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authorMelanie Thielker2009-05-20 10:54:35 +0000
committerMelanie Thielker2009-05-20 10:54:35 +0000
commita3fed179566b259b637a1a76607e525e3e524220 (patch)
tree64c96697abd345cb5be99cd50a21565bbe2c6bea
parentIgnore generated files. (diff)
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Fix a slight oversight in SceneInventory that would not enable copy to
inventory when permissions are bypassed
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Inventory.cs6
1 files changed, 6 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index 965b12a..ff79058 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -2260,6 +2260,12 @@ namespace OpenSim.Region.Framework.Scenes
2260 itemId = item.ID; 2260 itemId = item.ID;
2261 } 2261 }
2262 } 2262 }
2263 else
2264 {
2265 // Brave new fullperm world
2266 //
2267 itemId = item.ID;
2268 }
2263 2269
2264 string xmlData = Utils.BytesToString(rezAsset.Data); 2270 string xmlData = Utils.BytesToString(rezAsset.Data);
2265 SceneObjectGroup group 2271 SceneObjectGroup group