diff options
author | UbitUmarov | 2016-08-25 06:56:13 +0100 |
---|---|---|
committer | UbitUmarov | 2016-08-25 06:56:25 +0100 |
commit | 991dd5f4712f7f6b61b4953f3f388f85992db67b (patch) | |
tree | d83792fc1645b5a9b49d8c42bdf921645d44bd87 | |
parent | fix missing PhysicsProprieties sending on Object select. This is a temporary... (diff) | |
download | opensim-SC_OLD-991dd5f4712f7f6b61b4953f3f388f85992db67b.zip opensim-SC_OLD-991dd5f4712f7f6b61b4953f3f388f85992db67b.tar.gz opensim-SC_OLD-991dd5f4712f7f6b61b4953f3f388f85992db67b.tar.bz2 opensim-SC_OLD-991dd5f4712f7f6b61b4953f3f388f85992db67b.tar.xz |
first step changing Object Select code
-rw-r--r-- | OpenSim/Framework/IClientAPI.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | 117 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs | 51 |
3 files changed, 62 insertions, 108 deletions
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index c046010..6f2f834 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs | |||
@@ -117,7 +117,7 @@ namespace OpenSim.Framework | |||
117 | 117 | ||
118 | public delegate void ObjectExtraParams(UUID agentID, uint localID, ushort type, bool inUse, byte[] data); | 118 | public delegate void ObjectExtraParams(UUID agentID, uint localID, ushort type, bool inUse, byte[] data); |
119 | 119 | ||
120 | public delegate void ObjectSelect(uint localID, IClientAPI remoteClient); | 120 | public delegate void ObjectSelect(List<uint> localID, IClientAPI remoteClient); |
121 | 121 | ||
122 | public delegate void ObjectRequest(uint localID, IClientAPI remoteClient); | 122 | public delegate void ObjectRequest(uint localID, IClientAPI remoteClient); |
123 | 123 | ||
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index 78043bd..5b39cc5 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | |||
@@ -2882,18 +2882,24 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2882 | 2882 | ||
2883 | public void SendAsset(AssetRequestToClient req) | 2883 | public void SendAsset(AssetRequestToClient req) |
2884 | { | 2884 | { |
2885 | if (req.AssetInf == null) | ||
2886 | { | ||
2887 | m_log.ErrorFormat("{0} Cannot send asset {1} ({2}), asset is null", | ||
2888 | LogHeader); | ||
2889 | return; | ||
2890 | } | ||
2891 | |||
2885 | if (req.AssetInf.Data == null) | 2892 | if (req.AssetInf.Data == null) |
2886 | { | 2893 | { |
2887 | m_log.ErrorFormat("{0} Cannot send asset {1} ({2}), asset data is null", | 2894 | m_log.ErrorFormat("{0} Cannot send asset {1} ({2}), asset data is null", |
2888 | LogHeader, req.AssetInf.ID, req.AssetInf.Metadata.ContentType); | 2895 | LogHeader, req.AssetInf.ID, req.AssetInf.Metadata.ContentType); |
2889 | return; | 2896 | return; |
2890 | } | 2897 | } |
2898 | |||
2891 | int WearableOut = 0; | 2899 | int WearableOut = 0; |
2892 | bool isWearable = false; | 2900 | bool isWearable = false; |
2893 | 2901 | ||
2894 | if (req.AssetInf != null) | 2902 | isWearable = ((AssetType) req.AssetInf.Type == |
2895 | isWearable = | ||
2896 | ((AssetType) req.AssetInf.Type == | ||
2897 | AssetType.Bodypart || (AssetType) req.AssetInf.Type == AssetType.Clothing); | 2903 | AssetType.Bodypart || (AssetType) req.AssetInf.Type == AssetType.Clothing); |
2898 | 2904 | ||
2899 | 2905 | ||
@@ -3013,7 +3019,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3013 | reply.Data.ParcelID = parcelID; | 3019 | reply.Data.ParcelID = parcelID; |
3014 | reply.Data.OwnerID = land.OwnerID; | 3020 | reply.Data.OwnerID = land.OwnerID; |
3015 | reply.Data.Name = Utils.StringToBytes(land.Name); | 3021 | reply.Data.Name = Utils.StringToBytes(land.Name); |
3016 | if (land != null && land.Description != null && land.Description != String.Empty) | 3022 | if (land.Description != null && land.Description != String.Empty) |
3017 | reply.Data.Desc = Utils.StringToBytes(land.Description.Substring(0, land.Description.Length > 254 ? 254: land.Description.Length)); | 3023 | reply.Data.Desc = Utils.StringToBytes(land.Description.Substring(0, land.Description.Length > 254 ? 254: land.Description.Length)); |
