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# C++ Console Executable Makefile autogenerated by premake
# Don't edit this file! Instead edit `premake.lua` then rerun `make`
ifndef CONFIG
CONFIG=DebugDLL
endif
ifeq ($(CONFIG),DebugDLL)
BINDIR := ../../lib/DebugDLL
LIBDIR := ../../lib/DebugDLL
OBJDIR := obj/basket/DebugDLL
OUTDIR := ../../lib/DebugDLL
CPPFLAGS := -MMD -D "_CRT_SECURE_NO_DEPRECATE" -D "WIN32" -I "../../include"
CFLAGS += $(CPPFLAGS) $(TARGET_ARCH) -g
CXXFLAGS := $(CFLAGS)
LDFLAGS += -L$(BINDIR) -L$(LIBDIR) ../../lib/DebugDLL/ode.dll ../../lib/DebugDLL/drawstuff.dll -luser32 -lwinmm -lgdi32 -lopengl32 -lglu32
LDDEPS := ../../lib/DebugDLL/ode.dll ../../lib/DebugDLL/drawstuff.dll
RESFLAGS := -D "_CRT_SECURE_NO_DEPRECATE" -D "WIN32" -I "../../include"
TARGET := demo_basket.exe
BLDCMD = $(CXX) -o $(OUTDIR)/$(TARGET) $(OBJECTS) $(LDFLAGS) $(RESOURCES) $(TARGET_ARCH)
endif
ifeq ($(CONFIG),ReleaseDLL)
BINDIR := ../../lib/ReleaseDLL
LIBDIR := ../../lib/ReleaseDLL
OBJDIR := obj/basket/ReleaseDLL
OUTDIR := ../../lib/ReleaseDLL
CPPFLAGS := -MMD -D "_CRT_SECURE_NO_DEPRECATE" -D "WIN32" -I "../../include"
CFLAGS += $(CPPFLAGS) $(TARGET_ARCH) -g
CXXFLAGS := $(CFLAGS)
LDFLAGS += -L$(BINDIR) -L$(LIBDIR) ../../lib/ReleaseDLL/ode.dll ../../lib/ReleaseDLL/drawstuff.dll -luser32 -lwinmm -lgdi32 -lopengl32 -lglu32
LDDEPS := ../../lib/ReleaseDLL/ode.dll ../../lib/ReleaseDLL/drawstuff.dll
RESFLAGS := -D "_CRT_SECURE_NO_DEPRECATE" -D "WIN32" -I "../../include"
TARGET := demo_basket.exe
BLDCMD = $(CXX) -o $(OUTDIR)/$(TARGET) $(OBJECTS) $(LDFLAGS) $(RESOURCES) $(TARGET_ARCH)
endif
ifeq ($(CONFIG),DebugLib)
BINDIR := ../../lib/DebugLib
LIBDIR := ../../lib/DebugLib
OBJDIR := obj/basket/DebugLib
OUTDIR := ../../lib/DebugLib
CPPFLAGS := -MMD -D "_CRT_SECURE_NO_DEPRECATE" -D "WIN32" -I "../../include"
CFLAGS += $(CPPFLAGS) $(TARGET_ARCH) -g
CXXFLAGS := $(CFLAGS)
LDFLAGS += -L$(BINDIR) -L$(LIBDIR) ../../lib/DebugLib/libode.a ../../lib/DebugLib/libdrawstuff.a -luser32 -lwinmm -lgdi32 -lopengl32 -lglu32
LDDEPS := ../../lib/DebugLib/libode.a ../../lib/DebugLib/libdrawstuff.a
RESFLAGS := -D "_CRT_SECURE_NO_DEPRECATE" -D "WIN32" -I "../../include"
TARGET := demo_basket.exe
BLDCMD = $(CXX) -o $(OUTDIR)/$(TARGET) $(OBJECTS) $(LDFLAGS) $(RESOURCES) $(TARGET_ARCH)
endif
ifeq ($(CONFIG),ReleaseLib)
