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authorUbitUmarov2014-10-11 22:53:47 +0100
committerUbitUmarov2014-10-11 22:53:47 +0100
commit39cfd823032ec83096cf3755566901f73a993fdc (patch)
tree89f9b4c0b8f26fa070bab04252c53949f3174268
parentchanged skeleton, do parse the mesh on upload to check skeleton. Sooner or (diff)
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add simulator features AvatarSkeleton and AnimationSet report
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/SimulatorFeaturesModule.cs5
1 files changed, 4 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/SimulatorFeaturesModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/SimulatorFeaturesModule.cs
index e4d8a20..7c22a7c 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/SimulatorFeaturesModule.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/SimulatorFeaturesModule.cs
@@ -131,8 +131,11 @@ namespace OpenSim.Region.ClientStack.Linden
131 m_features["MeshRezEnabled"] = true; 131 m_features["MeshRezEnabled"] = true;
132 m_features["MeshUploadEnabled"] = true; 132 m_features["MeshUploadEnabled"] = true;
133 m_features["MeshXferEnabled"] = true; 133 m_features["MeshXferEnabled"] = true;
134 m_features["AvatarSkeleton"] = true;
135 m_features["AnimationSet"] = true;
136
134 m_features["PhysicsMaterialsEnabled"] = true; 137 m_features["PhysicsMaterialsEnabled"] = true;
135 138
136 OSDMap typesMap = new OSDMap(); 139 OSDMap typesMap = new OSDMap();
137 typesMap["convex"] = true; 140 typesMap["convex"] = true;
138 typesMap["none"] = true; 141 typesMap["none"] = true;