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author | Melanie | 2010-04-05 19:42:15 +0100 |
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committer | Melanie | 2010-04-05 19:42:15 +0100 |
commit | 2fbbc13c71052e66269035031e894b736e2ead5d (patch) | |
tree | 35640748cd9817bf26de2c806065a8102736585d | |
parent | Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ... (diff) | |
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Fix some overlooked merge conflicts that got committed
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 5951a92..0785f7f 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -2203,13 +2203,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2203 | /// </summary> | 2203 | /// </summary> |
2204 | public void ScheduleGroupForTerseUpdate() | 2204 | public void ScheduleGroupForTerseUpdate() |
2205 | { | 2205 | { |
2206 | <<<<<<< HEAD:OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | ||
2207 | lockPartsForRead(true); | 2206 | lockPartsForRead(true); |
2208 | ======= | ||
2209 | // m_log.DebugFormat("[SOG]: Scheduling terse update for {0} {1}", Name, UUID); | ||
2210 | |||
2211 | lock (m_parts) | ||
2212 | >>>>>>> 0.6.9-post-fixes:OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | ||
2213 | { | 2207 | { |
2214 | foreach (SceneObjectPart part in m_parts.Values) | 2208 | foreach (SceneObjectPart part in m_parts.Values) |
2215 | { | 2209 | { |
@@ -3765,15 +3759,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
3765 | 3759 | ||
3766 | HasGroupChanged = true; | 3760 | HasGroupChanged = true; |
3767 | } | 3761 | } |
3768 | <<<<<<< HEAD:OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | ||
3769 | lockPartsForRead(false); | 3762 | lockPartsForRead(false); |
3770 | ScheduleGroupForFullUpdate(); | ||
3771 | ======= | ||
3772 | 3763 | ||
3773 | // Don't trigger the update here - otherwise some client issues occur when multiple updates are scheduled | 3764 | // Don't trigger the update here - otherwise some client issues occur when multiple updates are scheduled |
3774 | // for the same object with very different properties. The caller must schedule the update. | 3765 | // for the same object with very different properties. The caller must schedule the update. |
3775 | //ScheduleGroupForFullUpdate(); | 3766 | //ScheduleGroupForFullUpdate(); |
3776 | >>>>>>> 0.6.9-post-fixes:OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | ||
3777 | } | 3767 | } |
3778 | 3768 | ||
3779 | public void TriggerScriptChangedEvent(Changed val) | 3769 | public void TriggerScriptChangedEvent(Changed val) |