diff options
author | Sean Dague | 2007-10-19 20:27:34 +0000 |
---|---|---|
committer | Sean Dague | 2007-10-19 20:27:34 +0000 |
commit | 139994757c7dab04dd03801266525e8c53395a5e (patch) | |
tree | 003ec2557de6dd80dbe1e7bc78efe8958d02d5ae | |
parent | * Test thy commits! (oops, sorry!) (diff) | |
download | opensim-SC_OLD-139994757c7dab04dd03801266525e8c53395a5e.zip opensim-SC_OLD-139994757c7dab04dd03801266525e8c53395a5e.tar.gz opensim-SC_OLD-139994757c7dab04dd03801266525e8c53395a5e.tar.bz2 opensim-SC_OLD-139994757c7dab04dd03801266525e8c53395a5e.tar.xz |
changes to pass nini config object to the modules that get
loaded so that they may read out any bits they are interested in
21 files changed, 1885 insertions, 1858 deletions
diff --git a/OpenSim/Grid/ScriptEngine/DotNetEngine/ScriptEngine.cs b/OpenSim/Grid/ScriptEngine/DotNetEngine/ScriptEngine.cs index 2626b14..5ec77f3 100644 --- a/OpenSim/Grid/ScriptEngine/DotNetEngine/ScriptEngine.cs +++ b/OpenSim/Grid/ScriptEngine/DotNetEngine/ScriptEngine.cs | |||
@@ -1,132 +1,133 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | /* Original code: Tedd Hansen */ | 28 | /* Original code: Tedd Hansen */ |
29 | using System; | 29 | using System; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Text; | 31 | using System.Text; |
32 | using OpenSim.Framework.Console; | 32 | using OpenSim.Framework.Console; |
33 | using OpenSim.Region.Environment.Scenes; | 33 | using OpenSim.Region.Environment.Scenes; |
34 | using OpenSim.Region.Environment.Scenes.Scripting; | 34 | using OpenSim.Region.Environment.Scenes.Scripting; |
35 | using OpenSim.Region.Environment.Interfaces; | 35 | using OpenSim.Region.Environment.Interfaces; |
36 | using libsecondlife; | 36 | using libsecondlife; |
37 | 37 | using Nini.Config; | |
38 | namespace OpenSim.Grid.ScriptEngine.DotNetEngine | 38 | |
39 | { | 39 | namespace OpenSim.Grid.ScriptEngine.DotNetEngine |
40 | /// <summary> | 40 | { |
41 | /// This is the root object for ScriptEngine | 41 | /// <summary> |
42 | /// </summary> | 42 | /// This is the root object for ScriptEngine |
43 | [Serializable] | 43 | /// </summary> |
44 | public class ScriptEngine :IRegionModule | 44 | [Serializable] |
45 | { | 45 | public class ScriptEngine :IRegionModule |
46 | 46 | { | |
47 | internal OpenSim.Region.Environment.Scenes.Scene World; | 47 | |
48 | internal EventManager m_EventManager; // Handles and queues incoming events from OpenSim | 48 | internal OpenSim.Region.Environment.Scenes.Scene World; |
49 | internal EventQueueManager m_EventQueueManager; // Executes events | 49 | internal EventManager m_EventManager; // Handles and queues incoming events from OpenSim |
50 | internal ScriptManager m_ScriptManager; // Load, unload and execute scripts | 50 | internal EventQueueManager m_EventQueueManager; // Executes events |
51 | internal AppDomainManager m_AppDomainManager; | 51 | internal ScriptManager m_ScriptManager; // Load, unload and execute scripts |
52 | internal LSLLongCmdHandler m_LSLLongCmdHandler; | 52 | internal AppDomainManager m_AppDomainManager; |
53 | 53 | internal LSLLongCmdHandler m_LSLLongCmdHandler; | |
54 | private OpenSim.Framework.Console.LogBase m_log; | 54 | |
55 | 55 | private OpenSim.Framework.Console.LogBase m_log; | |
56 | public ScriptEngine() | 56 | |
57 | { | 57 | public ScriptEngine() |
58 | //Common.SendToDebug("ScriptEngine Object Initialized"); | 58 | { |
59 | Common.mySE = this; | 59 | //Common.SendToDebug("ScriptEngine Object Initialized"); |
60 | } | 60 | Common.mySE = this; |
61 | 61 | } | |
62 | public LogBase Log | 62 | |
63 | { | 63 | public LogBase Log |
64 | get { return m_log; } | 64 | { |
65 | } | 65 | get { return m_log; } |
66 | 66 | } | |
67 | public void InitializeEngine(OpenSim.Region.Environment.Scenes.Scene Sceneworld, OpenSim.Framework.Console.LogBase logger) | 67 | |
68 | { | 68 | public void InitializeEngine(OpenSim.Region.Environment.Scenes.Scene Sceneworld, OpenSim.Framework.Console.LogBase logger) |
69 | 69 | { | |
70 | World = Sceneworld; | 70 | |
71 | m_log = logger; | 71 | World = Sceneworld; |
72 | 72 | m_log = logger; | |
73 | Log.Verbose("ScriptEngine", "DotNet & LSL ScriptEngine initializing"); | 73 | |
74 | 74 | Log.Verbose("ScriptEngine", "DotNet & LSL ScriptEngine initializing"); | |
75 | //m_logger.Status("ScriptEngine", "InitializeEngine"); | 75 | |
76 | 76 | //m_logger.Status("ScriptEngine", "InitializeEngine"); | |
77 | // Create all objects we'll be using | 77 | |
78 | m_EventQueueManager = new EventQueueManager(this); | 78 | // Create all objects we'll be using |
79 | m_EventManager = new EventManager(this); | 79 | m_EventQueueManager = new EventQueueManager(this); |
80 | m_ScriptManager = new ScriptManager(this); | 80 | m_EventManager = new EventManager(this); |
81 | m_AppDomainManager = new AppDomainManager(); | 81 | m_ScriptManager = new ScriptManager(this); |
82 | m_LSLLongCmdHandler = new LSLLongCmdHandler(this); | 82 | m_AppDomainManager = new AppDomainManager(); |
83 | 83 | m_LSLLongCmdHandler = new LSLLongCmdHandler(this); | |
84 | // Should we iterate the region for scripts that needs starting? | 84 | |
85 | // Or can we assume we are loaded before anything else so we can use proper events? | 85 | // Should we iterate the region for scripts that needs starting? |
86 | 86 | // Or can we assume we are loaded before anything else so we can use proper events? | |
87 | 87 | ||
88 | } | 88 | |
89 | 89 | } | |
90 | public void Shutdown() | 90 | |
91 | { | 91 | public void Shutdown() |
92 | // We are shutting down | 92 | { |
93 | } | 93 | // We are shutting down |
94 | 94 | } | |
95 | //// !!!FOR DEBUGGING ONLY!!! (for executing script directly from test app) | 95 | |
96 | //[Obsolete("!!!FOR DEBUGGING ONLY!!!")] | 96 | //// !!!FOR DEBUGGING ONLY!!! (for executing script directly from test app) |
97 | //public void StartScript(string ScriptID, IScriptHost ObjectID) | 97 | //[Obsolete("!!!FOR DEBUGGING ONLY!!!")] |
98 | //{ | 98 | //public void StartScript(string ScriptID, IScriptHost ObjectID) |
99 | // this.myEventManager.TEMP_OBJECT_ID = ObjectID; | 99 | //{ |
100 | // Log.Status("ScriptEngine", "DEBUG FUNCTION: StartScript: " + ScriptID); | 100 | // this.myEventManager.TEMP_OBJECT_ID = ObjectID; |
101 | // myScriptManager.StartScript(ScriptID, ObjectID); | 101 | // Log.Status("ScriptEngine", "DEBUG FUNCTION: StartScript: " + ScriptID); |
102 | //} | 102 | // myScriptManager.StartScript(ScriptID, ObjectID); |
103 | 103 | //} | |
104 | #region IRegionModule | 104 | |
105 | 105 | #region IRegionModule | |
106 | public void Initialise(Scene scene) | 106 | |
107 | { | 107 | public void Initialise(Scene scene, IConfigSource config) |
108 | this.InitializeEngine(scene, MainLog.Instance); | 108 | { |
109 | } | 109 | this.InitializeEngine(scene, MainLog.Instance); |
110 | 110 | } | |
111 | public void PostInitialise() | 111 | |
112 | { | 112 | public void PostInitialise() |
113 | 113 | { | |
114 | } | 114 | |
115 | 115 | } | |
116 | public void Close() | 116 | |
117 | { | 117 | public void Close() |
118 | } | 118 | { |
119 | 119 | } | |
120 | public string Name | 120 | |
121 | { | 121 | public string Name |
122 | get { return "LSLScriptingModule"; } | 122 | { |
123 | } | 123 | get { return "LSLScriptingModule"; } |
124 | 124 | } | |
125 | public bool IsSharedModule | 125 | |
126 | { | 126 | public bool IsSharedModule |
127 | get { return false; } | 127 | { |
128 | } | 128 | get { return false; } |
129 | 129 | } | |
130 | #endregion | 130 | |
131 | } | 131 | #endregion |
132 | } | 132 | } |
133 | } | ||
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs index 5fb514f..c367537 100644 --- a/OpenSim/Region/Application/OpenSimMain.cs +++ b/OpenSim/Region/Application/OpenSimMain.cs | |||
@@ -63,6 +63,7 @@ namespace OpenSim | |||
63 | 63 | ||
64 | protected ModuleLoader m_moduleLoader; | 64 | protected ModuleLoader m_moduleLoader; |
65 | protected LocalLoginService m_loginService; | 65 | protected LocalLoginService m_loginService; |
66 | private IConfigSource m_config; | ||
66 | 67 | ||
67 | protected string m_storageDLL = "OpenSim.DataStore.NullStorage.dll"; | 68 | protected string m_storageDLL = "OpenSim.DataStore.NullStorage.dll"; |
68 | 69 | ||
@@ -89,9 +90,8 @@ namespace OpenSim | |||
89 | public OpenSimMain(IConfigSource configSource) | 90 | public OpenSimMain(IConfigSource configSource) |
90 | : base() | 91 | : base() |
91 | { | 92 | { |
92 | IConfigSource startupSource = configSource; | 93 | string iniFile = configSource.Configs["Startup"].GetString("inifile", "OpenSim.ini"); |
93 | string iniFile = startupSource.Configs["Startup"].GetString("inifile", "OpenSim.ini"); | 94 | string useExecutePathString = configSource.Configs["Startup"].GetString("useexecutepath", "false").ToLower(); |
94 | string useExecutePathString = startupSource.Configs["Startup"].GetString("useexecutepath", "false").ToLower(); | ||
95 | bool useExecutePath = false; | 95 | bool useExecutePath = false; |
96 | if (useExecutePathString == "true" || useExecutePathString == "" || useExecutePathString == "1" || useExecutePathString == "yes") | 96 | if (useExecutePathString == "true" || useExecutePathString == "" || useExecutePathString == "1" || useExecutePathString == "yes") |
97 | { | 97 | { |
@@ -104,46 +104,46 @@ namespace OpenSim | |||
104 | string iniFilePath = Path.Combine(Util.configDir(), iniFile); | 104 | string iniFilePath = Path.Combine(Util.configDir(), iniFile); |
105 | if (File.Exists(iniFilePath)) | 105 | if (File.Exists(iniFilePath)) |
106 | { | 106 | { |
107 | startupSource = new IniConfigSource(iniFilePath); | 107 | m_config = new IniConfigSource(iniFilePath); |
108 | 108 | ||
109 | //enable following line, if we want the original config source(normally commandline args) merged with ini file settings. | 109 | //enable following line, if we want the original config source(normally commandline args) merged with ini file settings. |
110 | //in this case we have it so that if both sources have the same named setting, the command line value will overwrite the ini file value. | 110 | //in this case we have it so that if both sources have the same named setting, the command line value will overwrite the ini file value. |
111 | //(as if someone has bothered to enter a command line arg, we should take notice of it) | 111 | //(as if someone has bothered to enter a command line arg, we should take notice of it) |
112 | startupSource.Merge(configSource); | 112 | m_config.Merge(configSource); |
113 | } | 113 | } |
114 | 114 | ||
115 | ReadConfigSettings(startupSource); | 115 | ReadConfigSettings(); |
116 | 116 | ||
117 | } | 117 | } |
118 | 118 | ||
119 | protected void ReadConfigSettings(IConfigSource configSource) | 119 | protected void ReadConfigSettings() |
120 | { | 120 | { |
121 | m_networkServersInfo = new NetworkServersInfo(); | 121 | m_networkServersInfo = new NetworkServersInfo(); |
122 | m_sandbox = !configSource.Configs["Startup"].GetBoolean("gridmode", false); | 122 | m_sandbox = !m_config.Configs["Startup"].GetBoolean("gridmode", false); |
123 | m_physicsEngine = configSource.Configs["Startup"].GetString("physics", "basicphysics"); | 123 | m_physicsEngine = m_config.Configs["Startup"].GetString("physics", "basicphysics"); |
124 | m_silent = configSource.Configs["Startup"].GetBoolean("noverbose", false); | 124 | m_silent = m_config.Configs["Startup"].GetBoolean("noverbose", false); |
125 | m_permissions = configSource.Configs["Startup"].GetBoolean("serverside_object_permissions", false); | 125 | m_permissions = m_config.Configs["Startup"].GetBoolean("serverside_object_permissions", false); |
126 | 126 | ||
127 | m_storageDLL = configSource.Configs["Startup"].GetString("storage_plugin", "OpenSim.DataStore.NullStorage.dll"); | 127 | m_storageDLL = m_config.Configs["Startup"].GetString("storage_plugin", "OpenSim.DataStore.NullStorage.dll"); |
128 | 128 | ||
129 | m_startupCommandsFile = configSource.Configs["Startup"].GetString("startup_console_commands_file", ""); | 129 | m_startupCommandsFile = m_config.Configs["Startup"].GetString("startup_console_commands_file", ""); |
130 | m_shutdownCommandsFile = configSource.Configs["Startup"].GetString("shutdown_console_commands_file", ""); | 130 | m_shutdownCommandsFile = m_config.Configs["Startup"].GetString("shutdown_console_commands_file", ""); |
131 | 131 | ||
132 | m_scriptEngine = configSource.Configs["Startup"].GetString("script_engine", "DotNetEngine"); | 132 | m_scriptEngine = m_config.Configs["Startup"].GetString("script_engine", "DotNetEngine"); |
133 | 133 | ||
134 | m_assetStorage = configSource.Configs["Startup"].GetString("asset_database", "db4o"); | 134 | m_assetStorage = m_config.Configs["Startup"].GetString("asset_database", "db4o"); |
135 | 135 | ||
136 | configSource.Configs["Startup"].GetBoolean("default_modules", true); | 136 | m_config.Configs["Startup"].GetBoolean("default_modules", true); |
137 | configSource.Configs["Startup"].GetBoolean("default_shared_modules", true); | 137 | m_config.Configs["Startup"].GetBoolean("default_shared_modules", true); |
138 | configSource.Configs["Startup"].GetString("except_modules", ""); | 138 | m_config.Configs["Startup"].GetString("except_modules", ""); |
