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authorJustin Clark-Casey (justincc)2010-08-23 23:25:36 +0100
committerDiva Canto2010-08-24 17:22:33 -0700
commit4f63edaa728de7f0b77083af2dd92e64b017cc92 (patch)
tree65b3ad437cf5a2cea0f53dd991ec50e6f291602a
parentminor: some doc for the MoveTaskInventoryItem method in Scene.Inventory.cs (diff)
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Add system lookup folder fix to the RemoveXInventoryServiceConnector as well since this presumably suffers from the same problem.
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs17
1 files changed, 17 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs
index 62ed7be..cf5ad4a 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs
@@ -229,6 +229,23 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
229 { 229 {
230 if (item == null) 230 if (item == null)
231 return false; 231 return false;
232
233 if (UUID.Zero == item.Folder)
234 {
235 InventoryFolderBase f = m_RemoteConnector.GetFolderForType(item.Owner, (AssetType)item.AssetType);
236 if (f != null)
237 {
238 item.Folder = f.ID;
239 }
240 else
241 {
242 f = m_RemoteConnector.GetRootFolder(item.Owner);
243 if (f != null)
244 item.Folder = f.ID;
245 else
246 return false;
247 }
248 }
232 249
233 return m_RemoteConnector.AddItem(item); 250 return m_RemoteConnector.AddItem(item);
234 } 251 }