SQLiteAssetData.cs b/OpenSim/Data/SQLiteLegacy/SQLiteAssetData.cs index df50902..3da298b 100644 --- a/OpenSim/Data/SQLiteLegacy/SQLiteAssetData.cs +++ b/OpenSim/Data/SQLiteLegacy/SQLiteAssetData.cs | |||
@@ -119,7 +119,7 @@ namespace OpenSim.Data.SQLiteLegacy | |||
119 | /// Create an asset | 119 | /// Create an asset |
120 | /// </summary> | 120 | /// </summary> |
121 | /// <param name="asset">Asset Base</param> | 121 | /// <param name="asset">Asset Base</param> |
122 | override public void StoreAsset(AssetBase asset) | 122 | override public bool StoreAsset(AssetBase asset) |
123 | { | 123 | { |
124 | //m_log.Info("[ASSET DB]: Creating Asset " + asset.FullID.ToString()); | 124 | //m_log.Info("[ASSET DB]: Creating Asset " + asset.FullID.ToString()); |
125 | if (ExistsAsset(asset.FullID)) | 125 | if (ExistsAsset(asset.FullID)) |
@@ -139,6 +139,7 @@ namespace OpenSim.Data.SQLiteLegacy | |||
139 | cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data)); | 139 | cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data)); |
140 | 140 | ||
141 | cmd.ExecuteNonQuery(); | 141 | cmd.ExecuteNonQuery(); |
142 | return true; | ||
142 | } | 143 | } |
143 | } | 144 | } |
144 | } | 145 | } |
@@ -157,6 +158,7 @@ namespace OpenSim.Data.SQLiteLegacy | |||
157 | cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data)); | 158 | cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data)); |
158 | 159 | ||
159 | cmd.ExecuteNonQuery(); | 160 | cmd.ExecuteNonQuery(); |
161 | return true; | ||
160 | } | 162 | } |
161 | } | 163 | } |
162 | } | 164 | } |
diff --git a/OpenSim/Tests/Common/Mock/MockAssetDataPlugin.cs b/OpenSim/Tests/Common/Mock/MockAssetDataPlugin.cs index 4a15cf2..5bab62c 100644 --- a/OpenSim/Tests/Common/Mock/MockAssetDataPlugin.cs +++ b/OpenSim/Tests/Common/Mock/MockAssetDataPlugin.cs | |||
@@ -54,9 +54,10 @@ namespace OpenSim.Tests.Common.Mock | |||
54 | return assets.Find(x=>x.FullID == uuid); | 54 | return assets.Find(x=>x.FullID == uuid); |
55 | } | 55 | } |
56 | 56 | ||
57 | public void StoreAsset(AssetBase asset) | 57 | public bool StoreAsset(AssetBase asset) |
58 | { | 58 | { |
59 | assets.Add(asset); | 59 | assets.Add(asset); |
60 | return true; | ||
60 | } | 61 | } |
61 | 62 | ||
62 | public List<AssetMetadata> FetchAssetMetadataSet(int start, int count) { return new List<AssetMetadata>(count); } | 63 | public List<AssetMetadata> FetchAssetMetadataSet(int start, int count) { return new List<AssetMetadata>(count); } |