139 | configSource.Configs["Startup"].GetString("except_shared_modules", ""); | 139 | m_config.Configs["Startup"].GetString("except_shared_modules", ""); |
140 | 140 | ||
141 | standaloneAuthenticate = configSource.Configs["StandAlone"].GetBoolean("accounts_authenticate", false); | 141 | standaloneAuthenticate = m_config.Configs["StandAlone"].GetBoolean("accounts_authenticate", false); |
142 | standaloneWelcomeMessage = configSource.Configs["StandAlone"].GetString("welcome_message", "Welcome to OpenSim"); | 142 | standaloneWelcomeMessage = m_config.Configs["StandAlone"].GetString("welcome_message", "Welcome to OpenSim"); |
143 | standaloneInventoryPlugin = configSource.Configs["StandAlone"].GetString("inventory_plugin", "OpenSim.Framework.Data.SQLite.dll"); | 143 | standaloneInventoryPlugin = m_config.Configs["StandAlone"].GetString("inventory_plugin", "OpenSim.Framework.Data.SQLite.dll"); |
144 | standaloneUserPlugin = configSource.Configs["StandAlone"].GetString("userDatabase_plugin", "OpenSim.Framework.Data.DB4o.dll"); | 144 | standaloneUserPlugin = m_config.Configs["StandAlone"].GetString("userDatabase_plugin", "OpenSim.Framework.Data.DB4o.dll"); |
145 | standaloneAssetPlugin = configSource.Configs["StandAlone"].GetString("asset_plugin", "OpenSim.Framework.Data.SQLite.dll"); | 145 | standaloneAssetPlugin = m_config.Configs["StandAlone"].GetString("asset_plugin", "OpenSim.Framework.Data.SQLite.dll"); |
146 | m_networkServersInfo.loadFromConfiguration(configSource); | 146 | m_networkServersInfo.loadFromConfiguration(m_config); |
147 | } | 147 | } |
148 | 148 | ||
149 | 149 | ||
@@ -207,7 +207,7 @@ namespace OpenSim | |||
207 | configFiles = Directory.GetFiles(regionConfigPath, "*.xml"); | 207 | configFiles = Directory.GetFiles(regionConfigPath, "*.xml"); |
208 | } | 208 | } |
209 | 209 | ||
210 | m_moduleLoader = new ModuleLoader( m_log ); | 210 | m_moduleLoader = new ModuleLoader( m_log, m_config ); |
211 | MainLog.Instance.Verbose("Loading Shared Modules"); | 211 | MainLog.Instance.Verbose("Loading Shared Modules"); |
212 | m_moduleLoader.LoadDefaultSharedModules(); | 212 | m_moduleLoader.LoadDefaultSharedModules(); |
213 | 213 | ||
diff --git a/OpenSim/Region/Environment/Interfaces/IRegionModule.cs b/OpenSim/Region/Environment/Interfaces/IRegionModule.cs index e60c42b..808b94a 100644 --- a/OpenSim/Region/Environment/Interfaces/IRegionModule.cs +++ b/OpenSim/Region/Environment/Interfaces/IRegionModule.cs | |||
@@ -27,12 +27,13 @@ | |||
27 | */ | 27 | */ |
28 | 28 | ||
29 | using OpenSim.Region.Environment.Scenes; | 29 | using OpenSim.Region.Environment.Scenes; |
30 | using Nini.Config; | ||
30 | 31 | ||
31 | namespace OpenSim.Region.Environment.Interfaces | 32 | namespace OpenSim.Region.Environment.Interfaces |
32 | { | 33 | { |
33 | public interface IRegionModule | 34 | public interface IRegionModule |
34 | { | 35 | { |
35 | void Initialise(Scene scene); | 36 | void Initialise(Scene scene, IConfigSource source); |
36 | void PostInitialise(); | 37 | void PostInitialise(); |
37 | void Close(); | 38 | void Close(); |
38 | string Name { get; } | 39 | string Name { get; } |
diff --git a/OpenSim/Region/Environment/ModuleLoader.cs b/OpenSim/Region/Environment/ModuleLoader.cs index 69cc379..f88f9ac 100644 --- a/OpenSim/Region/Environment/ModuleLoader.cs +++ b/OpenSim/Region/Environment/ModuleLoader.cs | |||
@@ -1,202 +1,205 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | 29 | using System; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.IO; | 31 | using System.IO; |
32 | using System.Reflection; | 32 | using System.Reflection; |
33 | using OpenSim.Framework.Console; | 33 | using OpenSim.Framework.Console; |
34 | using OpenSim.Region.Environment.Interfaces; | 34 | using OpenSim.Region.Environment.Interfaces; |
35 | using OpenSim.Region.Environment.Modules; | 35 | using OpenSim.Region.Environment.Modules; |
36 | using OpenSim.Region.Environment.Scenes; | 36 | using OpenSim.Region.Environment.Scenes; |
37 | 37 | using Nini.Config; | |
38 | namespace OpenSim.Region.Environment | 38 | |
39 | { | 39 | namespace OpenSim.Region.Environment |
40 | public class ModuleLoader | 40 | { |
41 | { | 41 | public class ModuleLoader |
42 | public Dictionary<string, Assembly> LoadedAssemblys = new Dictionary<string, Assembly>(); | 42 | { |
43 | 43 | public Dictionary<string, Assembly> LoadedAssemblys = new Dictionary<string, Assembly>(); | |
44 | public List<IRegionModule> LoadedModules = new List<IRegionModule>(); | 44 | |
45 | public Dictionary<string, IRegionModule> LoadedSharedModules = new Dictionary<string, IRegionModule>(); | 45 | public List<IRegionModule> LoadedModules = new List<IRegionModule>(); |
46 | private readonly LogBase m_log; | 46 | public Dictionary<string, IRegionModule> LoadedSharedModules = new Dictionary<string, IRegionModule>(); |
47 | 47 | private readonly LogBase m_log; | |
48 | public ModuleLoader(LogBase log) | 48 | private IConfigSource m_config; |
49 | { | 49 | |
50 | m_log = log; | 50 | public ModuleLoader(LogBase log, IConfigSource config) |
51 | } | 51 | { |
52 | 52 | m_log = log; | |
53 | public void PickupModules(Scene scene, string moduleDir) | 53 | m_config = config; |
54 | { | 54 | } |
55 | DirectoryInfo dir = new DirectoryInfo(moduleDir); | 55 | |
56 | 56 | public void PickupModules(Scene scene, string moduleDir) | |
57 | foreach (FileInfo fileInfo in dir.GetFiles("*.dll")) | 57 | { |
58 | { | 58 | DirectoryInfo dir = new DirectoryInfo(moduleDir); |
59 | LoadRegionModules(fileInfo.FullName, scene); | 59 | |
60 | } | 60 | foreach (FileInfo fileInfo in dir.GetFiles("*.dll")) |
61 | } | 61 | { |
62 | 62 | LoadRegionModules(fileInfo.FullName, scene); | |
63 | public void LoadDefaultSharedModules() | 63 | } |
64 | { | 64 | } |
65 | DynamicTextureModule dynamicModule = new DynamicTextureModule(); | 65 | |
66 | LoadedSharedModules.Add(dynamicModule.Name, dynamicModule); | 66 | public void LoadDefaultSharedModules() |
67 | } | 67 | { |
68 | 68 | DynamicTextureModule dynamicModule = new DynamicTextureModule(); | |
69 | public void InitialiseSharedModules(Scene scene) | 69 | LoadedSharedModules.Add(dynamicModule.Name, dynamicModule); |
70 | { | 70 | } |
71 | foreach (IRegionModule module in LoadedSharedModules.Values) | 71 | |
72 | { | 72 | public void InitialiseSharedModules(Scene scene) |
73 | module.Initialise(scene); | 73 | { |
74 | scene.AddModule(module.Name, module); //should be doing this? | 74 | foreach (IRegionModule module in LoadedSharedModules.Values) |
75 | } | 75 | { |
76 | } | 76 | module.Initialise(scene, m_config); |
77 | 77 | scene.AddModule(module.Name, module); //should be doing this? | |
78 | public void InitializeModule(IRegionModule module, Scene scene) | 78 | } |
79 | { | 79 | } |
80 | module.Initialise(scene); | 80 | |
81 | scene.AddModule(module.Name, module); | 81 | public void InitializeModule(IRegionModule module, Scene scene) |
82 | LoadedModules.Add(module); | 82 | { |
83 | } | 83 | module.Initialise(scene, m_config); |
84 | 84 | scene.AddModule(module.Name, module); | |
85 | /// <summary> | 85 | LoadedModules.Add(module); |
86 | /// Loads/initialises a Module instance that can be used by mutliple Regions | 86 | } |
87 | /// </summary> | 87 | |
88 | /// <param name="dllName"></param> | 88 | /// <summary> |
89 | /// <param name="moduleName"></param> | 89 | /// Loads/initialises a Module instance that can be used by mutliple Regions |
90 | /// <param name="scene"></param> | 90 | /// </summary> |
91 | public void LoadSharedModule(string dllName, string moduleName) | 91 | /// <param name="dllName"></param> |
92 | { | 92 | /// <param name="moduleName"></param> |
93 | IRegionModule module = LoadModule(dllName, moduleName); | 93 | /// <param name="scene"></param> |
94 | if (module != null) | 94 | public void LoadSharedModule(string dllName, string moduleName) |
95 | { | 95 | { |
96 | LoadedSharedModules.Add(module.Name, module); | 96 | IRegionModule module = LoadModule(dllName, moduleName); |
97 | } | 97 | if (module != null) |
98 | } | 98 | { |
99 | 99 | LoadedSharedModules.Add(module.Name, module); | |
100 | public void LoadRegionModules(string dllName, Scene scene) | 100 | } |
101 | { | 101 | } |
102 | IRegionModule[] modules = LoadModules(dllName); | 102 | |
103 | 103 | public void LoadRegionModules(string dllName, Scene scene) | |
104 | if (modules.Length > 0) | 104 | { |
105 | { | 105 | IRegionModule[] modules = LoadModules(dllName); |
106 | m_log.Verbose("MODULES", "Found Module Library [{0}]", dllName ); | 106 | |
107 | foreach (IRegionModule module in modules) | 107 | if (modules.Length > 0) |
108 | { | 108 | { |
109 | m_log.Verbose("MODULES", " [{0}]: Initializing.", module.Name); | 109 | m_log.Verbose("MODULES", "Found Module Library [{0}]", dllName ); |
110 | InitializeModule(module, scene); | 110 | foreach (IRegionModule module in modules) |
111 | } | 111 | { |
112 | } | 112 | m_log.Verbose("MODULES", " [{0}]: Initializing.", module.Name); |
113 | } | 113 | InitializeModule(module, scene); |
114 | 114 | } | |
115 | public void LoadRegionModule(string dllName, string moduleName, Scene scene) | 115 | } |
116 | { | 116 | } |
117 | IRegionModule module = LoadModule(dllName, moduleName); | 117 | |
118 | if (module != null) | 118 | public void LoadRegionModule(string dllName, string moduleName, Scene scene) |
119 | { | 119 | { |
120 | InitializeModule(module, scene); | 120 | IRegionModule module = LoadModule(dllName, moduleName); |
121 | } | 121 | if (module != null) |
122 | } | 122 | { |
123 | 123 | InitializeModule(module, scene); | |
124 | /// <summary> | 124 | } |
125 | /// Loads a external Module (if not already loaded) and creates a new instance of it. | 125 | } |
126 | /// </summary> | 126 | |
127 | /// <param name="dllName"></param> | 127 | /// <summary> |
128 | /// <param name="moduleName"></param> | 128 | /// Loads a external Module (if not already loaded) and creates a new instance of it. |
129 | /// <param name="scene"></param> | 129 | /// </summary> |
130 | public IRegionModule LoadModule(string dllName, string moduleName) | 130 | /// <param name="dllName"></param> |
131 | { | 131 | /// <param name="moduleName"></param> |
132 | IRegionModule[] modules = LoadModules(dllName); | 132 | /// <param name="scene"></param> |
133 | 133 | public IRegionModule LoadModule(string dllName, string moduleName) | |
134 | foreach (IRegionModule module in modules) | 134 | { |
135 | { | 135 | IRegionModule[] modules = LoadModules(dllName); |
136 | if ((module != null) && (module.Name == moduleName)) | 136 | |
137 | { | 137 | foreach (IRegionModule module in modules) |
138 | return module; | 138 | { |
139 | } | 139 | if ((module != null) && (module.Name == moduleName)) |
140 | } | 140 | { |
141 | 141 | return module; | |
142 | return null; | 142 | } |
143 | } | 143 | } |
144 | 144 | ||
145 | public IRegionModule[] LoadModules(string dllName) | 145 | return null; |
146 | { | 146 | } |
147 | List<IRegionModule> modules = new List<IRegionModule>(); | 147 | |
148 | 148 | public IRegionModule[] LoadModules(string dllName) | |
149 | Assembly pluginAssembly; | 149 | { |
150 | if (!LoadedAssemblys.TryGetValue(dllName, out pluginAssembly )) | 150 | List<IRegionModule> modules = new List<IRegionModule>(); |
151 | { | 151 | |
152 | try | 152 | Assembly pluginAssembly; |
153 | { | 153 | if (!LoadedAssemblys.TryGetValue(dllName, out pluginAssembly )) |
154 | pluginAssembly = Assembly.LoadFrom(dllName); | 154 | { |
155 | LoadedAssemblys.Add(dllName, pluginAssembly); | 155 | try |
156 | } | 156 | { |
157 | catch( BadImageFormatException e ) | 157 | pluginAssembly = Assembly.LoadFrom(dllName); |
158 | { | 158 | LoadedAssemblys.Add(dllName, pluginAssembly); |
159 | m_log.Warn( "MODULES", "The file [{0}] is not a module assembly.", e.FileName ); | 159 | } |
160 | } | 160 | catch( BadImageFormatException e ) |
161 | } | 161 | { |
162 | 162 | m_log.Warn( "MODULES", "The file [{0}] is not a module assembly.", e.FileName ); | |
163 | 163 | } | |
164 | if (pluginAssembly != null) | 164 | } |
165 | { | 165 | |
166 | foreach (Type pluginType in pluginAssembly.GetTypes()) | 166 | |
167 | { | 167 | if (pluginAssembly != null) |
168 | if (pluginType.IsPublic) | 168 | { |
169 | { | 169 | foreach (Type pluginType in pluginAssembly.GetTypes()) |
170 | if (!pluginType.IsAbstract) | 170 | { |
171 | { | 171 | if (pluginType.IsPublic) |
172 | if( pluginType.GetInterface("IRegionModule") != null ) | 172 | { |
173 | { | 173 | if (!pluginType.IsAbstract) |
174 | modules.Add((IRegionModule) Activator.CreateInstance(pluginType)); | 174 | { |
175 | } | 175 | if( pluginType.GetInterface("IRegionModule") != null ) |
176 | } | 176 | { |
177 | } | 177 | modules.Add((IRegionModule) Activator.CreateInstance(pluginType)); |
178 | } | 178 | } |
179 | } | 179 | } |
180 | 180 | } | |
181 | return modules.ToArray(); | 181 | } |
182 | } | 182 | } |
183 | 183 | ||
184 | public void PostInitialise() | 184 | return modules.ToArray(); |
185 | { | 185 | } |
186 | foreach (IRegionModule module in LoadedSharedModules.Values) | 186 | |
187 | { | 187 | public void PostInitialise() |
188 | module.PostInitialise(); | 188 | { |
189 | } | 189 | foreach (IRegionModule module in LoadedSharedModules.Values) |
190 | 190 | { | |
