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author | UbitUmarov | 2012-02-08 15:45:44 +0000 |
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committer | UbitUmarov | 2012-02-08 15:45:44 +0000 |
commit | 6cc9aa30ac40ecb62870d8ecf566680a1a83d630 (patch) | |
tree | e942a969b445e417a284972f9979c9f92cd7787e | |
parent | files need to run UbitODE in linux ( untested ) (diff) | |
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first change in SOP. in AddPrimShape(..) give physics the world rotation and not local offset. Currently physics interface only knows about world frame
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index ac39b6b..1696dc5 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -1539,7 +1539,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
1539 | Shape, | 1539 | Shape, |
1540 | AbsolutePosition, | 1540 | AbsolutePosition, |
1541 | Scale, | 1541 | Scale, |
1542 | RotationOffset, | 1542 | // RotationOffset, |
1543 | GetWorldRotation(), // physics wants world rotation | ||
1543 | RigidBody, | 1544 | RigidBody, |
1544 | m_localId); | 1545 | m_localId); |
1545 | } | 1546 | } |
@@ -4366,7 +4367,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
4366 | Shape, | 4367 | Shape, |
4367 | AbsolutePosition, | 4368 | AbsolutePosition, |
4368 | Scale, | 4369 | Scale, |
4369 | RotationOffset, | 4370 | // RotationOffset, |
4371 | GetWorldRotation(), //physics wants world rotation like all other functions send | ||
4370 | UsePhysics, | 4372 | UsePhysics, |
4371 | m_localId); | 4373 | m_localId); |
4372 | 4374 | ||