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author | UbitUmarov | 2012-12-11 04:47:40 +0000 |
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committer | UbitUmarov | 2012-12-11 04:47:40 +0000 |
commit | 420015b7d0dafe956d7ab1980d8e4f499395df76 (patch) | |
tree | 464ae8d08a1d2f3ff78e5a511f3a2a1c44b2bb74 | |
parent | a few more changes on avatar collider (diff) | |
download | opensim-SC_OLD-420015b7d0dafe956d7ab1980d8e4f499395df76.zip opensim-SC_OLD-420015b7d0dafe956d7ab1980d8e4f499395df76.tar.gz opensim-SC_OLD-420015b7d0dafe956d7ab1980d8e4f499395df76.tar.bz2 opensim-SC_OLD-420015b7d0dafe956d7ab1980d8e4f499395df76.tar.xz |
missing file
-rw-r--r-- | OpenSim/Region/Physics/Manager/PhysicsActor.cs | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/Manager/PhysicsActor.cs b/OpenSim/Region/Physics/Manager/PhysicsActor.cs index 0405dad..e39cee7 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsActor.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsActor.cs | |||
@@ -71,6 +71,15 @@ namespace OpenSim.Region.Physics.Manager | |||
71 | RelativeSpeed = 0f; // for now let this one be set explicity | 71 | RelativeSpeed = 0f; // for now let this one be set explicity |
72 | CharacterFeet = true; // keep other plugins work as before | 72 | CharacterFeet = true; // keep other plugins work as before |
73 | } | 73 | } |
74 | |||
75 | public ContactPoint(Vector3 position, Vector3 surfaceNormal, float penetrationDepth, bool feet) | ||
76 | { | ||
77 | Position = position; | ||
78 | SurfaceNormal = surfaceNormal; | ||
79 | PenetrationDepth = penetrationDepth; | ||
80 | RelativeSpeed = 0f; // for now let this one be set explicity | ||
81 | CharacterFeet = feet; // keep other plugins work as before | ||
82 | } | ||
74 | } | 83 | } |
75 | 84 | ||
76 | public struct ContactData | 85 | public struct ContactData |