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author | UbitUmarov | 2012-05-15 15:45:01 +0100 |
---|---|---|
committer | UbitUmarov | 2012-05-15 15:45:01 +0100 |
commit | 9d675232359a30c56d2b68d50fe15958374ec773 (patch) | |
tree | a869325a755f454c141b2e70767a5a1f8598205f | |
parent | ubitODE: fix not reporting land collisions on same cases. (diff) | |
download | opensim-SC_OLD-9d675232359a30c56d2b68d50fe15958374ec773.zip opensim-SC_OLD-9d675232359a30c56d2b68d50fe15958374ec773.tar.gz opensim-SC_OLD-9d675232359a30c56d2b68d50fe15958374ec773.tar.bz2 opensim-SC_OLD-9d675232359a30c56d2b68d50fe15958374ec773.tar.xz |
ubitODE: if stopped having collisions do report zero colisions once, so collision_end event can be triggered. Changed reports rate to the requested rate and not full ode rate.
-rw-r--r-- | OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs | 46 | ||||
-rw-r--r-- | OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs | 6 |
2 files changed, 43 insertions, 9 deletions
diff --git a/OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs index 87a7e51..5db4f17 100644 --- a/OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs +++ b/OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs | |||
@@ -194,8 +194,10 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
194 | public int givefakeori = 0; | 194 | public int givefakeori = 0; |
195 | private Quaternion fakeori; | 195 | private Quaternion fakeori; |
196 | 196 | ||
197 | public int m_eventsubscription; | 197 | private int m_eventsubscription; |
198 | private CollisionEventUpdate CollisionEventsThisFrame = new CollisionEventUpdate(); | 198 | private int m_cureventsubscription; |
199 | private CollisionEventUpdate CollisionEventsThisFrame = null; | ||
200 | private bool SentEmptyCollisionsEvent; | ||
199 | 201 | ||
200 | public volatile bool childPrim; | 202 | public volatile bool childPrim; |
201 | 203 | ||
@@ -931,12 +933,21 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
931 | public override void SubscribeEvents(int ms) | 933 | public override void SubscribeEvents(int ms) |
932 | { | 934 | { |
933 | m_eventsubscription = ms; | 935 | m_eventsubscription = ms; |
936 | m_cureventsubscription = 0; | ||
937 | if (CollisionEventsThisFrame == null) | ||
938 | CollisionEventsThisFrame = new CollisionEventUpdate(); | ||
939 | SentEmptyCollisionsEvent = false; | ||
934 | _parent_scene.AddCollisionEventReporting(this); | 940 | _parent_scene.AddCollisionEventReporting(this); |
935 | } | 941 | } |
936 | 942 | ||
937 | public override void UnSubscribeEvents() | 943 | public override void UnSubscribeEvents() |
938 | { | 944 | { |
939 | _parent_scene.RemoveCollisionEventReporting(this); | 945 | _parent_scene.RemoveCollisionEventReporting(this); |
946 | if (CollisionEventsThisFrame != null) | ||
947 | { | ||
948 | CollisionEventsThisFrame.Clear(); | ||
949 | CollisionEventsThisFrame = null; | ||
950 | } | ||
940 | m_eventsubscription = 0; | 951 | m_eventsubscription = 0; |
941 | } | 952 | } |
942 | 953 | ||
@@ -944,7 +955,6 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
944 | { | 955 | { |
945 | if (CollisionEventsThisFrame == null) | 956 | if (CollisionEventsThisFrame == null) |
946 | CollisionEventsThisFrame = new CollisionEventUpdate(); | 957 | CollisionEventsThisFrame = new CollisionEventUpdate(); |
947 | |||
948 | CollisionEventsThisFrame.AddCollider(CollidedWith, contact); | 958 | CollisionEventsThisFrame.AddCollider(CollidedWith, contact); |
949 | } | 959 | } |
950 | 960 | ||
@@ -953,14 +963,34 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
953 | if (CollisionEventsThisFrame == null) | 963 | if (CollisionEventsThisFrame == null) |
954 | return; | 964 | return; |
955 | 965 | ||
956 | base.SendCollisionUpdate(CollisionEventsThisFrame); | 966 | if (m_cureventsubscription < m_eventsubscription) |
967 | return; | ||
957 | 968 | ||
958 | if (CollisionEventsThisFrame.m_objCollisionList.Count == 0) | 969 | m_cureventsubscription = 0; |
959 | CollisionEventsThisFrame = null; | 970 | |
960 | else | 971 | int ncolisions = CollisionEventsThisFrame.m_objCollisionList.Count; |
961 | CollisionEventsThisFrame = new CollisionEventUpdate(); | 972 | |
973 | if (!SentEmptyCollisionsEvent || ncolisions > 0) | ||
974 | { | ||
975 | base.SendCollisionUpdate(CollisionEventsThisFrame); | ||
976 | |||
977 | if (ncolisions == 0) | ||
978 | SentEmptyCollisionsEvent = true; | ||
979 | else | ||
980 | { | ||
981 | SentEmptyCollisionsEvent = false; | ||
982 | CollisionEventsThisFrame.Clear(); | ||
983 | } | ||
984 | } | ||
962 | } | 985 | } |
963 | 986 | ||
987 | internal void AddCollisionFrameTime(int t) | ||
988 | { | ||
989 | // protect it from overflow crashing | ||
990 | if (m_cureventsubscription + t >= int.MaxValue) | ||
991 | m_cureventsubscription = 0; | ||
992 | m_cureventsubscription += t; | ||
993 | } | ||
964 | public override bool SubscribedEvents() | 994 | public override bool SubscribedEvents() |
965 | { | 995 | { |
966 | if (m_eventsubscription > 0) | 996 | if (m_eventsubscription > 0) |
diff --git a/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs b/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs index dd912da..ddfdea4 100644 --- a/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs +++ b/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs | |||
@@ -1898,7 +1898,11 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1898 | 1898 | ||
1899 | case ActorTypes.Prim: | 1899 | case ActorTypes.Prim: |
1900 | OdePrim pobj = (OdePrim)obj; | 1900 | OdePrim pobj = (OdePrim)obj; |
1901 | pobj.SendCollisions(); | 1901 | if (pobj.Body == IntPtr.Zero || (d.BodyIsEnabled(pobj.Body) && !pobj.m_outbounds)) |
1902 | { | ||
1903 | pobj.AddCollisionFrameTime((int)(ODE_STEPSIZE * 1000.0f)); | ||
1904 | pobj.SendCollisions(); | ||
1905 | } | ||
1902 | break; | 1906 | break; |
1903 | } | 1907 | } |
1904 | } | 1908 | } |