191 | foreach (IRegionModule module in LoadedModules) | 191 | module.PostInitialise(); |
192 | { | 192 | } |
193 | module.PostInitialise(); | 193 | |
194 | } | 194 | foreach (IRegionModule module in LoadedModules) |
195 | } | 195 | { |
196 | 196 | module.PostInitialise(); | |
197 | public void ClearCache() | 197 | } |
198 | { | 198 | } |
199 | LoadedAssemblys.Clear(); | 199 | |
200 | } | 200 | public void ClearCache() |
201 | } | 201 | { |
202 | } | 202 | LoadedAssemblys.Clear(); |
203 | } | ||
204 | } | ||
205 | } | ||
diff --git a/OpenSim/Region/Environment/Modules/AssetDownloadModule.cs b/OpenSim/Region/Environment/Modules/AssetDownloadModule.cs index 417e3bc..b53c05e 100644 --- a/OpenSim/Region/Environment/Modules/AssetDownloadModule.cs +++ b/OpenSim/Region/Environment/Modules/AssetDownloadModule.cs | |||
@@ -29,6 +29,7 @@ | |||
29 | using OpenSim.Framework.Interfaces; | 29 | using OpenSim.Framework.Interfaces; |
30 | using OpenSim.Region.Environment.Interfaces; | 30 | using OpenSim.Region.Environment.Interfaces; |
31 | using OpenSim.Region.Environment.Scenes; | 31 | using OpenSim.Region.Environment.Scenes; |
32 | using Nini.Config; | ||
32 | 33 | ||
33 | namespace OpenSim.Region.Environment.Modules | 34 | namespace OpenSim.Region.Environment.Modules |
34 | { | 35 | { |
@@ -40,7 +41,7 @@ namespace OpenSim.Region.Environment.Modules | |||
40 | { | 41 | { |
41 | } | 42 | } |
42 | 43 | ||
43 | public void Initialise(Scene scene) | 44 | public void Initialise(Scene scene, IConfigSource config) |
44 | { | 45 | { |
45 | m_scene = scene; | 46 | m_scene = scene; |
46 | m_scene.EventManager.OnNewClient += NewClient; | 47 | m_scene.EventManager.OnNewClient += NewClient; |
diff --git a/OpenSim/Region/Environment/Modules/AvatarProfilesModule.cs b/OpenSim/Region/Environment/Modules/AvatarProfilesModule.cs index 9c627df..4bdb61b 100644 --- a/OpenSim/Region/Environment/Modules/AvatarProfilesModule.cs +++ b/OpenSim/Region/Environment/Modules/AvatarProfilesModule.cs | |||
@@ -1,93 +1,94 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using libsecondlife; | 29 | using libsecondlife; |
30 | using OpenSim.Framework.Interfaces; | 30 | using OpenSim.Framework.Interfaces; |
31 | using OpenSim.Region.Environment.Interfaces; | 31 | using OpenSim.Region.Environment.Interfaces; |
32 | using OpenSim.Region.Environment.Scenes; | 32 | using OpenSim.Region.Environment.Scenes; |
33 | 33 | using Nini.Config; | |
34 | namespace OpenSim.Region.Environment.Modules | 34 | |
35 | { | 35 | namespace OpenSim.Region.Environment.Modules |
36 | public class AvatarProfilesModule : IRegionModule | 36 | { |
37 | { | 37 | public class AvatarProfilesModule : IRegionModule |
38 | private Scene m_scene; | 38 | { |
39 | 39 | private Scene m_scene; | |
40 | public AvatarProfilesModule() | 40 | |
41 | { | 41 | public AvatarProfilesModule() |
42 | } | 42 | { |
43 | 43 | } | |
44 | public void Initialise(Scene scene) | 44 | |
45 | { | 45 | public void Initialise(Scene scene, IConfigSource config) |
46 | m_scene = scene; | 46 | { |
47 | m_scene.EventManager.OnNewClient += NewClient; | 47 | m_scene = scene; |
48 | } | 48 | m_scene.EventManager.OnNewClient += NewClient; |
49 | 49 | } | |
50 | public void PostInitialise() | 50 | |
51 | { | 51 | public void PostInitialise() |
52 | } | 52 | { |
53 | 53 | } | |
54 | public void Close() | 54 | |
55 | { | 55 | public void Close() |
56 | } | 56 | { |
57 | 57 | } | |
58 | public string Name | 58 | |
59 | { | 59 | public string Name |
60 | get { return "AvatarProfilesModule"; } | 60 | { |
61 | } | 61 | get { return "AvatarProfilesModule"; } |
62 | 62 | } | |
63 | public bool IsSharedModule | 63 | |
64 | { | 64 | public bool IsSharedModule |
65 | get { return false; } | 65 | { |
66 | } | 66 | get { return false; } |
67 | 67 | } | |
68 | public void NewClient(IClientAPI client) | 68 | |
69 | { | 69 | public void NewClient(IClientAPI client) |
70 | client.OnRequestAvatarProperties += RequestAvatarProperty; | 70 | { |
71 | } | 71 | client.OnRequestAvatarProperties += RequestAvatarProperty; |
72 | 72 | } | |
73 | public void RemoveClient(IClientAPI client) | 73 | |
74 | { | 74 | public void RemoveClient(IClientAPI client) |
75 | client.OnRequestAvatarProperties -= RequestAvatarProperty; | 75 | { |
76 | } | 76 | client.OnRequestAvatarProperties -= RequestAvatarProperty; |
77 | 77 | } | |
78 | /// <summary> | 78 | |
79 | /// | 79 | /// <summary> |
80 | /// </summary> | 80 | /// |
81 | /// <param name="remoteClient"></param> | 81 | /// </summary> |
82 | /// <param name="avatarID"></param> | 82 | /// <param name="remoteClient"></param> |
83 | public void RequestAvatarProperty(IClientAPI remoteClient, LLUUID avatarID) | 83 | /// <param name="avatarID"></param> |
84 | { | 84 | public void RequestAvatarProperty(IClientAPI remoteClient, LLUUID avatarID) |
85 | string about = "OpenSim crash test dummy"; | 85 | { |
86 | string bornOn = "Before now"; | 86 | string about = "OpenSim crash test dummy"; |
87 | string flAbout = "First life? What is one of those? OpenSim is my life!"; | 87 | string bornOn = "Before now"; |
88 | LLUUID partner = new LLUUID("11111111-1111-0000-0000-000100bba000"); | 88 | string flAbout = "First life? What is one of those? OpenSim is my life!"; |
89 | remoteClient.SendAvatarProperties(avatarID, about, bornOn, "", flAbout, 0, LLUUID.Zero, LLUUID.Zero, "", | 89 | LLUUID partner = new LLUUID("11111111-1111-0000-0000-000100bba000"); |
90 | partner); | 90 | remoteClient.SendAvatarProperties(avatarID, about, bornOn, "", flAbout, 0, LLUUID.Zero, LLUUID.Zero, "", |
91 | } | 91 | partner); |
92 | } | 92 | } |
93 | } | 93 | } |
94 | } | ||
diff --git a/OpenSim/Region/Environment/Modules/ChatModule.cs b/OpenSim/Region/Environment/Modules/ChatModule.cs index 6b8050e..a85a12c 100644 --- a/OpenSim/Region/Environment/Modules/ChatModule.cs +++ b/OpenSim/Region/Environment/Modules/ChatModule.cs | |||
@@ -1,242 +1,243 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | 29 | using System; |
30 | using System.IO; | 30 | using System.IO; |
31 | using System.Net.Sockets; | 31 | using System.Net.Sockets; |
32 | using System.Threading; | 32 | using System.Threading; |
33 | using libsecondlife; | 33 | using libsecondlife; |
34 | using OpenSim.Framework.Interfaces; | 34 | using OpenSim.Framework.Interfaces; |
35 | using OpenSim.Framework.Utilities; | 35 | using OpenSim.Framework.Utilities; |
36 | using OpenSim.Region.Environment.Interfaces; | 36 | using OpenSim.Region.Environment.Interfaces; |
37 | using OpenSim.Region.Environment.Scenes; | 37 | using OpenSim.Region.Environment.Scenes; |
38 | 38 | using Nini.Config; | |
39 | namespace OpenSim.Region.Environment.Modules | 39 | |
40 | { | 40 | namespace OpenSim.Region.Environment.Modules |
41 | public class ChatModule : IRegionModule, ISimChat | 41 | { |
42 | { | 42 | public class ChatModule : IRegionModule, ISimChat |
43 | private Scene m_scene; | 43 | { |
44 | 44 | private Scene m_scene; | |
45 | private string m_server = "irc2.choopa.net"; | 45 | |
46 | 46 | private string m_server = "irc2.choopa.net"; | |
47 | // private int m_port = 6668; | 47 | |
48 | //private string m_user = "USER OpenSimBot 8 * :I'm a OpenSim to irc bot"; | 48 | // private int m_port = 6668; |
49 | private string m_nick = "OSimBot"; | 49 | //private string m_user = "USER OpenSimBot 8 * :I'm a OpenSim to irc bot"; |
50 | private string m_channel = "#opensim"; | 50 | private string m_nick = "OSimBot"; |
51 | 51 | private string m_channel = "#opensim"; | |
52 | // private NetworkStream m_stream; | 52 | |
53 | private TcpClient m_irc; | 53 | // private NetworkStream m_stream; |
54 | private StreamWriter m_ircWriter; | 54 | private TcpClient m_irc; |
55 | private StreamReader m_ircReader; | 55 | private StreamWriter m_ircWriter; |
56 | 56 | private StreamReader m_ircReader; | |
57 | // private Thread pingSender; | 57 | |
58 | // private Thread listener; | 58 | // private Thread pingSender; |
59 | 59 | // private Thread listener; | |
60 | private bool connected = false; | 60 | |
61 | 61 | private bool connected = false; | |
62 | public ChatModule() | 62 | |
63 | { | 63 | public ChatModule() |
64 | m_nick = "OSimBot" + Util.RandomClass.Next(1, 99); | 64 | { |
65 | m_irc = null; | 65 | m_nick = "OSimBot" + Util.RandomClass.Next(1, 99); |
66 | m_ircWriter = null; | 66 | m_irc = null; |
67 | m_ircReader = null; | 67 | m_ircWriter = null; |
68 | } | 68 | m_ircReader = null; |
69 | 69 | } | |
70 | public void Initialise(Scene scene) | 70 | |
71 | { | 71 | public void Initialise(Scene scene, IConfigSource config) |
72 | m_scene = scene; | 72 | { |
73 | m_scene.EventManager.OnNewClient += NewClient; | 73 | m_scene = scene; |
74 | 74 | m_scene.EventManager.OnNewClient += NewClient; | |
75 | m_scene.RegisterModuleInterface<ISimChat>(this); | 75 | |
76 | } | 76 | m_scene.RegisterModuleInterface<ISimChat>(this); |
77 | 77 | } | |
78 | public void PostInitialise() | 78 | |
79 | { | 79 | public void PostInitialise() |
80 | /* | 80 | { |
81 | try | 81 | /* |
82 | { | 82 | try |
83 | m_irc = new TcpClient(m_server, m_port); | 83 | { |
84 | m_stream = m_irc.GetStream(); | 84 | m_irc = new TcpClient(m_server, m_port); |
85 | m_ircReader = new StreamReader(m_stream); | 85 | m_stream = m_irc.GetStream(); |
86 | m_ircWriter = new StreamWriter(m_stream); | 86 | m_ircReader = new StreamReader(m_stream); |
87 | 87 | m_ircWriter = new StreamWriter(m_stream); | |
88 | pingSender = new Thread(new ThreadStart(this.PingRun)); | 88 | |
89 | pingSender.Start(); | 89 | pingSender = new Thread(new ThreadStart(this.PingRun)); |
90 | 90 | pingSender.Start(); | |
91 | listener = new Thread(new ThreadStart(this.ListenerRun)); | 91 | |
92 | listener.Start(); | 92 | listener = new Thread(new ThreadStart(this.ListenerRun)); |
93 | 93 | listener.Start(); | |
94 | m_ircWriter.WriteLine(m_user); | 94 | |
95 | m_ircWriter.Flush(); | 95 | m_ircWriter.WriteLine(m_user); |
96 | m_ircWriter.WriteLine("NICK " + m_nick); | 96 | m_ircWriter.Flush(); |
97 | m_ircWriter.Flush(); | 97 | m_ircWriter.WriteLine("NICK " + m_nick); |
98 | m_ircWriter.WriteLine("JOIN " + m_channel); | 98 | m_ircWriter.Flush(); |
99 | m_ircWriter.Flush(); | 99 | m_ircWriter.WriteLine("JOIN " + m_channel); |
100 | connected = true; | 100 | m_ircWriter.Flush(); |
101 | } | 101 | connected = true; |
102 | catch (Exception e) | 102 | } |
103 | { | 103 | catch (Exception e) |
104 | Console.WriteLine(e.ToString()); | 104 | { |
105 | } | 105 | Console.WriteLine(e.ToString()); |
106 | */ | 106 | } |
107 | } | 107 | */ |
108 | 108 | } | |
109 | public void Close() | 109 | |
110 | { | 110 | public void Close() |
111 | m_ircWriter.Close(); | 111 | { |
112 | m_ircReader.Close(); | 112 | m_ircWriter.Close(); |
113 | m_irc.Close(); | 113 | m_ircReader.Close(); |
114 | } | 114 | m_irc.Close(); |
115 | 115 | } | |
116 | public string Name | 116 | |
117 | { | 117 | public string Name |
118 | get { return "ChatModule"; } | 118 | { |
119 | } | 119 | get { return "ChatModule"; } |
120 | 120 | } | |
121 | public bool IsSharedModule | 121 | |
122 | { | 122 | public bool IsSharedModule |
123 | get { return false; } | 123 | { |
124 | } | 124 | get { return false; } |
125 | 125 | } | |
126 | public void NewClient(IClientAPI client) | 126 | |
127 | { | 127 | public void NewClient(IClientAPI client) |
128 | client.OnChatFromViewer += SimChat; | 128 | { |
129 | } | 129 | client.OnChatFromViewer += SimChat; |
130 | 130 | } | |
131 | public void PingRun() | 131 | |
132 | { | 132 | public void PingRun() |
133 | while (true) | 133 | { |
134 | { | 134 | while (true) |
135 | m_ircWriter.WriteLine("PING :" + m_server); | 135 | { |
136 | m_ircWriter.Flush(); | 136 | m_ircWriter.WriteLine("PING :" + m_server); |
137 | Thread.Sleep(15000); | 137 | m_ircWriter.Flush(); |
138 | } | 138 | Thread.Sleep(15000); |
139 | } | 139 | } |
140 | 140 | } | |
141 | public void ListenerRun() | 141 | |
142 | { | 142 | public void ListenerRun() |
143 | string inputLine; | 143 | { |
144 | LLVector3 pos = new LLVector3(128, 128, 20); | 144 | string inputLine; |
145 | while (true) | 145 | LLVector3 pos = new LLVector3(128, 128, 20); |
146 | { | 146 | while (true) |
147 | while ((inputLine = m_ircReader.ReadLine()) != null) | 147 | { |
148 | { | 148 | while ((inputLine = m_ircReader.ReadLine()) != null) |
149 | Console.WriteLine(inputLine); | 149 | { |
150 | if (inputLine.Contains(m_channel)) | 150 | Console.WriteLine(inputLine); |
151 | { | 151 | if (inputLine.Contains(m_channel)) |
152 | string mess = inputLine.Substring(inputLine.IndexOf(m_channel)); | 152 | { |
153 | m_scene.Broadcast(delegate(IClientAPI client) | 153 | string mess = inputLine.Substring(inputLine.IndexOf(m_channel)); |
154 | { | 154 | m_scene.Broadcast(delegate(IClientAPI client) |
155 | client.SendChatMessage( | 155 | { |
156 | Helpers.StringToField(mess), 255, pos, "IRC:", | 156 | client.SendChatMessage( |
157 | LLUUID.Zero); | 157 | Helpers.StringToField(mess), 255, pos, "IRC:", |
158 | }); | 158 | LLUUID.Zero); |
159 | } | 159 | }); |
160 | } | 160 | } |
161 | } | 161 | } |
162 | } | 162 | } |
163 | 163 | } | |
164 | public void SimChat(byte[] message, byte type, int channel, LLVector3 fromPos, string fromName, | 164 | |
