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authorUbitUmarov2014-08-26 00:00:21 +0100
committerUbitUmarov2014-08-26 00:00:21 +0100
commit3ee6144d0ca1d35d6660b006b89fc883e1a2bfda (patch)
treef9528b3b144074b9ca271fcab94fb008c5b6d567
parent*test* back to no sog kills, little retouch on attachment updates, (diff)
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even less kills on tps
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 58d3ef6..9fe3a9e 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -5966,7 +5966,7 @@ namespace OpenSim.Region.Framework.Scenes
5966 public void HasMovedAway() 5966 public void HasMovedAway()
5967 { 5967 {
5968 List<ScenePresence> allpresences = m_scene.GetScenePresences(); 5968 List<ScenePresence> allpresences = m_scene.GetScenePresences();
5969 foreach (ScenePresence p in allpresences) 5969 /* foreach (ScenePresence p in allpresences)
5970 { 5970 {
5971 if (p == this) 5971 if (p == this)
5972 continue; 5972 continue;
@@ -5974,6 +5974,7 @@ namespace OpenSim.Region.Framework.Scenes
5974 if (!p.IsChildAgent) 5974 if (!p.IsChildAgent)
5975 p.SendKillTo(this); 5975 p.SendKillTo(this);
5976 } 5976 }
5977 */
5977 if (Scene.AttachmentsModule != null) 5978 if (Scene.AttachmentsModule != null)
5978 Scene.AttachmentsModule.DeleteAttachmentsFromScene(this, true); 5979 Scene.AttachmentsModule.DeleteAttachmentsFromScene(this, true);
5979 } 5980 }