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authorJeff Ames2009-11-23 11:26:06 +0900
committerJeff Ames2009-11-23 11:26:06 +0900
commit9f5c2acd128828d220bf7e47bd4fe13d7a2a910b (patch)
treebb1a273746c4b2a466dd705537a2457f0474faa2
parent* Added missing lock to m_forcelist when AddForce is called. When a user dr... (diff)
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Formatting cleanup.
-rw-r--r--OpenSim/Data/MySQL/MySQLGenericTableHandler.cs4
-rw-r--r--OpenSim/Framework/Servers/HttpServer/PollServiceWorkerThread.cs2
-rw-r--r--OpenSim/Framework/Tests/ACLTest.cs29
-rw-r--r--OpenSim/Framework/Tests/CacheTests.cs31
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs36
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs8
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs6
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveUtils.cs8
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs6
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs8
-rw-r--r--OpenSim/Region/CoreModules/Framework/Monitoring/Alerts/DeadlockAlert.cs31
-rw-r--r--OpenSim/Region/CoreModules/Framework/Monitoring/IAlert.cs29
-rw-r--r--OpenSim/Region/CoreModules/Framework/Monitoring/IMonitor.cs29
-rw-r--r--OpenSim/Region/CoreModules/Framework/Monitoring/MonitorModule.cs29
-rw-r--r--OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/AgentCountMonitor.cs29
-rw-r--r--OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/ChildAgentCountMonitor.cs29
-rw-r--r--OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/EventFrameMonitor.cs29
-rw-r--r--OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/GCMemoryMonitor.cs29
-rw-r--r--OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/LandFrameMonitor.cs29
-rw-r--r--OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/LastFrameTimeMonitor.cs29
-rw-r--r--OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/ObjectCountMonitor.cs29
-rw-r--r--OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/PWSMemoryMonitor.cs29
-rw-r--r--OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/PhysicsFrameMonitor.cs29
-rw-r--r--OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/PhysicsUpdateFrameMonitor.cs29
-rw-r--r--OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/ThreadCountMonitor.cs29
-rw-r--r--OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/TotalFrameMonitor.cs29
-rw-r--r--OpenSim/Region/CoreModules/World/Land/LandObject.cs2
-rw-r--r--OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs16
-rw-r--r--OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs22
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs10
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs4
-rw-r--r--OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs4
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs6
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs24
-rw-r--r--OpenSim/Tests/Common/Mock/MockUserService.cs2
-rw-r--r--OpenSim/Tests/Common/Setup/AssetHelpers.cs2
-rw-r--r--OpenSim/Tests/Common/Setup/UserProfileTestUtils.cs2
37 files changed, 591 insertions, 107 deletions
diff --git a/OpenSim/Data/MySQL/MySQLGenericTableHandler.cs b/OpenSim/Data/MySQL/MySQLGenericTableHandler.cs
index 4e27e26..2f5937d 100644
--- a/OpenSim/Data/MySQL/MySQLGenericTableHandler.cs
+++ b/OpenSim/Data/MySQL/MySQLGenericTableHandler.cs
@@ -135,7 +135,7 @@ namespace OpenSim.Data.MySQL
135 135
136 List<T> result = new List<T>(); 136 List<T> result = new List<T>();
137 137
138 while(reader.Read()) 138 while (reader.Read())
139 { 139 {
140 T row = new T(); 140 T row = new T();
141 141
@@ -146,7 +146,7 @@ namespace OpenSim.Data.MySQL
146 int v = Convert.ToInt32(reader[name]); 146 int v = Convert.ToInt32(reader[name]);
147 m_Fields[name].SetValue(row, v != 0 ? true : false); 147 m_Fields[name].SetValue(row, v != 0 ? true : false);
148 } 148 }
149 else if(m_Fields[name].GetValue(row) is UUID) 149 else if (m_Fields[name].GetValue(row) is UUID)
150 { 150 {
151 UUID uuid = UUID.Zero; 151 UUID uuid = UUID.Zero;
152 152
diff --git a/OpenSim/Framework/Servers/HttpServer/PollServiceWorkerThread.cs b/OpenSim/Framework/Servers/HttpServer/PollServiceWorkerThread.cs
index cc8bdb6..1cc19c5 100644
--- a/OpenSim/Framework/Servers/HttpServer/PollServiceWorkerThread.cs
+++ b/OpenSim/Framework/Servers/HttpServer/PollServiceWorkerThread.cs
@@ -50,7 +50,7 @@ namespace OpenSim.Framework.Servers.HttpServer
50 private readonly BaseHttpServer m_server; 50 private readonly BaseHttpServer m_server;
51 private BlockingQueue<PollServiceHttpRequest> m_request; 51 private BlockingQueue<PollServiceHttpRequest> m_request;
52 private bool m_running = true; 52 private bool m_running = true;
53 private int m_timeout = 250; 53 private int m_timeout = 250;
54 54
55 public PollServiceWorkerThread(BaseHttpServer pSrv, int pTimeout) 55 public PollServiceWorkerThread(BaseHttpServer pSrv, int pTimeout)
56 { 56 {
diff --git a/OpenSim/Framework/Tests/ACLTest.cs b/OpenSim/Framework/Tests/ACLTest.cs
index d11f307..06e860e 100644
--- a/OpenSim/Framework/Tests/ACLTest.cs
+++ b/OpenSim/Framework/Tests/ACLTest.cs
@@ -1,4 +1,31 @@
1using System; 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
2using NUnit.Framework; 29using NUnit.Framework;
3using System.Collections.Generic; 30using System.Collections.Generic;
4 31
diff --git a/OpenSim/Framework/Tests/CacheTests.cs b/OpenSim/Framework/Tests/CacheTests.cs
index 8e97232..e2afd2a 100644
--- a/OpenSim/Framework/Tests/CacheTests.cs
+++ b/OpenSim/Framework/Tests/CacheTests.cs
@@ -1,4 +1,31 @@
1using System; 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
2using NUnit.Framework; 29using NUnit.Framework;
3using OpenMetaverse; 30using OpenMetaverse;
4 31
@@ -38,7 +65,7 @@ namespace OpenSim.Framework.Tests
38 randomNotIn = UUID.Random(); 65 randomNotIn = UUID.Random();
39 } 66 }
40 object citem = cache.Get(randomNotIn.ToString()); 67 object citem = cache.Get(randomNotIn.ToString());
41 Assert.That(citem == null, "Item should not be in Cache" ); 68 Assert.That(citem == null, "Item should not be in Cache");
42 } 69 }
43 70
44 //NOTE: Test Case disabled until Cache is fixed 71 //NOTE: Test Case disabled until Cache is fixed
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index d20a84f..6c1d14a 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -823,7 +823,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
