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author | Justin Clark-Casey (justincc) | 2012-06-20 00:24:39 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-06-20 00:25:18 +0100 |
commit | 625e5e913a52b26f9af343d6c5bb33c3f8a4ead8 (patch) | |
tree | ae84b1b4baa998cca5785238d698e55ef1f947f5 | |
parent | Raise some IO associated Exception logging in XEngine to error level, in line... (diff) | |
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Comment out recently added log message detailing number of scripts started when compile queue empties for now
-rw-r--r-- | OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index 35b58ee..e961e76 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | |||
@@ -880,8 +880,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
880 | } | 880 | } |
881 | } | 881 | } |
882 | 882 | ||
883 | m_log.DebugFormat( | 883 | // m_log.DebugFormat( |
884 | "[XEngine]: Completed starting {0} scripts on {1}", scriptsStarted, m_Scene.RegionInfo.RegionName); | 884 | // "[XEngine]: Completed starting {0} scripts on {1}", scriptsStarted, m_Scene.RegionInfo.RegionName); |
885 | 885 | ||
886 | // NOTE: Despite having a lockless queue, this lock is required | 886 | // NOTE: Despite having a lockless queue, this lock is required |
887 | // to make sure there is never no compile thread while there | 887 | // to make sure there is never no compile thread while there |