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authorJeff Ames2008-04-06 14:11:44 +0000
committerJeff Ames2008-04-06 14:11:44 +0000
commit7149c8b0c61e99041f5d6865c3b3a2ee6490f0ad (patch)
tree58c59003e6a0ab2b8c8d2927da39a82831604da8
parent* Whoops, forgot to include all the new terrain file loaders and things. (diff)
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Update svn properties.
-rw-r--r--OpenSim/Region/Environment/Modules/Terrain/Effects/CookieCutter.cs250
-rw-r--r--OpenSim/Region/Environment/Modules/Terrain/Effects/DefaultTerrainGenerator.cs118
-rw-r--r--OpenSim/Region/Environment/Modules/Terrain/FileLoaders/BMP.cs94
-rw-r--r--OpenSim/Region/Environment/Modules/Terrain/FileLoaders/GIF.cs94
-rw-r--r--OpenSim/Region/Environment/Modules/Terrain/FileLoaders/GenericSystemDrawing.cs254
-rw-r--r--OpenSim/Region/Environment/Modules/Terrain/FileLoaders/PNG.cs94
-rw-r--r--OpenSim/Region/Environment/Modules/Terrain/FileLoaders/TIFF.cs94
-rw-r--r--OpenSim/Region/Environment/Modules/Terrain/MapImageModule.cs188
8 files changed, 593 insertions, 593 deletions
diff --git a/OpenSim/Region/Environment/Modules/Terrain/Effects/CookieCutter.cs b/OpenSim/Region/Environment/Modules/Terrain/Effects/CookieCutter.cs
index 29a9003..8e51d40 100644
--- a/OpenSim/Region/Environment/Modules/Terrain/Effects/CookieCutter.cs
+++ b/OpenSim/Region/Environment/Modules/Terrain/Effects/CookieCutter.cs
@@ -1,125 +1,125 @@
1/* 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/ 2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders. 3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met: 6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright 7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright 9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution. 11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the 12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products 13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission. 14 * derived from this software without specific prior written permission.
15 * 15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY 16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27using System; 27using System;
28using System.Collections.Generic; 28using System.Collections.Generic;
29using System.Text; 29using System.Text;
30using OpenSim.Region.Environment.Modules.Terrain; 30using OpenSim.Region.Environment.Modules.Terrain;
31using OpenSim.Region.Environment.Interfaces; 31using OpenSim.Region.Environment.Interfaces;
32using OpenSim.Framework; 32using OpenSim.Framework;
33 33
34namespace OpenSim.Region.Environment.Modules.Terrain.Effects 34namespace OpenSim.Region.Environment.Modules.Terrain.Effects
35{ 35{
36 class CookieCutter : ITerrainEffect 36 class CookieCutter : ITerrainEffect
37 { 37 {
38 #region ITerrainEffect Members 38 #region ITerrainEffect Members
39 39
40 public void RunEffect(ITerrainChannel map) 40 public void RunEffect(ITerrainChannel map)
41 { 41 {
42 FloodBrushes.SmoothArea smooth = new FloodBrushes.SmoothArea(); 42 FloodBrushes.SmoothArea smooth = new FloodBrushes.SmoothArea();
43 ITerrainPaintableEffect eroder = new PaintBrushes.WeatherSphere(); 43 ITerrainPaintableEffect eroder = new PaintBrushes.WeatherSphere();
44 44
45 bool[,] cliffMask = new bool[map.Width, map.Height]; 45 bool[,] cliffMask = new bool[map.Width, map.Height];
46 bool[,] channelMask = new bool[map.Width, map.Height]; 46 bool[,] channelMask = new bool[map.Width, map.Height];
47 bool[,] smoothMask = new bool[map.Width, map.Height]; 47 bool[,] smoothMask = new bool[map.Width, map.Height];
48 48
49 Console.WriteLine("S1"); 49 Console.WriteLine("S1");
50 50
51 // Step one, generate rough mask 51 // Step one, generate rough mask
52 int x, y; 52 int x, y;
53 for (x = 0; x < map.Width; x++) 53 for (x = 0; x < map.Width; x++)
54 { 54 {
55 for (y = 0; y < map.Height; y++) 55 for (y = 0; y < map.Height; y++)
56 { 56 {
57 Console.Write("."); 57 Console.Write(".");
58 smoothMask[x, y] = true; 58 smoothMask[x, y] = true;
59 59
60 // Start underwater 60 // Start underwater
61 map[x, y] = TerrainUtil.PerlinNoise2D(x, y, 3, 0.25) * 5; 61 map[x, y] = TerrainUtil.PerlinNoise2D(x, y, 3, 0.25) * 5;
62 // Add a little height. (terrain should now be above water, mostly.) 62 // Add a little height. (terrain should now be above water, mostly.)
