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author | Melanie | 2012-01-09 06:52:46 +0000 |
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committer | Melanie | 2012-01-09 06:52:46 +0000 |
commit | 520b8b342e3d00df575a2679cea1dfb3d9b9c8fc (patch) | |
tree | 36938087c3cda35816411131d47ada2032c62894 | |
parent | Update teleport routing to match Avination (diff) | |
parent | Fix HG teleport routing (diff) | |
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Merge branch 'master' into careminster
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index e17d886..0a71835 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -3851,9 +3851,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
3851 | // If we come in via login, landmark or map, we want to | 3851 | // If we come in via login, landmark or map, we want to |
3852 | // honor landing points. If we come in via Lure, we want | 3852 | // honor landing points. If we come in via Lure, we want |
3853 | // to ignore them. | 3853 | // to ignore them. |
3854 | if ((m_teleportFlags & (TeleportFlags.ViaLogin | TeleportFlags.ViaRegionID)) == (TeleportFlags.ViaLogin | TeleportFlags.ViaRegionID) || | 3854 | if ((m_teleportFlags & (TeleportFlags.ViaLogin | TeleportFlags.ViaRegionID)) == |
3855 | (TeleportFlags.ViaLogin | TeleportFlags.ViaRegionID) || | ||
3855 | (m_teleportFlags & TeleportFlags.ViaLandmark) != 0 || | 3856 | (m_teleportFlags & TeleportFlags.ViaLandmark) != 0 || |
3856 | (m_teleportFlags & TeleportFlags.ViaLocation) != 0) | 3857 | (m_teleportFlags & TeleportFlags.ViaLocation) != 0 || |
3858 | ((m_teleportFlags & (TeleportFlags)Constants.TeleportFlags.ViaHGLogin) == (TeleportFlags)Constants.TeleportFlags.ViaHGLogin)) | ||
3857 | { | 3859 | { |
3858 | // Don't restrict gods, estate managers, or land owners to | 3860 | // Don't restrict gods, estate managers, or land owners to |
3859 | // the TP point. This behaviour mimics agni. | 3861 | // the TP point. This behaviour mimics agni. |