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authorMelanie Thielker2008-09-18 02:54:17 +0000
committerMelanie Thielker2008-09-18 02:54:17 +0000
commit553d554e2c1f75eef5e2bf4778bda0c486f6b086 (patch)
tree2c74d17b6ad4efbabc8e36c930adec6e19578461
parentKan-Ed fix series. Fix up llRezAtRoot and llRezObject, fix llCreateLink (diff)
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Kan-Ed fix series.
XEngine: Introduce a common method to determine link parts to work on. Fix llSetLinkColor method.
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs149
1 files changed, 58 insertions, 91 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 5ae8017..4d8482b 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -128,6 +128,59 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
128 return World.GetCommander(name); 128 return World.GetCommander(name);
129 } 129 }
130 130
131 private List<SceneObjectPart> GetLinkParts(int linkType)
132 {
133 List<SceneObjectPart> ret = new List<SceneObjectPart>();
134 ret.Add(m_host);
135
136 switch (linkType)
137 {
138 case ScriptBaseClass.LINK_SET:
139 if (m_host.ParentGroup != null)
140 return new List<SceneObjectPart>(m_host.ParentGroup.Children.Values);
141 return ret;
142 break;
143 case ScriptBaseClass.LINK_ROOT:
144 if (m_host.ParentGroup != null)
145 {
146 ret = new List<SceneObjectPart>();
147 ret.Add(m_host.ParentGroup.RootPart);
148 return ret;
149 }
150 return ret;
151 break;
152 case ScriptBaseClass.LINK_ALL_OTHERS:
153 if (m_host.ParentGroup == null)
154 return new List<SceneObjectPart>();
155 ret = new List<SceneObjectPart>(m_host.ParentGroup.Children.Values);
156 if (ret.Contains(m_host))
157 ret.Remove(m_host);
158 return ret;
159 break;
160 case ScriptBaseClass.LINK_ALL_CHILDREN:
161 if (m_host.ParentGroup == null)
162 return new List<SceneObjectPart>();
163 ret = new List<SceneObjectPart>(m_host.ParentGroup.Children.Values);
164 if (ret.Contains(m_host.ParentGroup.RootPart))
165 ret.Remove(m_host.ParentGroup.RootPart);
166 return ret;
167 break;
168 case ScriptBaseClass.LINK_THIS:
169 return ret;
170 break;
171 default:
172 if (linkType < 0 || m_host.ParentGroup == null)
173 return new List<SceneObjectPart>();
174 SceneObjectPart target = m_host.ParentGroup.GetLinkNumPart(linkType);
175 if (target == null)
176 return new List<SceneObjectPart>();
177 ret = new List<SceneObjectPart>();
178 ret.Add(target);
179 return ret;
180 break;
181 }
182 }
183
131 private UUID InventorySelf() 184 private UUID InventorySelf()
132 { 185 {
133 UUID invItemID = new UUID(); 186 UUID invItemID = new UUID();
@@ -999,7 +1052,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
999 } 1052 }
1000 else if (face == -1) 1053 else if (face == -1)
1001 { 1054 {
1002 for (uint i = 0; i < 32; i++) 1055 for (uint i = 0; i < llGetNumberOfSides(); i++)
1003 { 1056 {
1004 if (tex.FaceTextures[i] != null) 1057 if (tex.FaceTextures[i] != null)
1005 { 1058 {
@@ -2702,96 +2755,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2702 2755
2703 public void llSetLinkColor(int linknumber, LSL_Types.Vector3 color, int face) 2756 public void llSetLinkColor(int linknumber, LSL_Types.Vector3 color, int face)
2704 { 2757 {
2705 m_host.AddScriptLPS(1); 2758 List<SceneObjectPart> parts = GetLinkParts(linknumber);