165 | LLUUID fromAgentID) | 165 | public void SimChat(byte[] message, byte type, int channel, LLVector3 fromPos, string fromName, |
166 | { | 166 | LLUUID fromAgentID) |
167 | ScenePresence avatar = null; | 167 | { |
168 | avatar = m_scene.GetScenePresence(fromAgentID); | 168 | ScenePresence avatar = null; |
169 | if (avatar != null) | 169 | avatar = m_scene.GetScenePresence(fromAgentID); |
170 | { | 170 | if (avatar != null) |
171 | fromPos = avatar.AbsolutePosition; | 171 | { |
172 | fromName = avatar.Firstname + " " + avatar.Lastname; | 172 | fromPos = avatar.AbsolutePosition; |
173 | avatar = null; | 173 | fromName = avatar.Firstname + " " + avatar.Lastname; |
174 | } | 174 | avatar = null; |
175 | 175 | } | |
176 | if (connected) | 176 | |
177 | { | 177 | if (connected) |
178 | m_ircWriter.WriteLine("PRIVMSG " + m_channel + " :" + "<" + fromName + ">: " + | 178 | { |
179 | Util.FieldToString(message)); | 179 | m_ircWriter.WriteLine("PRIVMSG " + m_channel + " :" + "<" + fromName + ">: " + |
180 | m_ircWriter.Flush(); | 180 | Util.FieldToString(message)); |
181 | } | 181 | m_ircWriter.Flush(); |
182 | 182 | } | |
183 | if (channel == 0) | 183 | |
184 | { | 184 | if (channel == 0) |
185 | m_scene.ForEachScenePresence(delegate(ScenePresence presence) | 185 | { |
186 | { | 186 | m_scene.ForEachScenePresence(delegate(ScenePresence presence) |
187 | int dis = -1000; | 187 | { |
188 | 188 | int dis = -1000; | |
189 | //err ??? the following code seems to be request a scenePresence when it already has a ref to it | 189 | |
190 | avatar = m_scene.GetScenePresence(presence.ControllingClient.AgentId); | 190 | //err ??? the following code seems to be request a scenePresence when it already has a ref to it |
191 | if (avatar != null) | 191 | avatar = m_scene.GetScenePresence(presence.ControllingClient.AgentId); |
192 | { | 192 | if (avatar != null) |
193 | dis = (int) avatar.AbsolutePosition.GetDistanceTo(fromPos); | 193 | { |
194 | } | 194 | dis = (int) avatar.AbsolutePosition.GetDistanceTo(fromPos); |
195 | 195 | } | |
196 | switch (type) | 196 | |
197 | { | 197 | switch (type) |
198 | case 0: // Whisper | 198 | { |
199 | if ((dis < 10) && (dis > -10)) | 199 | case 0: // Whisper |
200 | { | 200 | if ((dis < 10) && (dis > -10)) |
201 | //should change so the message is sent through the avatar rather than direct to the ClientView | 201 | { |
202 | presence.ControllingClient.SendChatMessage(message, | 202 | //should change so the message is sent through the avatar rather than direct to the ClientView |
203 | type, | 203 | presence.ControllingClient.SendChatMessage(message, |
204 | fromPos, | 204 | type, |
205 | fromName, | 205 | fromPos, |
206 | fromAgentID); | 206 | fromName, |
207 | } | 207 | fromAgentID); |
208 | break; | 208 | } |
209 | case 1: // Say | 209 | break; |
210 | if ((dis < 30) && (dis > -30)) | 210 | case 1: // Say |
211 | { | 211 | if ((dis < 30) && (dis > -30)) |
212 | //Console.WriteLine("sending chat"); | 212 | { |
213 | presence.ControllingClient.SendChatMessage(message, | 213 | //Console.WriteLine("sending chat"); |
214 | type, | 214 | presence.ControllingClient.SendChatMessage(message, |
215 | fromPos, | 215 | type, |
216 | fromName, | 216 | fromPos, |
217 | fromAgentID); | 217 | fromName, |
218 | } | 218 | fromAgentID); |
219 | break; | 219 | } |
220 | case 2: // Shout | 220 | break; |
221 | if ((dis < 100) && (dis > -100)) | 221 | case 2: // Shout |
222 | { | 222 | if ((dis < 100) && (dis > -100)) |
223 | presence.ControllingClient.SendChatMessage(message, | 223 | { |
224 | type, | 224 | presence.ControllingClient.SendChatMessage(message, |
225 | fromPos, | 225 | type, |
226 | fromName, | 226 | fromPos, |
227 | fromAgentID); | 227 | fromName, |
228 | } | 228 | fromAgentID); |
229 | break; | 229 | } |
230 | 230 | break; | |
231 | case 0xff: // Broadcast | 231 | |
232 | presence.ControllingClient.SendChatMessage(message, type, | 232 | case 0xff: // Broadcast |
233 | fromPos, | 233 | presence.ControllingClient.SendChatMessage(message, type, |
234 | fromName, | 234 | fromPos, |
235 | fromAgentID); | 235 | fromName, |
236 | break; | 236 | fromAgentID); |
237 | } | 237 | break; |
238 | }); | 238 | } |
239 | } | 239 | }); |
240 | } | 240 | } |
241 | } | 241 | } |
242 | } | 242 | } |
243 | } | ||
diff --git a/OpenSim/Region/Environment/Modules/DynamicTextureModule.cs b/OpenSim/Region/Environment/Modules/DynamicTextureModule.cs index e776717..4e29977 100644 --- a/OpenSim/Region/Environment/Modules/DynamicTextureModule.cs +++ b/OpenSim/Region/Environment/Modules/DynamicTextureModule.cs | |||
@@ -1,190 +1,191 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | 29 | using System; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using libsecondlife; | 31 | using libsecondlife; |
32 | using OpenSim.Framework.Types; | 32 | using OpenSim.Framework.Types; |
33 | using OpenSim.Framework.Utilities; | 33 | using OpenSim.Framework.Utilities; |
34 | using OpenSim.Region.Environment.Interfaces; | 34 | using OpenSim.Region.Environment.Interfaces; |
35 | using OpenSim.Region.Environment.Scenes; | 35 | using OpenSim.Region.Environment.Scenes; |
36 | 36 | using Nini.Config; | |
37 | namespace OpenSim.Region.Environment.Modules | 37 | |
38 | { | 38 | namespace OpenSim.Region.Environment.Modules |
39 | public class DynamicTextureModule : IRegionModule, IDynamicTextureManager | 39 | { |
40 | { | 40 | public class DynamicTextureModule : IRegionModule, IDynamicTextureManager |
41 | private Dictionary<LLUUID, Scene> RegisteredScenes = new Dictionary<LLUUID, Scene>(); | 41 | { |
42 | 42 | private Dictionary<LLUUID, Scene> RegisteredScenes = new Dictionary<LLUUID, Scene>(); | |
43 | private Dictionary<string, IDynamicTextureRender> RenderPlugins = | 43 | |
44 | new Dictionary<string, IDynamicTextureRender>(); | 44 | private Dictionary<string, IDynamicTextureRender> RenderPlugins = |
45 | 45 | new Dictionary<string, IDynamicTextureRender>(); | |
46 | private Dictionary<LLUUID, DynamicTextureUpdater> Updaters = new Dictionary<LLUUID, DynamicTextureUpdater>(); | 46 | |
47 | 47 | private Dictionary<LLUUID, DynamicTextureUpdater> Updaters = new Dictionary<LLUUID, DynamicTextureUpdater>(); | |
48 | public void Initialise(Scene scene) | 48 | |
49 | { | 49 | public void Initialise(Scene scene, IConfigSource config) |
50 | if (!RegisteredScenes.ContainsKey(scene.RegionInfo.RegionID)) | 50 | { |
51 | { | 51 | if (!RegisteredScenes.ContainsKey(scene.RegionInfo.RegionID)) |
52 | RegisteredScenes.Add(scene.RegionInfo.RegionID, scene); | 52 | { |
53 | scene.RegisterModuleInterface<IDynamicTextureManager>(this); | 53 | RegisteredScenes.Add(scene.RegionInfo.RegionID, scene); |
54 | } | 54 | scene.RegisterModuleInterface<IDynamicTextureManager>(this); |
55 | } | 55 | } |
56 | 56 | } | |
57 | public void PostInitialise() | 57 | |
58 | { | 58 | public void PostInitialise() |
59 | } | 59 | { |
60 | 60 | } | |
61 | public void Close() | 61 | |
62 | { | 62 | public void Close() |
63 | } | 63 | { |
64 | 64 | } | |
65 | public string Name | 65 | |
66 | { | 66 | public string Name |
67 | get { return "DynamicTextureModule"; } | 67 | { |
68 | } | 68 | get { return "DynamicTextureModule"; } |
69 | 69 | } | |
70 | public bool IsSharedModule | 70 | |
71 | { | 71 | public bool IsSharedModule |
72 | get { return true; } | 72 | { |
73 | } | 73 | get { return true; } |
74 | 74 | } | |
75 | public void RegisterRender(string handleType, IDynamicTextureRender render) | 75 | |
76 | { | 76 | public void RegisterRender(string handleType, IDynamicTextureRender render) |
77 | if (!RenderPlugins.ContainsKey(handleType)) | 77 | { |
78 | { | 78 | if (!RenderPlugins.ContainsKey(handleType)) |
79 | RenderPlugins.Add(handleType, render); | 79 | { |
80 | } | 80 | RenderPlugins.Add(handleType, render); |
81 | } | 81 | } |
82 | 82 | } | |
83 | public void ReturnData(LLUUID id, byte[] data) | 83 | |
84 | { | 84 | public void ReturnData(LLUUID id, byte[] data) |
85 | if (Updaters.ContainsKey(id)) | 85 | { |
86 | { | 86 | if (Updaters.ContainsKey(id)) |
87 | DynamicTextureUpdater updater = Updaters[id]; | 87 | { |
88 | if (RegisteredScenes.ContainsKey(updater.SimUUID)) | 88 | DynamicTextureUpdater updater = Updaters[id]; |
89 | { | 89 | if (RegisteredScenes.ContainsKey(updater.SimUUID)) |
90 | Scene scene = RegisteredScenes[updater.SimUUID]; | 90 | { |
91 | updater.DataReceived(data, scene); | 91 | Scene scene = RegisteredScenes[updater.SimUUID]; |
92 | } | 92 | updater.DataReceived(data, scene); |
93 | } | 93 | } |
94 | } | 94 | } |
95 | 95 | } | |
96 | public LLUUID AddDynamicTextureURL(LLUUID simID, LLUUID primID, string contentType, string url, | 96 | |
97 | string extraParams, int updateTimer) | 97 | public LLUUID AddDynamicTextureURL(LLUUID simID, LLUUID primID, string contentType, string url, |
98 | { | 98 | string extraParams, int updateTimer) |
99 | if (RenderPlugins.ContainsKey(contentType)) | 99 | { |
100 | { | 100 | if (RenderPlugins.ContainsKey(contentType)) |
101 | //Console.WriteLine("dynamic texture being created: " + url + " of type " + contentType); | 101 | { |
102 | 102 | //Console.WriteLine("dynamic texture being created: " + url + " of type " + contentType); | |
103 | DynamicTextureUpdater updater = new DynamicTextureUpdater(); | 103 | |
104 | updater.SimUUID = simID; | 104 | DynamicTextureUpdater updater = new DynamicTextureUpdater(); |
105 | updater.PrimID = primID; | 105 | updater.SimUUID = simID; |
106 | updater.ContentType = contentType; | 106 | updater.PrimID = primID; |
107 | updater.Url = url; | 107 | updater.ContentType = contentType; |
108 | updater.UpdateTimer = updateTimer; | 108 | updater.Url = url; |
109 | updater.UpdaterID = LLUUID.Random(); | 109 | updater.UpdateTimer = updateTimer; |
110 | updater.Params = extraParams; | 110 | updater.UpdaterID = LLUUID.Random(); |
111 | 111 | updater.Params = extraParams; | |
112 | if (!Updaters.ContainsKey(updater.UpdaterID)) | 112 | |
113 | { | 113 | if (!Updaters.ContainsKey(updater.UpdaterID)) |
114 | Updaters.Add(updater.UpdaterID, updater); | 114 | { |
115 | } | 115 | Updaters.Add(updater.UpdaterID, updater); |
116 | 116 | } | |
117 | RenderPlugins[contentType].AsyncConvertUrl(updater.UpdaterID, url, extraParams); | 117 | |
118 | return updater.UpdaterID; | 118 | RenderPlugins[contentType].AsyncConvertUrl(updater.UpdaterID, url, extraParams); |
119 | } | 119 | return updater.UpdaterID; |
120 | return LLUUID.Zero; | 120 | } |
121 | } | 121 | return LLUUID.Zero; |
122 | 122 | } | |
123 | public LLUUID AddDynamicTextureData(LLUUID simID, LLUUID primID, string contentType, string data, | 123 | |
124 | string extraParams, int updateTimer) | 124 | public LLUUID AddDynamicTextureData(LLUUID simID, LLUUID primID, string contentType, string data, |
125 | { | 125 | string extraParams, int updateTimer) |
126 | if (RenderPlugins.ContainsKey(contentType)) | 126 | { |
127 | { | 127 | if (RenderPlugins.ContainsKey(contentType)) |
128 | DynamicTextureUpdater updater = new DynamicTextureUpdater(); | 128 | { |
129 | updater.SimUUID = simID; | 129 | DynamicTextureUpdater updater = new DynamicTextureUpdater(); |
130 | updater.PrimID = primID; | 130 | updater.SimUUID = simID; |
131 | updater.ContentType = contentType; | 131 | updater.PrimID = primID; |
132 | updater.BodyData = data; | 132 | updater.ContentType = contentType; |
133 | updater.UpdateTimer = updateTimer; | 133 | updater.BodyData = data; |
134 | updater.UpdaterID = LLUUID.Random(); | 134 | updater.UpdateTimer = updateTimer; |
135 | updater.Params = extraParams; | 135 | updater.UpdaterID = LLUUID.Random(); |
136 | 136 | updater.Params = extraParams; | |
137 | if (!Updaters.ContainsKey(updater.UpdaterID)) | 137 | |
138 | { | 138 | if (!Updaters.ContainsKey(updater.UpdaterID)) |
139 | Updaters.Add(updater.UpdaterID, updater); | 139 | { |
140 | } | 140 | Updaters.Add(updater.UpdaterID, updater); |
141 | 141 | } | |
142 | RenderPlugins[contentType].AsyncConvertData(updater.UpdaterID, data, extraParams); | 142 | |
143 | return updater.UpdaterID; | 143 | RenderPlugins[contentType].AsyncConvertData(updater.UpdaterID, data, extraParams); |
144 | } | 144 | return updater.UpdaterID; |
145 | return LLUUID.Zero; | 145 | } |
146 | } | 146 | return LLUUID.Zero; |
147 | 147 | } | |
148 | public class DynamicTextureUpdater | 148 | |
149 | { | 149 | public class DynamicTextureUpdater |
150 | public LLUUID SimUUID; | 150 | { |
151 | public LLUUID UpdaterID; | 151 | public LLUUID SimUUID; |
152 | public string ContentType; | 152 | public LLUUID UpdaterID; |
153 | public string Url; | 153 | public string ContentType; |
154 | public string BodyData; | 154 | public string Url; |
155 | public LLUUID PrimID; | 155 | public string BodyData; |
156 | public int UpdateTimer; | 156 | public LLUUID PrimID; |
157 | public LLUUID LastAssetID; | 157 | public int UpdateTimer; |
158 | public string Params; | 158 | public LLUUID LastAssetID; |
159 | 159 | public string Params; | |
160 | public DynamicTextureUpdater() | 160 | |
161 | { | 161 | public DynamicTextureUpdater() |
162 | LastAssetID = LLUUID.Zero; | 162 | { |
163 | UpdateTimer = 0; | 163 | LastAssetID = LLUUID.Zero; |
164 | BodyData = null; | 164 | UpdateTimer = 0; |
165 | } | 165 | BodyData = null; |
166 | 166 | } | |
167 | public void DataReceived(byte[] data, Scene scene) | 167 | |
