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authorJustin Clark-Casey (justincc)2014-07-16 22:58:38 +0100
committerJustin Clark-Casey (justincc)2014-07-16 22:58:38 +0100
commit8cd7ca568da35db5acef1db74970df3ebe11d714 (patch)
treed9176892ed89b9858dc328be0179cd6888c4de2a
parentUpdate information in OpenSimDefaults to reflect the fact that ScriptStopStra... (diff)
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Change default script stop method to co-op instead of abort.
co-op should be more stable as it doesn't abort threads, which can trigger virtual machine instability This change will be invisible to users as script DLLs are recompiled automatically where necessary, though the change won't take affect until the next simulator restart. This change has no effect on existing script state. If you want to continue using abort, set ScriptStopStrategy = abort in the [XEngine] section of OpenSim.ini
-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/XEngine.cs6
-rw-r--r--bin/OpenSimDefaults.ini7
2 files changed, 9 insertions, 4 deletions
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
index 89f1c49..96da0a8 100644
--- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
+++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
@@ -86,6 +86,10 @@ namespace OpenSim.Region.ScriptEngine.XEngine
86 /// </summary> 86 /// </summary>
87 private int m_StartDelay; 87 private int m_StartDelay;
88 88
89 /// <summary>
90 /// Are we stopping scripts co-operatively by inserting checks in them at C# compile time (true) or aborting
91 /// their threads (false)?
92 /// </summary>
89 private bool m_coopTermination; 93 private bool m_coopTermination;
90 94
91 private int m_IdleTimeout; 95 private int m_IdleTimeout;
@@ -242,7 +246,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
242 m_ScriptConfig = configSource.Configs["XEngine"]; 246 m_ScriptConfig = configSource.Configs["XEngine"];
243 m_ConfigSource = configSource; 247 m_ConfigSource = configSource;
244 248
245 string rawScriptStopStrategy = m_ScriptConfig.GetString("ScriptStopStrategy", "abort"); 249 string rawScriptStopStrategy = m_ScriptConfig.GetString("ScriptStopStrategy", "coop");
246 250
247 m_log.InfoFormat("[XEngine]: Script stop strategy is {0}", rawScriptStopStrategy); 251 m_log.InfoFormat("[XEngine]: Script stop strategy is {0}", rawScriptStopStrategy);
248 252
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini
index 995768a..7ccc5fc 100644
--- a/bin/OpenSimDefaults.ini
+++ b/bin/OpenSimDefaults.ini
@@ -1427,12 +1427,13 @@
1427 ; DeleteScriptsOnStartup = false 1427 ; DeleteScriptsOnStartup = false
1428 1428
1429 ; Controls whether scripts are stopped by aborting their threads externally (abort) 1429 ; Controls whether scripts are stopped by aborting their threads externally (abort)
1430 ; or by co-operative checks inserted by OpenSimulator into compiled script (co-op) 1430 ; or by co-operative checks inserted by OpenSimulator into compiled script (co-op).
1431 ; co-op will be more stable but this option is currently experimental. 1431 ; co-op will be more stable as aborting threads can cause instability.
1432 ; abort was the default option in OpenSimulator 0.8 and before.
1432 ; If this setting is changed between co-op and abort, then existing scripts will automatically be recompiled if necessary. 1433 ; If this setting is changed between co-op and abort, then existing scripts will automatically be recompiled if necessary.
1433 ; However, the setting change will not take affect until the next time you restart the simulator. 1434 ; However, the setting change will not take affect until the next time you restart the simulator.
1434 ; Setting changes will not affect state information stored for scripts. 1435 ; Setting changes will not affect state information stored for scripts.
1435 ;ScriptStopStrategy = abort 1436 ScriptStopStrategy = co-op
1436 1437
1437 ; Rate to poll for asynchronous command replies (ms) 1438 ; Rate to poll for asynchronous command replies (ms)
1438 ; currently unused 1439 ; currently unused