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author | John Hurliman | 2009-10-18 02:53:36 -0700 |
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committer | John Hurliman | 2009-10-18 02:53:36 -0700 |
commit | 2f2eeb6731f4b692dafd17afa88019c24e361a36 (patch) | |
tree | 6ac15d1c8ddeb111351f312c0d731caca9cfd624 | |
parent | * Big performance increase in loading prims from the region database with MySQL (diff) | |
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Zero out PrimitiveBaseShape.SculptData after the JPEG2000 data has been decoded to allow garbage collection on it
-rw-r--r-- | OpenSim/Region/Physics/Meshing/Meshmerizer.cs | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs index 1ea08e2..f609e73 100644 --- a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs +++ b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs | |||
@@ -289,6 +289,9 @@ namespace OpenSim.Region.Physics.Meshing | |||
289 | ManagedImage managedImage; // we never use this | 289 | ManagedImage managedImage; // we never use this |
290 | OpenJPEG.DecodeToImage(primShape.SculptData, out managedImage, out idata); | 290 | OpenJPEG.DecodeToImage(primShape.SculptData, out managedImage, out idata); |
291 | 291 | ||
292 | // Remove the reference to the encoded JPEG2000 data so it can be GCed | ||
293 | primShape.SculptData = Utils.EmptyBytes; | ||
294 | |||
292 | if (cacheSculptMaps) | 295 | if (cacheSculptMaps) |
293 | { | 296 | { |
294 | try { idata.Save(decodedSculptFileName, ImageFormat.MemoryBmp); } | 297 | try { idata.Save(decodedSculptFileName, ImageFormat.MemoryBmp); } |