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authorBlueWall2012-01-30 11:49:22 -0500
committerBlueWall2012-01-30 11:49:22 -0500
commit00d1c88c59c10aa8d34fa36910cf0f1f0e9878b8 (patch)
tree409418752c58ba9e3b3055ceef69be505abe3ac1
parentAdd ParcelImageID to RegionSettings so we can have that overlay. (diff)
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Pickup map overlay tile from RegionSettings.ParcelImageID
-rw-r--r--OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
index eac2743..bbf6b05 100644
--- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
+++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
@@ -1026,7 +1026,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
1026 protected void MapBlockFromGridRegion(MapBlockData block, GridRegion r) 1026 protected void MapBlockFromGridRegion(MapBlockData block, GridRegion r)
1027 { 1027 {
1028 block.Access = r.Access; 1028 block.Access = r.Access;
1029 block.MapImageId = r.TerrainImage; 1029 block.MapImageId = m_scene.RegionInfo.RegionSettings.ParcelImageID;
1030 block.Name = r.RegionName; 1030 block.Name = r.RegionName;
1031 block.X = (ushort)(r.RegionLocX / Constants.RegionSize); 1031 block.X = (ushort)(r.RegionLocX / Constants.RegionSize);
1032 block.Y = (ushort)(r.RegionLocY / Constants.RegionSize); 1032 block.Y = (ushort)(r.RegionLocY / Constants.RegionSize);