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authorUbitUmarov2015-10-14 04:06:17 +0100
committerUbitUmarov2015-10-14 04:06:17 +0100
commit8d7fa62088d55e9bf714f1fa78646e216593c100 (patch)
tree184d2a6beb04ea42d0baaab3d674d2d654688acb
parent bug fix, and make Mesh-Mesh and Mesh-Terrain collisions a lot softer (diff)
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fix a typo..
-rw-r--r--OpenSim/Region/PhysicsModules/ubOde/ODEScene.cs1
1 files changed, 0 insertions, 1 deletions
diff --git a/OpenSim/Region/PhysicsModules/ubOde/ODEScene.cs b/OpenSim/Region/PhysicsModules/ubOde/ODEScene.cs
index 2206505..85170d9 100644
--- a/OpenSim/Region/PhysicsModules/ubOde/ODEScene.cs
+++ b/OpenSim/Region/PhysicsModules/ubOde/ODEScene.cs
@@ -644,7 +644,6 @@ namespace OpenSim.Region.PhysicsModule.ubOde
644 else 644 else
645 SharedTmpcontact.geom.depth = contactGeom.depth; 645 SharedTmpcontact.geom.depth = contactGeom.depth;
646 SharedTmpcontact.geom.pos = contactGeom.pos; 646 SharedTmpcontact.geom.pos = contactGeom.pos;
647 SharedTmpcontact.geom.pos = contactGeom.pos;
648 SharedTmpcontact.geom.normal = contactGeom.normal; 647 SharedTmpcontact.geom.normal = contactGeom.normal;
649 648
650 IntPtr contact = new IntPtr(GlobalContactsArray.ToInt64() + (Int64)(m_global_contactcount * d.Contact.unmanagedSizeOf)); 649 IntPtr contact = new IntPtr(GlobalContactsArray.ToInt64() + (Int64)(m_global_contactcount * d.Contact.unmanagedSizeOf));