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author | Justin Clark-Casey (justincc) | 2012-05-08 22:58:34 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-05-08 23:05:01 +0100 |
commit | 01b78235db71994ba3e37bd6ea297bed7e4576b9 (patch) | |
tree | 91a89fd18939632973180287f78085723b6b9b9c /.hgignore | |
parent | Perform SceneGraph.DuplicateObject() under existing m_updateLock already used... (diff) | |
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Instead of constantly looking up unchanging self item in script code, pass in self item on initialization.
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