63 map[x, y] += 20; 63 map[x, y] += 20;
64 64
65 int channelsX = 4; 65 int channelsX = 4;
66 int channelWidth = (map.Width / channelsX / 4); 66 int channelWidth = (map.Width / channelsX / 4);
67 int channelsY = 4; 67 int channelsY = 4;
68 int channelHeight = (map.Height / channelsY / 4); 68 int channelHeight = (map.Height / channelsY / 4);
69 69
70 SetLowerChannel(map, cliffMask, channelMask, x, y, channelsX, channelWidth, map.Width, x); 70 SetLowerChannel(map, cliffMask, channelMask, x, y, channelsX, channelWidth, map.Width, x);
71 SetLowerChannel(map, cliffMask, channelMask, x, y, channelsY, channelHeight, map.Height, y); 71 SetLowerChannel(map, cliffMask, channelMask, x, y, channelsY, channelHeight, map.Height, y);
72 } 72 }
73 } 73 }
74 74
75 Console.WriteLine("S2"); 75 Console.WriteLine("S2");
76 //smooth.FloodEffect(map, smoothMask, 4.0); 76 //smooth.FloodEffect(map, smoothMask, 4.0);
77 77
78 Console.WriteLine("S3"); 78 Console.WriteLine("S3");
79 for (x = 0; x < map.Width; x++) 79 for (x = 0; x < map.Width; x++)
80 { 80 {
81 for (y = 0; y < map.Height; y++) 81 for (y = 0; y < map.Height; y++)
82 { 82 {
83 if (cliffMask[x, y] == true) 83 if (cliffMask[x, y] == true)
84 eroder.PaintEffect(map, x, y, 4, 0.1); 84 eroder.PaintEffect(map, x, y, 4, 0.1);
85 } 85 }
86 } 86 }
87 87
88 for (x = 0; x < map.Width; x += 2) 88 for (x = 0; x < map.Width; x += 2)
89 { 89 {
90 for (y = 0; y < map.Height; y += 2) 90 for (y = 0; y < map.Height; y += 2)
91 { 91 {
92 if (map[x, y] < 0.1) 92 if (map[x, y] < 0.1)
93 map[x, y] = 0.1; 93 map[x, y] = 0.1;
94 if (map[x, y] > 256) 94 if (map[x, y] > 256)
95 map[x, y] = 256; 95 map[x, y] = 256;
96 } 96 }
97 } 97 }
98 //smooth.FloodEffect(map, smoothMask, 4.0); 98 //smooth.FloodEffect(map, smoothMask, 4.0);
99 } 99 }
100 100
101 private static void SetLowerChannel(ITerrainChannel map, bool[,] cliffMask, bool[,] channelMask, int x, int y, int numChannels, int channelWidth, int mapSize, int rp) 101 private static void SetLowerChannel(ITerrainChannel map, bool[,] cliffMask, bool[,] channelMask, int x, int y, int numChannels, int channelWidth, int mapSize, int rp)
102 { 102 {
103 for (int i = 0; i < numChannels; i++) 103 for (int i = 0; i < numChannels; i++)
104 { 104 {
105 double distanceToLine = Math.Abs(rp - ((mapSize / numChannels) * i)); 105 double distanceToLine = Math.Abs(rp - ((mapSize / numChannels) * i));
106 106
107 if (distanceToLine < channelWidth) 107 if (distanceToLine < channelWidth)
108 { 108 {
109 if (channelMask[x, y]) 109 if (channelMask[x, y])
110 return; 110 return;
111 111
112 // Remove channels 112 // Remove channels
113 map[x, y] -= 10; 113 map[x, y] -= 10;
114 channelMask[x, y] = true; 114 channelMask[x, y] = true;
115 } 115 }
116 if (distanceToLine < 1) 116 if (distanceToLine < 1)
117 { 117 {
118 cliffMask[x, y] = true; 118 cliffMask[x, y] = true;
119 } 119 }
120 } 120 }
121 } 121 }
122 122
123 #endregion 123 #endregion
124 } 124 }
125} 125}
diff --git a/OpenSim/Region/Environment/Modules/Terrain/Effects/DefaultTerrainGenerator.cs b/OpenSim/Region/Environment/Modules/Terrain/Effects/DefaultTerrainGenerator.cs
index 429fa19..4f91ee5 100644
--- a/OpenSim/Region/Environment/Modules/Terrain/Effects/DefaultTerrainGenerator.cs
+++ b/OpenSim/Region/Environment/Modules/Terrain/Effects/DefaultTerrainGenerator.cs
@@ -1,59 +1,59 @@
1/* 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/ 2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders. 3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met: 6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright 7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright 9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution. 11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the 12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products 13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission. 14 * derived from this software without specific prior written permission.
