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authorJustin Clark-Casey (justincc)2012-04-22 20:03:34 +0100
committerJustin Clark-Casey (justincc)2012-04-22 20:03:34 +0100
commit58c890df5d82cef6e5d648b6e3a299b058b309dc (patch)
tree2a83c76343d40c84bc40929942f5750c6ada8ddd
parentFix bug where setting phantom on a prim would result in a server log message ... (diff)
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Make TestSetPhysicsSinglePrim() actually add the object to the scene in order to test more code paths.
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/SceneObjectStatusTests.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectStatusTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectStatusTests.cs
index 51751ef..360566d 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectStatusTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectStatusTests.cs
@@ -82,6 +82,8 @@ namespace OpenSim.Region.Framework.Scenes.Tests
82 { 82 {
83 TestHelpers.InMethod(); 83 TestHelpers.InMethod();
84 84
85 m_scene.AddSceneObject(m_so1);
86
85 SceneObjectPart rootPart = m_so1.RootPart; 87 SceneObjectPart rootPart = m_so1.RootPart;
86 Assert.That(rootPart.Flags, Is.EqualTo(PrimFlags.None)); 88 Assert.That(rootPart.Flags, Is.EqualTo(PrimFlags.None));
87 89