3018 | else | 3024 | else |
3019 | reply.Data.Desc = new Byte[0]; | 3025 | reply.Data.Desc = new Byte[0]; |
@@ -4241,24 +4247,22 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4241 | } | 4247 | } |
4242 | else | 4248 | else |
4243 | { | 4249 | { |
4250 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock ablock; | ||
4244 | if (update.Entity is ScenePresence) | 4251 | if (update.Entity is ScenePresence) |
4245 | { | 4252 | { |
4246 | // ALL presence updates go into a special list | 4253 | // ALL presence updates go into a special list |
4247 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock ablock = | 4254 | ablock = CreateImprovedTerseBlock(update.Entity, updateFlags.HasFlag(PrimUpdateFlags.Textures)); |
4248 | CreateImprovedTerseBlock(update.Entity, updateFlags.HasFlag(PrimUpdateFlags.Textures)); | ||
4249 | terseAgentUpdateBlocks.Value.Add(ablock); | 4255 | terseAgentUpdateBlocks.Value.Add(ablock); |
4250 | terseAgentUpdates.Value.Add(update); | 4256 | terseAgentUpdates.Value.Add(update); |
4251 | maxUpdatesBytes -= ablock.Length; | ||
4252 | } | 4257 | } |
4253 | else | 4258 | else |
4254 | { | 4259 | { |
4255 | // Everything else goes here | 4260 | // Everything else goes here |
4256 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock ablock = | 4261 | ablock = CreateImprovedTerseBlock(update.Entity, updateFlags.HasFlag(PrimUpdateFlags.Textures)); |
4257 | CreateImprovedTerseBlock(update.Entity, updateFlags.HasFlag(PrimUpdateFlags.Textures)); | ||
4258 | terseUpdateBlocks.Value.Add(ablock); | 4262 | terseUpdateBlocks.Value.Add(ablock); |
4259 | terseUpdates.Value.Add(update); | 4263 | terseUpdates.Value.Add(update); |
4260 | maxUpdatesBytes -= ablock.Length; | ||
4261 | } | 4264 | } |
4265 | maxUpdatesBytes -= ablock.Length; | ||
4262 | } | 4266 | } |
4263 | 4267 | ||
4264 | #endregion Block Construction | 4268 | #endregion Block Construction |
@@ -5442,22 +5446,21 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5442 | Quaternion rotation; | 5446 | Quaternion rotation; |
5443 | byte[] textureEntry; | 5447 | byte[] textureEntry; |
5444 | 5448 | ||
5445 | if (entity is ScenePresence) | 5449 | if (avatar) |
5446 | { | 5450 | { |
5447 | ScenePresence presence = (ScenePresence)entity; | 5451 | ScenePresence presence = (ScenePresence)entity; |
5448 | 5452 | ||
5449 | position = presence.OffsetPosition; | 5453 | position = presence.OffsetPosition; |
5454 | velocity = presence.Velocity; | ||
5455 | acceleration = Vector3.Zero; | ||
5450 | rotation = presence.Rotation; | 5456 | rotation = presence.Rotation; |
5451 | angularVelocity = presence.AngularVelocity; | 5457 | angularVelocity = presence.AngularVelocity; |
5452 | rotation = presence.Rotation; | ||
5453 | 5458 | ||
5454 | // m_log.DebugFormat( | 5459 | // m_log.DebugFormat( |
5455 | // "[LLCLIENTVIEW]: Sending terse update to {0} with position {1} in {2}", Name, presence.OffsetPosition, m_scene.Name); | 5460 | // "[LLCLIENTVIEW]: Sending terse update to {0} with position {1} in {2}", Name, presence.OffsetPosition, m_scene.Name); |
5456 | 5461 | ||
5457 | attachPoint = presence.State; | 5462 | attachPoint = presence.State; |
5458 | collisionPlane = presence.CollisionPlane; | 5463 | collisionPlane = presence.CollisionPlane; |
5459 | velocity = presence.Velocity; | ||
5460 | acceleration = Vector3.Zero; | ||
5461 | 5464 | ||
5462 | if (sendTexture) | 5465 | if (sendTexture) |
5463 | { | 5466 | { |
@@ -7708,20 +7711,21 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
7708 | return true; | 7711 | return true; |
7709 | } | 7712 | } |
7710 | #endregion | 7713 | #endregion |
7711 | 7714 | List<uint> thisSelection = new List<uint>(); | |
7712 | ObjectSelect handlerObjectSelect = null; | 7715 | ObjectSelect handlerObjectSelect = null; |