15 * 15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY 16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27using System; 27using System;
28using System.Collections.Generic; 28using System.Collections.Generic;
29using System.Text; 29using System.Text;
30using OpenSim.Region.Environment.Modules.Terrain; 30using OpenSim.Region.Environment.Modules.Terrain;
31using OpenSim.Region.Environment.Interfaces; 31using OpenSim.Region.Environment.Interfaces;
32using OpenSim.Framework; 32using OpenSim.Framework;
33 33
34namespace OpenSim.Region.Environment.Modules.Terrain.Effects 34namespace OpenSim.Region.Environment.Modules.Terrain.Effects
35{ 35{
36 class DefaultTerrainGenerator : ITerrainEffect 36 class DefaultTerrainGenerator : ITerrainEffect
37 { 37 {
38 #region ITerrainEffect Members 38 #region ITerrainEffect Members
39 39
40 public void RunEffect(ITerrainChannel map) 40 public void RunEffect(ITerrainChannel map)
41 { 41 {
42 int x, y; 42 int x, y;
43 for (x = 0; x < map.Width; x++) 43 for (x = 0; x < map.Width; x++)
44 { 44 {
45 for (y = 0; y < map.Height; y++) 45 for (y = 0; y < map.Height; y++)
46 { 46 {
47 map[x, y] = TerrainUtil.PerlinNoise2D(x, y, 3, 0.25) * 10; 47 map[x, y] = TerrainUtil.PerlinNoise2D(x, y, 3, 0.25) * 10;
48 double spherFac = TerrainUtil.SphericalFactor(x, y, Constants.RegionSize / 2, Constants.RegionSize / 2, 50) * 0.01; 48 double spherFac = TerrainUtil.SphericalFactor(x, y, Constants.RegionSize / 2, Constants.RegionSize / 2, 50) * 0.01;
49 if (map[x, y] < spherFac) 49 if (map[x, y] < spherFac)
50 { 50 {
51 map[x, y] = spherFac; 51 map[x, y] = spherFac;
52 } 52 }
53 } 53 }
54 } 54 }
55 } 55 }
56 56
57 #endregion 57 #endregion
58 } 58 }
59} 59}
diff --git a/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/BMP.cs b/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/BMP.cs
index 3ee707e..56c511e 100644
--- a/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/BMP.cs
+++ b/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/BMP.cs
@@ -1,47 +1,47 @@
1/* 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/ 2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders. 3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met: 6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright 7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright 9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution. 11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the 12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products 13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission. 14 * derived from this software without specific prior written permission.
15 * 15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY 16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27using System; 27using System;
28using System.Drawing; 28using System.Drawing;
29using OpenSim.Region.Environment.Interfaces; 29using OpenSim.Region.Environment.Interfaces;
30 30
31namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders 31namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders
32{ 32{
33 class BMP : GenericSystemDrawing 33 class BMP : GenericSystemDrawing
34 { 34 {
35 public override void SaveFile(string filename, ITerrainChannel map) 35 public override void SaveFile(string filename, ITerrainChannel map)
36 { 36 {
37 Bitmap colours = CreateGrayscaleBitmapFromMap(map); 37 Bitmap colours = CreateGrayscaleBitmapFromMap(map);
38 38
39 colours.Save(filename, System.Drawing.Imaging.ImageFormat.Bmp); 39 colours.Save(filename, System.Drawing.Imaging.ImageFormat.Bmp);
40 } 40 }
41 41
42 public override string ToString() 42 public override string ToString()
43 { 43 {
44 return "BMP"; 44 return "BMP";
45 } 45 }
46 } 46 }
47} 47}
diff --git a/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/GIF.cs b/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/GIF.cs
index 377bc53..7f07fd9 100644
--- a/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/GIF.cs
+++ b/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/GIF.cs
@@ -1,47 +1,47 @@
1/* 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/ 2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders. 3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met: 6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright 7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright 9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution. 11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the 12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products 13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission. 14 * derived from this software without specific prior written permission.
