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authorBlueWall2014-09-17 18:11:41 -0400
committerBlueWall2014-09-17 18:11:41 -0400
commit376fab140227e92dbd841436509a97b87c9e7792 (patch)
treef9c7151984ed47ad8eac25a72f7bac3fa6ea22ae
parentSmall changes to threading to send thread names to unmanaged threads. Needs M... (diff)
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Revert "Small changes to threading to send thread names to unmanaged threads. Needs Mono 3.6+ to see thread names in utilities like top -H . Some formatting of the thread name to fin in the 16 byte limit on Linux. Please test on Windows to see if the work has any adverse effects."
This reverts commit af286d5fcb688e8b64202b6deca4f249e9a2b6b8. Issue with Jenkins builds
-rw-r--r--OpenSim/Framework/Monitoring/Watchdog.cs13
-rw-r--r--OpenSim/Framework/Servers/HttpServer/OSHttpRequestPump.cs4
-rw-r--r--OpenSim/Framework/Servers/HttpServer/OSHttpServer.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs4
-rw-r--r--ThirdParty/SmartThreadPool/SmartThreadPool.cs2
5 files changed, 11 insertions, 14 deletions
diff --git a/OpenSim/Framework/Monitoring/Watchdog.cs b/OpenSim/Framework/Monitoring/Watchdog.cs
index e9f22f1..e9e7bd2 100644
--- a/OpenSim/Framework/Monitoring/Watchdog.cs
+++ b/OpenSim/Framework/Monitoring/Watchdog.cs
@@ -87,7 +87,7 @@ namespace OpenSim.Framework.Monitoring
87 /// </summary> 87 /// </summary>
88 public Stat Stat { get; set; } 88 public Stat Stat { get; set; }
89 89
90 public ThreadWatchdogInfo(Thread thread, int timeout, string name) 90 public ThreadWatchdogInfo(Thread thread, int timeout)
91 { 91 {
92 Thread = thread; 92 Thread = thread;
93 Timeout = timeout; 93 Timeout = timeout;
@@ -96,8 +96,8 @@ namespace OpenSim.Framework.Monitoring
96 96
97 Stat 97 Stat
98 = new Stat( 98 = new Stat(
99 name, 99 thread.Name,
100 string.Format("Last update of thread {0}", name), 100 string.Format("Last update of thread {0}", thread.Name),
101 "", 101 "",
102 "ms", 102 "ms",
103 "server", 103 "server",
@@ -216,11 +216,12 @@ namespace OpenSim.Framework.Monitoring
216 bool alarmIfTimeout, Func<string> alarmMethod, int timeout, bool log = true) 216 bool alarmIfTimeout, Func<string> alarmMethod, int timeout, bool log = true)
217 { 217 {
218 Thread thread = new Thread(start); 218 Thread thread = new Thread(start);
219 thread.Name = name;
219 thread.Priority = priority; 220 thread.Priority = priority;
220 thread.IsBackground = isBackground; 221 thread.IsBackground = isBackground;
221 222
222 ThreadWatchdogInfo twi 223 ThreadWatchdogInfo twi
223 = new ThreadWatchdogInfo(thread, timeout, name) 224 = new ThreadWatchdogInfo(thread, timeout)
224 { AlarmIfTimeout = alarmIfTimeout, AlarmMethod = alarmMethod }; 225 { AlarmIfTimeout = alarmIfTimeout, AlarmMethod = alarmMethod };
225 226
226 if (log) 227 if (log)
@@ -229,10 +230,8 @@ namespace OpenSim.Framework.Monitoring
229 230
230 lock (m_threads) 231 lock (m_threads)
231 m_threads.Add(twi.Thread.ManagedThreadId, twi); 232 m_threads.Add(twi.Thread.ManagedThreadId, twi);
232
233 thread.Start();
234 thread.Name = name;
235 233
234 thread.Start();
236 235
237 return thread; 236 return thread;
238 } 237 }
diff --git a/OpenSim/Framework/Servers/HttpServer/OSHttpRequestPump.cs b/OpenSim/Framework/Servers/HttpServer/OSHttpRequestPump.cs
index bdea278..77cfb7e 100644
--- a/OpenSim/Framework/Servers/HttpServer/OSHttpRequestPump.cs
+++ b/OpenSim/Framework/Servers/HttpServer/OSHttpRequestPump.cs
@@ -70,9 +70,9 @@ namespace OpenSim.Framework.Servers.HttpServer
70 _id = id; 70 _id = id;
71 71
72 _engine = new Thread(new ThreadStart(Engine)); 72 _engine = new Thread(new ThreadStart(Engine));
73 _engine.Name = EngineID;
73 _engine.IsBackground = true; 74 _engine.IsBackground = true;
74 _engine.Start(); 75 _engine.Start();
75 _engine.Name = string.Format ("Engine:{0}",EngineID);
76 76
77 ThreadTracker.Add(_engine); 77 ThreadTracker.Add(_engine);