823 // Column 823 // Column
824 for (int j = y1 + 1; j <= y2; j++) 824 for (int j = y1 + 1; j <= y2; j++)
825 SendLayerData(x2, j, map); 825 SendLayerData(x2, j, map);
826 826
827 if (x2 - x1 > 0) 827 if (x2 - x1 > 0)
828 SendLayerBottomLeft(map, x1, y1 + 1, x2 - 1, y2); 828 SendLayerBottomLeft(map, x1, y1 + 1, x2 - 1, y2);
829 } 829 }
@@ -1281,10 +1281,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
1281 // 1281 //
1282 if (totalItems == 0 && totalFolders == 0) 1282 if (totalItems == 0 && totalFolders == 0)
1283 currentPacket = CreateInventoryDescendentsPacket(ownerID, folderID, version, items.Count + folders.Count, 0, 0); 1283 currentPacket = CreateInventoryDescendentsPacket(ownerID, folderID, version, items.Count + folders.Count, 0, 0);
1284 1284
1285 // To preserve SL compatibility, we will NOT combine folders and items in one packet 1285 // To preserve SL compatibility, we will NOT combine folders and items in one packet
1286 // 1286 //
1287 while(itemsSent < totalItems || foldersSent < totalFolders) 1287 while (itemsSent < totalItems || foldersSent < totalFolders)
1288 { 1288 {
1289 if (currentPacket == null) // Start a new packet 1289 if (currentPacket == null) // Start a new packet
1290 { 1290 {
@@ -1304,7 +1304,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
1304 1304
1305 if (foldersToSend-- > 0) 1305 if (foldersToSend-- > 0)
1306 currentPacket.FolderData[foldersSent % MAX_FOLDERS_PER_PACKET] = CreateFolderDataBlock(folders[foldersSent++]); 1306 currentPacket.FolderData[foldersSent % MAX_FOLDERS_PER_PACKET] = CreateFolderDataBlock(folders[foldersSent++]);
1307 else if(itemsToSend-- > 0) 1307 else if (itemsToSend-- > 0)
1308 currentPacket.ItemData[itemsSent % MAX_ITEMS_PER_PACKET] = CreateItemDataBlock(items[itemsSent++]); 1308 currentPacket.ItemData[itemsSent % MAX_ITEMS_PER_PACKET] = CreateItemDataBlock(items[itemsSent++]);
1309 else 1309 else
1310 { 1310 {
@@ -2058,7 +2058,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
2058 packet.AgentData.SessionID = SessionId; 2058 packet.AgentData.SessionID = SessionId;
2059 2059
2060 packet.Effect = effectBlocks; 2060 packet.Effect = effectBlocks;
2061 2061
2062 OutPacket(packet, ThrottleOutPacketType.State); 2062 OutPacket(packet, ThrottleOutPacketType.State);
2063 } 2063 }
2064 2064
@@ -2757,7 +2757,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
2757 } 2757 }
2758 llsd.Add("GroupData", GroupData); 2758 llsd.Add("GroupData", GroupData);
2759 llsd.Add("NewGroupData", NewGroupData); 2759 llsd.Add("NewGroupData", NewGroupData);
2760 2760
2761 IEventQueue eq = this.Scene.RequestModuleInterface<IEventQueue>(); 2761 IEventQueue eq = this.Scene.RequestModuleInterface<IEventQueue>();
2762 if (eq != null) 2762 if (eq != null)
2763 { 2763 {
@@ -5752,8 +5752,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
5752 return; 5752 return;
5753 } 5753 }
5754 5754
5755
5756
5757 // Main packet processing conditional 5755 // Main packet processing conditional
5758 switch (Pack.Type) 5756 switch (Pack.Type)
5759 { 5757 {
@@ -5779,7 +5777,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
5779 } 5777 }
5780 5778
5781 break; 5779 break;
5782 5780
5783 case PacketType.ChatFromViewer: 5781 case PacketType.ChatFromViewer:
5784 ChatFromViewerPacket inchatpack = (ChatFromViewerPacket)Pack; 5782 ChatFromViewerPacket inchatpack = (ChatFromViewerPacket)Pack;
5785 5783
@@ -5818,7 +5816,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
5818 handlerChatFromClient(this, args); 5816 handlerChatFromClient(this, args);
5819 } 5817 }
5820 break; 5818 break;
5821 5819
5822 case PacketType.AvatarPropertiesUpdate: 5820 case PacketType.AvatarPropertiesUpdate:
5823 AvatarPropertiesUpdatePacket avatarProps = (AvatarPropertiesUpdatePacket)Pack; 5821 AvatarPropertiesUpdatePacket avatarProps = (AvatarPropertiesUpdatePacket)Pack;
5824 5822
@@ -5846,7 +5844,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
5846 handlerUpdateAvatarProperties(this, UserProfile); 5844 handlerUpdateAvatarProperties(this, UserProfile);
5847 } 5845 }
5848 break; 5846 break;
5849 5847
5850 case PacketType.ScriptDialogReply: 5848 case PacketType.ScriptDialogReply:
5851 ScriptDialogReplyPacket rdialog = (ScriptDialogReplyPacket)Pack; 5849 ScriptDialogReplyPacket rdialog = (ScriptDialogReplyPacket)Pack;
5852 5850
@@ -5877,7 +5875,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
5877 } 5875 }
5878 5876
5879 break; 5877 break;
5880 5878
5881 case PacketType.ImprovedInstantMessage: 5879 case PacketType.ImprovedInstantMessage:
5882 ImprovedInstantMessagePacket msgpack = (ImprovedInstantMessagePacket)Pack; 5880 ImprovedInstantMessagePacket msgpack = (ImprovedInstantMessagePacket)Pack;
5883 5881
@@ -5911,7 +5909,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
5911 handlerInstantMessage(this, im); 5909 handlerInstantMessage(this, im);
5912 } 5910 }
5913 break; 5911 break;
5914 5912
5915 case PacketType.AcceptFriendship: 5913 case PacketType.AcceptFriendship:
5916 AcceptFriendshipPacket afriendpack = (AcceptFriendshipPacket)Pack; 5914 AcceptFriendshipPacket afriendpack = (AcceptFriendshipPacket)Pack;
5917 5915
@@ -5984,7 +5982,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
5984 handlerTerminateFriendship(this, listOwnerAgentID, exFriendID); 5982 handlerTerminateFriendship(this, listOwnerAgentID, exFriendID);
5985 } 5983 }
5986 break; 5984 break;
5987 5985
5988 case PacketType.RezObject: 5986 case PacketType.RezObject:
5989 RezObjectPacket rezPacket = (RezObjectPacket)Pack; 5987 RezObjectPacket rezPacket = (RezObjectPacket)Pack;
5990 5988
@@ -6039,7 +6037,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
6039 6037
6040 } 6038 }
6041 break; 6039 break;
6042 6040
6043 case PacketType.ModifyLand: 6041 case PacketType.ModifyLand:
6044 ModifyLandPacket modify = (ModifyLandPacket)Pack; 6042 ModifyLandPacket modify = (ModifyLandPacket)Pack;
6045 6043
@@ -6203,7 +6201,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
6203 } 6201 }
6204 6202
6205 break; 6203 break;
6206 6204
6207 case PacketType.DetachAttachmentIntoInv: 6205 case PacketType.DetachAttachmentIntoInv:
6208 UUIDNameRequest handlerDetachAttachmentIntoInv = OnDetachAttachmentIntoInv; 6206 UUIDNameRequest handlerDetachAttachmentIntoInv = OnDetachAttachmentIntoInv;