15 * 15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY 16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27using System; 27using System;
28using System.Drawing; 28using System.Drawing;
29using OpenSim.Region.Environment.Interfaces; 29using OpenSim.Region.Environment.Interfaces;
30 30
31namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders 31namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders
32{ 32{
33 class GIF : GenericSystemDrawing 33 class GIF : GenericSystemDrawing
34 { 34 {
35 public override void SaveFile(string filename, ITerrainChannel map) 35 public override void SaveFile(string filename, ITerrainChannel map)
36 { 36 {
37 Bitmap colours = CreateGrayscaleBitmapFromMap(map); 37 Bitmap colours = CreateGrayscaleBitmapFromMap(map);
38 38
39 colours.Save(filename, System.Drawing.Imaging.ImageFormat.Gif); 39 colours.Save(filename, System.Drawing.Imaging.ImageFormat.Gif);
40 } 40 }
41 41
42 public override string ToString() 42 public override string ToString()
43 { 43 {
44 return "GIF"; 44 return "GIF";
45 } 45 }
46 } 46 }
47} 47}
diff --git a/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/GenericSystemDrawing.cs b/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/GenericSystemDrawing.cs
index 1b607c7..e24d3e5 100644
--- a/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/GenericSystemDrawing.cs
+++ b/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/GenericSystemDrawing.cs
@@ -1,127 +1,127 @@
1/* 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/ 2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders. 3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met: 6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright 7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright 9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution. 11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the 12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products 13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission. 14 * derived from this software without specific prior written permission.
15 * 15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY 16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28using System; 28using System;
29using System.Drawing; 29using System.Drawing;
30using OpenSim.Region.Environment.Interfaces; 30using OpenSim.Region.Environment.Interfaces;
31 31
32namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders 32namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders
33{ 33{
34 public class GenericSystemDrawing : ITerrainLoader 34 public class GenericSystemDrawing : ITerrainLoader
35 { 35 {
36 #region ITerrainLoader Members 36 #region ITerrainLoader Members
37 37
38 public virtual ITerrainChannel LoadFile(string filename) 38 public virtual ITerrainChannel LoadFile(string filename)
39 { 39 {
40 Bitmap file = new Bitmap(filename); 40 Bitmap file = new Bitmap(filename);
41 41
42 ITerrainChannel retval = new TerrainChannel(file.Width, file.Height); 42 ITerrainChannel retval = new TerrainChannel(file.Width, file.Height);
43 43
44 int x, y; 44 int x, y;
45 for (x = 0; x < file.Width; x++) 45 for (x = 0; x < file.Width; x++)
46 { 46 {
47 for (y = 0; y < file.Height; y++) 47 for (y = 0; y < file.Height; y++)
48 { 48 {
49 retval[x, y] = file.GetPixel(x, y).GetBrightness() * 128; 49 retval[x, y] = file.GetPixel(x, y).GetBrightness() * 128;
50 } 50 }
51 } 51 }
52 52
53 return retval; 53 return retval;
54 } 54 }
55 55
56 public ITerrainChannel LoadFile(string filename, int x, int y, int fileWidth, int fileHeight, int w, int h) 56 public ITerrainChannel LoadFile(string filename, int x, int y, int fileWidth, int fileHeight, int w, int h)
57 { 57 {
58 throw new NotImplementedException(); 58 throw new NotImplementedException();
59 } 59 }
60 60
61 public override string ToString() 61 public override string ToString()
62 { 62 {
63 return "SYS.DRAWING"; 63 return "SYS.DRAWING";
64 } 64 }
65 65
66 protected Bitmap CreateGrayscaleBitmapFromMap(ITerrainChannel map) 66 protected Bitmap CreateGrayscaleBitmapFromMap(ITerrainChannel map)
