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authordahlia2014-06-27 16:06:03 -0700
committerJustin Clark-Casey2014-08-02 00:49:56 +0100
commit81fe05bb84affa07800e56ac0d085514ec7009ec (patch)
tree339ab31872c44a1fc92590f99068b16778c42a6f
parentBulletsim: Create AvatarTerminalVelocity to BulletSim like what ODE and SL ha... (diff)
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add LSL constant PRIM_ALPHA_MODE
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs
index db3df46..7d80dcb 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs
@@ -412,6 +412,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
412 public const int PRIM_SLICE = 35; 412 public const int PRIM_SLICE = 35;
413 public const int PRIM_SPECULAR = 36; 413 public const int PRIM_SPECULAR = 36;
414 public const int PRIM_NORMAL = 37; 414 public const int PRIM_NORMAL = 37;
415 public const int PRIM_ALPHA_MODE = 38;
415 public const int PRIM_TEXGEN_DEFAULT = 0; 416 public const int PRIM_TEXGEN_DEFAULT = 0;
416 public const int PRIM_TEXGEN_PLANAR = 1; 417 public const int PRIM_TEXGEN_PLANAR = 1;
417 418