6209 if (handlerDetachAttachmentIntoInv != null) 6207 if (handlerDetachAttachmentIntoInv != null)
@@ -6311,7 +6309,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
6311 handlerSetAlwaysRun(this, run.AgentData.AlwaysRun); 6309 handlerSetAlwaysRun(this, run.AgentData.AlwaysRun);
6312 6310
6313 break; 6311 break;
6314 6312
6315 case PacketType.CompleteAgentMovement: 6313 case PacketType.CompleteAgentMovement:
6316 GenericCall2 handlerCompleteMovementToRegion = OnCompleteMovementToRegion; 6314 GenericCall2 handlerCompleteMovementToRegion = OnCompleteMovementToRegion;
6317 if (handlerCompleteMovementToRegion != null) 6315 if (handlerCompleteMovementToRegion != null)
@@ -10479,7 +10477,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
10479 Utils.BytesToString(avatarInterestUpdate.PropertiesData.SkillsText), 10477 Utils.BytesToString(avatarInterestUpdate.PropertiesData.SkillsText),
10480 Utils.BytesToString(avatarInterestUpdate.PropertiesData.LanguagesText)); 10478 Utils.BytesToString(avatarInterestUpdate.PropertiesData.LanguagesText));
10481 break; 10479 break;
10482 10480
10483 case PacketType.GrantUserRights: 10481 case PacketType.GrantUserRights:
10484 GrantUserRightsPacket GrantUserRights = 10482 GrantUserRightsPacket GrantUserRights =
10485 (GrantUserRightsPacket)Pack; 10483 (GrantUserRightsPacket)Pack;
@@ -10498,7 +10496,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
10498 GrantUserRights.Rights[0].AgentRelated, 10496 GrantUserRights.Rights[0].AgentRelated,
10499 GrantUserRights.Rights[0].RelatedRights); 10497 GrantUserRights.Rights[0].RelatedRights);
10500 break; 10498 break;
10501 10499
10502 case PacketType.PlacesQuery: 10500 case PacketType.PlacesQuery:
10503 PlacesQueryPacket placesQueryPacket = 10501 PlacesQueryPacket placesQueryPacket =
10504 (PlacesQueryPacket)Pack; 10502 (PlacesQueryPacket)Pack;
diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
index bb4e032..d6a82ef 100644
--- a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
@@ -395,7 +395,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
395 395
396 // if it leaves, we want to know, too 396 // if it leaves, we want to know, too
397 client.OnLogout += OnLogout; 397 client.OnLogout += OnLogout;
398 client.OnGrantUserRights += GrantUserFriendRights; 398 client.OnGrantUserRights += GrantUserFriendRights;
399 399
400 } 400 }
401 401
@@ -1112,8 +1112,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
1112 } 1112 }
1113 private void GrantUserFriendRights(IClientAPI remoteClient, UUID requester, UUID target, int rights) 1113 private void GrantUserFriendRights(IClientAPI remoteClient, UUID requester, UUID target, int rights)
1114 { 1114 {
1115 ((Scene)remoteClient.Scene).CommsManager.UpdateUserFriendPerms(requester, target, (uint)rights); 1115 ((Scene)remoteClient.Scene).CommsManager.UpdateUserFriendPerms(requester, target, (uint)rights);
1116 } 1116 }
1117 1117
1118 public List<FriendListItem> GetUserFriends(UUID agentID) 1118 public List<FriendListItem> GetUserFriends(UUID agentID)
1119 { 1119 {
@@ -1126,6 +1126,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
1126 1126
1127 return fl; 1127 return fl;
1128 } 1128 }
1129 } 1129 }
1130 #endregion 1130 #endregion
1131} 1131}
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs
index aafcfa2..9e76d79 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs
@@ -136,7 +136,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
136 successfulAssetRestores); 136 successfulAssetRestores);
137 } 137 }
138 else if (filePath.StartsWith(ArchiveConstants.INVENTORY_PATH)) 138 else if (filePath.StartsWith(ArchiveConstants.INVENTORY_PATH))
139 { 139 {
140 InventoryFolderBase foundFolder 140 InventoryFolderBase foundFolder
141 = ReplicateArchivePathToUserInventory( 141 = ReplicateArchivePathToUserInventory(
142 filePath, TarArchiveReader.TarEntryType.TYPE_DIRECTORY == entryType, 142 filePath, TarArchiveReader.TarEntryType.TYPE_DIRECTORY == entryType,
@@ -254,7 +254,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
254 254
255 string newFolderName = rawDirsToCreate[i].Remove(identicalNameIdentifierIndex); 255 string newFolderName = rawDirsToCreate[i].Remove(identicalNameIdentifierIndex);
256 256
257 newFolderName = InventoryArchiveUtils.UnescapeArchivePath(newFolderName); 257 newFolderName = InventoryArchiveUtils.UnescapeArchivePath(newFolderName);
258 UUID newFolderId = UUID.Random(); 258 UUID newFolderId = UUID.Random();
259 259
260 // Asset type has to be Unknown here rather than Folder, otherwise the created folder can't be 260 // Asset type has to be Unknown here rather than Folder, otherwise the created folder can't be
@@ -352,7 +352,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
352 item.Folder = loadFolder.ID; 352 item.Folder = loadFolder.ID;
353 353
354 //m_userInfo.AddItem(item); 354 //m_userInfo.AddItem(item);
355 m_scene.InventoryService.AddItem(item); 355 m_scene.InventoryService.AddItem(item);
356 356
357 return item; 357 return item;
358 } 358 }
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveUtils.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveUtils.cs
index 247cee4..47b18d8 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveUtils.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveUtils.cs
@@ -116,7 +116,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
116 return startFolder; 116 return startFolder;
117 117
118 string[] components = SplitEscapedPath(path); 118 string[] components = SplitEscapedPath(path);
119 components[0] = UnescapePath(components[0]); 119 components[0] = UnescapePath(components[0]);
120 120
121 //string[] components = path.Split(new string[] { PATH_DELIMITER.ToString() }, 2, StringSplitOptions.None); 121 //string[] components = path.Split(new string[] { PATH_DELIMITER.ToString() }, 2, StringSplitOptions.None);
122 122
@@ -306,17 +306,17 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
306 public static string EscapeArchivePath(string path) 306 public static string EscapeArchivePath(string path)
307 { 307 {
308 // Only encode ampersands (for escaping anything) and / (since this is used as general dir separator). 308 // Only encode ampersands (for escaping anything) and / (since this is used as general dir separator).