168 | { | 168 | public void DataReceived(byte[] data, Scene scene) |
169 | //TODO delete the last asset(data), if it was a dynamic texture | 169 | { |
170 | byte[] assetData = new byte[data.Length]; | 170 | //TODO delete the last asset(data), if it was a dynamic texture |
171 | Array.Copy(data, assetData, data.Length); | 171 | byte[] assetData = new byte[data.Length]; |
172 | AssetBase asset = new AssetBase(); | 172 | Array.Copy(data, assetData, data.Length); |
173 | asset.FullID = LLUUID.Random(); | 173 | AssetBase asset = new AssetBase(); |
174 | asset.Data = assetData; | 174 | asset.FullID = LLUUID.Random(); |
175 | asset.Name = "DynamicImage" + Util.RandomClass.Next(1, 10000); | 175 | asset.Data = assetData; |
176 | asset.Type = 0; | 176 | asset.Name = "DynamicImage" + Util.RandomClass.Next(1, 10000); |
177 | asset.Description = "dynamic image"; | 177 | asset.Type = 0; |
178 | asset.Local = false; | 178 | asset.Description = "dynamic image"; |
179 | asset.Temporary = false; | 179 | asset.Local = false; |
180 | scene.commsManager.AssetCache.AddAsset(asset); | 180 | asset.Temporary = false; |
181 | 181 | scene.commsManager.AssetCache.AddAsset(asset); | |
182 | LastAssetID = asset.FullID; | 182 | |
183 | 183 | LastAssetID = asset.FullID; | |
184 | SceneObjectPart part = scene.GetSceneObjectPart(PrimID); | 184 | |
185 | part.Shape.TextureEntry = new LLObject.TextureEntry(asset.FullID).ToBytes(); | 185 | SceneObjectPart part = scene.GetSceneObjectPart(PrimID); |
186 | part.ScheduleFullUpdate(); | 186 | part.Shape.TextureEntry = new LLObject.TextureEntry(asset.FullID).ToBytes(); |
187 | } | 187 | part.ScheduleFullUpdate(); |
188 | } | 188 | } |
189 | } | 189 | } |
190 | } | 190 | } |
191 | } | ||
diff --git a/OpenSim/Region/Environment/Modules/FriendsModule.cs b/OpenSim/Region/Environment/Modules/FriendsModule.cs index 1b51d9e..9144bee 100644 --- a/OpenSim/Region/Environment/Modules/FriendsModule.cs +++ b/OpenSim/Region/Environment/Modules/FriendsModule.cs | |||
@@ -1,61 +1,62 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using OpenSim.Region.Environment.Interfaces; | 29 | using OpenSim.Region.Environment.Interfaces; |
30 | using OpenSim.Region.Environment.Scenes; | 30 | using OpenSim.Region.Environment.Scenes; |
31 | 31 | using Nini.Config; | |
32 | namespace OpenSim.Region.Environment.Modules | 32 | |
33 | { | 33 | namespace OpenSim.Region.Environment.Modules |
34 | public class FriendsModule : IRegionModule | 34 | { |
35 | { | 35 | public class FriendsModule : IRegionModule |
36 | private Scene m_scene; | 36 | { |
37 | 37 | private Scene m_scene; | |
38 | public void Initialise(Scene scene) | 38 | |
39 | { | 39 | public void Initialise(Scene scene, IConfigSource config) |
40 | m_scene = scene; | 40 | { |
41 | } | 41 | m_scene = scene; |
42 | 42 | } | |
43 | public void PostInitialise() | 43 | |
44 | { | 44 | public void PostInitialise() |
45 | } | 45 | { |
46 | 46 | } | |
47 | public void Close() | 47 | |
48 | { | 48 | public void Close() |
49 | } | 49 | { |
50 | 50 | } | |
51 | public string Name | 51 | |
52 | { | 52 | public string Name |
53 | get { return "FriendsModule"; } | 53 | { |
54 | } | 54 | get { return "FriendsModule"; } |
55 | 55 | } | |
56 | public bool IsSharedModule | 56 | |
57 | { | 57 | public bool IsSharedModule |
58 | get { return false; } | 58 | { |
59 | } | 59 | get { return false; } |
60 | } | 60 | } |
61 | } | 61 | } |
62 | } | ||
diff --git a/OpenSim/Region/Environment/Modules/GroupsModule.cs b/OpenSim/Region/Environment/Modules/GroupsModule.cs index a024ccd..150f294 100644 --- a/OpenSim/Region/Environment/Modules/GroupsModule.cs +++ b/OpenSim/Region/Environment/Modules/GroupsModule.cs | |||
@@ -1,61 +1,62 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using OpenSim.Region.Environment.Interfaces; | 29 | using OpenSim.Region.Environment.Interfaces; |
30 | using OpenSim.Region.Environment.Scenes; | 30 | using OpenSim.Region.Environment.Scenes; |
31 | 31 | using Nini.Config; | |
32 | namespace OpenSim.Region.Environment.Modules | 32 | |
33 | { | 33 | namespace OpenSim.Region.Environment.Modules |
34 | public class GroupsModule : IRegionModule | 34 | { |
35 | { | 35 | public class GroupsModule : IRegionModule |
36 | private Scene m_scene; | 36 | { |
37 | 37 | private Scene m_scene; | |
38 | public void Initialise(Scene scene) | 38 | |
39 | { | 39 | public void Initialise(Scene scene, IConfigSource config) |
40 | m_scene = scene; | 40 | { |
41 | } | 41 | m_scene = scene; |
42 | 42 | } | |
43 | public void PostInitialise() | 43 | |
44 | { | 44 | public void PostInitialise() |
45 | } | 45 | { |
46 | 46 | } | |
47 | public void Close() | 47 | |
48 | { | 48 | public void Close() |
49 | } | 49 | { |
50 | 50 | } | |
51 | public string Name | 51 | |
52 | { | 52 | public string Name |
53 | get { return "GroupsModule"; } | 53 | { |
54 | } | 54 | get { return "GroupsModule"; } |
55 | 55 | } | |
56 | public bool IsSharedModule | 56 | |
57 | { | 57 | public bool IsSharedModule |
58 | get { return false; } | 58 | { |
59 | } | 59 | get { return false; } |
60 | } | 60 | } |
61 | } | 61 | } |
62 | } | ||
diff --git a/OpenSim/Region/Environment/Modules/InstantMessageModule.cs b/OpenSim/Region/Environment/Modules/InstantMessageModule.cs index dbd2434..7c4e2c8 100644 --- a/OpenSim/Region/Environment/Modules/InstantMessageModule.cs +++ b/OpenSim/Region/Environment/Modules/InstantMessageModule.cs | |||
@@ -1,100 +1,101 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using OpenSim.Region.Environment.Interfaces; | 30 | using OpenSim.Region.Environment.Interfaces; |
31 | using OpenSim.Region.Environment.Scenes; | 31 | using OpenSim.Region.Environment.Scenes; |
32 | using OpenSim.Framework.Console; | 32 | using OpenSim.Framework.Console; |
33 | 33 | using Nini.Config; | |
34 | namespace OpenSim.Region.Environment.Modules | 34 | |
35 | { | 35 | namespace OpenSim.Region.Environment.Modules |
36 | public class InstantMessageModule : IRegionModule | 36 | { |
37 | { | 37 | public class InstantMessageModule : IRegionModule |
38 | private List<Scene> m_scenes = new List<Scene>(); | 38 | { |
39 | private LogBase m_log; | 39 | private List<Scene> m_scenes = new List<Scene>(); |
40 | 40 | private LogBase m_log; | |
41 | public void Initialise(Scene scene) | 41 | |
42 | { | 42 | public void Initialise(Scene scene, IConfigSource config) |
43 | if (!m_scenes.Contains(scene)) | 43 | { |
44 | { | 44 | if (!m_scenes.Contains(scene)) |
45 | m_scenes.Add(scene); | 45 | { |
46 | 46 | m_scenes.Add(scene); | |
47 | scene.EventManager.OnNewClient += OnNewClient; | 47 | |
48 | m_log = OpenSim.Framework.Console.MainLog.Instance; | 48 | scene.EventManager.OnNewClient += OnNewClient; |
49 | } | 49 | m_log = OpenSim.Framework.Console.MainLog.Instance; |
50 | } | 50 | } |
51 | 51 | } | |
52 | void OnNewClient(OpenSim.Framework.Interfaces.IClientAPI client) | 52 | |
53 | { | 53 | void OnNewClient(OpenSim.Framework.Interfaces.IClientAPI client) |
54 | client.OnInstantMessage += OnInstantMessage; | 54 | { |
55 | } | 55 | client.OnInstantMessage += OnInstantMessage; |
56 | 56 | } | |
57 | void OnInstantMessage(libsecondlife.LLUUID fromAgentID, | 57 | |
58 | libsecondlife.LLUUID fromAgentSession, libsecondlife.LLUUID toAgentID, | 58 | void OnInstantMessage(libsecondlife.LLUUID fromAgentID, |
59 | libsecondlife.LLUUID imSessionID, uint timestamp, string fromAgentName, | 59 | libsecondlife.LLUUID fromAgentSession, libsecondlife.LLUUID toAgentID, |
60 | string message, byte dialog) | 60 | libsecondlife.LLUUID imSessionID, uint timestamp, string fromAgentName, |
61 | { | 61 | string message, byte dialog) |
62 | // TODO: Remove after debugging. Privacy implications. | 62 | { |
63 | m_log.Verbose("IM",fromAgentName + ": " + message); | 63 | // TODO: Remove after debugging. Privacy implications. |
64 | 64 | m_log.Verbose("IM",fromAgentName + ": " + message); | |
65 | foreach (Scene m_scene in m_scenes) | 65 | |
66 | { | 66 | foreach (Scene m_scene in m_scenes) |
67 | if (m_scene.Entities.ContainsKey(toAgentID) && m_scene.Entities[toAgentID] is ScenePresence) | 67 | { |
68 | { | 68 | if (m_scene.Entities.ContainsKey(toAgentID) && m_scene.Entities[toAgentID] is ScenePresence) |
69 | // Local Message | 69 | { |
70 | ScenePresence user = (ScenePresence)m_scene.Entities[toAgentID]; | 70 | // Local Message |
71 | user.ControllingClient.SendInstantMessage(fromAgentID, fromAgentSession, message, | 71 | ScenePresence user = (ScenePresence)m_scene.Entities[toAgentID]; |
72 | toAgentID, imSessionID, user.Firstname + " " + user.Lastname, dialog, timestamp); | 72 | user.ControllingClient.SendInstantMessage(fromAgentID, fromAgentSession, message, |
73 | 73 | toAgentID, imSessionID, user.Firstname + " " + user.Lastname, dialog, timestamp); | |
74 | // Message sent | 74 | |
75 | return; | 75 | // Message sent |
76 | } | 76 | return; |
77 | } | 77 | } |
78 | 78 | } | |
79 | // Still here, try send via Grid | 79 | |
80 | } | 80 | // Still here, try send via Grid |
81 | 81 | } | |
82 | public void PostInitialise() | 82 | |
83 | { | 83 | public void PostInitialise() |
84 | } | 84 | { |
85 | 85 | } | |
86 | public void Close() | 86 | |
87 | { | 87 | public void Close() |
88 | } | 88 | { |
89 | 89 | } | |
90 | public string Name | 90 | |
91 | { | 91 | public string Name |
92 | get { return "InstantMessageModule"; } | 92 | { |
93 | } | 93 | get { return "InstantMessageModule"; } |
94 | 94 | } | |
95 | public bool IsSharedModule | 95 | |
96 | { | 96 | public bool IsSharedModule |
97 | get { return true; } | 97 | { |
98 | } | 98 | get { return true; } |
99 | } | 99 | } |
100 | } | 100 | } |
101 | } | ||
diff --git a/OpenSim/Region/Environment/Modules/InventoryModule.cs b/OpenSim/Region/Environment/Modules/InventoryModule.cs index d3b90c2..3f8cd6e 100644 --- a/OpenSim/Region/Environment/Modules/InventoryModule.cs +++ b/OpenSim/Region/Environment/Modules/InventoryModule.cs | |||
@@ -1,61 +1,62 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using OpenSim.Region.Environment.Interfaces; | 29 | using OpenSim.Region.Environment.Interfaces; |
30 | using OpenSim.Region.Environment.Scenes; | 30 | using OpenSim.Region.Environment.Scenes; |
31 | 31 | using Nini.Config; | |
32 | namespace OpenSim.Region.Environment.Modules | 32 | |
33 | { | 33 | namespace OpenSim.Region.Environment.Modules |
34 | public class InventoryModule : IRegionModule | 34 | { |
35 | { | 35 | public class InventoryModule : IRegionModule |
36 | private Scene m_scene; | 36 | { |
37 | 37 | private Scene m_scene; | |
38 | public void Initialise(Scene scene) | 38 | |
39 | { | 39 | public void Initialise(Scene scene, IConfigSource config) |
40 | m_scene = scene; | 40 | { |
41 | } | 41 | m_scene = scene; |
42 | 42 | } | |
43 | public void PostInitialise() | 43 | |
44 | { | 44 | public void PostInitialise() |
45 | } | 45 | { |
46 | 46 | } | |
47 | public void Close() | 47 | |
48 | { | 48 | public void Close() |
49 | } | 49 | { |
50 | 50 | } | |
51 | public string Name | 51 | |
52 | { | 52 | public string Name |
53 | get { return "InventoryModule"; } | 53 | { |
54 | } | 54 | get { return "InventoryModule"; } |
55 | 55 | } | |
56 | public bool IsSharedModule | 56 | |
57 | { | 57 | public bool IsSharedModule |
58 | get { return false; } | 58 | { |
59 | } | 59 | get { return false; } |
60 | } | 60 | } |
61 | } | 61 | } |
62 | } | ||
diff --git a/OpenSim/Region/Environment/Modules/LoadImageURLModule.cs b/OpenSim/Region/Environment/Modules/LoadImageURLModule.cs index f1f479d..8b8b386 100644 --- a/OpenSim/Region/Environment/Modules/LoadImageURLModule.cs +++ b/OpenSim/Region/Environment/Modules/LoadImageURLModule.cs | |||
@@ -1,123 +1,124 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using System.Text; |
4 | using System.Net; | 4 | using System.Net; |
5 | using System.IO; | 5 | using System.IO; |
6 | using System.Drawing; | 6 | using System.Drawing; |
7 | using libsecondlife; | 7 | using libsecondlife; |
8 | using OpenJPEGNet; | 8 | using OpenJPEGNet; |
9 | using OpenSim.Region.Environment.Scenes; | 9 | using OpenSim.Region.Environment.Scenes; |
10 | using OpenSim.Region.Environment.Interfaces; | 10 | using OpenSim.Region.Environment.Interfaces; |
11 | 11 | using Nini.Config; | |
12 | namespace OpenSim.Region.Environment.Modules | 12 | |
13 | { | 13 | namespace OpenSim.Region.Environment.Modules |
14 | public class LoadImageURLModule : IRegionModule , IDynamicTextureRender | 14 | { |
15 | { | 15 | public class LoadImageURLModule : IRegionModule , IDynamicTextureRender |
16 | private string m_name = "LoadImageURL"; | 16 | { |
17 | private IDynamicTextureManager m_textureManager; | 17 | private string m_name = "LoadImageURL"; |
18 | private Scene m_scene; | 18 | private IDynamicTextureManager m_textureManager; |
19 | 19 | private Scene m_scene; | |
20 | public void Initialise(Scene scene) | 20 | |
21 | { | 21 | public void Initialise(Scene scene, IConfigSource config) |
22 | if (m_scene == null) | 22 | { |
23 | { | 23 | if (m_scene == null) |
24 | m_scene = scene; | 24 | { |
25 | } | 25 | m_scene = scene; |
26 | } | 26 | } |
27 | 27 | } | |
28 | public void PostInitialise() | 28 | |
29 | { | 29 | public void PostInitialise() |
30 | m_textureManager = m_scene.RequestModuleInterface<IDynamicTextureManager>(); | 30 | { |
