diff options
author | UbitUmarov | 2014-08-21 09:32:36 +0100 |
---|---|---|
committer | UbitUmarov | 2014-08-21 09:32:36 +0100 |
commit | 114144407bd72cb9ccbdf6981d8fec86cbba6a24 (patch) | |
tree | 7cd5496d4fbe32e8fc70840f7261df254deb596d | |
parent | test (diff) | |
download | opensim-SC_OLD-114144407bd72cb9ccbdf6981d8fec86cbba6a24.zip opensim-SC_OLD-114144407bd72cb9ccbdf6981d8fec86cbba6a24.tar.gz opensim-SC_OLD-114144407bd72cb9ccbdf6981d8fec86cbba6a24.tar.bz2 opensim-SC_OLD-114144407bd72cb9ccbdf6981d8fec86cbba6a24.tar.xz |
variations..
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 243 |
1 files changed, 48 insertions, 195 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 9e9a83f..333eb9b 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -1920,7 +1920,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1920 | SendFullUpdateToClient(p.ControllingClient); // resend our data by updates path | 1920 | SendFullUpdateToClient(p.ControllingClient); // resend our data by updates path |
1921 | }); | 1921 | }); |
1922 | } | 1922 | } |
1923 | |||
1924 | sog.RootPart.ParentGroup.CreateScriptInstances(0, false, m_scene.DefaultScriptEngine, GetStateSource()); | 1923 | sog.RootPart.ParentGroup.CreateScriptInstances(0, false, m_scene.DefaultScriptEngine, GetStateSource()); |
1925 | sog.ResumeScripts(); | 1924 | sog.ResumeScripts(); |
1926 | } | 1925 | } |
@@ -3542,14 +3541,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
3542 | } | 3541 | } |
3543 | 3542 | ||
3544 | SendOtherAgentsAvatarFullToMe(); | 3543 | SendOtherAgentsAvatarFullToMe(); |
3545 | |||
3546 | EntityBase[] entities = Scene.Entities.GetEntities(); | 3544 | EntityBase[] entities = Scene.Entities.GetEntities(); |
3547 | foreach (EntityBase e in entities) | 3545 | foreach (EntityBase e in entities) |
3548 | { | 3546 | { |
3549 | if (e != null && e is SceneObjectGroup) | 3547 | if (e != null && e is SceneObjectGroup) |
3550 | ((SceneObjectGroup)e).SendFullUpdateToClient(ControllingClient); | 3548 | ((SceneObjectGroup)e).SendFullUpdateToClient(ControllingClient); |
3551 | } | 3549 | } |
3552 | |||
3553 | }); | 3550 | }); |
3554 | } | 3551 | } |
3555 | 3552 | ||
@@ -4754,32 +4751,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
4754 | } | 4751 | } |
4755 | } | 4752 | } |
4756 | 4753 | ||
4757 | // send attachments to a client without filters except for huds | ||
4758 | // for now they are checked in several places down the line... | ||
4759 | // kills all parts before sending | ||
4760 | public void SendAttachmentsToAgentNFPK(ScenePresence p) | ||
4761 | { | ||
4762 | lock (m_attachments) | ||
4763 | { | ||
4764 | List<uint> pk = new List<uint>(); | ||
4765 | foreach (SceneObjectGroup sog in m_attachments) | ||
4766 | { | ||
4767 | foreach (SceneObjectPart part in sog.Parts) | ||
4768 | pk.Add(part.LocalId); | ||
4769 | } | ||
4770 | |||
4771 | p.ControllingClient.SendKillObject(pk); | ||
4772 | |||
4773 | foreach (SceneObjectGroup sog in m_attachments) | ||
4774 | { | ||
4775 | if (p == this || !sog.HasPrivateAttachmentPoint) | ||
4776 | sog.SendFullUpdateToClient(p.ControllingClient); | ||
4777 | } | ||
4778 | SendFullUpdateToClient(p.ControllingClient); // resend our data by updates path | ||
4779 | } | ||
4780 | } | ||
4781 | |||
4782 | |||
4783 | public void SendAttachmentScheduleUpdate(SceneObjectGroup sog) | 4754 | public void SendAttachmentScheduleUpdate(SceneObjectGroup sog) |