309 return path.Replace("&", "&amp;").Replace("/", "&#47;"); 309 return path.Replace("&", "&amp;").Replace("/", "&#47;");
310 } 310 }
311 311
312 /// <summary> 312 /// <summary>
313 /// Unescape an archive path. 313 /// Unescape an archive path.
314 /// </summary> 314 /// </summary>
315 /// <param name="path"></param> 315 /// <param name="path"></param>
316 /// <returns></returns> 316 /// <returns></returns>
317 public static string UnescapeArchivePath(string path) 317 public static string UnescapeArchivePath(string path)
318 { 318 {
319 return path.Replace("&#47;", "/").Replace("&amp;", "&"); 319 return path.Replace("&#47;", "/").Replace("&amp;", "&");
320 } 320 }
321 } 321 }
322} \ No newline at end of file 322} \ No newline at end of file
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs
index bbb49f6..6e11f36 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs
@@ -270,7 +270,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
270 inventoryFolder.Name, inventoryFolder.ID, m_invPath); 270 inventoryFolder.Name, inventoryFolder.ID, m_invPath);
271 271
272 //recurse through all dirs getting dirs and files 272 //recurse through all dirs getting dirs and files
273 SaveInvFolder(inventoryFolder, ArchiveConstants.INVENTORY_PATH, !foundStar); 273 SaveInvFolder(inventoryFolder, ArchiveConstants.INVENTORY_PATH, !foundStar);
274 } 274 }
275 else if (inventoryItem != null) 275 else if (inventoryItem != null)
276 { 276 {
@@ -278,7 +278,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
278 "[INVENTORY ARCHIVER]: Found item {0} {1} at {2}", 278 "[INVENTORY ARCHIVER]: Found item {0} {1} at {2}",
279 inventoryItem.Name, inventoryItem.ID, m_invPath); 279 inventoryItem.Name, inventoryItem.ID, m_invPath);
280 280
281 SaveInvItem(inventoryItem, ArchiveConstants.INVENTORY_PATH); 281 SaveInvItem(inventoryItem, ArchiveConstants.INVENTORY_PATH);
282 } 282 }
283 else 283 else
284 { 284 {
@@ -288,7 +288,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
288 m_log.ErrorFormat("[INVENTORY ARCHIVER]: {0}", errorMessage); 288 m_log.ErrorFormat("[INVENTORY ARCHIVER]: {0}", errorMessage);
289 m_module.TriggerInventoryArchiveSaved( 289 m_module.TriggerInventoryArchiveSaved(
290 m_id, false, m_userInfo, m_invPath, m_saveStream, 290 m_id, false, m_userInfo, m_invPath, m_saveStream,
291 new Exception(errorMessage)); 291 new Exception(errorMessage));
292 return; 292 return;
293 } 293 }
294 294
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs
index f8a010c..7927352 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs
@@ -133,7 +133,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
133 InventoryFolderBase objsFolder 133 InventoryFolderBase objsFolder
134 = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, userId, "Objects"); 134 = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, userId, "Objects");
135 item1.Folder = objsFolder.ID; 135 item1.Folder = objsFolder.ID;
136 scene.AddInventoryItem(userId, item1); 136 scene.AddInventoryItem(userId, item1);
137 137
138 MemoryStream archiveWriteStream = new MemoryStream(); 138 MemoryStream archiveWriteStream = new MemoryStream();
139 archiverModule.OnInventoryArchiveSaved += SaveCompleted; 139 archiverModule.OnInventoryArchiveSaved += SaveCompleted;
@@ -348,7 +348,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
348 InventoryFolderBase objsFolder 348 InventoryFolderBase objsFolder
349 = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, userId, "Objects"); 349 = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, userId, "Objects");
350 item1.Folder = objsFolder.ID; 350 item1.Folder = objsFolder.ID;
351 scene.AddInventoryItem(userId, item1); 351 scene.AddInventoryItem(userId, item1);
352 352
353 MemoryStream archiveWriteStream = new MemoryStream(); 353 MemoryStream archiveWriteStream = new MemoryStream();
354 archiverModule.OnInventoryArchiveSaved += SaveCompleted; 354 archiverModule.OnInventoryArchiveSaved += SaveCompleted;
@@ -356,7 +356,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
356 mre.Reset(); 356 mre.Reset();
357 archiverModule.ArchiveInventory( 357 archiverModule.ArchiveInventory(
358 Guid.NewGuid(), userFirstName, userLastName, "Objects", userPassword, archiveWriteStream); 358 Guid.NewGuid(), userFirstName, userLastName, "Objects", userPassword, archiveWriteStream);
359 mre.WaitOne(60000, false); 359 mre.WaitOne(60000, false);
360 360
361 // LOAD ITEM 361 // LOAD ITEM
362 MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray()); 362 MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray());
@@ -373,7 +373,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
373// "Loaded item non-uuid creator doesn't match that of the loading user"); 373// "Loaded item non-uuid creator doesn't match that of the loading user");
374 Assert.That( 374 Assert.That(
375 foundItem1.Name, Is.EqualTo(itemName), 375 foundItem1.Name, Is.EqualTo(itemName),
376 "Loaded item name doesn't match saved name"); 376 "Loaded item name doesn't match saved name");
377 } 377 }
378 378
379 /// <summary> 379 /// <summary>
diff --git a/OpenSim/Region/CoreModules/Framework/Monitoring/Alerts/DeadlockAlert.cs b/OpenSim/Region/CoreModules/Framework/Monitoring/Alerts/DeadlockAlert.cs
index b546ccb..b5b5cea 100644
--- a/OpenSim/Region/CoreModules/Framework/Monitoring/Alerts/DeadlockAlert.cs
+++ b/OpenSim/Region/CoreModules/Framework/Monitoring/Alerts/DeadlockAlert.cs
@@ -1,4 +1,31 @@
1using OpenSim.Region.CoreModules.Framework.Monitoring.Monitors; 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using OpenSim.Region.CoreModules.Framework.Monitoring.Monitors;
2 29
3namespace OpenSim.Region.CoreModules.Framework.Monitoring.Alerts 30namespace OpenSim.Region.CoreModules.Framework.Monitoring.Alerts
4{ 31{
@@ -22,7 +49,7 @@ namespace OpenSim.Region.CoreModules.Framework.Monitoring.Alerts
22 { 49 {
23 if (m_monitor.GetValue() > 60 * 1000) 50 if (m_monitor.GetValue() > 60 * 1000)
24 { 51 {
25 if(OnTriggerAlert != null) 52 if (OnTriggerAlert != null)
26 { 53 {