78 } 78 }
@@ -91,9 +91,9 @@ namespace OpenSim.Framework.Servers.HttpServer
91 public void Start() 91 public void Start()
92 { 92 {
93 _engine = new Thread(new ThreadStart(Engine)); 93 _engine = new Thread(new ThreadStart(Engine));
94 _engine.Name = EngineID;
94 _engine.IsBackground = true; 95 _engine.IsBackground = true;
95 _engine.Start(); 96 _engine.Start();
96 _engine.Name = string.Format ("Engine:{0}",EngineID);
97 97
98 ThreadTracker.Add(_engine); 98 ThreadTracker.Add(_engine);
99 } 99 }
diff --git a/OpenSim/Framework/Servers/HttpServer/OSHttpServer.cs b/OpenSim/Framework/Servers/HttpServer/OSHttpServer.cs
index cd62842..84aa31b 100644
--- a/OpenSim/Framework/Servers/HttpServer/OSHttpServer.cs
+++ b/OpenSim/Framework/Servers/HttpServer/OSHttpServer.cs
@@ -150,9 +150,9 @@ namespace OpenSim.Framework.Servers.HttpServer
150 public void Start() 150 public void Start()
151 { 151 {
152 _engine = new Thread(new ThreadStart(Engine)); 152 _engine = new Thread(new ThreadStart(Engine));
153 _engine.Name = _engineId;
153 _engine.IsBackground = true; 154 _engine.IsBackground = true;
154 _engine.Start(); 155 _engine.Start();
155 _engine.Name = string.Format ("Engine:{0}",_engineId);
156 156
157 ThreadTracker.Add(_engine); 157 ThreadTracker.Add(_engine);
158 158
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 7e4d9ed..28dbccb 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -1079,8 +1079,6 @@ namespace OpenSim.Region.Framework.Scenes
1079 StatsReporter = new SimStatsReporter(this); 1079 StatsReporter = new SimStatsReporter(this);
1080 StatsReporter.OnSendStatsResult += SendSimStatsPackets; 1080 StatsReporter.OnSendStatsResult += SendSimStatsPackets;
1081 StatsReporter.OnStatsIncorrect += m_sceneGraph.RecalculateStats; 1081 StatsReporter.OnStatsIncorrect += m_sceneGraph.RecalculateStats;
1082
1083 Thread.CurrentThread.Name = string.Format ("Scene:{0}", regInfo.RegionName.Replace(" ", "_"));
1084 } 1082 }
1085 1083
1086 public Scene(RegionInfo regInfo, PhysicsScene physicsScene) : base(regInfo) 1084 public Scene(RegionInfo regInfo, PhysicsScene physicsScene) : base(regInfo)
@@ -1398,7 +1396,7 @@ namespace OpenSim.Region.Framework.Scenes
1398 1396
1399 m_heartbeatThread 1397 m_heartbeatThread
1400 = Watchdog.StartThread( 1398 = Watchdog.StartThread(
1401 Heartbeat, string.Format("Heartbeat-({0})", RegionInfo.RegionName.Replace(" ", "_")), ThreadPriority.Normal, false, false); 1399 Heartbeat, string.Format("Heartbeat ({0})", RegionInfo.RegionName), ThreadPriority.Normal, false, false);
1402 1400
1403 StartScripts(); 1401 StartScripts();
1404 } 1402 }
diff --git a/ThirdParty/SmartThreadPool/SmartThreadPool.cs b/ThirdParty/SmartThreadPool/SmartThreadPool.cs
index 615518e..a4f4ce5 100644
--- a/ThirdParty/SmartThreadPool/SmartThreadPool.cs
+++ b/ThirdParty/SmartThreadPool/SmartThreadPool.cs
@@ -677,6 +677,7 @@ namespace Amib.Threading
677 : new Thread(ProcessQueuedItems); 677 : new Thread(ProcessQueuedItems);
678#endif 678#endif
679 // Configure the new thread and start it 679 // Configure the new thread and start it
680 workerThread.Name = "STP " + Name + " Thread #" + _threadCounter;
680 workerThread.IsBackground = _stpStartInfo.AreThreadsBackground; 681 workerThread.IsBackground = _stpStartInfo.AreThreadsBackground;
681 682
682#if !(_SILVERLIGHT) && !(_WINDOWS_CE) && !(WINDOWS_PHONE) 683#if !(_SILVERLIGHT) && !(_WINDOWS_CE) && !(WINDOWS_PHONE)
@@ -690,7 +691,6 @@ namespace Amib.Threading
690 workerThread.Priority = _stpStartInfo.ThreadPriority; 691 workerThread.Priority = _stpStartInfo.ThreadPriority;
691#endif 692#endif
692 workerThread.Start(); 693 workerThread.Start();
693 workerThread.Name = string.Format("STP:{0}:{1}", Name, _threadCounter);
694 ++_threadCounter; 694 ++_threadCounter;
695 695
696 // Add it to the dictionary and update its creation time. 696 // Add it to the dictionary and update its creation time.