67 { 67 {
68 Bitmap bmp = new Bitmap(map.Width, map.Height); 68 Bitmap bmp = new Bitmap(map.Width, map.Height);
69 69
70 int pallete = 256; 70 int pallete = 256;
71 71
72 Color[] grays = new Color[pallete]; 72 Color[] grays = new Color[pallete];
73 for (int i = 0; i < grays.Length; i++) 73 for (int i = 0; i < grays.Length; i++)
74 { 74 {
75 grays[i] = Color.FromArgb(i, i, i); 75 grays[i] = Color.FromArgb(i, i, i);
76 } 76 }
77 77
78 for (int y = 0; y < map.Height; y++) 78 for (int y = 0; y < map.Height; y++)
79 { 79 {
80 for (int x = 0; x < map.Width; x++) 80 for (int x = 0; x < map.Width; x++)
81 { 81 {
82 // 512 is the largest possible height before colours clamp 82 // 512 is the largest possible height before colours clamp
83 int colorindex = (int)(Math.Max(Math.Min(1.0, map[x, y] / 128.0), 0.0) * (pallete - 1)); 83 int colorindex = (int)(Math.Max(Math.Min(1.0, map[x, y] / 128.0), 0.0) * (pallete - 1));
84 84
85 bmp.SetPixel(x, map.Height - y - 1, grays[colorindex]); 85 bmp.SetPixel(x, map.Height - y - 1, grays[colorindex]);
86 } 86 }
87 } 87 }
88 return bmp; 88 return bmp;
89 } 89 }
90 90
91 91
92 protected Bitmap CreateBitmapFromMap(ITerrainChannel map) 92 protected Bitmap CreateBitmapFromMap(ITerrainChannel map)
93 { 93 {
94 Bitmap gradientmapLd = new Bitmap("defaultstripe.png"); 94 Bitmap gradientmapLd = new Bitmap("defaultstripe.png");
95 95
96 int pallete = gradientmapLd.Height; 96 int pallete = gradientmapLd.Height;
97 97
98 Bitmap bmp = new Bitmap(map.Width, map.Height); 98 Bitmap bmp = new Bitmap(map.Width, map.Height);
99 Color[] colours = new Color[pallete]; 99 Color[] colours = new Color[pallete];
100 100
101 for (int i = 0; i < pallete; i++) 101 for (int i = 0; i < pallete; i++)
102 { 102 {
103 colours[i] = gradientmapLd.GetPixel(0, i); 103 colours[i] = gradientmapLd.GetPixel(0, i);
104 } 104 }
105 105
106 for (int y = 0; y < map.Height; y++) 106 for (int y = 0; y < map.Height; y++)
107 { 107 {
108 for (int x = 0; x < map.Width; x++) 108 for (int x = 0; x < map.Width; x++)
109 { 109 {
110 // 512 is the largest possible height before colours clamp 110 // 512 is the largest possible height before colours clamp
111 int colorindex = (int)(Math.Max(Math.Min(1.0, map[x, y] / 512.0), 0.0) * (pallete - 1)); 111 int colorindex = (int)(Math.Max(Math.Min(1.0, map[x, y] / 512.0), 0.0) * (pallete - 1));
112 bmp.SetPixel(x, map.Height - y - 1, colours[colorindex]); 112 bmp.SetPixel(x, map.Height - y - 1, colours[colorindex]);
113 } 113 }
114 } 114 }
115 return bmp; 115 return bmp;
116 } 116 }
117 117
118 public virtual void SaveFile(string filename, ITerrainChannel map) 118 public virtual void SaveFile(string filename, ITerrainChannel map)
119 { 119 {
120 Bitmap colours = CreateGrayscaleBitmapFromMap(map); 120 Bitmap colours = CreateGrayscaleBitmapFromMap(map);
121 121
122 colours.Save(filename, System.Drawing.Imaging.ImageFormat.Png); 122 colours.Save(filename, System.Drawing.Imaging.ImageFormat.Png);
123 } 123 }
124 124
125 #endregion 125 #endregion
126 } 126 }
127} 127}
diff --git a/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/PNG.cs b/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/PNG.cs
index 7106e6f..d7f34ee 100644
--- a/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/PNG.cs
+++ b/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/PNG.cs
@@ -1,47 +1,47 @@
1/* 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/ 2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders. 3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met: 6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright 7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright 9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution. 11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the 12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products 13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission. 14 * derived from this software without specific prior written permission.
