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author | Melanie Thielker | 2010-08-10 03:52:00 +0200 |
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committer | Melanie Thielker | 2010-08-10 03:52:00 +0200 |
commit | 0f9eebdfb1e948bc1ffb148322e668b5a2f560a6 (patch) | |
tree | ab173630b15ef227ee99ceb3594ff76612a8b1b5 | |
parent | Whitespace conflict (diff) | |
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Change prejump from hardcoded true to default true so it can be disabled.
It completely destroys roleplay jumping
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 06bbe32..05036f1 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -726,8 +726,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
726 | //Animation states | 726 | //Animation states |
727 | m_useFlySlow = startupConfig.GetBoolean("enableflyslow", false); | 727 | m_useFlySlow = startupConfig.GetBoolean("enableflyslow", false); |
728 | // TODO: Change default to true once the feature is supported | 728 | // TODO: Change default to true once the feature is supported |
729 | m_usePreJump = startupConfig.GetBoolean("enableprejump", false); | 729 | m_usePreJump = startupConfig.GetBoolean("enableprejump", true); |
730 | m_usePreJump = true; // Above line fails!? | ||
731 | m_maxNonphys = startupConfig.GetFloat("NonPhysicalPrimMax", m_maxNonphys); | 730 | m_maxNonphys = startupConfig.GetFloat("NonPhysicalPrimMax", m_maxNonphys); |
732 | if (RegionInfo.NonphysPrimMax > 0) | 731 | if (RegionInfo.NonphysPrimMax > 0) |
733 | { | 732 | { |