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authorJustin Clark-Casey (justincc)2013-06-17 22:56:39 +0100
committerJustin Clark-Casey (justincc)2013-06-17 22:57:47 +0100
commit865d46ae1e0477f957ad674ed2a1a11ef85d885a (patch)
tree025bcaf8ccdfebf9e331f635079d048ea0613073
parentAdd server stats for available builtin threadpool and iocp workers (diff)
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Drop server level stats to debug instead of info.
This was the original intention with these stats, as I didn't believe they would be useful to ordinary users if everything is working as it should. Please amend if this is an issue. Just for now, levels actually have no impact on what is displayed via the "show stats" command.
-rw-r--r--OpenSim/Framework/Monitoring/ServerStatsCollector.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/Monitoring/ServerStatsCollector.cs b/OpenSim/Framework/Monitoring/ServerStatsCollector.cs
index fe74ef7..c601c17 100644
--- a/OpenSim/Framework/Monitoring/ServerStatsCollector.cs
+++ b/OpenSim/Framework/Monitoring/ServerStatsCollector.cs
@@ -116,7 +116,7 @@ namespace OpenSim.Framework.Monitoring
116 string desc = pDesc; 116 string desc = pDesc;
117 if (desc == null) 117 if (desc == null)
118 desc = pName; 118 desc = pName;
119 Stat stat = new Stat(pName, pName, desc, pUnit, CategoryServer, pContainer, StatType.Pull, act, StatVerbosity.Info); 119 Stat stat = new Stat(pName, pName, desc, pUnit, CategoryServer, pContainer, StatType.Pull, act, StatVerbosity.Debug);
120 StatsManager.RegisterStat(stat); 120 StatsManager.RegisterStat(stat);
121 RegisteredStats.Add(pName, stat); 121 RegisteredStats.Add(pName, stat);
122 } 122 }