4784 | { | 4755 | { |
4785 | if (IsChildAgent) | 4756 | if (IsChildAgent) |
@@ -4796,9 +4767,27 @@ namespace OpenSim.Region.Framework.Scenes | |||
4796 | 4767 | ||
4797 | SceneObjectPart[] parts = sog.Parts; | 4768 | SceneObjectPart[] parts = sog.Parts; |
4798 | 4769 | ||
4770 | SendFullUpdateToClient(p.ControllingClient); | ||
4771 | |||
4772 | SceneObjectPart rootpart = sog.RootPart; | ||
4773 | if (rootpart.UpdateFlag == UpdateRequired.TERSE) | ||
4774 | { | ||
4775 | p.ControllingClient.SendEntityUpdate(rootpart, | ||
4776 | PrimUpdateFlags.Position | PrimUpdateFlags.Rotation | PrimUpdateFlags.Velocity | ||
4777 | | PrimUpdateFlags.Acceleration | PrimUpdateFlags.AngularVelocity); | ||
4778 | rootpart.UpdateFlag = 0; | ||
4779 | } | ||
4780 | else if (rootpart.UpdateFlag == UpdateRequired.FULL) | ||
4781 | { | ||
4782 | p.ControllingClient.SendEntityUpdate(rootpart, PrimUpdateFlags.FullUpdate); | ||
4783 | rootpart.UpdateFlag = 0; | ||
4784 | } | ||
4785 | |||
4799 | for (int i = 0; i < parts.Length; i++) | 4786 | for (int i = 0; i < parts.Length; i++) |
4800 | { | 4787 | { |
4801 | SceneObjectPart part = parts[i]; | 4788 | SceneObjectPart part = parts[i]; |
4789 | if (part == rootpart) | ||
4790 | continue; | ||
4802 | if (part.UpdateFlag == UpdateRequired.TERSE) | 4791 | if (part.UpdateFlag == UpdateRequired.TERSE) |
4803 | { | 4792 | { |
4804 | p.ControllingClient.SendEntityUpdate(part, | 4793 | p.ControllingClient.SendEntityUpdate(part, |
@@ -5655,183 +5644,56 @@ namespace OpenSim.Region.Framework.Scenes | |||
5655 | 5644 | ||
5656 | private void parcelGodCheck(UUID currentParcelID, bool isGod) | 5645 | private void parcelGodCheck(UUID currentParcelID, bool isGod) |
5657 | { | 5646 | { |
5658 | List<ScenePresence> allpresences = null; | 5647 | List<ScenePresence> allpresences = m_scene.GetScenePresences(); |
5659 | |||
5660 | 5648 | ||
5661 | allpresences = m_scene.GetScenePresences(); | 5649 | foreach (ScenePresence p in allpresences) |
5662 | |||
5663 | if (isGod) | ||
5664 | { | ||
5665 | List<ScenePresence> viewsToSendme = new List<ScenePresence>(); | ||
5666 | |||
5667 | foreach (ScenePresence p in allpresences) | ||
5668 | { | ||
5669 | if (p.IsDeleted || p == this || p.ControllingClient == null || !p.ControllingClient.IsActive) | ||
5670 | continue; | ||
5671 | |||
5672 | if (p.ParcelHideThisAvatar && p.currentParcelUUID != currentParcelID) | ||
5673 | { | ||
5674 | viewsToSendme.Add(p); // i see them | ||
5675 | } | ||
5676 | } | ||
5677 | |||
5678 | if (viewsToSendme.Count > 0) | ||
5679 | { | ||
5680 | foreach (ScenePresence p in viewsToSendme) | ||
5681 | { | ||
5682 | if (p.IsChildAgent) | ||
5683 | continue; | ||
5684 | |||
5685 | p.SendAvatarDataToAgentNF(this); | ||
5686 | p.SendAppearanceToAgent(this); | ||
5687 | if (p.Animator != null) | ||
5688 | p.Animator.SendAnimPackToClient(ControllingClient); | ||
5689 | p.SendAttachmentsToAgentNF(this); | ||
5690 | } | ||
5691 | } | ||
5692 | } | ||
5693 | else | ||
5694 | { | 5650 | { |
5695 | List<ScenePresence> killsToSendme = new List<ScenePresence>(); | 5651 | if (p.IsDeleted || p.IsChildAgent || p == this || p.ControllingClient == null || !p.ControllingClient.IsActive) |
5696 | 5652 | continue; | |
5697 | foreach (ScenePresence p in allpresences) | ||
5698 | { | ||
