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authorMelanie2012-12-17 01:59:50 +0100
committerMelanie2012-12-17 01:59:50 +0100
commita5781ea9fca2d35afa2f56cb468b827d4943c4c4 (patch)
tree39580fcc0de85829e7d7ae71d861644c4d211268
parentFix locking objects (diff)
parent* Fix for Prim Locking. Prior to the merge, it was just a clone of the root... (diff)
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Merge branch 'avination' of ssh://3dhosting.de/var/git/careminster into avination
Conflicts: OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index 4ad8b11..0b974c6 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -3439,12 +3439,12 @@ namespace OpenSim.Region.Framework.Scenes
3439 3439
3440 public void AdjustChildPrimPermissions() 3440 public void AdjustChildPrimPermissions()
3441 { 3441 {
3442 uint newOwnerMask = (uint)PermissionMask.All & 0xfffffff8; // Mask folded bits 3442 //uint newOwnerMask = (uint)PermissionMask.All & 0xfffffff8; // Mask folded bits
3443 uint foldedPerms = RootPart.OwnerMask & 3; 3443 //uint foldedPerms = RootPart.OwnerMask & 3;
3444 3444
3445 ForEachPart(part => 3445 ForEachPart(part =>
3446 { 3446 {
3447 newOwnerMask &= part.BaseMask; 3447 //newOwnerMask &= part.BaseMask;
3448 if (part != RootPart) 3448 if (part != RootPart)
3449 part.ClonePermissions(RootPart); 3449 part.ClonePermissions(RootPart);
3450 }); 3450 });