31 | m_textureManager.RegisterRender(GetContentType(), this); | 31 | m_textureManager = m_scene.RequestModuleInterface<IDynamicTextureManager>(); |
32 | } | 32 | m_textureManager.RegisterRender(GetContentType(), this); |
33 | 33 | } | |
34 | public void Close() | 34 | |
35 | { | 35 | public void Close() |
36 | } | 36 | { |
37 | 37 | } | |
38 | public string Name | 38 | |
39 | { | 39 | public string Name |
40 | get { return m_name; } | 40 | { |
41 | } | 41 | get { return m_name; } |
42 | 42 | } | |
43 | public bool IsSharedModule | 43 | |
44 | { | 44 | public bool IsSharedModule |
45 | get { return true; } | 45 | { |
46 | } | 46 | get { return true; } |
47 | 47 | } | |
48 | public string GetName() | 48 | |
49 | { | 49 | public string GetName() |
50 | return m_name; | 50 | { |
51 | } | 51 | return m_name; |
52 | 52 | } | |
53 | public string GetContentType() | 53 | |
54 | { | 54 | public string GetContentType() |
55 | return ("image"); | 55 | { |
56 | } | 56 | return ("image"); |
57 | 57 | } | |
58 | public bool SupportsAsynchronous() | 58 | |
59 | { | 59 | public bool SupportsAsynchronous() |
60 | return true; | 60 | { |
61 | } | 61 | return true; |
62 | 62 | } | |
63 | public byte[] ConvertUrl(string url, string extraParams) | 63 | |
64 | { | 64 | public byte[] ConvertUrl(string url, string extraParams) |
65 | return null; | 65 | { |
66 | } | 66 | return null; |
67 | 67 | } | |
68 | public byte[] ConvertStream(Stream data, string extraParams) | 68 | |
69 | { | 69 | public byte[] ConvertStream(Stream data, string extraParams) |
70 | return null; | 70 | { |
71 | } | 71 | return null; |
72 | 72 | } | |
73 | public bool AsyncConvertUrl(LLUUID id, string url, string extraParams) | 73 | |
74 | { | 74 | public bool AsyncConvertUrl(LLUUID id, string url, string extraParams) |
75 | MakeHttpRequest(url, id); | 75 | { |
76 | return true; | 76 | MakeHttpRequest(url, id); |
77 | } | 77 | return true; |
78 | 78 | } | |
79 | public bool AsyncConvertData(LLUUID id, string bodyData, string extraParams) | 79 | |
80 | { | 80 | public bool AsyncConvertData(LLUUID id, string bodyData, string extraParams) |
81 | return false; | 81 | { |
82 | } | 82 | return false; |
83 | 83 | } | |
84 | private void MakeHttpRequest(string url, LLUUID requestID) | 84 | |
85 | { | 85 | private void MakeHttpRequest(string url, LLUUID requestID) |
86 | WebRequest request = HttpWebRequest.Create(url); | 86 | { |
87 | RequestState state = new RequestState((HttpWebRequest)request, requestID); | 87 | WebRequest request = HttpWebRequest.Create(url); |
88 | IAsyncResult result = request.BeginGetResponse(new AsyncCallback(HttpRequestReturn), state); | 88 | RequestState state = new RequestState((HttpWebRequest)request, requestID); |
89 | 89 | IAsyncResult result = request.BeginGetResponse(new AsyncCallback(HttpRequestReturn), state); | |
90 | TimeSpan t = (DateTime.UtcNow - new DateTime(1970, 1, 1)); | 90 | |
91 | state.TimeOfRequest = (int)t.TotalSeconds; | 91 | TimeSpan t = (DateTime.UtcNow - new DateTime(1970, 1, 1)); |
92 | } | 92 | state.TimeOfRequest = (int)t.TotalSeconds; |
93 | 93 | } | |
94 | private void HttpRequestReturn(IAsyncResult result) | 94 | |
95 | { | 95 | private void HttpRequestReturn(IAsyncResult result) |
96 | RequestState state = (RequestState)result.AsyncState; | 96 | { |
97 | WebRequest request = (WebRequest)state.Request; | 97 | RequestState state = (RequestState)result.AsyncState; |
98 | HttpWebResponse response = (HttpWebResponse)request.EndGetResponse(result); | 98 | WebRequest request = (WebRequest)state.Request; |
99 | if (response.StatusCode == HttpStatusCode.OK) | 99 | HttpWebResponse response = (HttpWebResponse)request.EndGetResponse(result); |
100 | { | 100 | if (response.StatusCode == HttpStatusCode.OK) |
101 | Bitmap image = new Bitmap(response.GetResponseStream()); | 101 | { |
102 | Bitmap resize = new Bitmap(image, new Size(512, 512)); | 102 | Bitmap image = new Bitmap(response.GetResponseStream()); |
103 | byte[] imageJ2000 = OpenJPEG.EncodeFromImage(resize, true); | 103 | Bitmap resize = new Bitmap(image, new Size(512, 512)); |
104 | 104 | byte[] imageJ2000 = OpenJPEG.EncodeFromImage(resize, true); | |
105 | m_textureManager.ReturnData(state.RequestID, imageJ2000); | 105 | |
106 | } | 106 | m_textureManager.ReturnData(state.RequestID, imageJ2000); |
107 | } | 107 | } |
108 | 108 | } | |
109 | public class RequestState | 109 | |
110 | { | 110 | public class RequestState |
111 | public HttpWebRequest Request = null; | 111 | { |
112 | public LLUUID RequestID = LLUUID.Zero; | 112 | public HttpWebRequest Request = null; |
113 | public int TimeOfRequest = 0; | 113 | public LLUUID RequestID = LLUUID.Zero; |
114 | 114 | public int TimeOfRequest = 0; | |
115 | public RequestState(HttpWebRequest request, LLUUID requestID) | 115 | |
116 | { | 116 | public RequestState(HttpWebRequest request, LLUUID requestID) |
117 | Request = request; | 117 | { |
118 | RequestID = requestID; | 118 | Request = request; |
119 | } | 119 | RequestID = requestID; |
120 | } | 120 | } |
121 | 121 | } | |
122 | } | 122 | |
123 | } | 123 | } |
124 | } | ||
diff --git a/OpenSim/Region/Environment/Modules/TextureDownloadModule.cs b/OpenSim/Region/Environment/Modules/TextureDownloadModule.cs index 2531265..d3297c8 100644 --- a/OpenSim/Region/Environment/Modules/TextureDownloadModule.cs +++ b/OpenSim/Region/Environment/Modules/TextureDownloadModule.cs | |||
@@ -1,76 +1,77 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using libsecondlife; | 29 | using libsecondlife; |
30 | using OpenSim.Framework.Interfaces; | 30 | using OpenSim.Framework.Interfaces; |
31 | using OpenSim.Region.Environment.Interfaces; | 31 | using OpenSim.Region.Environment.Interfaces; |
32 | using OpenSim.Region.Environment.Scenes; | 32 | using OpenSim.Region.Environment.Scenes; |
33 | 33 | using Nini.Config; | |
34 | namespace OpenSim.Region.Environment.Modules | 34 | |
35 | { | 35 | namespace OpenSim.Region.Environment.Modules |
36 | public class TextureDownloadModule : IRegionModule | 36 | { |
37 | { | 37 | public class TextureDownloadModule : IRegionModule |
38 | private Scene m_scene; | 38 | { |
39 | 39 | private Scene m_scene; | |
40 | public TextureDownloadModule() | 40 | |
41 | { | 41 | public TextureDownloadModule() |
42 | } | 42 | { |
43 | 43 | } | |
44 | public void Initialise(Scene scene) | 44 | |
45 | { | 45 | public void Initialise(Scene scene, IConfigSource config) |
46 | m_scene = scene; | 46 | { |
47 | m_scene.EventManager.OnNewClient += NewClient; | 47 | m_scene = scene; |
48 | } | 48 | m_scene.EventManager.OnNewClient += NewClient; |
49 | 49 | } | |
50 | public void PostInitialise() | 50 | |
51 | { | 51 | public void PostInitialise() |
52 | } | 52 | { |
53 | 53 | } | |
54 | public void Close() | 54 | |
55 | { | 55 | public void Close() |
56 | } | 56 | { |
57 | 57 | } | |
58 | public string Name | 58 | |
59 | { | 59 | public string Name |
60 | get { return "TextureDownloadModule"; } | 60 | { |
61 | } | 61 | get { return "TextureDownloadModule"; } |
62 | 62 | } | |
63 | public bool IsSharedModule | 63 | |
64 | { | 64 | public bool IsSharedModule |
65 | get { return false; } | 65 | { |
66 | } | 66 | get { return false; } |
67 | 67 | } | |
68 | public void NewClient(IClientAPI client) | 68 | |
69 | { | 69 | public void NewClient(IClientAPI client) |
70 | } | 70 | { |
71 | 71 | } | |
72 | public void TextureAssetCallback(LLUUID texture, byte[] data) | 72 | |
73 | { | 73 | public void TextureAssetCallback(LLUUID texture, byte[] data) |
74 | } | 74 | { |
75 | } | 75 | } |
76 | } | 76 | } |
77 | } | ||
diff --git a/OpenSim/Region/Environment/Modules/WorldCommModule.cs b/OpenSim/Region/Environment/Modules/WorldCommModule.cs index 994d07e..765f1b4 100644 --- a/OpenSim/Region/Environment/Modules/WorldCommModule.cs +++ b/OpenSim/Region/Environment/Modules/WorldCommModule.cs | |||
@@ -40,6 +40,7 @@ using OpenSim.Framework.Servers; | |||
40 | using Nwc.XmlRpc; | 40 | using Nwc.XmlRpc; |
41 | using System.Collections; | 41 | using System.Collections; |
42 | using System.Collections.Generic; | 42 | using System.Collections.Generic; |
43 | using Nini.Config; | ||
43 | 44 | ||
44 | /***************************************************** | 45 | /***************************************************** |
45 | * | 46 | * |
@@ -84,7 +85,7 @@ namespace OpenSim.Region.Environment.Modules | |||
84 | { | 85 | { |
85 | } | 86 | } |
86 | 87 | ||
87 | public void Initialise(Scene scene) | 88 | public void Initialise(Scene scene, IConfigSource config) |
88 | { | 89 | { |
89 | 90 | ||
90 | m_scene = scene; | 91 | m_scene = scene; |
diff --git a/OpenSim/Region/Environment/Modules/XMLRPCModule.cs b/OpenSim/Region/Environment/Modules/XMLRPCModule.cs index 941d3c1..3a5b3c6 100644 --- a/OpenSim/Region/Environment/Modules/XMLRPCModule.cs +++ b/OpenSim/Region/Environment/Modules/XMLRPCModule.cs | |||
@@ -39,6 +39,7 @@ using OpenSim.Framework.Servers; | |||
39 | using Nwc.XmlRpc; | 39 | using Nwc.XmlRpc; |
40 | using System.Collections; | 40 | using System.Collections; |
41 | using System.Collections.Generic; | 41 | using System.Collections.Generic; |
42 | using Nini.Config; | ||
42 | 43 | ||
43 | /***************************************************** | 44 | /***************************************************** |
44 | * | 45 | * |
@@ -93,7 +94,7 @@ namespace OpenSim.Region.Environment.Modules | |||
93 | { | 94 | { |
94 | } | 95 | } |
95 | 96 | ||
96 | public void Initialise(Scene scene) | 97 | public void Initialise(Scene scene, IConfigSource config) |
97 | { | 98 | { |
98 | m_scene = scene; | 99 | m_scene = scene; |
99 | 100 | ||
diff --git a/OpenSim/Region/Environment/Modules/XferModule.cs b/OpenSim/Region/Environment/Modules/XferModule.cs index 7bc831f..2adb1c9 100644 --- a/OpenSim/Region/Environment/Modules/XferModule.cs +++ b/OpenSim/Region/Environment/Modules/XferModule.cs | |||
@@ -1,201 +1,202 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | 29 | using System; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using libsecondlife; | 31 | using libsecondlife; |
32 | using OpenSim.Framework.Interfaces; | 32 | using OpenSim.Framework.Interfaces; |
33 | using OpenSim.Region.Environment.Interfaces; | 33 | using OpenSim.Region.Environment.Interfaces; |
34 | using OpenSim.Region.Environment.Scenes; | 34 | using OpenSim.Region.Environment.Scenes; |
35 | 35 | using Nini.Config; | |
36 | namespace OpenSim.Region.Environment.Modules | 36 | |
37 | { | 37 | namespace OpenSim.Region.Environment.Modules |
38 | public class XferModule : IRegionModule, IXfer | 38 | { |
39 | { | 39 | public class XferModule : IRegionModule, IXfer |
40 | public Dictionary<string, byte[]> NewFiles = new Dictionary<string, byte[]>(); | 40 | { |
41 | public Dictionary<ulong, XferDownLoad> Transfers = new Dictionary<ulong, XferDownLoad>(); | 41 | public Dictionary<string, byte[]> NewFiles = new Dictionary<string, byte[]>(); |
42 | 42 | public Dictionary<ulong, XferDownLoad> Transfers = new Dictionary<ulong, XferDownLoad>(); | |
43 | private Scene m_scene; | 43 | |
44 | 44 | private Scene m_scene; | |
45 | public XferModule() | 45 | |
46 | { | 46 | public XferModule() |
47 | } | 47 | { |
48 | 48 | } | |
49 | public void Initialise(Scene scene) | 49 | |
50 | { | 50 | public void Initialise(Scene scene, IConfigSource config) |
51 | m_scene = scene; | 51 | { |
52 | m_scene.EventManager.OnNewClient += NewClient; | 52 | m_scene = scene; |
53 | 53 | m_scene.EventManager.OnNewClient += NewClient; | |
54 | m_scene.RegisterModuleInterface<IXfer>(this); | 54 | |
55 | } | 55 | m_scene.RegisterModuleInterface<IXfer>(this); |
56 | 56 | } | |
57 | public void PostInitialise() | 57 | |
58 | { | 58 | public void PostInitialise() |
59 | } | 59 | { |
60 | 60 | } | |
61 | public void Close() | 61 | |
62 | { | 62 | public void Close() |
63 | } | 63 | { |
64 | 64 | } | |
65 | public string Name | 65 | |
66 | { | 66 | public string Name |
67 | get { return "XferModule"; } | 67 | { |
68 | } | 68 | get { return "XferModule"; } |
69 | 69 | } | |
70 | public bool IsSharedModule | 70 | |
71 | { | 71 | public bool IsSharedModule |
72 | get { return false; } | 72 | { |
73 | } | 73 | get { return false; } |
74 | 74 | } | |
75 | public void NewClient(IClientAPI client) | 75 | |
76 | { | 76 | public void NewClient(IClientAPI client) |
77 | client.OnRequestXfer += RequestXfer; | 77 | { |
78 | client.OnConfirmXfer += AckPacket; | 78 | client.OnRequestXfer += RequestXfer; |
79 | } | 79 | client.OnConfirmXfer += AckPacket; |
80 | 80 | } | |
81 | /// <summary> | 81 | |
82 | /// | 82 | /// <summary> |
83 | /// </summary> | 83 | /// |
84 | /// <param name="remoteClient"></param> | 84 | /// </summary> |
85 | /// <param name="xferID"></param> | 85 | /// <param name="remoteClient"></param> |
86 | /// <param name="fileName"></param> | 86 | /// <param name="xferID"></param> |
87 | public void RequestXfer(IClientAPI remoteClient, ulong xferID, string fileName) | 87 | /// <param name="fileName"></param> |
88 | { | 88 | public void RequestXfer(IClientAPI remoteClient, ulong xferID, string fileName) |
89 | lock (NewFiles) | 89 | { |
90 | { | 90 | lock (NewFiles) |
91 | if (NewFiles.ContainsKey(fileName)) | 91 | { |