5699 | if (p.IsDeleted || p == this || p.ControllingClient == null || !p.ControllingClient.IsActive) | ||
5700 | continue; | ||
5701 | |||
5702 | if (p.ParcelHideThisAvatar && p.currentParcelUUID != currentParcelID) | ||
5703 | { | ||
5704 | killsToSendme.Add(p); | ||
5705 | } | ||
5706 | } | ||
5707 | 5653 | ||
5708 | if (killsToSendme.Count > 0) | 5654 | if (p.ParcelHideThisAvatar && p.currentParcelUUID != currentParcelID) |
5709 | { | 5655 | { |
5710 | foreach (ScenePresence p in killsToSendme) | 5656 | if (isGod) |
5711 | { | 5657 | p.SendViewTo(this); |
5712 | m_log.Debug("[AVATAR]: killMe: " + Lastname + " " + p.Lastname); | 5658 | else |
5713 | try { ControllingClient.SendKillObject(new List<uint> { p.LocalId }); } | 5659 | p.SendKillTo(this); |
5714 | catch (NullReferenceException) { } | ||
5715 | } | ||
5716 | } | 5660 | } |
5717 | } | 5661 | } |
5718 | |||
5719 | } | 5662 | } |
5720 | 5663 | ||
5721 | private void ParcelLoginCheck(UUID currentParcelID) | 5664 | private void ParcelLoginCheck(UUID currentParcelID) |
5722 | { | 5665 | { |
5723 | List<ScenePresence> killsToSendto = new List<ScenePresence>(); | 5666 | List<ScenePresence> allpresences = m_scene.GetScenePresences(); |
5724 | List<ScenePresence> killsToSendme = new List<ScenePresence>(); | ||
5725 | List<ScenePresence> viewsToSendto = new List<ScenePresence>(); | ||
5726 | List<ScenePresence> viewsToSendme = new List<ScenePresence>(); | ||
5727 | List<ScenePresence> allpresences = null; | ||
5728 | |||
5729 | allpresences = m_scene.GetScenePresences(); | ||
5730 | 5667 | ||
5731 | foreach (ScenePresence p in allpresences) | 5668 | foreach (ScenePresence p in allpresences) |
5732 | { | 5669 | { |
5733 | if (p.IsDeleted || p == this || p.ControllingClient == null || !p.ControllingClient.IsActive) | 5670 | if (p.IsDeleted || p == this || p.ControllingClient == null || !p.ControllingClient.IsActive) |
5734 | continue; | 5671 | continue; |
5735 | 5672 | ||
5736 | if (currentParcelID != p.currentParcelUUID) | 5673 | if (currentParcelID != p.currentParcelUUID && p.GodLevel < 200) |
5737 | { | ||
5738 | if (p.GodLevel < 200) | ||
5739 | killsToSendto.Add(p); | ||
5740 | // if (GodLevel < 200 && p.ParcelHideThisAvatar) | ||
5741 | // killsToSendme.Add(p.LocalId); | ||
5742 | } | ||
5743 | else | ||
5744 | { | 5674 | { |
5745 | viewsToSendto.Add(p); | ||
5746 | viewsToSendme.Add(p); | ||
5747 | } | ||
5748 | } | ||
5749 | allpresences.Clear(); | ||
5750 | |||
5751 | // send the things | ||
5752 | // kill main avatar object | ||
5753 | if (killsToSendto.Count > 0 && PresenceType != PresenceType.Npc) | ||
5754 | { | ||
5755 | foreach (ScenePresence p in killsToSendto) | ||
5756 | { | ||
5757 | m_log.Debug("[AVATAR]: killTo: " + Lastname + " " + p.Lastname); | ||
5758 | SendKillTo(p); | 5675 | SendKillTo(p); |
5759 | // try { p.ControllingClient.SendKillObject(new List<uint> { LocalId }); } | ||
5760 | // catch (NullReferenceException) { } | ||
5761 | } | ||
5762 | } | ||
5763 | |||
5764 | if (killsToSendme.Count > 0) | ||
5765 | { | ||
5766 | m_log.Debug("[AVATAR]: killMe: " + Lastname + " " + killsToSendme.Count.ToString()); | ||
5767 | foreach (ScenePresence p in killsToSendme) | ||
5768 | { | ||
5769 | SendKillTo(this); | ||
5770 | } | ||
5771 | |||
5772 | } | ||
5773 | /* | ||
5774 | if (viewsToSendto.Count > 0 && PresenceType != PresenceType.Npc) | ||
5775 | { | ||