7713 | uint objID; | 7716 | uint objID; |
7714 | for (int i = 0; i < incomingselect.ObjectData.Length; i++) | 7717 | handlerObjectSelect = OnObjectSelect; |
7718 | if (handlerObjectSelect != null) | ||
7715 | { | 7719 | { |
7716 | objID = incomingselect.ObjectData[i].ObjectLocalID; | 7720 | for (int i = 0; i < incomingselect.ObjectData.Length; i++) |
7717 | if (!SelectedObjects.Contains(objID)) | ||
7718 | SelectedObjects.Add(objID); | ||
7719 | |||
7720 | handlerObjectSelect = OnObjectSelect; | ||
7721 | if (handlerObjectSelect != null) | ||
7722 | { | 7721 | { |
7723 | handlerObjectSelect(objID, this); | 7722 | objID = incomingselect.ObjectData[i].ObjectLocalID; |
7723 | if (!SelectedObjects.Contains(objID)) | ||
7724 | SelectedObjects.Add(objID); | ||
7725 | thisSelection.Add(objID); | ||
7724 | } | 7726 | } |
7727 | |||
7728 | handlerObjectSelect(thisSelection, this); | ||
7725 | } | 7729 | } |
7726 | return true; | 7730 | return true; |
7727 | } | 7731 | } |
@@ -7967,6 +7971,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
7967 | touchArgs.Add(arg); | 7971 | touchArgs.Add(arg); |
7968 | } | 7972 | } |
7969 | } | 7973 | } |
7974 | |||
7970 | handlerGrabUpdate(grabUpdate.ObjectData.ObjectID, grabUpdate.ObjectData.GrabOffsetInitial, | 7975 | handlerGrabUpdate(grabUpdate.ObjectData.ObjectID, grabUpdate.ObjectData.GrabOffsetInitial, |
7971 | grabUpdate.ObjectData.GrabPosition, this, touchArgs); | 7976 | grabUpdate.ObjectData.GrabPosition, this, touchArgs); |
7972 | } | 7977 | } |
@@ -12407,72 +12412,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
12407 | /// <param name="simclient"></param> | 12412 | /// <param name="simclient"></param> |
12408 | /// <param name="packet"></param> | 12413 | /// <param name="packet"></param> |
12409 | /// <returns></returns> | 12414 | /// <returns></returns> |
12410 | // TODO: Convert old handler to use new method | ||
12411 | /* | ||
12412 | protected bool HandleAgentTextureCached(IClientAPI simclient, Packet packet) | ||
12413 | { | ||
12414 | AgentCachedTexturePacket cachedtex = (AgentCachedTexturePacket)packet; | ||
12415 | AgentCachedTextureResponsePacket cachedresp = (AgentCachedTextureResponsePacket)PacketPool.Instance.GetPacket(PacketType.AgentCachedTextureResponse); | ||
12416 | |||
12417 | if (cachedtex.AgentData.SessionID != SessionId) | ||
12418 | return false; | ||
12419 | |||
12420 | |||
12421 | |||
12422 | // TODO: don't create new blocks if recycling an old packet | ||
12423 | cachedresp.AgentData.AgentID = AgentId; | ||
12424 | cachedresp.AgentData.SessionID = m_sessionId; | ||
12425 | cachedresp.AgentData.SerialNum = m_cachedTextureSerial; | ||
12426 | m_cachedTextureSerial++; | ||
12427 | cachedresp.WearableData = | ||
12428 | new AgentCachedTextureResponsePacket.WearableDataBlock[cachedtex.WearableData.Length]; | ||
12429 | |||
12430 | int maxWearablesLoop = cachedtex.WearableData.Length; | ||
12431 | if (maxWearablesLoop > AvatarWearable.MAX_WEARABLES) | ||
12432 | maxWearablesLoop = AvatarWearable.MAX_WEARABLES; | ||
12433 | |||
12434 | // Find the cached baked textures for this user, if they're available | ||
12435 | |||
12436 | IAssetService cache = m_scene.AssetService; | ||
12437 | IBakedTextureModule bakedTextureModule = m_scene.RequestModuleInterface<IBakedTextureModule>(); | ||
12438 | |||
12439 | WearableCacheItem[] cacheItems = null; | ||
12440 | |||
12441 | if (bakedTextureModule != null && cache != null) | ||
12442 | { | ||
12443 | ScenePresence p = m_scene.GetScenePresence(AgentId); | ||
12444 | if (p.Appearance != null) | ||
12445 | { | ||
12446 | if (p.Appearance.WearableCacheItems == null || p.Appearance.WearableCacheItemsDirty) | ||
12447 | { | ||
12448 | try | ||
12449 | { | ||
12450 | cacheItems = bakedTextureModule.Get(AgentId); | ||
12451 | p.Appearance.WearableCacheItems = cacheItems; | ||
12452 | p.Appearance.WearableCacheItemsDirty = false; | ||
