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authorCharles Krinke2008-07-15 03:17:45 +0000
committerCharles Krinke2008-07-15 03:17:45 +0000
commit4848dcf0e3a435edbf33b24796d838020563f99d (patch)
tree53d7a99e201d6d630821675014e699a9dac5ce1d
parentMantis#1746. Thank you kindly, nlin & M.Igarashi for a patch that: (diff)
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I had to revert the Mantis#1746 patch as although the local build
with Windows compiled, the automated build failed.
-rw-r--r--OpenSim/Region/ScriptEngine/Common/LSL_Types.cs4
-rw-r--r--OpenSim/Region/ScriptEngine/Common/LSL_TypesTestVector3.cs62
2 files changed, 2 insertions, 64 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs b/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs
index 3dfa711..eb13f45 100644
--- a/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs
+++ b/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs
@@ -141,9 +141,9 @@ namespace OpenSim.Region.ScriptEngine.Common
141 return new Vector3(lhs.x - rhs.x, lhs.y - rhs.y, lhs.z - rhs.z); 141 return new Vector3(lhs.x - rhs.x, lhs.y - rhs.y, lhs.z - rhs.z);
142 } 142 }
143 143
144 public static LSLFloat operator *(Vector3 lhs, Vector3 rhs) 144 public static Vector3 operator *(Vector3 lhs, Vector3 rhs)
145 { 145 {
146 return Dot(lhs, rhs); 146 return new Vector3(lhs.x * rhs.x, lhs.y * rhs.y, lhs.z * rhs.z);
147 } 147 }
148 148
149 public static Vector3 operator %(Vector3 v1, Vector3 v2) 149 public static Vector3 operator %(Vector3 v1, Vector3 v2)
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_TypesTestVector3.cs b/OpenSim/Region/ScriptEngine/Common/LSL_TypesTestVector3.cs
deleted file mode 100644
index 5631854..0000000
--- a/OpenSim/Region/ScriptEngine/Common/LSL_TypesTestVector3.cs
+++ /dev/null
@@ -1,62 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System.Collections.Generic;
29using NUnit.Framework;
30using OpenSim.Tests.Common;
31using OpenSim.Region.ScriptEngine.Common;
32
33namespace OpenSim.Region.ScriptEngine.Common.Tests
34{
35 [TestFixture]
36 public class LSL_TypesTestVector3
37 {
38 /// <summary>
39 /// Tests for Vector3
40 /// </summary>
41 [Test]
42
43 public void TestDotProduct()
44 {
45 // The numbers we test for.
46 Dictionary<string, double> expectsSet = new Dictionary<string, double>();
47 expectsSet.Add("<1, 2, 3> * <2, 3, 4>", 20.0);
48 expectsSet.Add("<1, 2, 3> * <0, 0, 0>", 0.0);
49
50 double result;
51 string[] parts;
52 string[] delim = { "*" };
53
54 foreach (KeyValuePair<string, double> ex in expectsSet)
55 {
56 parts = ex.Key.Split(delim, System.StringSplitOptions.None);
57 result = new LSL_Types.Vector3(parts[0]) * new LSL_Types.Vector3(parts[1]);
58 Assert.AreEqual(ex.Value, result);
59 }
60 }
61 }
62}