5776 | foreach (ScenePresence p in viewsToSendto) | ||
5777 | { | ||
5778 | m_log.Debug("[AVATAR]: viewTo: " + Lastname + " " + p.Lastname); | ||
5779 | p.ControllingClient.SendAvatarDataImmediate(this); | ||
5780 | SendAppearanceToAgent(p); | ||
5781 | SendAttachmentsToClient(p.ControllingClient); | ||
5782 | if (Animator != null) | ||
5783 | Animator.SendAnimPackToClient(p.ControllingClient); | ||
5784 | } | ||
5785 | } | ||
5786 | |||
5787 | if (viewsToSendme.Count > 0) | ||
5788 | { | ||
5789 | foreach (ScenePresence p in viewsToSendme) | ||
5790 | { | ||
5791 | m_log.Debug("[AVATAR]: viewMe: " + Lastname + "<-" + p.Lastname); | ||
5792 | if (p.IsChildAgent) | ||
5793 | continue; | ||
5794 | ControllingClient.SendAvatarDataImmediate(p); | ||
5795 | p.SendAppearanceToAgent(this); | ||
5796 | p.SendAttachmentsToClient(ControllingClient); | ||
5797 | if (p.Animator != null) | ||
5798 | p.Animator.SendAnimPackToClient(ControllingClient); | ||
5799 | } | 5676 | } |
5800 | } | 5677 | } |
5801 | */ | ||
5802 | } | 5678 | } |
5803 | |||
5804 | 5679 | ||
5805 | public void parcelRegionCross() | 5680 | public void parcelRegionCross() |
5806 | { | 5681 | { |
5807 | if (!ParcelHideThisAvatar || GodLevel >= 200) | 5682 | if (!ParcelHideThisAvatar || IsChildAgent || GodLevel >= 200) |
5808 | return; | 5683 | return; |
5809 | 5684 | ||
5810 | List<ScenePresence> allpresences = null; | 5685 | List<ScenePresence> allpresences = null; |
5811 | allpresences = m_scene.GetScenePresences(); | 5686 | allpresences = m_scene.GetScenePresences(); |
5812 | 5687 | ||
5813 | List<ScenePresence> killsToSendme = new List<ScenePresence>(); | ||
5814 | |||
5815 | foreach (ScenePresence p in allpresences) | 5688 | foreach (ScenePresence p in allpresences) |
5816 | { | 5689 | { |
5817 | if (p.IsDeleted || p == this || p.ControllingClient == null || !p.ControllingClient.IsActive) | 5690 | if (p.IsDeleted || p == this || p.IsChildAgent || p.ControllingClient == null || !p.ControllingClient.IsActive) |
5818 | continue; | 5691 | continue; |
5819 | 5692 | ||
5820 | if (p.currentParcelUUID == m_currentParcelUUID) | 5693 | if (p.currentParcelUUID == m_currentParcelUUID) |
5821 | { | 5694 | { |
5822 | killsToSendme.Add(p); | ||
5823 | } | ||
5824 | } | ||
5825 | |||
5826 | if (killsToSendme.Count > 0) | ||
5827 | { | ||
5828 | foreach (ScenePresence p in killsToSendme) | ||
5829 | p.SendKillTo(this); | 5695 | p.SendKillTo(this); |
5830 | // try | 5696 | } |
5831 | // { | ||
5832 | // ControllingClient.SendKillObject(killsToSendme); | ||
5833 | // } | ||
5834 | // catch (NullReferenceException) { } | ||
5835 | } | 5697 | } |
5836 | } | 5698 | } |
5837 | 5699 | ||
@@ -5844,10 +5706,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
5844 | List<ScenePresence> viewsToSendme = new List<ScenePresence>(); | 5706 | List<ScenePresence> viewsToSendme = new List<ScenePresence>(); |
5845 | List<ScenePresence> allpresences = null; | 5707 | List<ScenePresence> allpresences = null; |
5846 | 5708 | ||
5847 | if (IsInTransit) | 5709 | if (IsInTransit || IsChildAgent) |
5848 | return; | ||
5849 | |||
5850 | if (IsChildAgent) | ||
5851 | return; | 5710 | return; |
5852 | 5711 | ||
5853 | if (check) | 5712 | if (check) |
@@ -5973,17 +5832,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
5973 | } | 5832 | } |
5974 | 5833 | ||
5975 | // send the things | 5834 | // send the things |