27 OnTriggerAlert(typeof (DeadlockAlert), 54 OnTriggerAlert(typeof (DeadlockAlert),
28 (int) (m_monitor.GetValue()/1000) + " second(s) since last frame processed.", true); 55 (int) (m_monitor.GetValue()/1000) + " second(s) since last frame processed.", true);
diff --git a/OpenSim/Region/CoreModules/Framework/Monitoring/IAlert.cs b/OpenSim/Region/CoreModules/Framework/Monitoring/IAlert.cs
index b533df9..5ea5a4f 100644
--- a/OpenSim/Region/CoreModules/Framework/Monitoring/IAlert.cs
+++ b/OpenSim/Region/CoreModules/Framework/Monitoring/IAlert.cs
@@ -1,4 +1,31 @@
1using System; 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
2 29
3namespace OpenSim.Region.CoreModules.Framework.Monitoring 30namespace OpenSim.Region.CoreModules.Framework.Monitoring
4{ 31{
diff --git a/OpenSim/Region/CoreModules/Framework/Monitoring/IMonitor.cs b/OpenSim/Region/CoreModules/Framework/Monitoring/IMonitor.cs
index a51dccd..9f618cc 100644
--- a/OpenSim/Region/CoreModules/Framework/Monitoring/IMonitor.cs
+++ b/OpenSim/Region/CoreModules/Framework/Monitoring/IMonitor.cs
@@ -1,4 +1,31 @@
1namespace OpenSim.Region.CoreModules.Framework.Monitoring 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28namespace OpenSim.Region.CoreModules.Framework.Monitoring
2{ 29{
3 interface IMonitor 30 interface IMonitor
4 { 31 {
diff --git a/OpenSim/Region/CoreModules/Framework/Monitoring/MonitorModule.cs b/OpenSim/Region/CoreModules/Framework/Monitoring/MonitorModule.cs
index 11aca99..d84f4ea 100644
--- a/OpenSim/Region/CoreModules/Framework/Monitoring/MonitorModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/Monitoring/MonitorModule.cs
@@ -1,4 +1,31 @@
1using System.Collections; 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System.Collections;
2using System.Collections.Generic; 29using System.Collections.Generic;
3using System.Reflection; 30using System.Reflection;
4using log4net; 31using log4net;
diff --git a/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/AgentCountMonitor.cs b/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/AgentCountMonitor.cs
index edc6e6b..4a2029e 100644
--- a/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/AgentCountMonitor.cs
+++ b/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/AgentCountMonitor.cs
@@ -1,4 +1,31 @@
1using OpenSim.Region.Framework.Scenes; 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using OpenSim.Region.Framework.Scenes;
2 29
3namespace OpenSim.Region.CoreModules.Framework.Monitoring.Monitors 30namespace OpenSim.Region.CoreModules.Framework.Monitoring.Monitors
4{ 31{
diff --git a/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/ChildAgentCountMonitor.cs b/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/ChildAgentCountMonitor.cs
index afe6b79..4ab3edd 100644
--- a/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/ChildAgentCountMonitor.cs
+++ b/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/ChildAgentCountMonitor.cs
@@ -1,4 +1,31 @@
1using OpenSim.Region.Framework.Scenes; 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using OpenSim.Region.Framework.Scenes;
2 29
3namespace OpenSim.Region.CoreModules.Framework.Monitoring.Monitors 30namespace OpenSim.Region.CoreModules.Framework.Monitoring.Monitors
4{ 31{
diff --git a/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/EventFrameMonitor.cs b/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/EventFrameMonitor.cs
index dec5a9e..356458d 100644
--- a/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/EventFrameMonitor.cs
+++ b/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/EventFrameMonitor.cs
@@ -1,4 +1,31 @@
1using OpenSim.Region.Framework.Scenes; 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using OpenSim.Region.Framework.Scenes;
2 29
3namespace OpenSim.Region.CoreModules.Framework.Monitoring.Monitors 30namespace OpenSim.Region.CoreModules.Framework.Monitoring.Monitors
4{ 31{
diff --git a/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/GCMemoryMonitor.cs b/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/GCMemoryMonitor.cs
index cd67fea..aa2e9c0 100644
--- a/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/GCMemoryMonitor.cs
+++ b/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/GCMemoryMonitor.cs
@@ -1,4 +1,31 @@
1using System; 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
2 29
3namespace OpenSim.Region.CoreModules.Framework.Monitoring.Monitors 30namespace OpenSim.Region.CoreModules.Framework.Monitoring.Monitors
4{ 31{
diff --git a/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/LandFrameMonitor.cs b/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/LandFrameMonitor.cs
index d883fc7..e1c36de 100644
--- a/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/LandFrameMonitor.cs
+++ b/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/LandFrameMonitor.cs
@@ -1,4 +1,31 @@
1using OpenSim.Region.Framework.Scenes; 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using OpenSim.Region.Framework.Scenes;
2 29
3namespace OpenSim.Region.CoreModules.Framework.Monitoring.Monitors 30namespace OpenSim.Region.CoreModules.Framework.Monitoring.Monitors
4{ 31{
diff --git a/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/LastFrameTimeMonitor.cs b/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/LastFrameTimeMonitor.cs
index 36363f8..f21a3ae 100644
--- a/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/LastFrameTimeMonitor.cs
+++ b/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/LastFrameTimeMonitor.cs
@@ -1,4 +1,31 @@
1using System; 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
2using OpenSim.Region.Framework.Scenes; 29using OpenSim.Region.Framework.Scenes;
3 30
4namespace OpenSim.Region.CoreModules.Framework.Monitoring.Monitors 31namespace OpenSim.Region.CoreModules.Framework.Monitoring.Monitors
diff --git a/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/ObjectCountMonitor.cs b/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/ObjectCountMonitor.cs
index dd9b19d..10804f9 100644