15 * 15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY 16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27using System; 27using System;
28using System.Drawing; 28using System.Drawing;
29using OpenSim.Region.Environment.Interfaces; 29using OpenSim.Region.Environment.Interfaces;
30 30
31namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders 31namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders
32{ 32{
33 class PNG : GenericSystemDrawing 33 class PNG : GenericSystemDrawing
34 { 34 {
35 public override void SaveFile(string filename, ITerrainChannel map) 35 public override void SaveFile(string filename, ITerrainChannel map)
36 { 36 {
37 Bitmap colours = CreateGrayscaleBitmapFromMap(map); 37 Bitmap colours = CreateGrayscaleBitmapFromMap(map);
38 38
39 colours.Save(filename, System.Drawing.Imaging.ImageFormat.Png); 39 colours.Save(filename, System.Drawing.Imaging.ImageFormat.Png);
40 } 40 }
41 41
42 public override string ToString() 42 public override string ToString()
43 { 43 {
44 return "PNG"; 44 return "PNG";
45 } 45 }
46 } 46 }
47} 47}
diff --git a/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/TIFF.cs b/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/TIFF.cs
index 9ca6e2a..8eb53fc 100644
--- a/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/TIFF.cs
+++ b/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/TIFF.cs
@@ -1,47 +1,47 @@
1/* 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/ 2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders. 3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met: 6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright 7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright 9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution. 11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the 12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products 13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission. 14 * derived from this software without specific prior written permission.
15 * 15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY 16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27using System; 27using System;
28using System.Drawing; 28using System.Drawing;
29using OpenSim.Region.Environment.Interfaces; 29using OpenSim.Region.Environment.Interfaces;
30 30
31namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders 31namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders
32{ 32{
33 class TIFF : GenericSystemDrawing 33 class TIFF : GenericSystemDrawing
34 { 34 {
35 public override void SaveFile(string filename, ITerrainChannel map) 35 public override void SaveFile(string filename, ITerrainChannel map)
36 { 36 {
37 Bitmap colours = CreateGrayscaleBitmapFromMap(map); 37 Bitmap colours = CreateGrayscaleBitmapFromMap(map);
38 38
39 colours.Save(filename, System.Drawing.Imaging.ImageFormat.Tiff); 39 colours.Save(filename, System.Drawing.Imaging.ImageFormat.Tiff);
40 } 40 }
41 41
42 public override string ToString() 42 public override string ToString()
43 { 43 {
44 return "TIFF"; 44 return "TIFF";
45 } 45 }
46 } 46 }
47} 47}
diff --git a/OpenSim/Region/Environment/Modules/Terrain/MapImageModule.cs b/OpenSim/Region/Environment/Modules/Terrain/MapImageModule.cs
index 01695de..c4334e0 100644
--- a/OpenSim/Region/Environment/Modules/Terrain/MapImageModule.cs
+++ b/OpenSim/Region/Environment/Modules/Terrain/MapImageModule.cs
@@ -1,94 +1,94 @@
1using System; 1using System;
2using System.Collections.Generic; 2using System.Collections.Generic;
3using System.Drawing; 3using System.Drawing;
4using libsecondlife; 4using libsecondlife;
5using Nini.Config; 5using Nini.Config;
6using OpenSim.Framework; 6using OpenSim.Framework;
7using OpenSim.Region.Environment.Interfaces; 7using OpenSim.Region.Environment.Interfaces;
