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authorJustin Clarke Casey2008-08-01 20:05:26 +0000
committerJustin Clarke Casey2008-08-01 20:05:26 +0000
commit5350cec0b37f40033117d011906bf66a5367c30f (patch)
tree06393efe09a69066b1497a69e3e11c7ef1633426
parent* correct bug from last commit - for now don't drop cached user profile when ... (diff)
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* minor: log message twiddling
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs10
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs1
-rw-r--r--OpenSim/Region/Communications/OGS1/OGS1UserServices.cs8
-rw-r--r--OpenSim/Region/Environment/Scenes/InnerScene.cs6
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs14
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs2
6 files changed, 17 insertions, 24 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index 04518bd..a48c536 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -365,6 +365,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
365 public LLClientView(EndPoint remoteEP, IScene scene, AssetCache assetCache, LLPacketServer packServer, 365 public LLClientView(EndPoint remoteEP, IScene scene, AssetCache assetCache, LLPacketServer packServer,
366 AgentCircuitManager authenSessions, LLUUID agentId, LLUUID sessionId, uint circuitCode, EndPoint proxyEP) 366 AgentCircuitManager authenSessions, LLUUID agentId, LLUUID sessionId, uint circuitCode, EndPoint proxyEP)
367 { 367 {
368 m_log.Info("[CLIENT]: Started up new client thread to handle incoming request");
369
368 m_moneyBalance = 1000; 370 m_moneyBalance = 1000;
369 371
370 m_channelVersion = Helpers.StringToField(scene.GetSimulatorVersion()); 372 m_channelVersion = Helpers.StringToField(scene.GetSimulatorVersion());
@@ -376,9 +378,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
376 378
377 m_networkServer = packServer; 379 m_networkServer = packServer;
378 // m_inventoryCache = inventoryCache; 380 // m_inventoryCache = inventoryCache;
379 m_authenticateSessionsHandler = authenSessions; 381 m_authenticateSessionsHandler = authenSessions;
380
381 m_log.Info("[CLIENT]: Started up new client thread to handle incoming request");
382 382
383 m_agentId = agentId; 383 m_agentId = agentId;
384 m_sessionId = sessionId; 384 m_sessionId = sessionId;
@@ -399,7 +399,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
399 399
400 RegisterLocalPacketHandlers(); 400 RegisterLocalPacketHandlers();
401 401
402
403 m_clientThread = new Thread(new ThreadStart(AuthUser)); 402 m_clientThread = new Thread(new ThreadStart(AuthUser));
404 m_clientThread.Name = "ClientThread"; 403 m_clientThread.Name = "ClientThread";
405 m_clientThread.IsBackground = true; 404 m_clientThread.IsBackground = true;
@@ -677,8 +676,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
677 m_clientPingTimer = new Timer(5000); 676 m_clientPingTimer = new Timer(5000);
678 m_clientPingTimer.Elapsed += new ElapsedEventHandler(CheckClientConnectivity); 677 m_clientPingTimer.Elapsed += new ElapsedEventHandler(CheckClientConnectivity);
679 m_clientPingTimer.Enabled = true; 678 m_clientPingTimer.Enabled = true;
680 679
681 m_log.Info("[CLIENT]: Adding viewer agent to scene");
682 m_scene.AddNewClient(this, true); 680 m_scene.AddNewClient(this, true);
683 } 681 }
684 682
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
index 28f5a32..41a3197 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
@@ -382,6 +382,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
382 { 382 {
383 if (!(packet is UseCircuitCodePacket)) 383 if (!(packet is UseCircuitCodePacket))
384 return; 384 return;
385
385 UseCircuitCodePacket useCircuit = (UseCircuitCodePacket) packet; 386 UseCircuitCodePacket useCircuit = (UseCircuitCodePacket) packet;
386 lock (clientCircuits) 387 lock (clientCircuits)
387 { 388 {
diff --git a/OpenSim/Region/Communications/OGS1/OGS1UserServices.cs b/OpenSim/Region/Communications/OGS1/OGS1UserServices.cs
index 852fe5b..015d761 100644
--- a/OpenSim/Region/Communications/OGS1/OGS1UserServices.cs
+++ b/OpenSim/Region/Communications/OGS1/OGS1UserServices.cs
@@ -289,15 +289,11 @@ namespace OpenSim.Region.Communications.OGS1
289 289
290 if (respData == null || !respData.ContainsKey("returnString")) 290 if (respData == null || !respData.ContainsKey("returnString"))
291 { 291 {