92 | { | 92 | if (NewFiles.ContainsKey(fileName)) |
93 | if (!Transfers.ContainsKey(xferID)) | 93 | { |
94 | { | 94 | if (!Transfers.ContainsKey(xferID)) |
95 | byte[] fileData = NewFiles[fileName]; | 95 | { |
96 | XferDownLoad transaction = new XferDownLoad(fileName, fileData, xferID, remoteClient); | 96 | byte[] fileData = NewFiles[fileName]; |
97 | Transfers.Add(xferID, transaction); | 97 | XferDownLoad transaction = new XferDownLoad(fileName, fileData, xferID, remoteClient); |
98 | NewFiles.Remove(fileName); | 98 | Transfers.Add(xferID, transaction); |
99 | transaction.StartSend(); | 99 | NewFiles.Remove(fileName); |
100 | } | 100 | transaction.StartSend(); |
101 | } | 101 | } |
102 | } | 102 | } |
103 | } | 103 | } |
104 | 104 | } | |
105 | public void AckPacket(IClientAPI remoteClient, ulong xferID, uint packet) | 105 | |
106 | { | 106 | public void AckPacket(IClientAPI remoteClient, ulong xferID, uint packet) |
107 | if (Transfers.ContainsKey(xferID)) | 107 | { |
108 | { | 108 | if (Transfers.ContainsKey(xferID)) |
109 | Transfers[xferID].AckPacket(packet); | 109 | { |
110 | } | 110 | Transfers[xferID].AckPacket(packet); |
111 | } | 111 | } |
112 | 112 | } | |
113 | public bool AddNewFile(string fileName, byte[] data) | 113 | |
114 | { | 114 | public bool AddNewFile(string fileName, byte[] data) |
115 | lock (NewFiles) | 115 | { |
116 | { | 116 | lock (NewFiles) |
117 | if (NewFiles.ContainsKey(fileName)) | 117 | { |
118 | { | 118 | if (NewFiles.ContainsKey(fileName)) |
119 | NewFiles[fileName] = data; | 119 | { |
120 | } | 120 | NewFiles[fileName] = data; |
121 | else | 121 | } |
122 | { | 122 | else |
123 | NewFiles.Add(fileName, data); | 123 | { |
124 | } | 124 | NewFiles.Add(fileName, data); |
125 | } | 125 | } |
126 | return true; | 126 | } |
127 | } | 127 | return true; |
128 | 128 | } | |
129 | 129 | ||
130 | public class XferDownLoad | 130 | |
131 | { | 131 | public class XferDownLoad |
132 | public byte[] Data = new byte[0]; | 132 | { |
133 | public string FileName = ""; | 133 | public byte[] Data = new byte[0]; |
134 | public ulong XferID = 0; | 134 | public string FileName = ""; |
135 | public int DataPointer = 0; | 135 | public ulong XferID = 0; |
136 | public uint Packet = 0; | 136 | public int DataPointer = 0; |
137 | public IClientAPI Client; | 137 | public uint Packet = 0; |
138 | public uint Serial = 1; | 138 | public IClientAPI Client; |
139 | private bool complete = false; | 139 | public uint Serial = 1; |
140 | 140 | private bool complete = false; | |
141 | public XferDownLoad(string fileName, byte[] data, ulong xferID, IClientAPI client) | 141 | |
142 | { | 142 | public XferDownLoad(string fileName, byte[] data, ulong xferID, IClientAPI client) |
143 | FileName = fileName; | 143 | { |
144 | Data = data; | 144 | FileName = fileName; |
145 | XferID = xferID; | 145 | Data = data; |
146 | Client = client; | 146 | XferID = xferID; |
147 | } | 147 | Client = client; |
148 | 148 | } | |
149 | public XferDownLoad() | 149 | |
150 | { | 150 | public XferDownLoad() |
151 | } | 151 | { |
152 | 152 | } | |
153 | public void StartSend() | 153 | |
154 | { | 154 | public void StartSend() |
155 | if (Data.Length < 1000) | 155 | { |
156 | { | 156 | if (Data.Length < 1000) |
157 | // for now (testing ) we only support files under 1000 bytes | 157 | { |
158 | byte[] transferData = new byte[Data.Length + 4]; | 158 | // for now (testing ) we only support files under 1000 bytes |
159 | Array.Copy(Helpers.IntToBytes(Data.Length), 0, transferData, 0, 4); | 159 | byte[] transferData = new byte[Data.Length + 4]; |
160 | Array.Copy(Data, 0, transferData, 4, Data.Length); | 160 | Array.Copy(Helpers.IntToBytes(Data.Length), 0, transferData, 0, 4); |
161 | Client.SendXferPacket(XferID, 0 + 0x80000000, transferData); | 161 | Array.Copy(Data, 0, transferData, 4, Data.Length); |
162 | complete = true; | 162 | Client.SendXferPacket(XferID, 0 + 0x80000000, transferData); |
163 | } | 163 | complete = true; |
164 | else | 164 | } |
165 | { | 165 | else |
166 | byte[] transferData = new byte[1000 + 4]; | 166 | { |
167 | Array.Copy(Helpers.IntToBytes(Data.Length), 0, transferData, 0, 4); | 167 | byte[] transferData = new byte[1000 + 4]; |
168 | Array.Copy(Data, 0, transferData, 4, 1000); | 168 | Array.Copy(Helpers.IntToBytes(Data.Length), 0, transferData, 0, 4); |
169 | Client.SendXferPacket(XferID, 0, transferData); | 169 | Array.Copy(Data, 0, transferData, 4, 1000); |
170 | Packet++; | 170 | Client.SendXferPacket(XferID, 0, transferData); |
171 | DataPointer = 1000; | 171 | Packet++; |
172 | } | 172 | DataPointer = 1000; |
173 | } | 173 | } |
174 | 174 | } | |
175 | public void AckPacket(uint packet) | 175 | |
176 | { | 176 | public void AckPacket(uint packet) |
177 | if (!complete) | 177 | { |
178 | { | 178 | if (!complete) |
179 | if ((Data.Length - DataPointer) > 1000) | 179 | { |
180 | { | 180 | if ((Data.Length - DataPointer) > 1000) |
181 | byte[] transferData = new byte[1000]; | 181 | { |
182 | Array.Copy(Data, DataPointer, transferData, 0, 1000); | 182 | byte[] transferData = new byte[1000]; |
183 | Client.SendXferPacket(XferID, Packet, transferData); | 183 | Array.Copy(Data, DataPointer, transferData, 0, 1000); |
184 | Packet++; | 184 | Client.SendXferPacket(XferID, Packet, transferData); |
185 | DataPointer += 1000; | 185 | Packet++; |
186 | } | 186 | DataPointer += 1000; |
187 | else | 187 | } |
188 | { | 188 | else |
189 | byte[] transferData = new byte[Data.Length - DataPointer]; | 189 | { |
190 | Array.Copy(Data, DataPointer, transferData, 0, Data.Length - DataPointer); | 190 | byte[] transferData = new byte[Data.Length - DataPointer]; |
191 | uint endPacket = Packet |= (uint) 0x80000000; | 191 | Array.Copy(Data, DataPointer, transferData, 0, Data.Length - DataPointer); |
192 | Client.SendXferPacket(XferID, endPacket, transferData); | 192 | uint endPacket = Packet |= (uint) 0x80000000; |
193 | Packet++; | 193 | Client.SendXferPacket(XferID, endPacket, transferData); |
194 | DataPointer += (Data.Length - DataPointer); | 194 | Packet++; |
195 | complete = true; | 195 | DataPointer += (Data.Length - DataPointer); |
196 | } | 196 | complete = true; |
197 | } | 197 | } |
198 | } | 198 | } |
199 | } | 199 | } |
200 | } | 200 | } |
201 | } | 201 | } |
202 | } | ||
diff --git a/OpenSim/Region/Examples/SimpleApp/Program.cs b/OpenSim/Region/Examples/SimpleApp/Program.cs index 7967867..35f2051 100644 --- a/OpenSim/Region/Examples/SimpleApp/Program.cs +++ b/OpenSim/Region/Examples/SimpleApp/Program.cs | |||
@@ -39,12 +39,15 @@ using OpenSim.Region.Communications.Local; | |||
39 | using OpenSim.Region.Environment; | 39 | using OpenSim.Region.Environment; |
40 | using OpenSim.Region.Environment.Scenes; | 40 | using OpenSim.Region.Environment.Scenes; |
41 | using OpenSim.Region.Physics.Manager; | 41 | using OpenSim.Region.Physics.Manager; |
42 | using Nini.Config; | ||
42 | 43 | ||
43 | namespace SimpleApp | 44 | namespace SimpleApp |
44 | { | 45 | { |
45 | class Program : RegionApplicationBase, conscmd_callback | 46 | class Program : RegionApplicationBase, conscmd_callback |
46 | { | 47 | { |
47 | private ModuleLoader m_moduleLoader; | 48 | private ModuleLoader m_moduleLoader; |
49 | private IConfigSource m_config; | ||
50 | |||
48 | protected override LogBase CreateLog() | 51 | protected override LogBase CreateLog() |
49 | { | 52 | { |
50 | return new LogBase(null, "SimpleApp", this, false); | 53 | return new LogBase(null, "SimpleApp", this, false); |
@@ -86,7 +89,7 @@ namespace SimpleApp | |||
86 | 89 | ||
87 | UDPServer udpServer; | 90 | UDPServer udpServer; |
88 | 91 | ||
89 | m_moduleLoader = new ModuleLoader( m_log ); | 92 | m_moduleLoader = new ModuleLoader( m_log, m_config ); |
90 | m_moduleLoader.LoadDefaultSharedModules(); | 93 | m_moduleLoader.LoadDefaultSharedModules(); |
91 | 94 | ||
92 | Scene scene = SetupScene(regionInfo, out udpServer); | 95 | Scene scene = SetupScene(regionInfo, out udpServer); |
@@ -155,7 +158,7 @@ namespace SimpleApp | |||
155 | 158 | ||
156 | protected override Scene CreateScene(RegionInfo regionInfo, StorageManager storageManager, AgentCircuitManager circuitManager) | 159 | protected override Scene CreateScene(RegionInfo regionInfo, StorageManager storageManager, AgentCircuitManager circuitManager) |
157 | { | 160 | { |
158 | return new MyWorld(regionInfo, circuitManager, m_commsManager, m_assetCache, storageManager, m_httpServer, new ModuleLoader( m_log )); | 161 | return new MyWorld(regionInfo, circuitManager, m_commsManager, m_assetCache, storageManager, m_httpServer, new ModuleLoader( m_log, m_config )); |
159 | } | 162 | } |
160 | 163 | ||
161 | protected override StorageManager CreateStorageManager(RegionInfo regionInfo) | 164 | protected override StorageManager CreateStorageManager(RegionInfo regionInfo) |
diff --git a/OpenSim/Region/ExtensionsScriptModule/ScriptManager.cs b/OpenSim/Region/ExtensionsScriptModule/ScriptManager.cs index a818155..be27a0b 100644 --- a/OpenSim/Region/ExtensionsScriptModule/ScriptManager.cs +++ b/OpenSim/Region/ExtensionsScriptModule/ScriptManager.cs | |||
@@ -1,148 +1,149 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using OpenSim.Framework.Console; | 29 | using OpenSim.Framework.Console; |
30 | using OpenSim.Region.Environment.Interfaces; | 30 | using OpenSim.Region.Environment.Interfaces; |
31 | using OpenSim.Region.Environment.Scenes; | 31 | using OpenSim.Region.Environment.Scenes; |
32 | using OpenSim.Region.ExtensionsScriptModule.CSharp; | 32 | using OpenSim.Region.ExtensionsScriptModule.CSharp; |
33 | using OpenSim.Region.ExtensionsScriptModule.JScript; | 33 | using OpenSim.Region.ExtensionsScriptModule.JScript; |
34 | using OpenSim.Region.ExtensionsScriptModule.JVMEngine; | 34 | using OpenSim.Region.ExtensionsScriptModule.JVMEngine; |
35 | 35 | using Nini.Config; | |
36 | namespace OpenSim.Region.ExtensionsScriptModule | 36 | |
37 | { | 37 | namespace OpenSim.Region.ExtensionsScriptModule |
38 | public class ScriptManager : IRegionModule, IExtensionScriptModule | 38 | { |
39 | { | 39 | public class ScriptManager : IRegionModule, IExtensionScriptModule |
40 | readonly List<IScript> scripts = new List<IScript>(); | 40 | { |
41 | Scene m_scene; | 41 | readonly List<IScript> scripts = new List<IScript>(); |
42 | readonly Dictionary<string, IScriptCompiler> compilers = new Dictionary<string, IScriptCompiler>(); | 42 | Scene m_scene; |
43 | 43 | readonly Dictionary<string, IScriptCompiler> compilers = new Dictionary<string, IScriptCompiler>(); | |
44 | private void LoadFromCompiler(Dictionary<string, IScript> compiledscripts) | 44 | |
45 | { | 45 | private void LoadFromCompiler(Dictionary<string, IScript> compiledscripts) |
46 | foreach (KeyValuePair<string, IScript> script in compiledscripts) | 46 | { |
47 | { | 47 | foreach (KeyValuePair<string, IScript> script in compiledscripts) |
48 | ScriptInfo scriptInfo = new ScriptInfo(m_scene); // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script. | 48 | { |
49 | MainLog.Instance.Verbose("Loading " + script.Key); | 49 | ScriptInfo scriptInfo = new ScriptInfo(m_scene); // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script. |
50 | script.Value.Initialise(scriptInfo); | 50 | MainLog.Instance.Verbose("Loading " + script.Key); |
51 | scripts.Add(script.Value); | 51 | script.Value.Initialise(scriptInfo); |
52 | } | 52 | scripts.Add(script.Value); |
53 | 53 | } | |
54 | MainLog.Instance.Verbose(string.Format("Finished loading {0} script(s)", compiledscripts.Count)); | 54 | |
55 | } | 55 | MainLog.Instance.Verbose(string.Format("Finished loading {0} script(s)", compiledscripts.Count)); |
56 | 56 | } | |
57 | public ScriptManager() | 57 | |
58 | { | 58 | public ScriptManager() |
59 | // Default Engines | 59 | { |
60 | CSharpScriptEngine csharpCompiler = new CSharpScriptEngine(); | 60 | // Default Engines |
61 | compilers.Add(csharpCompiler.FileExt(), csharpCompiler); | 61 | CSharpScriptEngine csharpCompiler = new CSharpScriptEngine(); |
62 | 62 | compilers.Add(csharpCompiler.FileExt(), csharpCompiler); | |
63 | JScriptEngine jscriptCompiler = new JScriptEngine(); | 63 | |
64 | compilers.Add(jscriptCompiler.FileExt(), jscriptCompiler); | 64 | JScriptEngine jscriptCompiler = new JScriptEngine(); |
65 | 65 | compilers.Add(jscriptCompiler.FileExt(), jscriptCompiler); | |
66 | JavaEngine javaCompiler = new JavaEngine(); | 66 | |
67 | compilers.Add(javaCompiler.FileExt(), javaCompiler); | 67 | JavaEngine javaCompiler = new JavaEngine(); |
68 | } | 68 | compilers.Add(javaCompiler.FileExt(), javaCompiler); |
69 | 69 | } | |
70 | public void Initialise(Scene scene) | 70 | |
71 | { | 71 | public void Initialise(Scene scene, IConfigSource config) |
72 | System.Console.WriteLine("Initialising Extensions Scripting Module"); | 72 | { |
73 | m_scene = scene; | 73 | System.Console.WriteLine("Initialising Extensions Scripting Module"); |
74 | 74 | m_scene = scene; | |
75 | m_scene.RegisterModuleInterface<IExtensionScriptModule>(this); | 75 | |
76 | } | 76 | m_scene.RegisterModuleInterface<IExtensionScriptModule>(this); |
77 | 77 | } | |
78 | public void PostInitialise() | 78 | |
79 | { | 79 | public void PostInitialise() |
80 | 80 | { | |
81 | } | 81 | |
82 | 82 | } | |
83 | public void Close() | 83 | |