2706 SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknumber); 2759
2707 if (linknumber > -1) 2760 foreach (SceneObjectPart part in parts)
2708 { 2761 SetColor(part, color, face);
2709 Primitive.TextureEntry tex = part.Shape.Textures;
2710 Color4 texcolor;
2711 if (face > -1)
2712 {
2713 texcolor = tex.CreateFace((uint)face).RGBA;
2714 texcolor.R = Util.Clip((float)color.x, 0.0f, 1.0f);
2715 texcolor.G = Util.Clip((float)color.y, 0.0f, 1.0f);
2716 texcolor.B = Util.Clip((float)color.z, 0.0f, 1.0f);
2717 tex.FaceTextures[face].RGBA = texcolor;
2718 part.UpdateTexture(tex);
2719 return;
2720 }
2721 else if (face == -1)
2722 {
2723 texcolor = tex.DefaultTexture.RGBA;
2724 texcolor.R = Util.Clip((float)color.x, 0.0f, 1.0f);
2725 texcolor.G = Util.Clip((float)color.y, 0.0f, 1.0f);
2726 texcolor.B = Util.Clip((float)color.z, 0.0f, 1.0f);
2727 tex.DefaultTexture.RGBA = texcolor;
2728 for (uint i = 0; i < 32; i++)
2729 {
2730 if (tex.FaceTextures[i] != null)
2731 {
2732 texcolor = tex.FaceTextures[i].RGBA;
2733 texcolor.R = Util.Clip((float)color.x, 0.0f, 1.0f);
2734 texcolor.G = Util.Clip((float)color.y, 0.0f, 1.0f);
2735 texcolor.B = Util.Clip((float)color.z, 0.0f, 1.0f);
2736 tex.FaceTextures[i].RGBA = texcolor;
2737 }
2738 }
2739 texcolor = tex.DefaultTexture.RGBA;
2740 texcolor.R = Util.Clip((float)color.x, 0.0f, 1.0f);
2741 texcolor.G = Util.Clip((float)color.y, 0.0f, 1.0f);
2742 texcolor.B = Util.Clip((float)color.z, 0.0f, 1.0f);
2743 tex.DefaultTexture.RGBA = texcolor;
2744 part.UpdateTexture(tex);
2745 return;
2746 }
2747 return;
2748 }
2749 else if (linknumber == -1)
2750 {
2751 int num = m_host.ParentGroup.PrimCount;
2752 for (int w = 0; w < num; w++)
2753 {
2754 linknumber = w;
2755 part = m_host.ParentGroup.GetLinkNumPart(linknumber);
2756 Primitive.TextureEntry tex = part.Shape.Textures;
2757 Color4 texcolor;
2758 if (face > -1)
2759 {
2760 texcolor = tex.CreateFace((uint)face).RGBA;
2761 texcolor.R = Util.Clip((float)color.x, 0.0f, 1.0f);
2762 texcolor.G = Util.Clip((float)color.y, 0.0f, 1.0f);
2763 texcolor.B = Util.Clip((float)color.z, 0.0f, 1.0f);
2764 tex.FaceTextures[face].RGBA = texcolor;
2765 part.UpdateTexture(tex);
2766 }
2767 else if (face == -1)
2768 {
2769 texcolor = tex.DefaultTexture.RGBA;
2770 texcolor.R = Util.Clip((float)color.x, 0.0f, 1.0f);
2771 texcolor.G = Util.Clip((float)color.y, 0.0f, 1.0f);
2772 texcolor.B = Util.Clip((float)color.z, 0.0f, 1.0f);
2773 tex.DefaultTexture.RGBA = texcolor;
2774 for (uint i = 0; i < 32; i++)
2775 {
2776 if (tex.FaceTextures[i] != null)
2777 {
2778 texcolor = tex.FaceTextures[i].RGBA;
2779 texcolor.R = Util.Clip((float)color.x, 0.0f, 1.0f);
2780 texcolor.G = Util.Clip((float)color.y, 0.0f, 1.0f);
2781 texcolor.B = Util.Clip((float)color.z, 0.0f, 1.0f);
2782 tex.FaceTextures[i].RGBA = texcolor;
2783 }
2784 }
2785 texcolor = tex.DefaultTexture.RGBA;
2786 texcolor.R = Util.Clip((float)color.x, 0.0f, 1.0f);
2787 texcolor.G = Util.Clip((float)color.y, 0.0f, 1.0f);
2788 texcolor.B = Util.Clip((float)color.z, 0.0f, 1.0f);
2789 tex.DefaultTexture.RGBA = texcolor;
2790 part.UpdateTexture(tex);
2791 }
2792 }
2793 return;
2794 }
2795 } 2762 }
2796 2763
2797 public void llCreateLink(string target, int parent) 2764 public void llCreateLink(string target, int parent)