12453 | } | ||
12454 | catch (Exception) | ||
12455 | { | ||
12456 | cacheItems = null; | ||
12457 | } | ||
12458 | |||
12459 | } | ||
12460 | else if (p.Appearance.WearableCacheItems != null) | ||
12461 | { | ||
12462 | cacheItems = p.Appearance.WearableCacheItems; | ||
12463 | } | ||
12464 | } | ||
12465 | } | ||
12466 | |||
12467 | CachedTextureRequest handlerCachedTextureRequest = OnCachedTextureRequest; | ||
12468 | if (handlerCachedTextureRequest != null) | ||
12469 | { | ||
12470 | handlerCachedTextureRequest(simclient,cachedtex.AgentData.SerialNum,requestArgs); | ||
12471 | } | ||
12472 | |||
12473 | return true; | ||
12474 | } | ||
12475 | */ | ||
12476 | 12415 | ||
12477 | protected bool HandleAgentTextureCached(IClientAPI simclient, Packet packet) | 12416 | protected bool HandleAgentTextureCached(IClientAPI simclient, Packet packet) |
12478 | { | 12417 | { |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs index 1aa8087..f8996d0 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs | |||
@@ -164,31 +164,46 @@ namespace OpenSim.Region.Framework.Scenes | |||
164 | /// </summary> | 164 | /// </summary> |
165 | /// <param name="primLocalID"></param> | 165 | /// <param name="primLocalID"></param> |
166 | /// <param name="remoteClient"></param> | 166 | /// <param name="remoteClient"></param> |
167 | public void SelectPrim(uint primLocalID, IClientAPI remoteClient) | 167 | public void SelectPrim(List<uint> primIDs, IClientAPI remoteClient) |
168 | { | 168 | { |
169 | SceneObjectPart part = GetSceneObjectPart(primLocalID); | 169 | List<SceneObjectPart> needUpdates = new List<SceneObjectPart>(); |
170 | 170 | ||
171 | if (null == part) | 171 | foreach(uint primLocalID in primIDs) |
172 | return; | 172 | { |
173 | SceneObjectPart part = GetSceneObjectPart(primLocalID); | ||
173 | 174 | ||
174 | SceneObjectGroup sog = part.ParentGroup; | 175 | if (part == null) |
175 | if (sog == null) | 176 | continue; |
176 | return; | 177 | |
178 | SceneObjectGroup sog = part.ParentGroup; | ||
179 | if (sog == null) | ||
180 | continue; | ||
181 | |||
182 | needUpdates.Add(part); | ||
177 | 183 | ||
178 | part.SendPropertiesToClient(remoteClient); | 184 | // waste of time because properties do not send prim flags as they should |
179 | remoteClient.SendPartPhysicsProprieties(part); | 185 | // if a friend got or lost edit rights after login, a full update is needed |
186 | if(sog.OwnerID != remoteClient.AgentId) | ||
187 | part.SendFullUpdate(remoteClient); | ||
180 | 188 | ||
181 | // waste of time because properties do not send prim flags as they should | 189 | // A prim is only tainted if it's allowed to be edited by the person clicking it. |
182 | // if a friend got or lost edit rights after login, a full update is needed | 190 | if (Permissions.CanEditObject(sog.UUID, remoteClient.AgentId) |
183 | if(sog.OwnerID != remoteClient.AgentId) | 191 | || Permissions.CanMoveObject(sog.UUID, remoteClient.AgentId)) |
184 | part.SendFullUpdate(remoteClient); | 192 | { |
193 | part.IsSelected = true; | ||
194 | EventManager.TriggerParcelPrimCountTainted(); | ||
195 | } | ||
196 | } | ||
185 | 197 | ||
186 | // A prim is only tainted if it's allowed to be edited by the person clicking it. | 198 | if(needUpdates.Count > 0) |
187 | if (Permissions.CanEditObject(sog.UUID, remoteClient.AgentId) | ||
188 | || Permissions.CanMoveObject(sog.UUID, remoteClient.AgentId)) | ||
189 | { | 199 | { |
190 | part.IsSelected = true; | 200 | // this will be replaced by single client function |
191 | EventManager.TriggerParcelPrimCountTainted(); | 201 | // that will send the UDP and Caps part |
202 | foreach(SceneObjectPart part in needUpdates) | ||
203 | { | ||
204 | part.SendPropertiesToClient(remoteClient); | ||
205 | remoteClient.SendPartPhysicsProprieties(part); | ||
206 | } | ||
192 | } | 207 | } |
193 | } | 208 | } |
194 | 209 | ||