84 | { | 84 | public void Close() |
85 | 85 | { | |
86 | } | 86 | |
87 | 87 | } | |
88 | public string Name | 88 | |
89 | { | 89 | public string Name |
90 | get { return "ExtensionsScriptingModule"; } | 90 | { |
91 | } | 91 | get { return "ExtensionsScriptingModule"; } |
92 | 92 | } | |
93 | public bool IsSharedModule | 93 | |
94 | { | 94 | public bool IsSharedModule |
95 | get { return false; } | 95 | { |
96 | } | 96 | get { return false; } |
97 | 97 | } | |
98 | public bool Compile(string filename) | 98 | |
99 | { | 99 | public bool Compile(string filename) |
100 | foreach (KeyValuePair<string, IScriptCompiler> compiler in compilers) | 100 | { |
101 | { | 101 | foreach (KeyValuePair<string, IScriptCompiler> compiler in compilers) |
102 | if (filename.EndsWith(compiler.Key)) | 102 | { |
103 | { | 103 | if (filename.EndsWith(compiler.Key)) |
104 | LoadFromCompiler(compiler.Value.compile(filename)); | 104 | { |
105 | break; | 105 | LoadFromCompiler(compiler.Value.compile(filename)); |
106 | } | 106 | break; |
107 | } | 107 | } |
108 | 108 | } | |
109 | return true; | 109 | |
110 | } | 110 | return true; |
111 | 111 | } | |
112 | public void RunScriptCmd(string[] args) | 112 | |
113 | { | 113 | public void RunScriptCmd(string[] args) |
114 | switch (args[0]) | 114 | { |
115 | { | 115 | switch (args[0]) |
116 | case "load": | 116 | { |
117 | Compile(args[1]); | 117 | case "load": |
118 | break; | 118 | Compile(args[1]); |
119 | 119 | break; | |
120 | default: | 120 | |
121 | MainLog.Instance.Error("Unknown script command"); | 121 | default: |
122 | break; | 122 | MainLog.Instance.Error("Unknown script command"); |
123 | } | 123 | break; |
124 | } | 124 | } |
125 | 125 | } | |
126 | public bool AddPreCompiledScript(IScript script) | 126 | |
127 | { | 127 | public bool AddPreCompiledScript(IScript script) |
128 | MainLog.Instance.Verbose("Loading script " + script.Name); | 128 | { |
129 | ScriptInfo scriptInfo = new ScriptInfo(m_scene); // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script. | 129 | MainLog.Instance.Verbose("Loading script " + script.Name); |
130 | script.Initialise(scriptInfo); | 130 | ScriptInfo scriptInfo = new ScriptInfo(m_scene); // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script. |
131 | scripts.Add(script); | 131 | script.Initialise(scriptInfo); |
132 | 132 | scripts.Add(script); | |
133 | return true; | 133 | |
134 | } | 134 | return true; |
135 | } | 135 | } |
136 | 136 | } | |
137 | public interface IExtensionScriptModule | 137 | |
138 | { | 138 | public interface IExtensionScriptModule |
139 | bool Compile(string filename); | 139 | { |
140 | bool AddPreCompiledScript(IScript script); | 140 | bool Compile(string filename); |
141 | } | 141 | bool AddPreCompiledScript(IScript script); |
142 | 142 | } | |
143 | interface IScriptCompiler | 143 | |
144 | { | 144 | interface IScriptCompiler |
145 | Dictionary<string, IScript> compile(string filename); | 145 | { |
146 | string FileExt(); | 146 | Dictionary<string, IScript> compile(string filename); |
147 | } | 147 | string FileExt(); |
148 | } | 148 | } |
149 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs index d89a8ad..38bf746 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs | |||
@@ -1,132 +1,133 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | /* Original code: Tedd Hansen */ | 28 | /* Original code: Tedd Hansen */ |
29 | using System; | 29 | using System; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Text; | 31 | using System.Text; |
32 | using OpenSim.Framework.Console; | 32 | using OpenSim.Framework.Console; |
33 | using OpenSim.Region.Environment.Scenes; | 33 | using OpenSim.Region.Environment.Scenes; |
34 | using OpenSim.Region.Environment.Scenes.Scripting; | 34 | using OpenSim.Region.Environment.Scenes.Scripting; |
35 | using OpenSim.Region.Environment.Interfaces; | 35 | using OpenSim.Region.Environment.Interfaces; |
36 | using libsecondlife; | 36 | using libsecondlife; |
37 | 37 | using Nini.Config; | |
38 | namespace OpenSim.Region.ScriptEngine.DotNetEngine | 38 | |
39 | { | 39 | namespace OpenSim.Region.ScriptEngine.DotNetEngine |
40 | /// <summary> | 40 | { |
41 | /// This is the root object for ScriptEngine | 41 | /// <summary> |
42 | /// </summary> | 42 | /// This is the root object for ScriptEngine |
43 | [Serializable] | 43 | /// </summary> |
44 | public class ScriptEngine :IRegionModule | 44 | [Serializable] |
45 | { | 45 | public class ScriptEngine :IRegionModule |
46 | 46 | { | |
47 | internal OpenSim.Region.Environment.Scenes.Scene World; | 47 | |
48 | internal EventManager m_EventManager; // Handles and queues incoming events from OpenSim | 48 | internal OpenSim.Region.Environment.Scenes.Scene World; |
49 | internal EventQueueManager m_EventQueueManager; // Executes events | 49 | internal EventManager m_EventManager; // Handles and queues incoming events from OpenSim |
50 | internal ScriptManager m_ScriptManager; // Load, unload and execute scripts | 50 | internal EventQueueManager m_EventQueueManager; // Executes events |
51 | internal AppDomainManager m_AppDomainManager; | 51 | internal ScriptManager m_ScriptManager; // Load, unload and execute scripts |
52 | internal LSLLongCmdHandler m_LSLLongCmdHandler; | 52 | internal AppDomainManager m_AppDomainManager; |
53 | 53 | internal LSLLongCmdHandler m_LSLLongCmdHandler; | |
54 | private OpenSim.Framework.Console.LogBase m_log; | 54 | |
55 | 55 | private OpenSim.Framework.Console.LogBase m_log; | |
56 | public ScriptEngine() | 56 | |
57 | { | 57 | public ScriptEngine() |
58 | //Common.SendToDebug("ScriptEngine Object Initialized"); | 58 | { |
59 | Common.mySE = this; | 59 | //Common.SendToDebug("ScriptEngine Object Initialized"); |
60 | } | 60 | Common.mySE = this; |
61 | 61 | } | |
62 | public LogBase Log | 62 | |
63 | { | 63 | public LogBase Log |
64 | get { return m_log; } | 64 | { |
65 | } | 65 | get { return m_log; } |
66 | 66 | } | |
67 | public void InitializeEngine(OpenSim.Region.Environment.Scenes.Scene Sceneworld, OpenSim.Framework.Console.LogBase logger) | 67 | |
68 | { | 68 | public void InitializeEngine(OpenSim.Region.Environment.Scenes.Scene Sceneworld, OpenSim.Framework.Console.LogBase logger) |
69 | 69 | { | |
70 | World = Sceneworld; | 70 | |
71 | m_log = logger; | 71 | World = Sceneworld; |
72 | 72 | m_log = logger; | |
73 | Log.Verbose("ScriptEngine", "DotNet & LSL ScriptEngine initializing"); | 73 | |
74 | 74 | Log.Verbose("ScriptEngine", "DotNet & LSL ScriptEngine initializing"); | |
75 | //m_logger.Status("ScriptEngine", "InitializeEngine"); | 75 | |
76 | 76 | //m_logger.Status("ScriptEngine", "InitializeEngine"); | |
77 | // Create all objects we'll be using | 77 | |
78 | m_EventQueueManager = new EventQueueManager(this); | 78 | // Create all objects we'll be using |
79 | m_EventManager = new EventManager(this); | 79 | m_EventQueueManager = new EventQueueManager(this); |
80 | m_ScriptManager = new ScriptManager(this); | 80 | m_EventManager = new EventManager(this); |
81 | m_AppDomainManager = new AppDomainManager(); | 81 | m_ScriptManager = new ScriptManager(this); |
82 | m_LSLLongCmdHandler = new LSLLongCmdHandler(this); | 82 | m_AppDomainManager = new AppDomainManager(); |
83 | 83 | m_LSLLongCmdHandler = new LSLLongCmdHandler(this); | |
84 | // Should we iterate the region for scripts that needs starting? | 84 | |
85 | // Or can we assume we are loaded before anything else so we can use proper events? | 85 | // Should we iterate the region for scripts that needs starting? |
86 | 86 | // Or can we assume we are loaded before anything else so we can use proper events? | |
87 | 87 | ||
88 | } | 88 | |
89 | 89 | } | |
90 | public void Shutdown() | 90 | |
91 | { | 91 | public void Shutdown() |
92 | // We are shutting down | 92 | { |
93 | } | 93 | // We are shutting down |
94 | 94 | } | |
95 | //// !!!FOR DEBUGGING ONLY!!! (for executing script directly from test app) | 95 | |
96 | //[Obsolete("!!!FOR DEBUGGING ONLY!!!")] | 96 | //// !!!FOR DEBUGGING ONLY!!! (for executing script directly from test app) |
97 | //public void StartScript(string ScriptID, IScriptHost ObjectID) | 97 | //[Obsolete("!!!FOR DEBUGGING ONLY!!!")] |
98 | //{ | 98 | //public void StartScript(string ScriptID, IScriptHost ObjectID) |
99 | // this.myEventManager.TEMP_OBJECT_ID = ObjectID; | 99 | //{ |
100 | // Log.Status("ScriptEngine", "DEBUG FUNCTION: StartScript: " + ScriptID); | 100 | // this.myEventManager.TEMP_OBJECT_ID = ObjectID; |
101 | // myScriptManager.StartScript(ScriptID, ObjectID); | 101 | // Log.Status("ScriptEngine", "DEBUG FUNCTION: StartScript: " + ScriptID); |
102 | //} | 102 | // myScriptManager.StartScript(ScriptID, ObjectID); |
103 | 103 | //} | |
104 | #region IRegionModule | 104 | |
105 | 105 | #region IRegionModule | |
106 | public void Initialise(Scene scene) | 106 | |
107 | { | 107 | public void Initialise(Scene scene, IConfigSource config) |
108 | this.InitializeEngine(scene, MainLog.Instance); | 108 | { |
109 | } | 109 | this.InitializeEngine(scene, MainLog.Instance); |
110 | 110 | } | |
111 | public void PostInitialise() | 111 | |
112 | { | 112 | public void PostInitialise() |
113 | 113 | { | |
114 | } | 114 | |
115 | 115 | } | |
116 | public void Close() | 116 | |
117 | { | 117 | public void Close() |
118 | } | 118 | { |
119 | 119 | } | |
120 | public string Name | 120 | |
121 | { | 121 | public string Name |
122 | get { return "LSLScriptingModule"; } | 122 | { |
123 | } | 123 | get { return "LSLScriptingModule"; } |
124 | 124 | } | |
125 | public bool IsSharedModule | 125 | |
126 | { | 126 | public bool IsSharedModule |
127 | get { return false; } | 127 | { |
128 | } | 128 | get { return false; } |
129 | 129 | } | |
130 | #endregion | 130 | |
131 | } | 131 | #endregion |
132 | } | 132 | } |
133 | } | ||
diff --git a/prebuild.xml b/prebuild.xml index 2af29f4..a5045b5 100644 --- a/prebuild.xml +++ b/prebuild.xml | |||
@@ -475,11 +475,12 @@ | |||
475 | <Reference name="OpenSim.Framework.Console"/> | 475 | <Reference name="OpenSim.Framework.Console"/> |
476 | <Reference name="OpenSim.Region.Physics.Manager"/> | 476 | <Reference name="OpenSim.Region.Physics.Manager"/> |
477 | <Reference name="OpenSim.Framework.Servers"/> | 477 | <Reference name="OpenSim.Framework.Servers"/> |
478 | <Reference name="OpenSim.Region.ScriptEngine.DotNetEngine"/> | ||
478 | <!-- For scripting in funny languages by default --> | 479 | <!-- For scripting in funny languages by default --> |
479 | <Reference name="Microsoft.JScript"/> | 480 | <Reference name="Microsoft.JScript"/> |
480 | <Reference name="XMLRPC.dll"/> | 481 | <Reference name="XMLRPC.dll"/> |
481 | <Reference name="OpenSim.Framework.Communications"/> | 482 | <Reference name="OpenSim.Framework.Communications"/> |
482 | 483 | <Reference name="Nini.dll" /> | |
483 | <Files> | 484 | <Files> |
484 | <Match pattern="*.cs" recurse="true"/> | 485 | <Match pattern="*.cs" recurse="true"/> |
485 | </Files> | 486 | </Files> |
@@ -592,7 +593,7 @@ | |||
592 | <Reference name="OpenSim.Region.Environment"/> | 593 | <Reference name="OpenSim.Region.Environment"/> |
593 | <Reference name="OpenSim.Framework.Console"/> | 594 | <Reference name="OpenSim.Framework.Console"/> |
594 | <Reference name="Axiom.MathLib.dll"/> | 595 | <Reference name="Axiom.MathLib.dll"/> |
595 | 596 | <Reference name="Nini.dll"/> | |
596 | <Files> | 597 | <Files> |
597 | <Match pattern="*.cs" recurse="true"/> | 598 | <Match pattern="*.cs" recurse="true"/> |
598 | </Files> | 599 | </Files> |
@@ -670,7 +671,7 @@ | |||
670 | <Reference name="OpenSim.Region.ClientStack"/> | 671 | <Reference name="OpenSim.Region.ClientStack"/> |
671 | <Reference name="OpenSim.Region.Environment"/> | 672 | <Reference name="OpenSim.Region.Environment"/> |
672 | <Reference name="OpenSim.Region.Terrain.BasicTerrain"/> | 673 | <Reference name="OpenSim.Region.Terrain.BasicTerrain"/> |
673 | 674 | <Reference name="Nini.dll" /> | |
674 | 675 | ||
675 | <Files> | 676 | <Files> |
676 | <Match pattern="*.cs" recurse="true"/> | 677 | <Match pattern="*.cs" recurse="true"/> |
@@ -895,6 +896,7 @@ | |||
895 | <Reference name="OpenSim.Framework.Console"/> | 896 | <Reference name="OpenSim.Framework.Console"/> |
896 | <Reference name="OpenSim.Region.ScriptEngine.Common"/> | 897 | <Reference name="OpenSim.Region.ScriptEngine.Common"/> |
897 | <Reference name="Axiom.MathLib.dll" localCopy="false"/> | 898 | <Reference name="Axiom.MathLib.dll" localCopy="false"/> |
899 | <Reference name="Nini.dll" /> | ||
898 | <Files> | 900 | <Files> |
899 | <Match pattern="*.cs" recurse="true"/> | 901 | <Match pattern="*.cs" recurse="true"/> |
900 | </Files> | 902 | </Files> |
@@ -983,6 +985,8 @@ | |||
983 | <Reference name="OpenSim.Framework.Console"/> | 985 | <Reference name="OpenSim.Framework.Console"/> |
984 | <Reference name="OpenSim.Region.ScriptEngine.Common"/> | 986 | <Reference name="OpenSim.Region.ScriptEngine.Common"/> |
985 | <Reference name="Axiom.MathLib.dll" localCopy="false"/> | 987 | <Reference name="Axiom.MathLib.dll" localCopy="false"/> |
988 | <Reference name="Nini.dll" /> | ||
989 | |||
986 | <Files> | 990 | <Files> |
987 | <Match pattern="*.cs" recurse="true"/> | 991 | <Match pattern="*.cs" recurse="true"/> |
988 | </Files> | 992 | </Files> |