BINDIR := ../../lib/ReleaseLib
LIBDIR := ../../lib/ReleaseLib
OBJDIR := obj/basket/ReleaseLib
OUTDIR := ../../lib/ReleaseLib
CPPFLAGS := -MMD -D "_CRT_SECURE_NO_DEPRECATE" -D "WIN32" -I "../../include"
CFLAGS += $(CPPFLAGS) $(TARGET_ARCH) -g
CXXFLAGS := $(CFLAGS)
LDFLAGS += -L$(BINDIR) -L$(LIBDIR) ../../lib/ReleaseLib/libode.a ../../lib/ReleaseLib/libdrawstuff.a -luser32 -lwinmm -lgdi32 -lopengl32 -lglu32
LDDEPS := ../../lib/ReleaseLib/libode.a ../../lib/ReleaseLib/libdrawstuff.a
RESFLAGS := -D "_CRT_SECURE_NO_DEPRECATE" -D "WIN32" -I "../../include"
TARGET := demo_basket.exe
BLDCMD = $(CXX) -o $(OUTDIR)/$(TARGET) $(OBJECTS) $(LDFLAGS) $(RESOURCES) $(TARGET_ARCH)
endif
OBJECTS := \
$(OBJDIR)/demo_basket.o \
RESOURCES := \
$(OBJDIR)/resources.res \
MKDIR_TYPE := msdos
CMD := $(subst \,\\,$(ComSpec)$(COMSPEC))
ifeq (,$(CMD))
MKDIR_TYPE := posix
endif
ifeq (/bin/sh.exe,$(SHELL))
MKDIR_TYPE := posix
endif
ifeq ($(MKDIR_TYPE),posix)
CMD_MKBINDIR := mkdir -p $(BINDIR)
CMD_MKLIBDIR := mkdir -p $(LIBDIR)
CMD_MKOUTDIR := mkdir -p $(OUTDIR)
CMD_MKOBJDIR := mkdir -p $(OBJDIR)
else
CMD_MKBINDIR := $(CMD) /c if not exist $(subst /,\\,$(BINDIR)) mkdir $(subst /,\\,$(BINDIR))
CMD_MKLIBDIR := $(CMD) /c if not exist $(subst /,\\,$(LIBDIR)) mkdir $(subst /,\\,$(LIBDIR))
CMD_MKOUTDIR := $(CMD) /c if not exist $(subst /,\\,$(OUTDIR)) mkdir $(subst /,\\,$(OUTDIR))
CMD_MKOBJDIR := $(CMD) /c if not exist $(subst /,\\,$(OBJDIR)) mkdir $(subst /,\\,$(OBJDIR))
endif
.PHONY: clean
$(OUTDIR)/$(TARGET): $(OBJECTS) $(LDDEPS) $(RESOURCES)
@echo Linking demo_basket
-@$(CMD_MKBINDIR)
-@$(CMD_MKLIBDIR)
-@$(CMD_MKOUTDIR)
@$(BLDCMD)
clean:
@echo Cleaning demo_basket
ifeq ($(MKDIR_TYPE),posix)
-@rm -rf $(OUTDIR)/$(TARGET) $(OBJDIR)
else
-@if exist $(subst /,\,$(OUTDIR)/$(TARGET)) del /q $(subst /,\,$(OUTDIR)/$(TARGET))
-@if exist $(subst /,\,$(OBJDIR)) del /q $(subst /,\,$(OBJDIR))
-@if exist $(subst /,\,$(OBJDIR)) rmdir /s /q $(subst /,\,$(OBJDIR))
endif
$(OBJDIR)/demo_basket.o: ../../ode/demo/demo_basket.cpp
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@$(CXX) $(CXXFLAGS) -o $@ -c $<
$(OBJDIR)/resources.res: ../../drawstuff/src/resources.rc
-@$(CMD_MKOBJDIR)
@echo $(notdir $<)
@windres $< -O coff -o $@ $(RESFLAGS)
-include $(OBJECTS:%.o=%.d)
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