292 m_log.Warn("[OSG1 USER SERVICES]: Error updating user record, Grid server may not be updated."); 292 m_log.Error("[OSG1 USER SERVICES]: Error updating user record, Grid server may not be updated.");
293 } 293 }
294 else 294 else
295 { 295 {
296 if ((string) respData["returnString"] == "TRUE") 296 if ((string) respData["returnString"] != "TRUE")
297 {
298 m_log.Info("[OSG1 USER SERVICES]: Successfully updated user record");
299 }
300 else
301 { 297 {
302 m_log.Error("[OSG1 USER SERVICES]: Error updating user record"); 298 m_log.Error("[OSG1 USER SERVICES]: Error updating user record");
303 } 299 }
diff --git a/OpenSim/Region/Environment/Scenes/InnerScene.cs b/OpenSim/Region/Environment/Scenes/InnerScene.cs
index 359b6f3..8b395a2 100644
--- a/OpenSim/Region/Environment/Scenes/InnerScene.cs
+++ b/OpenSim/Region/Environment/Scenes/InnerScene.cs
@@ -555,18 +555,14 @@ namespace OpenSim.Region.Environment.Scenes
555 protected internal void AddScenePresence(ScenePresence presence) 555 protected internal void AddScenePresence(ScenePresence presence)
556 { 556 {
557 bool child = presence.IsChildAgent; 557 bool child = presence.IsChildAgent;
558 558
559 if (child) 559 if (child)
560 { 560 {
561 m_numChildAgents++; 561 m_numChildAgents++;
562 m_log.Info("[SCENE]" + m_regInfo.RegionName + ": Creating new child agent.");
563 } 562 }
564 else 563 else
565 { 564 {
566 m_numRootAgents++; 565 m_numRootAgents++;
567 m_log.Info("[SCENE] " + m_regInfo.RegionName + ": Creating new root agent.");
568 m_log.Info("[SCENE] " + m_regInfo.RegionName + ": Adding Physical agent.");
569
570 presence.AddToPhysicalScene(); 566 presence.AddToPhysicalScene();
571 } 567 }
572 568
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index f81248b..33b2f6f 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -1982,16 +1982,12 @@ namespace OpenSim.Region.Environment.Scenes
1982 /// <param name="child"></param> 1982 /// <param name="child"></param>
1983 public override void AddNewClient(IClientAPI client, bool child) 1983 public override void AddNewClient(IClientAPI client, bool child)
1984 { 1984 {
1985 m_log.DebugFormat(
1986 "[CONNECTION DEBUGGING]: Creating new client for {0} at {1}",
1987 client.AgentId, RegionInfo.RegionName);
1988
1989 SubscribeToClientEvents(client); 1985 SubscribeToClientEvents(client);
1990 ScenePresence presence; 1986 ScenePresence presence;
1991 1987
1992 if (m_restorePresences.ContainsKey(client.AgentId)) 1988 if (m_restorePresences.ContainsKey(client.AgentId))
1993 { 1989 {
1994 m_log.Info("[REGION]: Restoring Scene Presence"); 1990 m_log.DebugFormat("[SCENE]: Restoring agent {0} {1} in {2}", client.Name, client.AgentId, RegionInfo.RegionName);
1995 1991
1996 presence = m_restorePresences[client.AgentId]; 1992 presence = m_restorePresences[client.AgentId];
1997 m_restorePresences.Remove(client.AgentId); 1993 m_restorePresences.Remove(client.AgentId);
@@ -2015,7 +2011,9 @@ namespace OpenSim.Region.Environment.Scenes
2015 } 2011 }
2016 else 2012 else
2017 { 2013 {
2018 m_log.Info("[REGION]: Adding New Scene Presence"); 2014 m_log.DebugFormat(
2015 "[SCENE]: Adding new {0} agent {1} {2} in {3}",
2016 (child ? "child" : "root"), client.Name, client.AgentId, RegionInfo.RegionName);
2019 2017
2020 CommsManager.UserProfileCacheService.AddNewUser(client); 2018 CommsManager.UserProfileCacheService.AddNewUser(client);
2021 2019
@@ -2263,6 +2261,10 @@ namespace OpenSim.Region.Environment.Scenes
2263 } 2261 }
2264 try 2262 try
2265 { 2263 {
2264 m_log.DebugFormat(
2265 "[SCENE]: Removing {0} agent {1} from region {2}",
2266 (childagentYN ? "child" : "root"), agentID, RegionInfo.RegionName);
2267
2266 if (avatar.IsChildAgent) 2268 if (avatar.IsChildAgent)
2267 { 2269 {
2268 m_innerScene.removeUserCount(false); 2270 m_innerScene.removeUserCount(false);
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index 178d652..626a71c 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -654,7 +654,7 @@ namespace OpenSim.Region.Environment.Scenes
654 m_animations.Clear(); 654 m_animations.Clear();
655 655
656// m_log.DebugFormat( 656// m_log.DebugFormat(
657// "[SCENEPRESENCE]: Downgrading child agent {0}, {1} to a root agent in {2}", 657// "[SCENEPRESENCE]: Downgrading root agent {0}, {1} to a child agent in {2}",
658// Name, UUID, m_scene.RegionInfo.RegionName); 658// Name, UUID, m_scene.RegionInfo.RegionName);
659 659
660 Velocity = new LLVector3(0, 0, 0); 660 Velocity = new LLVector3(0, 0, 0);