8using OpenSim.Region.Environment.Scenes; 8using OpenSim.Region.Environment.Scenes;
9using OpenSim.Region.Environment.Modules.ModuleFramework; 9using OpenSim.Region.Environment.Modules.ModuleFramework;
10 10
11namespace OpenSim.Region.Environment.Modules.Terrain 11namespace OpenSim.Region.Environment.Modules.Terrain
12{ 12{
13 class MapImageModule : ITerrainTemp, IRegionModule 13 class MapImageModule : ITerrainTemp, IRegionModule
14 { 14 {
15 private Scene m_scene; 15 private Scene m_scene;
16 #region IRegionModule Members 16 #region IRegionModule Members
17 17
18 public void Initialise(Scene scene, IConfigSource source) 18 public void Initialise(Scene scene, IConfigSource source)
19 { 19 {
20 m_scene = scene; 20 m_scene = scene;
21 m_scene.RegisterModuleInterface<ITerrainTemp>(this); 21 m_scene.RegisterModuleInterface<ITerrainTemp>(this);
22 } 22 }
23 23
24 public void PostInitialise() 24 public void PostInitialise()
25 { 25 {
26 } 26 }
27 27
28 public void Close() 28 public void Close()
29 { 29 {
30 } 30 }
31 31
32 public string Name 32 public string Name
33 { 33 {
34 get { return "MapImageModule"; } 34 get { return "MapImageModule"; }
35 } 35 }
36 36
37 public bool IsSharedModule 37 public bool IsSharedModule
38 { 38 {
39 get { return false; } 39 get { return false; }
40 } 40 }
41 41
42 42
43 public byte[] WriteJpegImage(string gradientmap) 43 public byte[] WriteJpegImage(string gradientmap)
44 { 44 {
45 byte[] imageData = null; 45 byte[] imageData = null;
46 try 46 try
47 { 47 {
48 Bitmap bmp = TerrainToBitmap(gradientmap); 48 Bitmap bmp = TerrainToBitmap(gradientmap);
49 49
50 imageData = OpenJPEGNet.OpenJPEG.EncodeFromImage(bmp, true); 50 imageData = OpenJPEGNet.OpenJPEG.EncodeFromImage(bmp, true);
51 51
52 } 52 }
53 catch (Exception e) // LEGIT: Catching problems caused by OpenJPEG p/invoke 53 catch (Exception e) // LEGIT: Catching problems caused by OpenJPEG p/invoke
54 { 54 {
55 Console.WriteLine("Failed generating terrain map: " + e.ToString()); 55 Console.WriteLine("Failed generating terrain map: " + e.ToString());
56 } 56 }
57 57
58 return imageData; 58 return imageData;
59 } 59 }
60 60
61 private Bitmap TerrainToBitmap(string gradientmap) 61 private Bitmap TerrainToBitmap(string gradientmap)
62 { 62 {
63 Bitmap gradientmapLd = new Bitmap(gradientmap); 63 Bitmap gradientmapLd = new Bitmap(gradientmap);
64 64
65 int pallete = gradientmapLd.Height; 65 int pallete = gradientmapLd.Height;
66 66
67 Bitmap bmp = new Bitmap(m_scene.Heightmap.Width, m_scene.Heightmap.Height); 67 Bitmap bmp = new Bitmap(m_scene.Heightmap.Width, m_scene.Heightmap.Height);
68 Color[] colours = new Color[pallete]; 68 Color[] colours = new Color[pallete];
69 69
70 for (int i = 0; i < pallete; i++) 70 for (int i = 0; i < pallete; i++)
71 { 71 {
72 colours[i] = gradientmapLd.GetPixel(0, i); 72 colours[i] = gradientmapLd.GetPixel(0, i);
73 } 73 }
74 74
75 lock (m_scene.Heightmap) 75 lock (m_scene.Heightmap)
76 { 76 {
77 ITerrainChannel copy = m_scene.Heightmap; 77 ITerrainChannel copy = m_scene.Heightmap;
78 for (int y = 0; y < copy.Height; y++) 78 for (int y = 0; y < copy.Height; y++)
79 { 79 {
80 for (int x = 0; x < copy.Width; x++) 80 for (int x = 0; x < copy.Width; x++)
81 { 81 {
82 // 512 is the largest possible height before colours clamp 82 // 512 is the largest possible height before colours clamp
83 int colorindex = (int)(Math.Max(Math.Min(1.0, copy[x, y] / 512.0), 0.0) * (pallete - 1)); 83 int colorindex = (int)(Math.Max(Math.Min(1.0, copy[x, y] / 512.0), 0.0) * (pallete - 1));
84 bmp.SetPixel(x, copy.Height - y - 1, colours[colorindex]); 84 bmp.SetPixel(x, copy.Height - y - 1, colours[colorindex]);
85 } 85 }
86 } 86 }
87 } 87 }
88 return bmp; 88 return bmp;
89 } 89 }
90 90
91 91
92 #endregion 92 #endregion
93 } 93 }
94} 94}