5976 | // kill main avatar object | 5835 | |
5977 | if (killsToSendto.Count > 0 && PresenceType != PresenceType.Npc) | 5836 | if (killsToSendto.Count > 0) |
5978 | { | 5837 | { |
5979 | foreach (ScenePresence p in killsToSendto) | 5838 | foreach (ScenePresence p in killsToSendto) |
5980 | { | 5839 | { |
5981 | |||
5982 | m_log.Debug("[AVATAR]: killTo: " + Lastname + " " + p.Lastname); | 5840 | m_log.Debug("[AVATAR]: killTo: " + Lastname + " " + p.Lastname); |
5983 | |||
5984 | SendKillTo(p); | 5841 | SendKillTo(p); |
5985 | // try { p.ControllingClient.SendKillObject(new List<uint> { LocalId }); } | ||
5986 | // catch (NullReferenceException) { } | ||
5987 | } | 5842 | } |
5988 | } | 5843 | } |
5989 | 5844 | ||
@@ -5992,23 +5847,17 @@ namespace OpenSim.Region.Framework.Scenes | |||
5992 | m_log.Debug("[AVATAR]: killtoMe: " + Lastname + " " + killsToSendme.Count.ToString()); | 5847 | m_log.Debug("[AVATAR]: killtoMe: " + Lastname + " " + killsToSendme.Count.ToString()); |
5993 | 5848 | ||
5994 | foreach (ScenePresence p in killsToSendme) | 5849 | foreach (ScenePresence p in killsToSendme) |
5995 | try | ||
5996 | { | 5850 | { |
5851 | m_log.Debug("[AVATAR]: killToMe: " + Lastname + " " + p.Lastname); | ||
5997 | p.SendKillTo(this); | 5852 | p.SendKillTo(this); |
5998 | } | 5853 | } |
5999 | catch (NullReferenceException) { } | ||
6000 | |||
6001 | } | 5854 | } |
6002 | 5855 | ||
6003 | if (viewsToSendto.Count > 0 && PresenceType != PresenceType.Npc) | 5856 | if (viewsToSendto.Count > 0) |
6004 | { | 5857 | { |
6005 | foreach (ScenePresence p in viewsToSendto) | 5858 | foreach (ScenePresence p in viewsToSendto) |
6006 | { | 5859 | { |
6007 | SendAvatarDataToAgentNF(p); | 5860 | SendViewTo(p); |
6008 | SendAppearanceToAgent(p); | ||
6009 | if (Animator != null) | ||
6010 | Animator.SendAnimPackToClient(p.ControllingClient); | ||
6011 | SendAttachmentsToAgentNF(p); | ||
6012 | } | 5861 | } |
6013 | } | 5862 | } |
6014 | 5863 | ||
@@ -6019,12 +5868,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
6019 | if (p.IsChildAgent) | 5868 | if (p.IsChildAgent) |
6020 | continue; | 5869 | continue; |
6021 | // m_log.Debug("[AVATAR]: viewMe: " + Lastname + "<-" + p.Lastname); | 5870 | // m_log.Debug("[AVATAR]: viewMe: " + Lastname + "<-" + p.Lastname); |
6022 | 5871 | p.SendViewTo(this); | |
6023 | p.SendAvatarDataToAgentNF(this); | ||
6024 | p.SendAppearanceToAgent(this); | ||
6025 | if (p.Animator != null) | ||
6026 | p.Animator.SendAnimPackToClient(ControllingClient); | ||
6027 | p.SendAttachmentsToAgentNF(this); | ||
6028 | } | 5872 | } |
6029 | } | 5873 | } |
6030 | } | 5874 | } |
@@ -6035,5 +5879,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
6035 | p.ControllingClient.SendPartFullUpdate(sog.RootPart, LocalId + 1); | 5879 | p.ControllingClient.SendPartFullUpdate(sog.RootPart, LocalId + 1); |
6036 | p.ControllingClient.SendKillObject(new List<uint> { LocalId }); | 5880 | p.ControllingClient.SendKillObject(new List<uint> { LocalId }); |
6037 | } | 5881 | } |
5882 | |||
5883 | public void SendViewTo(ScenePresence p) | ||
5884 | { | ||
5885 | SendAvatarDataToAgentNF(p); | ||
5886 | SendAppearanceToAgent(p); | ||
5887 | if (Animator != null) | ||
5888 | Animator.SendAnimPackToClient(p.ControllingClient); | ||
5889 | SendAttachmentsToAgentNF(p); | ||
5890 | } | ||
6038 | } | 5891 | } |
6039 | } | 5892 | } |