--- a/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/ObjectCountMonitor.cs
+++ b/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/ObjectCountMonitor.cs
@@ -1,4 +1,31 @@
1using OpenSim.Region.Framework.Scenes; 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using OpenSim.Region.Framework.Scenes;
2 29
3namespace OpenSim.Region.CoreModules.Framework.Monitoring.Monitors 30namespace OpenSim.Region.CoreModules.Framework.Monitoring.Monitors
4{ 31{
diff --git a/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/PWSMemoryMonitor.cs b/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/PWSMemoryMonitor.cs
index 88f2938..5f6190c 100644
--- a/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/PWSMemoryMonitor.cs
+++ b/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/PWSMemoryMonitor.cs
@@ -1,4 +1,31 @@
1using System; 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
2 29
3namespace OpenSim.Region.CoreModules.Framework.Monitoring.Monitors 30namespace OpenSim.Region.CoreModules.Framework.Monitoring.Monitors
4{ 31{
diff --git a/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/PhysicsFrameMonitor.cs b/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/PhysicsFrameMonitor.cs
index 4d62e4f..7c5bb0a 100644
--- a/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/PhysicsFrameMonitor.cs
+++ b/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/PhysicsFrameMonitor.cs
@@ -1,4 +1,31 @@
1using OpenSim.Region.Framework.Scenes; 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using OpenSim.Region.Framework.Scenes;
2 29
3namespace OpenSim.Region.CoreModules.Framework.Monitoring.Monitors 30namespace OpenSim.Region.CoreModules.Framework.Monitoring.Monitors
4{ 31{
diff --git a/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/PhysicsUpdateFrameMonitor.cs b/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/PhysicsUpdateFrameMonitor.cs
index 91ac282..1894b3b 100644
--- a/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/PhysicsUpdateFrameMonitor.cs
+++ b/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/PhysicsUpdateFrameMonitor.cs
@@ -1,4 +1,31 @@
1using OpenSim.Region.Framework.Scenes; 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using OpenSim.Region.Framework.Scenes;
2 29
3namespace OpenSim.Region.CoreModules.Framework.Monitoring.Monitors 30namespace OpenSim.Region.CoreModules.Framework.Monitoring.Monitors
4{ 31{
diff --git a/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/ThreadCountMonitor.cs b/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/ThreadCountMonitor.cs
index 9300a93..63ddf07 100644
--- a/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/ThreadCountMonitor.cs
+++ b/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/ThreadCountMonitor.cs
@@ -1,4 +1,31 @@
1 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28
2namespace OpenSim.Region.CoreModules.Framework.Monitoring.Monitors 29namespace OpenSim.Region.CoreModules.Framework.Monitoring.Monitors
3{ 30{
4 class ThreadCountMonitor : IMonitor 31 class ThreadCountMonitor : IMonitor
diff --git a/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/TotalFrameMonitor.cs b/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/TotalFrameMonitor.cs
index dea1f94..c3942bf 100644
--- a/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/TotalFrameMonitor.cs
+++ b/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/TotalFrameMonitor.cs
@@ -1,4 +1,31 @@
1using OpenSim.Region.Framework.Scenes; 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using OpenSim.Region.Framework.Scenes;
2 29
3namespace OpenSim.Region.CoreModules.Framework.Monitoring.Monitors 30namespace OpenSim.Region.CoreModules.Framework.Monitoring.Monitors
4{ 31{
diff --git a/OpenSim/Region/CoreModules/World/Land/LandObject.cs b/OpenSim/Region/CoreModules/World/Land/LandObject.cs
index 0bd225e..1fa8630 100644
--- a/OpenSim/Region/CoreModules/World/Land/LandObject.cs
+++ b/OpenSim/Region/CoreModules/World/Land/LandObject.cs
@@ -318,7 +318,7 @@ namespace OpenSim.Region.CoreModules.World.Land
318 } 318 }
319 319
320 public void SendLandUpdateToClient(bool snap_selection, IClientAPI remote_client) 320 public void SendLandUpdateToClient(bool snap_selection, IClientAPI remote_client)
321 { 321 {
322 SendLandProperties(0, snap_selection, 0, remote_client); 322 SendLandProperties(0, snap_selection, 0, remote_client);
323 } 323 }
324 324
diff --git a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs
index c790624..013a0ef 100644
--- a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs
+++ b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs
@@ -486,21 +486,21 @@ namespace OpenSim.Region.CoreModules.World.Permissions
486 } 486 }
487 protected bool IsFriendWithPerms(UUID user,UUID objectOwner) 487 protected bool IsFriendWithPerms(UUID user,UUID objectOwner)
488 { 488 {
489 489
490 if (user == UUID.Zero) 490 if (user == UUID.Zero)
491 return false; 491 return false;
492 492
493 if (m_friendsModule == null) 493 if (m_friendsModule == null)
494 return false; 494 return false;
495 495
496 List<FriendListItem> profile = m_friendsModule.GetUserFriends(user); 496 List<FriendListItem> profile = m_friendsModule.GetUserFriends(user);
497 497
498 foreach (FriendListItem item in profile) 498 foreach (FriendListItem item in profile)
499 { 499 {
500 if(item.Friend == objectOwner && (item.FriendPerms & (uint)FriendRights.CanModifyObjects) != 0) 500 if (item.Friend == objectOwner && (item.FriendPerms & (uint)FriendRights.CanModifyObjects) != 0)
501 return true; 501 return true;
502 } 502 }
503 return false; 503 return false;
504 } 504 }
505 505
506 protected bool IsEstateManager(UUID user) 506 protected bool IsEstateManager(UUID user)
diff --git a/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs b/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs
index cbe4118..2e4c260 100644
--- a/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs
+++ b/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs
@@ -39,7 +39,7 @@ namespace OpenSim.Region.Framework.Scenes.Animation
39 /// Handle all animation duties for a scene presence 39 /// Handle all animation duties for a scene presence
40 /// </summary> 40 /// </summary>
41 public class ScenePresenceAnimator 41 public class ScenePresenceAnimator
42 { 42 {
43 public AnimationSet Animations 43 public AnimationSet Animations
44 { 44 {
45 get { return m_animations; } 45 get { return m_animations; }
@@ -53,19 +53,19 @@ namespace OpenSim.Region.Framework.Scenes.Animation
53 { 53 {
54 get { return m_movementAnimation; } 54 get { return m_movementAnimation; }
55 } 55 }
56 protected string m_movementAnimation = "DEFAULT"; 56 protected string m_movementAnimation = "DEFAULT";
57 57
58 private int m_animTickFall; 58 private int m_animTickFall;
59 private int m_animTickJump; 59 private int m_animTickJump;
60 60
61 /// <value> 61 /// <value>
62 /// The scene presence that this animator applies to 62 /// The scene presence that this animator applies to
63 /// </value> 63 /// </value>
64 protected ScenePresence m_scenePresence; 64 protected ScenePresence m_scenePresence;
65 65
66 public ScenePresenceAnimator(ScenePresence sp) 66 public ScenePresenceAnimator(ScenePresence sp)
67 { 67 {
68 m_scenePresence = sp; 68 m_scenePresence = sp;
69 } 69 }
70 70
71 public void AddAnimation(UUID animID, UUID objectID) 71 public void AddAnimation(UUID animID, UUID objectID)
@@ -110,11 +110,11 @@ namespace OpenSim.Region.Framework.Scenes.Animation
110 return; 110 return;
111 111
112 RemoveAnimation(animID); 112 RemoveAnimation(animID);
113 } 113 }
114 114
115 public void ResetAnimations() 115 public void ResetAnimations()
116 { 116 {
117 m_animations.Clear(); 117 m_animations.Clear();
118 } 118 }
119 119
120 /// <summary> 120 /// <summary>
@@ -131,7 +131,7 @@ namespace OpenSim.Region.Framework.Scenes.Animation
131 anim, m_scenePresence.ControllingClient.NextAnimationSequenceNumber, UUID.Zero)) 131 anim, m_scenePresence.ControllingClient.NextAnimationSequenceNumber, UUID.Zero))
132 { 132 {
133 // 16384 is CHANGED_ANIMATION 133 // 16384 is CHANGED_ANIMATION
134 m_scenePresence.SendScriptEventToAttachments("changed", new Object[] { 16384 }); 134 m_scenePresence.SendScriptEventToAttachments("changed", new Object[] { 16384 });
135 SendAnimPack(); 135 SendAnimPack();
136 } 136 }
137 } 137 }
@@ -305,7 +305,7 @@ namespace OpenSim.Region.Framework.Scenes.Animation
305 #endregion Ground Movement 305 #endregion Ground Movement
306 306
307 return m_movementAnimation; 307 return m_movementAnimation;
308 } 308 }
309 309
310 /// <summary> 310 /// <summary>
311 /// Update the movement animation of this avatar according to its current state 311 /// Update the movement animation of this avatar according to its current state
@@ -391,7 +391,7 @@ namespace OpenSim.Region.Framework.Scenes.Animation
391 m_scenePresence.Scene.AssetService.Store(Animasset); 391 m_scenePresence.Scene.AssetService.Store(Animasset);
392 AddAnimation(Animasset.FullID, m_scenePresence.UUID); 392 AddAnimation(Animasset.FullID, m_scenePresence.UUID);
393 return anim; 393 return anim;
394 } 394 }
395 395
396 /// <summary> 396 /// <summary>
397 /// 397 ///
@@ -443,6 +443,6 @@ namespace OpenSim.Region.Framework.Scenes.Animation
443 m_animations.GetArrays(out animIDs, out sequenceNums, out objectIDs); 443 m_animations.GetArrays(out animIDs, out sequenceNums, out objectIDs);
444 444
445 SendAnimPack(animIDs, sequenceNums, objectIDs); 445 SendAnimPack(animIDs, sequenceNums, objectIDs);
446 } 446 }
447 } 447 }
448} \ No newline at end of file 448} \ No newline at end of file
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index d23d303..5604e3d 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -247,7 +247,7 @@ namespace OpenSim.Region.Framework.Scenes
247 /// <value> 247 /// <value>
248 /// Script engines present in the scene 248 /// Script engines present in the scene
249 /// </value> 249 /// </value>
250 private IScriptModule[] m_scriptEngines; 250 private IScriptModule[] m_scriptEngines;
251 251
252 #region Properties 252 #region Properties
253 253
@@ -674,7 +674,7 @@ namespace OpenSim.Region.Framework.Scenes
674 AvatarWearable[] wearables) 674 AvatarWearable[] wearables)
675 : this(client, world, reginfo) 675 : this(client, world, reginfo)
676 { 676 {
677 m_appearance = new AvatarAppearance(m_uuid, wearables, visualParams); 677 m_appearance = new AvatarAppearance(m_uuid, wearables, visualParams);
678 } 678 }
679 679
680 public ScenePresence(IClientAPI client, Scene world, RegionInfo reginfo, AvatarAppearance appearance) 680 public ScenePresence(IClientAPI client, Scene world, RegionInfo reginfo, AvatarAppearance appearance)
@@ -3052,7 +3052,7 @@ namespace OpenSim.Region.Framework.Scenes
3052 3052
3053 public ScenePresence() 3053 public ScenePresence()
3054 { 3054 {
3055 m_sendCourseLocationsMethod = SendCoarseLocationsDefault; 3055 m_sendCourseLocationsMethod = SendCoarseLocationsDefault;
3056 CreateSceneViewer(); 3056 CreateSceneViewer();
3057 m_animator = new ScenePresenceAnimator(this); 3057 m_animator = new ScenePresenceAnimator(this);
3058 } 3058 }
@@ -3140,8 +3140,8 @@ namespace OpenSim.Region.Framework.Scenes
3140 } 3140 }
3141 } 3141 }
3142 } 3142 }
3143 } 3143 }
3144 } 3144 }
3145 3145
3146 public bool CrossAttachmentsIntoNewRegion(ulong regionHandle, bool silent) 3146 public bool CrossAttachmentsIntoNewRegion(ulong regionHandle, bool silent)
3147 { 3147 {
diff --git a/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs b/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs
index b68a044..a36c4db 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs
@@ -65,7 +65,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
65 m_uuidGatherer.GatherAssetUuids(corruptAssetUuid, AssetType.Object, foundAssetUuids); 65 m_uuidGatherer.GatherAssetUuids(corruptAssetUuid, AssetType.Object, foundAssetUuids);
66 66
67 // We count the uuid as gathered even if the asset itself is corrupt. 67 // We count the uuid as gathered even if the asset itself is corrupt.
