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authorJustin Clark-Casey (justincc)2012-05-21 21:00:22 +0100
committerJustin Clark-Casey (justincc)2012-05-21 21:00:22 +0100
commit7e97f0e8989ff1bc7fab80c726dfef23dffc5cca (patch)
tree76eee2fc62319beedd857f474d74a912964aeadc
parentFix bug where outfit folders could not be renamed. (diff)
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minor: extend commented out LinkInventoryItem log message for future use
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Inventory.cs10
-rw-r--r--OpenSim/Services/InventoryService/XInventoryService.cs6
2 files changed, 8 insertions, 8 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index 8a26df1..79c9309 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -939,8 +939,8 @@ namespace OpenSim.Region.Framework.Scenes
939 sbyte invType, sbyte type, UUID olditemID) 939 sbyte invType, sbyte type, UUID olditemID)
940 { 940 {
941// m_log.DebugFormat( 941// m_log.DebugFormat(
942// "[AGENT INVENTORY]: Received request from {0} to create inventory item link {1} in folder {2} pointing to {3}", 942// "[AGENT INVENTORY]: Received request from {0} to create inventory item link {1} in folder {2} pointing to {3}, assetType {4}, inventoryType {5}",
943// remoteClient.Name, name, folderID, olditemID); 943// remoteClient.Name, name, folderID, olditemID, (AssetType)type, (InventoryType)invType);
944 944
945 if (!Permissions.CanCreateUserInventory(invType, remoteClient.AgentId)) 945 if (!Permissions.CanCreateUserInventory(invType, remoteClient.AgentId))
946 return; 946 return;
@@ -973,10 +973,10 @@ namespace OpenSim.Region.Framework.Scenes
973 asset.Type = type; 973 asset.Type = type;
974 asset.Name = name; 974 asset.Name = name;
975 asset.Description = description; 975 asset.Description = description;
976 976
977 CreateNewInventoryItem( 977 CreateNewInventoryItem(
978 remoteClient, remoteClient.AgentId.ToString(), string.Empty, folderID, name, 0, callbackID, asset, invType, 978 remoteClient, remoteClient.AgentId.ToString(), string.Empty, folderID, name, 0, callbackID, asset, invType,
979 (uint)PermissionMask.All, (uint)PermissionMask.All, (uint)PermissionMask.All, 979 (uint)PermissionMask.All, (uint)PermissionMask.All, (uint)PermissionMask.All,
980 (uint)PermissionMask.All, (uint)PermissionMask.All, Util.UnixTimeSinceEpoch()); 980 (uint)PermissionMask.All, (uint)PermissionMask.All, Util.UnixTimeSinceEpoch());
981 } 981 }
982 else 982 else
diff --git a/OpenSim/Services/InventoryService/XInventoryService.cs b/OpenSim/Services/InventoryService/XInventoryService.cs
index 2ce1bab..3355428 100644
--- a/OpenSim/Services/InventoryService/XInventoryService.cs
+++ b/OpenSim/Services/InventoryService/XInventoryService.cs
@@ -302,7 +302,8 @@ namespace OpenSim.Services.InventoryService
302 302
303 public virtual bool AddFolder(InventoryFolderBase folder) 303 public virtual bool AddFolder(InventoryFolderBase folder)
304 { 304 {
305 //m_log.DebugFormat("[XINVENTORY]: Add folder {0} type {1} in parent {2}", folder.Name, folder.Type, folder.ParentID); 305// m_log.DebugFormat("[XINVENTORY]: Add folder {0} type {1} in parent {2}", folder.Name, folder.Type, folder.ParentID);
306
306 InventoryFolderBase check = GetFolder(folder); 307 InventoryFolderBase check = GetFolder(folder);
307 if (check != null) 308 if (check != null)
308 return false; 309 return false;
@@ -346,7 +347,7 @@ namespace OpenSim.Services.InventoryService
346 347
347 check.Version = (ushort)xFolder.version; 348 check.Version = (ushort)xFolder.version;
348 xFolder = ConvertFromOpenSim(check); 349 xFolder = ConvertFromOpenSim(check);
349 350
350// m_log.DebugFormat( 351// m_log.DebugFormat(
351// "[XINVENTORY]: Storing version only update to system folder {0} {1} {2}", 352// "[XINVENTORY]: Storing version only update to system folder {0} {1} {2}",
352// xFolder.folderName, xFolder.version, xFolder.type); 353// xFolder.folderName, xFolder.version, xFolder.type);
@@ -442,7 +443,6 @@ namespace OpenSim.Services.InventoryService
442 443
443 public virtual bool UpdateItem(InventoryItemBase item) 444 public virtual bool UpdateItem(InventoryItemBase item)
444 { 445 {
445// throw new Exception("urrgh");
446 if (!m_AllowDelete) 446 if (!m_AllowDelete)
447 if (item.AssetType == (sbyte)AssetType.Link || item.AssetType == (sbyte)AssetType.LinkFolder) 447 if (item.AssetType == (sbyte)AssetType.Link || item.AssetType == (sbyte)AssetType.LinkFolder)
448 return false; 448 return false;