68 Assert.That(foundAssetUuids.Count, Is.EqualTo(1)); 68 Assert.That(foundAssetUuids.Count, Is.EqualTo(1));
69 } 69 }
70 70
71 /// <summary> 71 /// <summary>
@@ -76,7 +76,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
76 { 76 {
77 TestHelper.InMethod(); 77 TestHelper.InMethod();
78 78
79 UUID missingAssetUuid = UUID.Parse("00000000-0000-0000-0000-000000000666"); 79 UUID missingAssetUuid = UUID.Parse("00000000-0000-0000-0000-000000000666");
80 IDictionary<UUID, int> foundAssetUuids = new Dictionary<UUID, int>(); 80 IDictionary<UUID, int> foundAssetUuids = new Dictionary<UUID, int>();
81 81
82 m_uuidGatherer.GatherAssetUuids(missingAssetUuid, AssetType.Object, foundAssetUuids); 82 m_uuidGatherer.GatherAssetUuids(missingAssetUuid, AssetType.Object, foundAssetUuids);
diff --git a/OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs b/OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs
index 7ec1d4b..92f060b 100644
--- a/OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs
+++ b/OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs
@@ -325,7 +325,7 @@ namespace OpenSim.Region.RegionCombinerModule
325 >= (regionConnections.Y * (int)Constants.RegionSize))) 325 >= (regionConnections.Y * (int)Constants.RegionSize)))
326 { 326 {
327 connectedYN = DoWorkForOneRegionOverXPlusY(conn, regionConnections, scene); 327 connectedYN = DoWorkForOneRegionOverXPlusY(conn, regionConnections, scene);
328 break; 328 break;
329 } 329 }
330 330
331 // If we're one region over +x +y 331 // If we're one region over +x +y
@@ -338,7 +338,7 @@ namespace OpenSim.Region.RegionCombinerModule
338 >= (regionConnections.Y * (int)Constants.RegionSize))) 338 >= (regionConnections.Y * (int)Constants.RegionSize)))
339 { 339 {
340 connectedYN = DoWorkForOneRegionOverPlusXPlusY(conn, regionConnections, scene); 340 connectedYN = DoWorkForOneRegionOverPlusXPlusY(conn, regionConnections, scene);
341 break; 341 break;
342 342
343 } 343 }
344 } 344 }
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 8eebf02..9c62775 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -1271,11 +1271,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1271 if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) 1271 if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
1272 return; 1272 return;
1273 if (scale.x < 0.01) 1273 if (scale.x < 0.01)
1274 scale.x = 0.01; 1274 scale.x = 0.01;
1275 if (scale.y < 0.01) 1275 if (scale.y < 0.01)
1276 scale.y = 0.01; 1276 scale.y = 0.01;
1277 if (scale.z < 0.01) 1277 if (scale.z < 0.01)
1278 scale.z = 0.01; 1278 scale.z = 0.01;
1279 1279
1280 if (part.ParentGroup.RootPart.PhysActor != null && part.ParentGroup.RootPart.PhysActor.IsPhysical) 1280 if (part.ParentGroup.RootPart.PhysActor != null && part.ParentGroup.RootPart.PhysActor.IsPhysical)
1281 { 1281 {
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
index 549c038..41b5d49 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
@@ -252,18 +252,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
252 { 252 {
253 m_Apis[api] = am.CreateApi(api); 253 m_Apis[api] = am.CreateApi(api);
254 m_Apis[api].Initialize(engine, part, m_LocalID, itemID); 254 m_Apis[api].Initialize(engine, part, m_LocalID, itemID);
255 } 255 }
256 256
257 try 257 try
258 { 258 {
259 if (dom != System.AppDomain.CurrentDomain) 259 if (dom != System.AppDomain.CurrentDomain)
260 m_Script = (IScript)dom.CreateInstanceAndUnwrap( 260 m_Script = (IScript)dom.CreateInstanceAndUnwrap(
261 Path.GetFileNameWithoutExtension(assembly), 261 Path.GetFileNameWithoutExtension(assembly),
262 "SecondLife.Script"); 262 "SecondLife.Script");
263 else 263 else
264 m_Script = (IScript)Assembly.Load( 264 m_Script = (IScript)Assembly.Load(
265 Path.GetFileNameWithoutExtension(assembly)).CreateInstance( 265 Path.GetFileNameWithoutExtension(assembly)).CreateInstance(
266 "SecondLife.Script"); 266 "SecondLife.Script");
267 267
268 268
269 //ILease lease = (ILease)RemotingServices.GetLifetimeService(m_Script as ScriptBaseClass); 269 //ILease lease = (ILease)RemotingServices.GetLifetimeService(m_Script as ScriptBaseClass);
@@ -903,7 +903,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
903 // If the state is different, update the disk file. 903 // If the state is different, update the disk file.
904 UUID hash = UUID.Parse(Utils.MD5String(xml)); 904 UUID hash = UUID.Parse(Utils.MD5String(xml));
905 905
906 if(hash != m_CurrentStateHash) 906 if (hash != m_CurrentStateHash)
907 { 907 {
908 try 908 try
909 { 909 {
diff --git a/OpenSim/Tests/Common/Mock/MockUserService.cs b/OpenSim/Tests/Common/Mock/MockUserService.cs
index 62c41c7..396ef25 100644
--- a/OpenSim/Tests/Common/Mock/MockUserService.cs
+++ b/OpenSim/Tests/Common/Mock/MockUserService.cs
@@ -34,7 +34,7 @@ using OpenSim.Framework.Communications.Cache;
34using OpenSim.Services.Interfaces; 34using OpenSim.Services.Interfaces;
35 35
36namespace OpenSim.Tests.Common 36namespace OpenSim.Tests.Common
37{ 37{
38 public class MockUserService : IUserService 38 public class MockUserService : IUserService
39 { 39 {
40 public void AddTemporaryUserProfile(UserProfileData userProfile) 40 public void AddTemporaryUserProfile(UserProfileData userProfile)
diff --git a/OpenSim/Tests/Common/Setup/AssetHelpers.cs b/OpenSim/Tests/Common/Setup/AssetHelpers.cs
index df69cd9..1188b62 100644
--- a/OpenSim/Tests/Common/Setup/AssetHelpers.cs
+++ b/OpenSim/Tests/Common/Setup/AssetHelpers.cs
@@ -32,7 +32,7 @@ using OpenSim.Region.Framework.Scenes;
32using OpenSim.Region.Framework.Scenes.Serialization; 32using OpenSim.Region.Framework.Scenes.Serialization;
33 33
34namespace OpenSim.Tests.Common 34namespace OpenSim.Tests.Common
35{ 35{
36 public class AssetHelpers 36 public class AssetHelpers
37 { 37 {
38 /// <summary> 38 /// <summary>
diff --git a/OpenSim/Tests/Common/Setup/UserProfileTestUtils.cs b/OpenSim/Tests/Common/Setup/UserProfileTestUtils.cs
index 1b06a46..cb76bc1 100644
--- a/OpenSim/Tests/Common/Setup/UserProfileTestUtils.cs
+++ b/OpenSim/Tests/Common/Setup/UserProfileTestUtils.cs
@@ -113,6 +113,6 @@ namespace OpenSim.Tests.Common.Setup
113 userInfo.FetchInventory(); 113 userInfo.FetchInventory();
114 114
115 return userInfo; 115 return userInfo;
116 } 116 }
117 } 117 }
118} 118}